Commit Graph
100 Commits
Author SHA1 Message Date
StevenRS11 8dc47e8bef Added rendering effect to dimHatch 2013-09-08 02:49:36 -04:00
StevenRS11 665bcb3a0b Merge branch 'DevBranch' of https://github.com/StevenRS11/DimDoors into DevBranch 2013-09-07 20:22:11 -04:00
StevenRS11 3a63f8965b Merge pull request #86 from SenseiKiwi/rewrite
Progress on Rewrite
2013-09-07 17:22:03 -07:00
StevenRS11 87343b45ee Doors are finally doors, not chests! 2013-09-07 20:20:29 -04:00
StevenRS11 26d4287b49 Merge pull request #85 from SenseiKiwi/rewrite
Partially Fixed Exit Doors
2013-09-06 22:01:58 -07:00
StevenRS11 2ce8dbff7b Merge branch 'DevBranch' of https://github.com/StevenRS11/DimDoors into DevBranch 2013-09-07 00:41:53 -04:00
StevenRS11 ac8c13f81c Removed door re-write for now 2013-09-07 00:41:45 -04:00
StevenRS11 9587f914c2 Respect keepLimboInventory config 2013-09-06 15:43:22 -04:00
StevenRS11 cff13e9bb5 Changed limbo trips to never kill the player
Solves the player not getting inventory back, especially for special
slots.
2013-09-06 15:36:12 -04:00
StevenRS11 6512327ee8 Cleaned up door code
More to come, but this helps a little. Should make changing dim door
behavior much easier.
2013-09-06 02:07:47 -04:00
StevenRS11 23efc90765 Merge pull request #84 from SenseiKiwi/rewrite
Rewrite Continued
2013-09-05 19:57:33 -07:00
StevenRS11 ebb92f8f84 Merge pull request #83 from SenseiKiwi/rewrite
Fixed Various Bugs
2013-09-04 22:48:01 -07:00
StevenRS11 4f093751ee Merge pull request #82 from SenseiKiwi/rewrite
Fixed Various Bugs
2013-09-03 21:35:52 -07:00
StevenRS11 fb25fc43eb Merge branch 'DevBranch' of https://github.com/StevenRS11/DimDoors into DevBranch 2013-09-03 23:28:43 -04:00
StevenRS11 f9092f3b5a Merge pull request #81 from SenseiKiwi/rewrite
Rewrote All the Things
2013-09-03 20:26:52 -07:00
StevenRS11 af7bb05042 Chunk leak patched
Not checking if a chunk existed before we placed a rift block could
cause the MC server to generate chunks in unloaded terrain. Bad things
commence. Possible world leak canidate.
2013-09-01 23:27:30 -04:00
StevenRS11 9c8a404a14 Merge pull request #79 from SenseiKiwi/rewrite
Rewrite
2013-09-01 19:17:17 -07:00
StevenRS11 42098e50b6 Merge pull request #77 from SenseiKiwi/rewrite
Flipped a Table
2013-08-28 23:28:59 -07:00
StevenRS11 928b7d4cba Merge pull request #74 from SenseiKiwi/master
Improved Dungeon Loot and Selection
2013-08-24 10:45:39 -07:00
StevenRS11 a1a9e39caa Minor fixes
Rift placement with /dd-rift is fixed
Signs rotate properly
consistent behavior for wooden dim doors in pockets and dungeons
2013-08-23 01:30:24 -04:00
StevenRS11 3e3bd95844 Merge pull request #73 from SenseiKiwi/master
Fixed Config Loading Bug
2013-08-22 19:58:55 -07:00
StevenRS11 db3351441d Merge branch 'master' of https://github.com/StevenRS11/DimDoors 2013-08-22 22:10:16 -04:00
StevenRS11 643785022a reverted rift rendering
sadface
2013-08-22 22:10:10 -04:00
StevenRS11 45d61e3aa2 Merge pull request #71 from SenseiKiwi/master
Completed Implementation of Dungeon Packs
2013-08-22 18:22:08 -07:00
StevenRS11 eaab6d6b83 Merge branch 'master' of https://github.com/StevenRS11/DimDoors 2013-08-22 16:11:53 -04:00
StevenRS11 879f3a1eaf Render fix 2013-08-22 16:11:49 -04:00
StevenRS11 758f5e5062 Fixed a few bugs, more rendering changes 2013-08-22 16:04:08 -04:00
StevenRS11 ef661bf103 Merge pull request #70 from SenseiKiwi/master
Natalie's NEI-breaking bug fix
2013-08-22 12:57:14 -07:00
StevenRS11 c7ddff97b2 Rift rendering work
Not sure if I want to keep working at this or not
2013-08-21 22:13:59 -04:00
StevenRS11 2e833b55c3 rift rendering work
Getting closer- still need to sync client and server
2013-08-21 01:10:28 -04:00
StevenRS11 69e32aa1fb Merge branch 'master' of https://github.com/StevenRS11/DimDoors 2013-08-20 21:43:38 -04:00
StevenRS11 d9a9091a2b changes to RiftRender 2013-08-20 21:43:33 -04:00
StevenRS11 8c0c89c79e Merge pull request #69 from SenseiKiwi/DungeonPacks
Progress on Implementing Dungeon Packs
2013-08-20 18:20:59 -07:00
StevenRS11 e0fcb9d450 Merge pull request #67 from SenseiKiwi/DungeonPacks
Partial Dungeon Pack and Configurable Dungeon Chain Implementation
2013-08-18 08:24:50 -07:00
StevenRS11 57b6a5efb2 Various Fixes
Exit doors are safer now, but only dungeon exit doors will stop you from
falling into liquids.
Doors you place in pockets you make will happily drop you into lava, but
not spawn you inside of it.

Dungeon gateway orientation fix

Removed excess .schematics and fixed one of them.
2013-08-06 01:12:12 -04:00
StevenRS11 1575f5139c added vanilla rail rotations 2013-08-05 16:27:33 -04:00
StevenRS11 3968255094 Merge pull request #65 from SenseiKiwi/master
Progress to Next Update
2013-08-03 20:29:01 -07:00
StevenRS11 4e67a3faf6 Merge pull request #64 from SenseiKiwi/master
Converted Schematic Doors
2013-08-01 20:58:20 -07:00
StevenRS11 03163de4dd various fixes
Fixed rifts not moving correctly when moving dungeons to stay inside
world bounds
Regular pockets stay in world bounds.
RiftRegenerator no longer NPEs
Fixes #48, #63
2013-08-01 18:01:42 -04:00
StevenRS11 43162a6fce Merge branch 'master' of https://github.com/StevenRS11/DimDoors 2013-08-01 13:55:07 -04:00
StevenRS11 15b9d65f9f Fixed packet bug
no need to send link creation packet when blockRift is placed.
2013-08-01 13:54:51 -04:00
StevenRS11 75fc063962 Merge pull request #62 from SenseiKiwi/master
Progress on Vertical Dungeon Clipping (broken)
2013-08-01 10:40:36 -07:00
StevenRS11 5baf0ed6ef Merge pull request #61 from SenseiKiwi/master
Progress to Next Update
2013-08-01 10:14:00 -07:00
StevenRS11 b278af0c23 Changes to dimHelper
replaced dimHelper.dimList.get with dimHelper.instance.getDimData
added functions to make working with rifts easier
2013-07-31 19:34:08 -04:00
StevenRS11 7190a4ac6d Merge pull request #59 from SenseiKiwi/master
Fixed MCedit 1.7.1 Support
2013-07-31 14:24:26 -07:00
StevenRS11 c92e5b2096 Merge pull request #58 from SenseiKiwi/master
Added Support for GenerateStructures
2013-07-31 12:43:38 -07:00
StevenRS11 9f039f3851 Merge pull request #57 from SenseiKiwi/ProgressOnUpdate
Progress to Next Update
2013-07-31 12:34:39 -07:00
StevenRS11 f7ad55eea0 fixed a dungeon 2013-07-31 00:03:58 -04:00
StevenRS11 80968f9abf Fixed falling damage persisting after teleport 2013-07-30 20:19:00 -04:00
StevenRS11 c87e572136 Fixed /dd-rift orientation funkyness. 2013-07-30 20:15:55 -04:00
StevenRS11 9c3013899f Merge pull request #56 from SenseiKiwi/master
Overhauled Schematic Importing and Exporting
2013-07-30 15:29:38 -07:00
StevenRS11 b4a4c52784 Merge branch 'master' of https://github.com/StevenRS11/DimDoors 2013-07-30 17:57:06 -04:00
StevenRS11 d747c96c08 Fixed rift rotation bug & added teleport command
Moved the selection of the dungeon to when the player first enters the
door, not when the rift is created.
2013-07-30 17:56:59 -04:00
StevenRS11 a5665aad02 Merge pull request #55 from SenseiKiwi/RiftRegenNPEFix
Fixed NPE in RiftRegenerator
2013-07-27 09:11:03 -07:00
StevenRS11 0edbf1f14d Merge pull request #53 from SenseiKiwi/master
Various Changes, Support for doMobSpawning, Overhauled CommonTickHandler
2013-07-26 12:38:46 -07:00
StevenRS11 0d3db7d35a Merge pull request #52 from SenseiKiwi/1.4.1fixes
Fixed NPE in yCoordHelper, Other Bugs, Reimplemented Limbo Decay
2013-07-26 12:32:37 -07:00
StevenRS11 9290781094 Merge pull request #44 from SenseiKiwi/master
Fixed Explosion Resistance Bug and Hopper Metadata Rotation
2013-07-19 09:00:07 -07:00
StevenRS11 45e6e5ac0d fixed build.xml 2013-07-18 14:39:02 -04:00
StevenRS11 3050dc9d1f Chnaged dungeon 2013-07-18 14:30:21 -04:00
StevenRS11 c0ac76cdfe Added dungeons and fixed monolith placement bug 2013-07-18 01:20:12 -04:00
StevenRS11 3654c10af1 finally 2013-07-17 03:49:39 -04:00
StevenRS11 0ca043cbfd and again 2013-07-17 03:48:52 -04:00
StevenRS11 ac219078ba texture fix 2013-07-17 03:42:33 -04:00
StevenRS11 54e8168bde fixing texture 2013-07-17 03:42:11 -04:00
StevenRS11 216c99e3e5 Merge pull request #43 from SenseiKiwi/master
Added New Dungeons and Fixed Various Minor Bugs
2013-07-17 00:02:10 -07:00
StevenRS11 c6989555a0 Merge pull request #42 from Unrepentant-Atheist/patch-1
Update mod_pocketDim.java
2013-07-16 22:58:43 -07:00
StevenRS11 ea1ea8a265 fixed some naming 2013-07-16 17:14:56 -04:00
StevenRS11 26c16db59c renamed dungeons pending changes to loading 2013-07-16 16:59:22 -04:00
StevenRS11 db9bb02b43 FoR changes
Added a metaData block to FoR, meta 1 acts like permafabric but can be
pushed with pistons. Fixed a bug where permafabric could be pushed by
pistons.
2013-07-16 03:00:57 -04:00
StevenRS11 c2acfdfd1b Merge branch 'master' of https://github.com/StevenRS11/DimDoors 2013-07-15 18:15:22 -04:00
StevenRS11 a24aefb522 changes to sound 2013-07-15 18:15:10 -04:00
StevenRS11 9725c96592 Merge pull request #41 from SenseiKiwi/master
Implemented Importing and Exporting Tile Entities; Additional Improvements
2013-07-15 15:08:53 -07:00
StevenRS11 38f4555adb Rift blade is sword, added sounds 2013-07-15 02:45:25 -04:00
StevenRS11 ec2156fce1 derp 2013-07-13 14:15:04 -04:00
StevenRS11 4508c2fd74 Added creative tab 2013-07-13 14:13:01 -04:00
StevenRS11 314b2dee04 Added method to return dungeons already generated. 2013-07-12 23:40:21 -04:00
StevenRS11 d6e7fbbde5 Reworked dimension population
other mods shouldnt attempt to generate in pockets/limbo now. Expect
pockets to gen 40x faster on hexxit
2013-07-11 23:58:59 -04:00
StevenRS11 33169dc2fb Renamed printAllLinkData and limbo decay 2013-07-11 20:42:57 -04:00
StevenRS11 8193805b44 Merge pull request #39 from SenseiKiwi/master
Improvements to SchematicLoader
2013-07-09 20:55:24 -07:00
StevenRS11 1b9ba092a7 Merge branch 'master' of https://github.com/StevenRS11/DimDoors 2013-07-04 23:28:17 -04:00
StevenRS11 f489158a78 orientation fix attempt
Works only if .schematic faces north
2013-07-04 23:28:09 -04:00
StevenRS11 08c35d5183 Merge pull request #36 from nallar/patch-1
Actually log the error in onTickInGame, instead of printing a not-very-descriptive message.
2013-07-04 18:47:39 -07:00
StevenRS11 545c42cd07 removed debug 2013-07-02 23:51:12 -04:00
StevenRS11 aa2d369f3e Reimplemented wooden warp door gen 2013-06-30 00:24:44 -04:00
StevenRS11 c444515907 Flipped east/west rotation 2013-06-27 01:03:09 -04:00
StevenRS11 37f4ba0fa3 Merge pull request #35 from SenseiKiwi/master
Partially Fixed Rotation Bugs
2013-06-26 21:00:21 -07:00
StevenRS11 b1e18b564e Made it prettier 2013-06-26 22:28:57 -04:00
StevenRS11 1895633608 Added rotation helper class 2013-06-26 22:22:02 -04:00
StevenRS11 1c3abc59e2 Merge pull request #34 from SenseiKiwi/master
Fixed Compiler Unhappiness
2013-06-25 22:21:45 -07:00
StevenRS11 a976c34b52 Merge pull request #33 from SenseiKiwi/master
Fixed Rotation in Schematic Loader (for real)
2013-06-25 22:18:33 -07:00
StevenRS11 4c68f25838 Merge pull request #32 from SenseiKiwi/master
Fixed Rotation in Schematic Loader and Partially Overhauled Commands
2013-06-25 21:51:57 -07:00
StevenRS11 a499ca4213 rewrote schematicLoader 2013-06-25 22:10:15 -04:00
StevenRS11 60972eab21 Prevented 'overworld not loaded' crash, temp fix 2013-06-25 09:15:19 -04:00
StevenRS11 5b53399432 removed regen command pending schematicLoader 2013-06-25 00:00:58 -04:00
StevenRS11 78aefb1547 Fixed rift doors not going away. 2013-06-24 20:08:08 -04:00
StevenRS11 06a8abbf74 Added regen dungeon command & removed hasMark 2013-06-24 01:40:56 -04:00
StevenRS11 8bbd1384c5 finished changes to monolith spawning 2013-06-24 00:34:21 -04:00
StevenRS11 e847794e8d fixed save killing change, awaiting further fix 2013-06-24 00:11:14 -04:00
StevenRS11 d5caa918c8 monolith spawning via end portal frame blocks 2013-06-23 23:49:54 -04:00
StevenRS11 ea74f712fd Re-worked monolith spawning code
Looks from the top of the world down now, should be more consistent.
2013-06-23 22:34:53 -04:00