Partially Fixed Exit Doors #85

Merged
SenseiKiwi merged 4 commits from rewrite into DevBranch 2013-09-07 05:01:59 +00:00
SenseiKiwi commented 2013-09-06 23:46:22 +00:00 (Migrated from github.com)

Added code so that exit doors will search for a destination and place a
platform for the player on the other side. However, the search function
only searches upward, not downward. I'd like to discuss some details
about this before completing the implementation:

  1. How should the search work?
  2. What should be the likelihood of a dungeon exit leading to a
    different root dimension than the dungeon's actual root?

I've tested the exits and they're working well.

Added code so that exit doors will search for a destination and place a platform for the player on the other side. However, the search function only searches upward, not downward. I'd like to discuss some details about this before completing the implementation: 1. How should the search work? 2. What should be the likelihood of a dungeon exit leading to a different root dimension than the dungeon's actual root? I've tested the exits and they're working well.
Sign in to join this conversation.
No Reviewers
1 Participants
Notifications
Due Date
No due date set.
Dependencies

No dependencies set.

Reference: apex/DimDoors#85
No description provided.