Progress to Next Update #57
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+Limited the sizes of dungeons we'll allow to be imported.
+Added an exception if the user tries to configure invalid block IDs for world generation
+Made progress on fixing vertical dungeon clipping - it's NOT fixed yet. The math is done but some additional code is needed in SchematicLoader. It involves manipulating links. Unfortunately, the functions for manipulating links are complicated and have implicit restrictions, so you'll need to complete that part or walk me through it.