StevenRS11
bb7cd95dcc
Various fixes
2013-11-07 00:28:40 -05:00
StevenRS11
f2f1ee7af9
Finished Sounds
2013-11-06 22:46:55 -05:00
StevenRS11
4a6d166ba5
Finished Textures, starting sound
2013-11-06 22:16:56 -05:00
StevenRS11
51ee6d9c5e
Finishing Textures
2013-11-06 19:30:39 -05:00
StevenRS11
bef91e2ce6
Merge pull request #93 from skyboy/master
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Fix warnings and most texture things
2013-11-06 15:24:57 -08:00
StevenRS11
b4e0d53509
Not quite
2013-11-06 16:53:14 -05:00
StevenRS11
d849071e8e
All non-texture changes made
2013-11-06 16:40:49 -05:00
StevenRS11
52fcfdaf49
Starting update to 1.6.2
2013-11-06 16:01:31 -05:00
StevenRS11
a3b38a2c05
Merge pull request #92 from StevenRS11/master
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Merging changes
2013-11-06 12:45:39 -08:00
StevenRS11
e271dd2fda
Texture work
2013-11-06 15:43:26 -05:00
StevenRS11
59489f290f
Finished Server mode
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Also added World Thread
2013-11-06 15:16:07 -05:00
StevenRS11
e3df3cad08
Finished Loading blacklist & forced chunks
2013-11-06 14:27:55 -05:00
StevenRS11
d4fc43482d
Fixed possible savedata import bug
2013-11-05 23:06:21 -05:00
StevenRS11
7d13c3afc0
more buildserver2
2013-11-05 21:27:37 -05:00
StevenRS11
a3a6c80fe5
More buildserver
2013-11-05 20:34:39 -05:00
StevenRS11
c39e2b34ab
buildserver fixes
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thanks deathrat!
2013-11-05 19:43:28 -05:00
StevenRS11
6383c4f5ff
Merge remote-tracking branch 'origin/DevBranch'
2013-11-05 18:23:15 -05:00
StevenRS11
a04a266c17
THE UPDATE
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Merging months of dev work into master. The update is playable, but
untested.
2013-11-05 18:15:23 -05:00
StevenRS11
df79aafd14
importing old savedata
2013-11-05 18:09:06 -05:00
StevenRS11
1bfc3f2eea
Merged Devbranch into master
2013-11-05 13:49:45 -05:00
StevenRS11
a204cbd04e
Implemented Loading and Saving
2013-11-05 13:44:24 -05:00
StevenRS11
a0224e8f14
Finished loading savedata
2013-11-05 13:38:16 -05:00
StevenRS11
5873d20f91
Finished Packing DungeonData
2013-11-05 03:34:15 -05:00
StevenRS11
58842048d4
Added dungeonData shell for saving
2013-11-05 02:36:12 -05:00
StevenRS11
69809df4c3
Added versioning to savedata
2013-11-05 00:36:38 -05:00
StevenRS11
b1503be63e
Deserializing Savedata completed
2013-11-04 23:57:43 -05:00
StevenRS11
cbfb64622e
optimizing door render code
2013-10-18 15:12:52 -04:00
StevenRS11
2f7b713f5e
Added custom ambient music to limbo
2013-10-17 22:43:38 -04:00
StevenRS11
9418ed59df
Started packing save data. At least it writes
2013-10-17 04:00:32 -04:00
StevenRS11
3376c1d772
Fixed network code
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Everything seems to work fine now
2013-10-16 19:48:45 -04:00
StevenRS11
c08fa15f40
Working on server client
2013-10-16 17:17:46 -04:00
StevenRS11
2f98bf91e8
More work on rift remover
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Reverted most changes back to SenseiKiwi's code, but fixed it not
raytracing.
2013-10-15 21:11:44 -04:00
StevenRS11
3e74f60807
Working on client/server madness
2013-10-15 20:37:27 -04:00
StevenRS11
be89913263
Merge pull request #90 from agaricusb/patch-1
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Fix possible NPE in RiftRegenerator.regenerate()
2013-10-15 15:12:19 -07:00
StevenRS11
7a36e78769
small fixes
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Fixed chunkloader bug
Fixed doors not tping non player entites because of orientation
2013-10-15 15:40:37 -04:00
StevenRS11
5bfd40f2b2
Temporary workaround for dungeon resetting
2013-10-09 23:42:55 -04:00
StevenRS11
b0c7c03fc6
Just was trying something
2013-10-09 19:18:36 -04:00
StevenRS11
9420b8edf2
Deleting dungeons is still buggy
2013-10-09 19:07:58 -04:00
StevenRS11
b9bd42a345
Fixed rift remover regression
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still need to handle updating the other clients
2013-10-09 16:23:58 -04:00
StevenRS11
e421987338
Finished ResetCommand, first pass on blackList
2013-10-03 23:44:50 -04:00
StevenRS11
69864ea9ad
Working on dungeon deletion
2013-10-02 00:52:18 -04:00
StevenRS11
eef5117c04
Readded commands
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Also implemented dungeon regeneration
2013-10-01 22:50:43 -04:00
StevenRS11
d046bd88ea
Tweaked how dungeons skip around
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Dungeons send the player consistently in the direction they *face* now.
Allows for better travel using them, and also ensures that if they die,
they will be farther away.
2013-10-01 16:36:34 -04:00
StevenRS11
ca07a38eff
Made respawning in limbo much less nice.
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Takes entrance coords and THEN adds the spawnFuzz. Its much closer to
how it used to be.
2013-10-01 16:20:07 -04:00
StevenRS11
491dc3b615
Rift sigs account for special blocks now
2013-09-30 07:07:24 -04:00
StevenRS11
ee35c365e2
complaining
2013-09-30 05:20:00 -04:00
StevenRS11
e859d2c12e
readded constructor
2013-09-30 00:59:59 -04:00
StevenRS11
76e564486d
Merge branch 'DevBranch' of https://github.com/StevenRS11/DimDoors into DevBranch
2013-09-30 00:58:17 -04:00
StevenRS11
0484040e26
last time
2013-09-30 00:58:14 -04:00
StevenRS11
94bbc2d658
fixed collision
2013-09-30 00:57:27 -04:00
StevenRS11
2203239c81
Merging changes
2013-09-30 00:41:12 -04:00
StevenRS11
f47a9d8b99
Added orientation to linkdata and door regen
2013-09-30 00:21:52 -04:00
StevenRS11
25446453cb
Merge pull request #88 from SenseiKiwi/rewrite
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Progress on the New Save Format and Minor Fixes
2013-09-11 20:14:50 -07:00
StevenRS11
670b9a2902
Fixed door obstruction check to not trap people
2013-09-11 02:51:49 -04:00
StevenRS11
78785047af
Gold door completed, doors check for obstructions
2013-09-11 00:22:16 -04:00
StevenRS11
08b36054ce
Gold dim door working
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Needs to gen the right type of door.
2013-09-10 15:50:15 -04:00
StevenRS11
52aa836f75
Added gold dim doors, fixes
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Deleted the sun and adding gold dim doors
2013-09-10 04:32:19 -04:00
StevenRS11
79349e9add
Fixed door collision for minecarts
2013-09-09 16:47:47 -04:00
StevenRS11
678b5dac73
Tweaked a bit more
2013-09-09 05:33:21 -04:00
StevenRS11
46fc5a34f2
Fixed excessive scaling on DimDoors
2013-09-09 05:31:00 -04:00
StevenRS11
9d42565452
Revert "Working on render for DimDoors"
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This reverts commit 2d085f60b8 .
2013-09-09 05:29:53 -04:00
StevenRS11
17450dff60
Revert "OMGOMGOMG"
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This reverts commit a368d85b54 .
2013-09-09 05:29:44 -04:00
StevenRS11
a368d85b54
OMGOMGOMG
2013-09-09 03:55:07 -04:00
StevenRS11
2d085f60b8
Working on render for DimDoors
2013-09-09 02:28:17 -04:00
StevenRS11
a50650848c
Merge pull request #87 from SenseiKiwi/rewrite
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Fixed Transdimensional Trapdoor and More
2013-09-08 22:08:07 -07:00
StevenRS11
8dc47e8bef
Added rendering effect to dimHatch
2013-09-08 02:49:36 -04:00
StevenRS11
665bcb3a0b
Merge branch 'DevBranch' of https://github.com/StevenRS11/DimDoors into DevBranch
2013-09-07 20:22:11 -04:00
StevenRS11
3a63f8965b
Merge pull request #86 from SenseiKiwi/rewrite
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Progress on Rewrite
2013-09-07 17:22:03 -07:00
StevenRS11
87343b45ee
Doors are finally doors, not chests!
2013-09-07 20:20:29 -04:00
StevenRS11
26d4287b49
Merge pull request #85 from SenseiKiwi/rewrite
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Partially Fixed Exit Doors
2013-09-06 22:01:58 -07:00
StevenRS11
2ce8dbff7b
Merge branch 'DevBranch' of https://github.com/StevenRS11/DimDoors into DevBranch
2013-09-07 00:41:53 -04:00
StevenRS11
ac8c13f81c
Removed door re-write for now
2013-09-07 00:41:45 -04:00
StevenRS11
9587f914c2
Respect keepLimboInventory config
2013-09-06 15:43:22 -04:00
StevenRS11
cff13e9bb5
Changed limbo trips to never kill the player
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Solves the player not getting inventory back, especially for special
slots.
2013-09-06 15:36:12 -04:00
StevenRS11
6512327ee8
Cleaned up door code
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More to come, but this helps a little. Should make changing dim door
behavior much easier.
2013-09-06 02:07:47 -04:00
StevenRS11
23efc90765
Merge pull request #84 from SenseiKiwi/rewrite
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Rewrite Continued
2013-09-05 19:57:33 -07:00
StevenRS11
ebb92f8f84
Merge pull request #83 from SenseiKiwi/rewrite
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Fixed Various Bugs
2013-09-04 22:48:01 -07:00
StevenRS11
4f093751ee
Merge pull request #82 from SenseiKiwi/rewrite
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Fixed Various Bugs
2013-09-03 21:35:52 -07:00
StevenRS11
fb25fc43eb
Merge branch 'DevBranch' of https://github.com/StevenRS11/DimDoors into DevBranch
2013-09-03 23:28:43 -04:00
StevenRS11
f9092f3b5a
Merge pull request #81 from SenseiKiwi/rewrite
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Rewrote All the Things
2013-09-03 20:26:52 -07:00
StevenRS11
af7bb05042
Chunk leak patched
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Not checking if a chunk existed before we placed a rift block could
cause the MC server to generate chunks in unloaded terrain. Bad things
commence. Possible world leak canidate.
2013-09-01 23:27:30 -04:00
StevenRS11
9c8a404a14
Merge pull request #79 from SenseiKiwi/rewrite
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Rewrite
2013-09-01 19:17:17 -07:00
StevenRS11
42098e50b6
Merge pull request #77 from SenseiKiwi/rewrite
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Flipped a Table
2013-08-28 23:28:59 -07:00
StevenRS11
c17583820c
Merge pull request #75 from SenseiKiwi/master
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Minor Fixes to Old Dungeons
2013-08-28 23:18:15 -07:00
StevenRS11
928b7d4cba
Merge pull request #74 from SenseiKiwi/master
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Improved Dungeon Loot and Selection
2013-08-24 10:45:39 -07:00
StevenRS11
a1a9e39caa
Minor fixes
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Rift placement with /dd-rift is fixed
Signs rotate properly
consistent behavior for wooden dim doors in pockets and dungeons
2013-08-23 01:30:24 -04:00
StevenRS11
3e3bd95844
Merge pull request #73 from SenseiKiwi/master
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Fixed Config Loading Bug
2013-08-22 19:58:55 -07:00
StevenRS11
db3351441d
Merge branch 'master' of https://github.com/StevenRS11/DimDoors
2013-08-22 22:10:16 -04:00
StevenRS11
643785022a
reverted rift rendering
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sadface
2013-08-22 22:10:10 -04:00
StevenRS11
45d61e3aa2
Merge pull request #71 from SenseiKiwi/master
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Completed Implementation of Dungeon Packs
2013-08-22 18:22:08 -07:00
StevenRS11
eaab6d6b83
Merge branch 'master' of https://github.com/StevenRS11/DimDoors
2013-08-22 16:11:53 -04:00
StevenRS11
879f3a1eaf
Render fix
2013-08-22 16:11:49 -04:00
StevenRS11
758f5e5062
Fixed a few bugs, more rendering changes
2013-08-22 16:04:08 -04:00
StevenRS11
ef661bf103
Merge pull request #70 from SenseiKiwi/master
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Natalie's NEI-breaking bug fix
2013-08-22 12:57:14 -07:00
StevenRS11
c7ddff97b2
Rift rendering work
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Not sure if I want to keep working at this or not
2013-08-21 22:13:59 -04:00
StevenRS11
2e833b55c3
rift rendering work
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Getting closer- still need to sync client and server
2013-08-21 01:10:28 -04:00
StevenRS11
69e32aa1fb
Merge branch 'master' of https://github.com/StevenRS11/DimDoors
2013-08-20 21:43:38 -04:00
StevenRS11
d9a9091a2b
changes to RiftRender
2013-08-20 21:43:33 -04:00
StevenRS11
8c0c89c79e
Merge pull request #69 from SenseiKiwi/DungeonPacks
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Progress on Implementing Dungeon Packs
2013-08-20 18:20:59 -07:00
StevenRS11
e0fcb9d450
Merge pull request #67 from SenseiKiwi/DungeonPacks
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Partial Dungeon Pack and Configurable Dungeon Chain Implementation
2013-08-18 08:24:50 -07:00