StevenRS11
4a6d166ba5
Finished Textures, starting sound
2013-11-06 22:16:56 -05:00
StevenRS11
51ee6d9c5e
Finishing Textures
2013-11-06 19:30:39 -05:00
StevenRS11
bef91e2ce6
Merge pull request #93 from skyboy/master
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Fix warnings and most texture things
2013-11-06 15:24:57 -08:00
StevenRS11
b4e0d53509
Not quite
2013-11-06 16:53:14 -05:00
StevenRS11
d849071e8e
All non-texture changes made
2013-11-06 16:40:49 -05:00
StevenRS11
52fcfdaf49
Starting update to 1.6.2
2013-11-06 16:01:31 -05:00
StevenRS11
a3b38a2c05
Merge pull request #92 from StevenRS11/master
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Merging changes
2013-11-06 12:45:39 -08:00
StevenRS11
e271dd2fda
Texture work
2013-11-06 15:43:26 -05:00
StevenRS11
59489f290f
Finished Server mode
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Also added World Thread
2013-11-06 15:16:07 -05:00
StevenRS11
e3df3cad08
Finished Loading blacklist & forced chunks
2013-11-06 14:27:55 -05:00
StevenRS11
d4fc43482d
Fixed possible savedata import bug
2013-11-05 23:06:21 -05:00
StevenRS11
7d13c3afc0
more buildserver2
2013-11-05 21:27:37 -05:00
StevenRS11
a3a6c80fe5
More buildserver
2013-11-05 20:34:39 -05:00
StevenRS11
c39e2b34ab
buildserver fixes
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thanks deathrat!
2013-11-05 19:43:28 -05:00
StevenRS11
6383c4f5ff
Merge remote-tracking branch 'origin/DevBranch'
2013-11-05 18:23:15 -05:00
StevenRS11
a04a266c17
THE UPDATE
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Merging months of dev work into master. The update is playable, but
untested.
2013-11-05 18:15:23 -05:00
StevenRS11
df79aafd14
importing old savedata
2013-11-05 18:09:06 -05:00
StevenRS11
1bfc3f2eea
Merged Devbranch into master
2013-11-05 13:49:45 -05:00
StevenRS11
a204cbd04e
Implemented Loading and Saving
2013-11-05 13:44:24 -05:00
StevenRS11
a0224e8f14
Finished loading savedata
2013-11-05 13:38:16 -05:00
StevenRS11
5873d20f91
Finished Packing DungeonData
2013-11-05 03:34:15 -05:00
StevenRS11
58842048d4
Added dungeonData shell for saving
2013-11-05 02:36:12 -05:00
StevenRS11
69809df4c3
Added versioning to savedata
2013-11-05 00:36:38 -05:00
StevenRS11
b1503be63e
Deserializing Savedata completed
2013-11-04 23:57:43 -05:00
StevenRS11
cbfb64622e
optimizing door render code
2013-10-18 15:12:52 -04:00
StevenRS11
2f7b713f5e
Added custom ambient music to limbo
2013-10-17 22:43:38 -04:00
StevenRS11
9418ed59df
Started packing save data. At least it writes
2013-10-17 04:00:32 -04:00
StevenRS11
3376c1d772
Fixed network code
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Everything seems to work fine now
2013-10-16 19:48:45 -04:00
StevenRS11
c08fa15f40
Working on server client
2013-10-16 17:17:46 -04:00
StevenRS11
2f98bf91e8
More work on rift remover
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Reverted most changes back to SenseiKiwi's code, but fixed it not
raytracing.
2013-10-15 21:11:44 -04:00
StevenRS11
3e74f60807
Working on client/server madness
2013-10-15 20:37:27 -04:00
StevenRS11
be89913263
Merge pull request #90 from agaricusb/patch-1
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Fix possible NPE in RiftRegenerator.regenerate()
2013-10-15 15:12:19 -07:00
StevenRS11
7a36e78769
small fixes
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Fixed chunkloader bug
Fixed doors not tping non player entites because of orientation
2013-10-15 15:40:37 -04:00
StevenRS11
5bfd40f2b2
Temporary workaround for dungeon resetting
2013-10-09 23:42:55 -04:00
StevenRS11
b0c7c03fc6
Just was trying something
2013-10-09 19:18:36 -04:00
StevenRS11
9420b8edf2
Deleting dungeons is still buggy
2013-10-09 19:07:58 -04:00
StevenRS11
b9bd42a345
Fixed rift remover regression
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still need to handle updating the other clients
2013-10-09 16:23:58 -04:00
StevenRS11
e421987338
Finished ResetCommand, first pass on blackList
2013-10-03 23:44:50 -04:00
StevenRS11
69864ea9ad
Working on dungeon deletion
2013-10-02 00:52:18 -04:00
StevenRS11
eef5117c04
Readded commands
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Also implemented dungeon regeneration
2013-10-01 22:50:43 -04:00
StevenRS11
d046bd88ea
Tweaked how dungeons skip around
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Dungeons send the player consistently in the direction they *face* now.
Allows for better travel using them, and also ensures that if they die,
they will be farther away.
2013-10-01 16:36:34 -04:00
StevenRS11
ca07a38eff
Made respawning in limbo much less nice.
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Takes entrance coords and THEN adds the spawnFuzz. Its much closer to
how it used to be.
2013-10-01 16:20:07 -04:00
StevenRS11
491dc3b615
Rift sigs account for special blocks now
2013-09-30 07:07:24 -04:00
StevenRS11
ee35c365e2
complaining
2013-09-30 05:20:00 -04:00
StevenRS11
e859d2c12e
readded constructor
2013-09-30 00:59:59 -04:00
StevenRS11
76e564486d
Merge branch 'DevBranch' of https://github.com/StevenRS11/DimDoors into DevBranch
2013-09-30 00:58:17 -04:00
StevenRS11
0484040e26
last time
2013-09-30 00:58:14 -04:00
StevenRS11
94bbc2d658
fixed collision
2013-09-30 00:57:27 -04:00
StevenRS11
2203239c81
Merging changes
2013-09-30 00:41:12 -04:00
StevenRS11
f47a9d8b99
Added orientation to linkdata and door regen
2013-09-30 00:21:52 -04:00
StevenRS11
25446453cb
Merge pull request #88 from SenseiKiwi/rewrite
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Progress on the New Save Format and Minor Fixes
2013-09-11 20:14:50 -07:00
StevenRS11
670b9a2902
Fixed door obstruction check to not trap people
2013-09-11 02:51:49 -04:00
StevenRS11
78785047af
Gold door completed, doors check for obstructions
2013-09-11 00:22:16 -04:00
StevenRS11
08b36054ce
Gold dim door working
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Needs to gen the right type of door.
2013-09-10 15:50:15 -04:00
StevenRS11
52aa836f75
Added gold dim doors, fixes
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Deleted the sun and adding gold dim doors
2013-09-10 04:32:19 -04:00
StevenRS11
79349e9add
Fixed door collision for minecarts
2013-09-09 16:47:47 -04:00
StevenRS11
678b5dac73
Tweaked a bit more
2013-09-09 05:33:21 -04:00
StevenRS11
46fc5a34f2
Fixed excessive scaling on DimDoors
2013-09-09 05:31:00 -04:00
StevenRS11
9d42565452
Revert "Working on render for DimDoors"
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This reverts commit 2d085f60b8 .
2013-09-09 05:29:53 -04:00
StevenRS11
17450dff60
Revert "OMGOMGOMG"
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This reverts commit a368d85b54 .
2013-09-09 05:29:44 -04:00
StevenRS11
a368d85b54
OMGOMGOMG
2013-09-09 03:55:07 -04:00
StevenRS11
2d085f60b8
Working on render for DimDoors
2013-09-09 02:28:17 -04:00
StevenRS11
a50650848c
Merge pull request #87 from SenseiKiwi/rewrite
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Fixed Transdimensional Trapdoor and More
2013-09-08 22:08:07 -07:00
StevenRS11
8dc47e8bef
Added rendering effect to dimHatch
2013-09-08 02:49:36 -04:00
StevenRS11
665bcb3a0b
Merge branch 'DevBranch' of https://github.com/StevenRS11/DimDoors into DevBranch
2013-09-07 20:22:11 -04:00
StevenRS11
3a63f8965b
Merge pull request #86 from SenseiKiwi/rewrite
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Progress on Rewrite
2013-09-07 17:22:03 -07:00
StevenRS11
87343b45ee
Doors are finally doors, not chests!
2013-09-07 20:20:29 -04:00
StevenRS11
26d4287b49
Merge pull request #85 from SenseiKiwi/rewrite
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Partially Fixed Exit Doors
2013-09-06 22:01:58 -07:00
StevenRS11
2ce8dbff7b
Merge branch 'DevBranch' of https://github.com/StevenRS11/DimDoors into DevBranch
2013-09-07 00:41:53 -04:00
StevenRS11
ac8c13f81c
Removed door re-write for now
2013-09-07 00:41:45 -04:00
StevenRS11
9587f914c2
Respect keepLimboInventory config
2013-09-06 15:43:22 -04:00
StevenRS11
cff13e9bb5
Changed limbo trips to never kill the player
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Solves the player not getting inventory back, especially for special
slots.
2013-09-06 15:36:12 -04:00
StevenRS11
6512327ee8
Cleaned up door code
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More to come, but this helps a little. Should make changing dim door
behavior much easier.
2013-09-06 02:07:47 -04:00
StevenRS11
23efc90765
Merge pull request #84 from SenseiKiwi/rewrite
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Rewrite Continued
2013-09-05 19:57:33 -07:00
StevenRS11
ebb92f8f84
Merge pull request #83 from SenseiKiwi/rewrite
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Fixed Various Bugs
2013-09-04 22:48:01 -07:00
StevenRS11
4f093751ee
Merge pull request #82 from SenseiKiwi/rewrite
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Fixed Various Bugs
2013-09-03 21:35:52 -07:00
StevenRS11
fb25fc43eb
Merge branch 'DevBranch' of https://github.com/StevenRS11/DimDoors into DevBranch
2013-09-03 23:28:43 -04:00
StevenRS11
f9092f3b5a
Merge pull request #81 from SenseiKiwi/rewrite
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Rewrote All the Things
2013-09-03 20:26:52 -07:00
StevenRS11
af7bb05042
Chunk leak patched
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Not checking if a chunk existed before we placed a rift block could
cause the MC server to generate chunks in unloaded terrain. Bad things
commence. Possible world leak canidate.
2013-09-01 23:27:30 -04:00
StevenRS11
9c8a404a14
Merge pull request #79 from SenseiKiwi/rewrite
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Rewrite
2013-09-01 19:17:17 -07:00
StevenRS11
42098e50b6
Merge pull request #77 from SenseiKiwi/rewrite
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Flipped a Table
2013-08-28 23:28:59 -07:00
StevenRS11
c17583820c
Merge pull request #75 from SenseiKiwi/master
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Minor Fixes to Old Dungeons
2013-08-28 23:18:15 -07:00
StevenRS11
928b7d4cba
Merge pull request #74 from SenseiKiwi/master
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Improved Dungeon Loot and Selection
2013-08-24 10:45:39 -07:00
StevenRS11
a1a9e39caa
Minor fixes
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Rift placement with /dd-rift is fixed
Signs rotate properly
consistent behavior for wooden dim doors in pockets and dungeons
2013-08-23 01:30:24 -04:00
StevenRS11
3e3bd95844
Merge pull request #73 from SenseiKiwi/master
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Fixed Config Loading Bug
2013-08-22 19:58:55 -07:00
StevenRS11
db3351441d
Merge branch 'master' of https://github.com/StevenRS11/DimDoors
2013-08-22 22:10:16 -04:00
StevenRS11
643785022a
reverted rift rendering
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sadface
2013-08-22 22:10:10 -04:00
StevenRS11
45d61e3aa2
Merge pull request #71 from SenseiKiwi/master
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Completed Implementation of Dungeon Packs
2013-08-22 18:22:08 -07:00
StevenRS11
eaab6d6b83
Merge branch 'master' of https://github.com/StevenRS11/DimDoors
2013-08-22 16:11:53 -04:00
StevenRS11
879f3a1eaf
Render fix
2013-08-22 16:11:49 -04:00
StevenRS11
758f5e5062
Fixed a few bugs, more rendering changes
2013-08-22 16:04:08 -04:00
StevenRS11
ef661bf103
Merge pull request #70 from SenseiKiwi/master
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Natalie's NEI-breaking bug fix
2013-08-22 12:57:14 -07:00
StevenRS11
c7ddff97b2
Rift rendering work
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Not sure if I want to keep working at this or not
2013-08-21 22:13:59 -04:00
StevenRS11
2e833b55c3
rift rendering work
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Getting closer- still need to sync client and server
2013-08-21 01:10:28 -04:00
StevenRS11
69e32aa1fb
Merge branch 'master' of https://github.com/StevenRS11/DimDoors
2013-08-20 21:43:38 -04:00
StevenRS11
d9a9091a2b
changes to RiftRender
2013-08-20 21:43:33 -04:00
StevenRS11
8c0c89c79e
Merge pull request #69 from SenseiKiwi/DungeonPacks
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Progress on Implementing Dungeon Packs
2013-08-20 18:20:59 -07:00
StevenRS11
e0fcb9d450
Merge pull request #67 from SenseiKiwi/DungeonPacks
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Partial Dungeon Pack and Configurable Dungeon Chain Implementation
2013-08-18 08:24:50 -07:00
StevenRS11
57b6a5efb2
Various Fixes
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Exit doors are safer now, but only dungeon exit doors will stop you from
falling into liquids.
Doors you place in pockets you make will happily drop you into lava, but
not spawn you inside of it.
Dungeon gateway orientation fix
Removed excess .schematics and fixed one of them.
2013-08-06 01:12:12 -04:00
StevenRS11
1575f5139c
added vanilla rail rotations
2013-08-05 16:27:33 -04:00