258f299fa01723639f5b5d00402fe0b213c867bf
CSNC
Client-Sync-Net-Code for unity game objects
A set of very basic drop-in scripts for client-server games that allows 'p2p' style synchronization
great for synchronizing simple visual things that are mostly controlled by clients such as particles or thrown objects
Description
Languages
C#
76.9%
JavaScript
23.1%