CSNC
Client-Sync-Net-Code for unity (but potentially not just unity) game objects
A set of very basic drop-in scripts for client-server games that allows 'p2p' style synchronization
great for synchronizing simple visual things that are mostly controlled by clients such as particles or thrown objects
Unity Setup
Please refer to :
https://gitea.apexfight.net/apex/CSNC/src/branch/main/Client/Unity#unity-setup
NodeJS Setup
Email me at vlrtch3571@gmail.com if you want me to make a tutorial or need help
this project is about 90% complete other than the godot and go implementations which will be done if i ever decide to make anything with either one
Description
Languages
C#
76.9%
JavaScript
23.1%