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APEX FIGHT 2025-02-24 21:52:36 -05:00
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# Unity Setup # Unity Setup
First, set the ip of the csnc compatible server. First, set the ip of the csnc compatible server. \
(it needs to be formatted as such http://192.51.100.123:1234/ or http://mydomain.tld:1234/) (it needs to be formatted as such http://192.51.100.123:1234/ or http://mydomain.tld:1234/)
![image](./InstructionalImages/ipchange.png) ![image](./InstructionalImages/ipchange.png)

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# CSNC # CSNC
Client-Sync-Net-Code for unity game objects Client-Sync-Net-Code for unity (but potentially not just unity) game objects
A set of very basic drop-in scripts for client-server games that allows 'p2p' style synchronization A set of very basic drop-in scripts for client-server games that allows 'p2p' style synchronization
great for synchronizing simple visual things that are mostly controlled by clients such as particles or thrown objects great for synchronizing simple visual things that are mostly controlled by clients such as particles or thrown objects
## Unity Setup
Please refer to : \
https://gitea.apexfight.net/apex/CSNC/src/branch/main/Client/Unity#unity-setup
## NodeJS Setup
Email me at vlrtch3571@gmail.com if you want me to make a tutorial or need help
this project is about 90% complete other than the godot and go implementations which will be done if i ever decide to make anything with either one