From aa1be3c082fa5b644ab88651410aac6320651f2b Mon Sep 17 00:00:00 2001 From: apex Date: Fri, 3 Jan 2025 05:34:50 +0000 Subject: [PATCH 1/5] Update README.md --- README.md | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/README.md b/README.md index dc64c18..4b95aad 100644 --- a/README.md +++ b/README.md @@ -1,7 +1,7 @@ # CSNC -Client-Sync-Net-Code for unity game objects - -A set of very basic drop-in scripts for client-server games that allows 'p2p' style synchronization - +Client-Sync-Net-Code for unity (but potentially not just unity) game objects + +A set of very basic drop-in scripts for client-server games that allows 'p2p' style synchronization + great for synchronizing simple visual things that are mostly controlled by clients such as particles or thrown objects \ No newline at end of file From a84cb21d8bdc134e25793d1096770be1f27921b8 Mon Sep 17 00:00:00 2001 From: apex Date: Fri, 3 Jan 2025 05:40:32 +0000 Subject: [PATCH 2/5] Update README.md --- README.md | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/README.md b/README.md index 4b95aad..808cc96 100644 --- a/README.md +++ b/README.md @@ -4,4 +4,7 @@ Client-Sync-Net-Code for unity (but potentially not just unity) game objects A set of very basic drop-in scripts for client-server games that allows 'p2p' style synchronization -great for synchronizing simple visual things that are mostly controlled by clients such as particles or thrown objects \ No newline at end of file +great for synchronizing simple visual things that are mostly controlled by clients such as particles or thrown objects + + +this project is about 90% complete other than the godot and go implementations which will be done if i ever decide to make anything with either one \ No newline at end of file From e67060aaf7cc875c712a20d4a3e4a8a4459dd532 Mon Sep 17 00:00:00 2001 From: apex Date: Fri, 3 Jan 2025 05:41:41 +0000 Subject: [PATCH 3/5] Update README.md --- README.md | 3 +++ 1 file changed, 3 insertions(+) diff --git a/README.md b/README.md index 808cc96..0ba9d2a 100644 --- a/README.md +++ b/README.md @@ -6,5 +6,8 @@ A set of very basic drop-in scripts for client-server games that allows 'p2p' st great for synchronizing simple visual things that are mostly controlled by clients such as particles or thrown objects +## Unity Setup +Please refer to : \ +https://gitea.apexfight.net/apex/CSNC/src/branch/main/Client/Unity#unity-setup this project is about 90% complete other than the godot and go implementations which will be done if i ever decide to make anything with either one \ No newline at end of file From 9785da2e0ddc6700b5ac720d6884e1c993db06f0 Mon Sep 17 00:00:00 2001 From: apex Date: Fri, 3 Jan 2025 05:42:03 +0000 Subject: [PATCH 4/5] Update Client/Unity/README.md --- Client/Unity/README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Client/Unity/README.md b/Client/Unity/README.md index a066a87..f701afd 100644 --- a/Client/Unity/README.md +++ b/Client/Unity/README.md @@ -1,5 +1,5 @@ # Unity Setup -First, set the ip of the csnc compatible server. +First, set the ip of the csnc compatible server. \ (it needs to be formatted as such http://192.51.100.123:1234/ or http://mydomain.tld:1234/) ![image](./InstructionalImages/ipchange.png) From 8459e7df2134e05acabead786d9cbfffeb7d0122 Mon Sep 17 00:00:00 2001 From: apex Date: Fri, 3 Jan 2025 05:46:18 +0000 Subject: [PATCH 5/5] Update README.md --- README.md | 3 +++ 1 file changed, 3 insertions(+) diff --git a/README.md b/README.md index 0ba9d2a..4a2d681 100644 --- a/README.md +++ b/README.md @@ -10,4 +10,7 @@ great for synchronizing simple visual things that are mostly controlled by clien Please refer to : \ https://gitea.apexfight.net/apex/CSNC/src/branch/main/Client/Unity#unity-setup +## NodeJS Setup +Email me at vlrtch3571@gmail.com if you want me to make a tutorial or need help + this project is about 90% complete other than the godot and go implementations which will be done if i ever decide to make anything with either one \ No newline at end of file