added object uuid for synchronization

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APEX FIGHT 2025-01-02 18:20:54 -05:00
parent 3a30091559
commit 3faaba9d0c

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@ -89,7 +89,7 @@ public class CSNC : MonoBehaviour
foreach (SyncData obj in GameObjectRegistry.instance.registeredObjects) foreach (SyncData obj in GameObjectRegistry.instance.registeredObjects)
{ {
gameObjects.Add(new CSNCObject(obj.type, obj.transform)); gameObjects.Add(new CSNCObject(obj.type, obj.transform, obj.id));
} }
SendData sendData = new SendData(gameObjects); SendData sendData = new SendData(gameObjects);