From 3faaba9d0c997bd8fdae1098dee73929f9aff9c6 Mon Sep 17 00:00:00 2001 From: APEX FIGHT Date: Thu, 2 Jan 2025 18:20:54 -0500 Subject: [PATCH] added object uuid for synchronization --- Client/Unity/CSNC.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Client/Unity/CSNC.cs b/Client/Unity/CSNC.cs index db0da77..798b721 100644 --- a/Client/Unity/CSNC.cs +++ b/Client/Unity/CSNC.cs @@ -89,7 +89,7 @@ public class CSNC : MonoBehaviour foreach (SyncData obj in GameObjectRegistry.instance.registeredObjects) { - gameObjects.Add(new CSNCObject(obj.type, obj.transform)); + gameObjects.Add(new CSNCObject(obj.type, obj.transform, obj.id)); } SendData sendData = new SendData(gameObjects);