438b251d8fa6560b219a281a2612d096d07b0d27
Optimized the selection of random dungeons with weights applied. We now have a class called WeightedContainer for taping into Minecraft's weighted selection code without having to extend the WeightedRandomItem class. Using that, we no longer need to keep a list with duplicate dungeons to achieve weighted selection, so I removed that variable.
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Java
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