CSNC/README.md
2025-01-03 05:41:41 +00:00

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# CSNC
Client-Sync-Net-Code for unity (but potentially not just unity) game objects
A set of very basic drop-in scripts for client-server games that allows 'p2p' style synchronization
great for synchronizing simple visual things that are mostly controlled by clients such as particles or thrown objects
## Unity Setup
Please refer to : \
https://gitea.apexfight.net/apex/CSNC/src/branch/main/Client/Unity#unity-setup
this project is about 90% complete other than the godot and go implementations which will be done if i ever decide to make anything with either one