method call to sync objects
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@@ -105,9 +105,7 @@ public class CSNC : MonoBehaviour
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}
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}
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else
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else
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{
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{
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manager.SyncObjects(JsonConvert.DeserializeObject<GameObjectManager.RecievedData>(req.downloadHandler.text));
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Debug.Log(req.downloadHandler.text);
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}
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}
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}
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}
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}
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}
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