gameobjectmanager
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@ -7,8 +7,11 @@ using UnityEngine.Networking;
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public class CSNC : MonoBehaviour
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public class CSNC : MonoBehaviour
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{
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{
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public string ip;
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public string ip;
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private class EZtransform //ez consistent serialization of transforms
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public GameObjectManager manager;
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public class EZtransform //ez consistent serialization of transforms
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{
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{
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public List<float> position;
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public List<float> position;
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public List<float> rotation;
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public List<float> rotation;
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