1. Changed DungeonSchematic to use an external instance of Random rather than initializing its own. 2. Created the Pair class, a strongly-typed tuple that was needed in PocketBuilder. 3. Added a missing calculation in NewDimData for setting the packDepth field during dungeon initialization. 4. Finished code missing in PocketBuilder. Changes listed above were needed for this.
DimDoors
Dimensional Doors for Minecraft Adds several items that allow the player to move between and create dimensions
see the MC forum topic for details