71adfa235811387b691559c2796be4c5bfb70c67
Fixed the bug in BlockDimWall that would cause Fabric of Reality to replace itself when you right-clicked to place FoR against an FoR surface. This happened because we considered FoR valid for replacing FoR since it's a cube solid. Now we have an extra check to prevent that. It was a waste of blocks to have them sort of eat each other up! Also cleaned up some of the code in BlockDimWall.
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Java
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