63782c0fef7c806006b5aa06cdf106f24ed81d21
Changed SchematicLoader so that schematics that have entrances that are not facing North will still be rotated properly. This involves a workaround for transformMetadata() since it assumes schematics are always saved "facing" North. I've tested this and it's working perfectly, with one exception. If you create a rift with dd-rift to a dungeon that wasn't saved pointing North, the rifts sometimes appear beside the player, instead of in the block where the player's head is. Sometimes you'll appear in the dungeon facing the right way. Other times, you'll appear inside a wall adjacent to the entrance or near the entrance facing the wrong way. I have not managed to narrow down why this happens.
Description
No description provided
Languages
Java
100%