4c23e5c7b8f267b4257e365f297afce7254d782c
Changed SchematicLoader to use DDLoot.DungeonChestInfo instead of requesting a reference to the same data through ChestGenHooks. Exactly the same data is being retrieved, but ChestGenHooks retrieves it by performing a lookup on a map relating loot categories to loot info, so it's slightly slower. No point in doing that if we have access to the reference directly.
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