SenseiKiwi 471114415b Fixed Rotation in SchematicLoader
Fixed reference to CommandRegenPocket - should be CommandResetDungeons.
Autofixed indentation in SchematicLoader. I wanted to commit that change
before doing any more code changes but I forgot. Then I fixed the code
that calculates the coordinate offsets so our dungeons rotate right. It
was pretty simple - all I had to do was move the xCooe and zCooe
calculations into the loops so they're recalculated to account for
rotation. I rearranged the loops for optimal performance.
2013-06-26 00:45:20 -04:00
2013-05-09 17:21:21 -04:00
2013-06-16 22:24:13 -04:00
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