156c61a772213d57dffed19d7fdd86685804b051
Made a minor change to DDTeleporter - added a flag so that we can specify that entities must be teleported to the destination without trying to shift them around based on destination orientation. This is important for the trapdoor, since otherwise entities might get shoved into walls. Also cleaned up some code in DDTeleporter. It's much more readable now. These changes are in preparation for completing Trans Trapdoor destination selection.
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