03660699cfe83ae3ca3bd640bf605277274f4898
Cleaned up our code related to initializing dimensions. Removed redundant instances of that code and instead created a function: PocketManager.loadDimension() - to centralize all uses of that logic. Added LinkTypes.REVERSE to represent links leading back out of pockets through their entrances. That distinction might prove critical in the future when we support resetting dungeons.
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