Fixed Rift Signatures and Stabilized Rift Signatures. A few unexpected
MC-related issues were preventing them from working properly. Also fixed
a typo that caused us to place rift blocks at the wrong coordinates with
respect to the rift sig endpoints. Autocorrected the indentation on both
source files for aesthetics.
Fixed how the door in a pocket is placed so that it doesn't break and so
that it's placed facing into the pocket. Also added code to make that
door link back to the parent dimension - forgot that before!
Fixed a similar bug in DDTeleporter and PocketBuilder that caused things
to be oriented wrong. Specifically, teleporting would orient the player
wrong relative to the destination door and pockets would be oriented
wrong relative to their parents. Teleporting works properly now.
1. Fixed mistakes in PocketBuilder that would cause dungeons to be
initialized as non-dungeon pockets. This restored Monolith spawning
around dungeons.
2. Fixed a bug in DungeonSchematic - returning links through entry doors
should work now.
3. Made minor changes to DungeonSchematic for clarity