SenseiKiwi
db98086096
Merge branch 'master' of https://github.com/SenseiKiwi/DimDoors
2013-08-22 02:47:27 -04:00
StevenRS11
c7ddff97b2
Rift rendering work
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Not sure if I want to keep working at this or not
2013-08-21 22:13:59 -04:00
StevenRS11
2e833b55c3
rift rendering work
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Getting closer- still need to sync client and server
2013-08-21 01:10:28 -04:00
SenseiKiwi
74c1bc4cf4
Merge pull request #1 from GreyMario/patch-1
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Fixed the NEI breaking bug.
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Thank you!
2013-08-20 19:36:58 -07:00
GreyMario
0deb4b8917
dimHelper: changed teleportEntity to public
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This enables use in BlockDimWallPerm for escaping Limbo quickly.
2013-08-18 14:14:36 -07:00
GreyMario
740ba51a04
BlockDimWallPerm: Sped up transition from Limbo to Overworld
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Hijacking teleportEntity seems to make this faster.
2013-08-18 14:13:23 -07:00
GreyMario
40310688ed
yCoordhelper: added top-down search (may be redundant)
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This is used for the code that determines where to come out of Limbo in. It tries to search from the top down to find a solid block to stand on. Isn't complete, though. This code does need some considerations put in, though... I'm concerned about Natura's clouds, for instance.
2013-08-18 14:11:51 -07:00
GreyMario
2d6194d599
Fixed the NEI breaking bug.
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Whoops. We needed that experience packet.
2013-08-18 02:42:07 -07:00
GreyMario
40ae8a06bd
Fixed the NEI breaking bug (and an undiscovered bug involving sleeping and entering pocket dimensions)
2013-08-18 02:38:23 -07:00