Major Improvements to DungeonHelper, Minor Bug Fixes and Tweaks #25
@@ -30,14 +30,15 @@ public class DungeonHelper
|
||||
|
||||
public ArrayList<DungeonGenerator> customDungeons = new ArrayList<DungeonGenerator>();
|
||||
public ArrayList<DungeonGenerator> registeredDungeons = new ArrayList<DungeonGenerator>();
|
||||
public ArrayList<DungeonGenerator> weightedDungeonGenList = new ArrayList<DungeonGenerator>();
|
||||
public ArrayList<DungeonGenerator> simpleHalls = new ArrayList<DungeonGenerator>();
|
||||
public ArrayList<DungeonGenerator> complexHalls = new ArrayList<DungeonGenerator>();
|
||||
public ArrayList<DungeonGenerator> deadEnds = new ArrayList<DungeonGenerator>();
|
||||
public ArrayList<DungeonGenerator> hubs = new ArrayList<DungeonGenerator>();
|
||||
public ArrayList<DungeonGenerator> mazes = new ArrayList<DungeonGenerator>();
|
||||
public ArrayList<DungeonGenerator> pistonTraps = new ArrayList<DungeonGenerator>();
|
||||
public ArrayList<DungeonGenerator> exits = new ArrayList<DungeonGenerator>();
|
||||
|
||||
private ArrayList<DungeonGenerator> weightedDungeonGenList = new ArrayList<DungeonGenerator>();
|
||||
private ArrayList<DungeonGenerator> simpleHalls = new ArrayList<DungeonGenerator>();
|
||||
private ArrayList<DungeonGenerator> complexHalls = new ArrayList<DungeonGenerator>();
|
||||
private ArrayList<DungeonGenerator> deadEnds = new ArrayList<DungeonGenerator>();
|
||||
private ArrayList<DungeonGenerator> hubs = new ArrayList<DungeonGenerator>();
|
||||
private ArrayList<DungeonGenerator> mazes = new ArrayList<DungeonGenerator>();
|
||||
private ArrayList<DungeonGenerator> pistonTraps = new ArrayList<DungeonGenerator>();
|
||||
private ArrayList<DungeonGenerator> exits = new ArrayList<DungeonGenerator>();
|
||||
|
||||
public ArrayList<String> tagList = new ArrayList<String>();
|
||||
|
||||
@@ -46,6 +47,12 @@ public class DungeonHelper
|
||||
|
||||
public DungeonGenerator defaultUp = new DungeonGenerator(0, "/schematic/simpleStairsUp.schematic", true);
|
||||
|
||||
public DungeonHelper()
|
||||
{
|
||||
if (properties == null)
|
||||
properties = DDProperties.instance();
|
||||
}
|
||||
|
||||
public void registerCustomDungeon(File schematicFile)
|
||||
{
|
||||
try
|
||||
|
||||
Reference in New Issue
Block a user