Major Improvements to DungeonHelper, Minor Bug Fixes and Tweaks #25
@@ -7,11 +7,8 @@ import java.util.Random;
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import net.minecraft.world.World;
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import net.minecraft.world.World;
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public class DungeonGenerator implements Serializable
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public class DungeonGenerator implements Serializable
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{
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{
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public int weight;
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public int weight;
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public String schematicPath;
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public String schematicPath;
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public ArrayList<HashMap> sideRifts = new ArrayList<HashMap>();
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public ArrayList<HashMap> sideRifts = new ArrayList<HashMap>();
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@@ -22,21 +19,10 @@ public class DungeonGenerator implements Serializable
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public int exitDoorsSoFar=0;
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public int exitDoorsSoFar=0;
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public int deadEndsSoFar=0;
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public int deadEndsSoFar=0;
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public DungeonGenerator(int weight, String schematicPath, Boolean isOpen)
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public DungeonGenerator(int weight, String schematicPath, Boolean isOpen)
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{
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{
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this.weight=weight;
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this.weight=weight;
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this.schematicPath=schematicPath;
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this.schematicPath=schematicPath;
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this.isOpen=isOpen;
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this.isOpen=isOpen;
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}
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}
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}
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}
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