Fixed Pick Block Results #170

Merged
SenseiKiwi merged 9 commits from master into master 2014-07-11 15:38:21 +00:00

9 Commits

Author SHA1 Message Date
SenseiKiwi
8da0339c78 Improved DDTeleporter
Made various changes to clarify code in DDTeleporter. For instance, we
had a whole switch block that was used to give the same outcome on every
case except the default. I rewrote the code there to remove the block.
Also changed DDTeleporter.checkDestination() since it was redoing the
destination orientation checks unnecessarily, changing the entity's yaw
when it shouldn't have side effects, and some other little things.
2014-07-09 23:44:49 -04:00
SenseiKiwi
83998969f6 Fixed Version in mod_pocketDim
Forgot to change the placeholder in mod_pocketDim
2014-07-09 15:14:56 -04:00
SenseiKiwi
c4abae8fdd Fixed build.gradle (again)
Made some more changes to build.gradle in the hopes that the version
information will automatically update in mod_pocketDim.java. It has only
worked on mcmod.info in previous attempts.
2014-07-09 15:11:16 -04:00
SenseiKiwi
1106319f8c Fixed build.gradle
Fixed a mistake in specifying the path for mod_pocketDim.java.
2014-07-09 04:15:37 -04:00
SenseiKiwi
2904ec146d Implemented Automatic Versioning in Build Script
1. Changed build.gradle so that it edits the version numbers in
mod_pocketDim.java and mcmod.info.
2. Changed mod_pocketDim to use a placeholder for its version number and
fixed an annotation that was wrong. It would cause our mod_pocketDim
instance to not initialize properly. I removed what seemed to be
workarounds that were hiding the problem.
3. Fixed space in TileEntityDimDoor.invalidate() and corrected a
non-static access to a static field in mod_pocketDim.
4. Changed mcmod.info so that it users placeholders for the mod version
and MC version values.
2014-07-09 04:01:37 -04:00
SenseiKiwi
7d840ff895 Fixed Pick Block Results
We previously returned the Vanilla counterparts to our doors as the
items to be used by the pick block button - used in Creative mode for
replicating nearby blocks. This was incorrect because we would want to
return the actual door item needed to place the particular door in
question.

More importantly, this might solve our issues with WAILA reporting the
wrong information when players look at our doors. I read the code for
the most recent version of WAILA and it uses various functions to choose
how to identify a block. The result of Block.idPicked() is probably used
as the main source for the identities of our blocks.
2014-07-06 04:31:42 -04:00
SenseiKiwi
52bae00dc6 Minor Change
Minor change to remove a warning
2014-07-06 04:01:07 -04:00
SenseiKiwi
dc55359aaf Minor Changes
Made various minor changes to eliminate warnings or to improve clarity.
2014-07-07 03:56:47 -04:00
SenseiKiwi
58d5f6dd14 Minor Changes
Minor annotation changes to remove some warnings... and keep up my
GitHub spree.
2014-07-07 01:59:26 -04:00