Commit Graph
255 Commits
Author SHA1 Message Date
StevenRS11 96d84ed2fa Fixed Json Schema
The schema incorrectly listed the array of children in LinkData as an
Array of numbers, not an array of objects with properties.
2014-06-25 16:17:26 -04:00
StevenRS11 0f3d40ba60 Various
Finished implementing Personal Pockets
-any pocket created from within a personal pocket retains personal
status
-exit doors cannot be used in any personal pockets
-personal status is saved with dimData

fixed a bug that let trapdoors get around locks
fixed FoR not rendering properly
-inventory and world
2014-06-25 15:26:42 -04:00
StevenRS11 1410d4b251 made versioning slightly better 2014-06-25 14:13:49 -04:00
StevenRS11 18666f58b1 Added versioning to save files and DimensionType 2014-06-25 04:37:40 -04:00
StevenRS11 9e720cb458 Changed linkTypes to linkType, an enum 2014-06-25 02:12:07 -04:00
StevenRS11 968653e4ab fixed typo in DimDataProcessor and DungeonHelper 2014-06-20 14:13:33 -04:00
StevenRS11 eeb5f9aea1 added json validation for saves 2014-06-20 14:04:07 -04:00
StevenRS11 dccb12116d Naming improvements
Clarified naming in DDLock and associated methods. Still not quite done.
2014-05-31 06:39:26 -04:00
StevenRS11 e8fa928c50 lock tweaks
Changed how locks are modified so all modifications occur through
NewDimData
2014-05-29 19:04:23 -04:00
StevenRS11 77241e6f90 limbo fix 2014-05-26 22:14:20 -04:00
StevenRS11 844950b39e teaked personal pocket generation rules 2014-05-26 21:31:14 -04:00
StevenRS11 16d7bfcda6 personal pockets DONE 2014-05-26 19:38:01 -04:00
StevenRS11 d8fecd07b3 render tweaks 2014-05-22 01:48:21 -04:00
StevenRS11 86cfcdeee8 last few changes 2014-05-22 01:37:04 -04:00
StevenRS11 3f6e32dcbf last tweaks done 2014-05-22 01:03:17 -04:00
StevenRS11 3fcc55b5e1 finished networking changes for locks 2014-05-22 00:15:27 -04:00
StevenRS11 ef860e295e more stuffs
Lock render is still wip, as are most things. That said, I can render
monolith eyes anywhere now.
2014-05-20 19:13:26 -04:00
StevenRS11 8f9dfea947 added locking doors and cleaned up 2014-05-20 03:17:32 -04:00
StevenRS11 ac9b3d73e8 Various
Fixed bug in converting old saves
Started color work
2014-05-16 21:42:59 -04:00
StevenRS11 d020dd384b toString ftw 2014-05-15 05:53:28 -04:00
SenseiKiwi 3a2c87cce9 Tweaked Monolith Aggro Rate
* Decreased aggro rate to 3 to compensate for Monoliths pre-aggroing up
to aggroCap
* Clarified aggroCap selection
2014-05-06 03:32:14 -04:00
StevenRS11 03ab75b80c tweak 2014-05-06 03:32:14 -04:00
StevenRS11 f4efa7dca2 codemunching 2014-05-06 03:32:13 -04:00
SenseiKiwi f427e66f6e More Changes to Monoliths
* Fixed issue with Monoliths detecting players through walls
* Changed aggro values from bytes to shorts
* Fixed aggro updates so that aggro levels can decrease
* Fixed upper bound on aggro clamping
* Added client/server-side checks to a few functions to save on
performing pointless checks, such as making calculations for spawning
particles on the server
2014-05-05 22:37:14 -04:00
SenseiKiwi 928adab4cf Minor Change in RiftRegenerator
Removed an unnecessary cast in RiftRegenerator
2014-05-05 19:56:21 -04:00
SenseiKiwi ef2e9cc561 Merge remote-tracking branch 'upstream/master' 2014-05-05 19:55:43 -04:00
SenseiKiwi 7cabf75128 Overhauled Monoliths
Removed lots of obsolete and unused code from Monoliths. The code is
subdivided more clearly now. The aggro level is sent over a data watcher
instead of sending the texture state.
2014-05-05 19:55:16 -04:00
StevenRS11 9003d924ea Fixed Door Render 2014-05-05 19:10:58 -04:00
SenseiKiwi b15a8af299 Minor Change
Minor change to a line in CustomLimboPopulator. We should access static
fields through their classes, not instances.
2014-04-30 04:40:33 -04:00
SenseiKiwi 871d2ff1c2 Fixed Golden Door Item ID Mishandling
Keybounce noticed that he was having a persistent item ID conflict with
DD's Golden Doors - the normal doors not the dimensional variant. I
discovered that we have been assigning them the same ID as the Golden
Door block ever since they were first introduced 7 months ago. It didn't
break immediately since Forge adds +256 to item IDs.
2014-04-19 04:28:12 -04:00
StevenRS11 3664e707cf Fixed minor issues
Doors render right now
No longer placing doors on left clicks
2014-04-15 07:27:08 -04:00
StevenRS11 be7cd9d186 More eye tweaks 2014-04-15 04:30:31 -04:00
StevenRS11 d86433ef46 fixed monoliths
everything was terrible
2014-04-13 23:52:51 -04:00
SenseiKiwi ffe45c729e Fixed Bugs
* Fixed bug with backup directory creation
* Fixed two doorways in SK-FractalCage that were supposed to open but
had been replaced with Eternal Fabric
2014-04-13 16:57:11 -04:00
SenseiKiwi 4dca0eb82b Updated Version
Update our version numbers
2014-04-11 21:32:36 -04:00
SenseiKiwi a2ef6ef905 Minor Change
Changed DDLogger.logger() to private to guarantee that the logger isn't
being used anywhere in DD, since that could impact performance on
servers.
2014-04-11 20:34:11 -04:00
SenseiKiwi d192dae945 Improvements to Saving
* Changed saving code to create backups by moving existing files rather
than creating copies and deleting the originals.
* Removed final call to PocketManager.save() in PocketManager.unload().
Since we no longer check if the caller is the client or server and
unload() must be called from both, this prevents clients from trying to
save pocket data locally. A final save() call wasn't needed anyway.
2014-04-11 20:33:06 -04:00
StevenRS11 18460348af stopped logging 2014-04-11 19:27:26 -04:00
StevenRS11 56e522a61a logging changes 2014-04-03 20:15:34 -04:00
StevenRS11 d98b6279de quick fix 2014-04-03 15:55:35 -04:00
StevenRS11 99476f8d70 Merge branch 'master' of https://github.com/StevenRS11/DimDoors
Conflicts:
	src/main/java/StevenDimDoors/mod_pocketDim/saving/DDSaveHandler.java
2014-04-03 15:52:14 -04:00
StevenRS11 aa7ee3c8fe added logger 2014-04-03 14:10:00 -04:00
StevenRS11 41fbcfe0ff Savedata backs up on write now 2014-04-03 14:09:36 -04:00
StevenRS11 582db26cdc Fixed a crash in rift sig placement 2014-04-03 14:06:48 -04:00
SenseiKiwi 71fccfc1e4 Merge remote-tracking branch 'upstream/master' 2014-03-28 02:49:43 -04:00
SenseiKiwi 0491b55f40 Minor Change
Minor changes to comments
2014-03-28 02:31:29 -04:00
SenseiKiwi cc2def03fd Added Dirty Flag
Added a flag to NewDimData so that we can avoid writing dimensions to
disk if they haven't been modified. They're still rewritten when the
server shuts down.
2014-03-28 02:07:20 -04:00
StevenRS11 41b77c639c Fixed Door on rifts 2014-03-28 00:39:27 -04:00
StevenRS11 19bc9eec99 I HATE YOU GITHUB 2014-03-26 23:19:56 -04:00
StevenRS11 76e9fce9d4 Fixed all doors being placed as dim doors 2014-03-24 21:09:21 -04:00