Fixed a crash in rift sig placement
This commit is contained in:
@@ -142,6 +142,10 @@ public class ItemRiftSignature extends Item
|
||||
{
|
||||
y=y-2;//get the block the player actually clicked on
|
||||
Block block = Block.blocksList[world.getBlockId(x, y, z)];
|
||||
if(block==null)
|
||||
{
|
||||
return y+2;
|
||||
}
|
||||
if(block.isBlockReplaceable(world, x, y, z))
|
||||
{
|
||||
return y+1;//move block placement down (-2+1) one so its directly over things like snow
|
||||
|
||||
Reference in New Issue
Block a user