Minor Change
Removed a comment from SchematicLoader.transformPoint() that is no longer relevant. It refers to counterclockwise rotations even though our rotations are commented as clockwise now.
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@@ -1156,10 +1156,6 @@ public class SchematicLoader
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}
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angle = angle % 4;
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//Rotations are considered in counterclockwise form because coordinate systems are
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//often assumed to be right-handed and convenient formulas are available for
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//common counterclockwise rotations.
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//Reference: http://en.wikipedia.org/wiki/Rotation_matrix#Common_rotations
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int rx;
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int rz;
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switch (angle)
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