Minor Changes
Changed EventHookContainer.LivingDeathEvent() to use the player's max health instead of a fixed health value. No magic numbers! Also cleaned up the code a little.
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@@ -1,7 +1,6 @@
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package StevenDimDoors.mod_pocketDim;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityLiving;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.util.ChunkCoordinates;
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import net.minecraftforge.client.event.sound.SoundLoadEvent;
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@@ -70,15 +69,17 @@ public class EventHookContainer
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public boolean LivingDeathEvent(LivingDeathEvent event)
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{
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Entity entity = event.entity;
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if(entity instanceof EntityPlayer&&entity.worldObj.provider instanceof PocketProvider && this.properties.LimboEnabled)
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if (entity instanceof EntityPlayer && entity.worldObj.provider instanceof PocketProvider
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&& properties.LimboEnabled)
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{
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if(!this.properties.LimboReturnsInventoryEnabled)
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EntityPlayer player = (EntityPlayer) entity;
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if (!properties.LimboReturnsInventoryEnabled)
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{
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((EntityPlayer)entity).inventory.clearInventory(-1, -1);
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player.inventory.clearInventory(-1, -1);
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}
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ChunkCoordinates coords = LimboProvider.getLimboSkySpawn(entity.worldObj.rand);
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DDTeleporter.teleportEntity(entity, new Point4D(coords.posX,coords.posY,coords.posZ,mod_pocketDim.properties.LimboDimensionID));
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((EntityLiving) entity).setEntityHealth(20);
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ChunkCoordinates coords = LimboProvider.getLimboSkySpawn(player.worldObj.rand);
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DDTeleporter.teleportEntity(player, new Point4D(coords.posX, coords.posY, coords.posZ, mod_pocketDim.properties.LimboDimensionID));
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player.setEntityHealth(player.getMaxHealth());
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event.setCanceled(true);
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return false;
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}
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