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apex
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v@lerie.cc
Joined on
2024-10-31
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apex
pushed to
main
at
apex/CSNC
2025-01-03 05:46:19 +00:00
8459e7df21
Update README.md
apex
pushed to
main
at
apex/CSNC
2025-01-03 05:42:04 +00:00
9785da2e0d
Update Client/Unity/README.md
apex
pushed to
main
at
apex/CSNC
2025-01-03 05:41:43 +00:00
e67060aaf7
Update README.md
apex
pushed to
main
at
apex/CSNC
2025-01-03 05:40:33 +00:00
a84cb21d8b
Update README.md
apex
pushed to
main
at
apex/CSNC
2025-01-03 05:34:52 +00:00
aa1be3c082
Update README.md
apex
pushed to
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at
apex/CSNC
2025-01-03 05:34:03 +00:00
62a1d22528
added tick interval options (to reduce network load from 80tps lololol)
apex
pushed to
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apex/CSNC
2025-01-02 23:23:38 +00:00
ef941cd344
added uuid support for synchronization
0810be6809
clearer documentation
7d799457f6
clearer naming
2a445343a2
meta
af9e800716
gameobjectmanager
Compare 12 commits »
apex
opened issue
apex/CSNC#2
2025-01-02 23:13:29 +00:00
CSNC needs timeouts to get rid of gameobjects from dead/gone players
apex
opened issue
apex/CSNC#1
2025-01-02 22:50:12 +00:00
lerping between fixed updates unity
apex
pushed to
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at
apex/CSNC
2025-01-02 21:24:13 +00:00
08db445a53
TODO
39a9200d4a
CSNC implementation on NODEjs
f7926482d3
Unity Instructions
351348a9d2
TODO
9389114175
syncdata script
Compare 9 commits »
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