Compare commits
No commits in common. "main" and "erm" have entirely different histories.
@ -1,11 +1,5 @@
|
|||||||
# Why You Should NOT use Curseforge
|
# Why You Should NOT use Curseforge
|
||||||
|
|
||||||
|
|
||||||
This:
|
|
||||||
https://pbs.twimg.com/media/Gu4ebtkXoAADQDE?format=jpg&name=medium
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
- Curses' parent company is Twitch, whose parent company is amazon. Look [here](https://stallman.org/amazon.html) for why that matters.
|
- Curses' parent company is Twitch, whose parent company is amazon. Look [here](https://stallman.org/amazon.html) for why that matters.
|
||||||
- Curse claims to take a whopping 30% of ad-revenue from modders, this is a pretty tall cost considering the few services other than plain hosting that Curse provides, in reality, that 30 percent could even be higher as "There is a certain Popularity threshold your project must reach in order to start generating points. That threshold is internal and you cannot view where your project is on the ranking" (Curseforge, 2024)
|
- Curse claims to take a whopping 30% of ad-revenue from modders, this is a pretty tall cost considering the few services other than plain hosting that Curse provides, in reality, that 30 percent could even be higher as "There is a certain Popularity threshold your project must reach in order to start generating points. That threshold is internal and you cannot view where your project is on the ranking" (Curseforge, 2024)
|
||||||
- In addition to the previous, Curseforge does not have its "Reward Program" enabled by default, meaning that if a developer makes a popular mod and forgets to turn it on, they lose out on all that money.
|
- In addition to the previous, Curseforge does not have its "Reward Program" enabled by default, meaning that if a developer makes a popular mod and forgets to turn it on, they lose out on all that money.
|
||||||
|
Loading…
x
Reference in New Issue
Block a user