added pack source instead of zipped packs
This commit is contained in:
@@ -0,0 +1,43 @@
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{
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||||
"$schema" : "https://json-schema.org/draft/2019-09/schema",
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"type" : "object",
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"properties" : {
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||||
"BlockTinting" : {
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"type" : "object",
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"properties" : {
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"fixBlockTinting" : {
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"type" : "boolean",
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"description" : "Partly fixes the block tinting issue with blocks on ships"
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}
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},
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"additionalProperties" : false
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},
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"Tooltip" : {
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||||
"type" : "object",
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"properties" : {
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"massTooltipVisibility" : {
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"type" : "string",
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"enum" : [ "ALWAYS", "ADVANCED", "DISABLED" ],
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"description" : "Set when the Mass Tooltip is Visible"
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},
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"useImperialUnits" : {
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"type" : "boolean",
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"description" : "Use Imperial Units to show Mass"
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}
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},
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"additionalProperties" : false
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},
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"recommendSlugsInMcCommands" : {
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"type" : "boolean",
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"description" : "Recommend ship slugs in mc commands where player names could be used ex. /tp ship-name wich could pollute user autocomplete"
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},
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"renderDebugText" : {
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"type" : "boolean",
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"description" : "Renders the VS2 debug HUD with TPS"
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},
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"$schema" : {
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"type" : "string"
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}
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},
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"additionalProperties" : false
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}
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@@ -0,0 +1,21 @@
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{
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"$schema" : "https://json-schema.org/draft/2019-09/schema",
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"type" : "object",
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"properties" : {
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"ADVANCED" : {
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"type" : "object",
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"properties" : {
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"renderPathfinding" : {
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"type" : "boolean",
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"description" : "Renders mob pathfinding nodes. Must be set on client and server to work. Requires the system property -Dorg.valkyrienskies.render_pathfinding=true"
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}
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},
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"additionalProperties" : false,
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"title" : "Advanced"
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},
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"$schema" : {
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"type" : "string"
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}
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},
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"additionalProperties" : false
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}
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@@ -0,0 +1,101 @@
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{
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"$schema" : "https://json-schema.org/draft/2019-09/schema",
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"type" : "object",
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"properties" : {
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"enableUdp" : {
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"type" : "boolean",
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"description" : "Is udp enabled? If not, the server will only use TCP"
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},
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"physics" : {
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"type" : "object",
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"properties" : {
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"iterations" : {
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"type" : "integer",
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"format" : "int32",
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"description" : "Sets number of iterations per sub-steps used by Krunch"
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},
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"lodDetail" : {
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"type" : "integer",
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"format" : "int32",
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"description" : "The detail of the collision LOD of ships, higher values are more detailed but heavier to compute"
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},
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"maxDePenetrationSpeed" : {
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"type" : "number",
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"format" : "double",
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"description" : "Limit the max collision de-penetration speed so that rigid bodies don't go flying apart when they overlap"
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},
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"physicsSpeed" : {
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"type" : "number",
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"format" : "double",
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"description" : "How fast the physics is running. 1.0 is full speed, 0.5 is 50% speed, etc."
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},
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"solver" : {
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"type" : "string",
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"enum" : [ "GAUSS_SEIDEL", "JACOBI" ],
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"description" : "Sets the constraint solver used by Krunch"
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},
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"subSteps" : {
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"type" : "integer",
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"format" : "int32",
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"description" : "Sets number of sub-steps used by Krunch"
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}
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},
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"additionalProperties" : false,
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"description" : "All related settings to the physics engine"
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},
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"pt" : {
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"type" : "object",
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"properties" : {
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"physicsTicksPerGameTick" : {
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"type" : "integer",
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"format" : "int32"
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},
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"synchronizePhysics" : {
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"type" : "boolean",
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"description" : "Synchronize the physics thread and the game thread"
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},
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"terrainBakingThreadPriority" : {
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"type" : "integer",
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"format" : "int32",
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"description" : "Thread priority of terrain baking threads. 5 is default priority, higher is higher priority, lower is lower priority."
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},
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"terrainBakingThreads" : {
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"type" : "integer",
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"format" : "int32",
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"description" : "Number of terrain baking threads, more is good for preventing stutters when flying fast ships. However, too many will overload the cpu which will lag the game."
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},
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"terrainDeletionThreadPriority" : {
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"type" : "integer",
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"format" : "int32",
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"description" : "Thread priority of terrain deletion threads. These are used to clean up memory, so they can be lower priority than."
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},
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"terrainDeletionThreads" : {
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"type" : "integer",
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"format" : "int32",
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"description" : "Number of terrain deletion threads. Typically just 1 is fine."
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}
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},
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"additionalProperties" : false,
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"title" : "Physics Thread Settings"
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},
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"shipLoadDistance" : {
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"type" : "number",
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"format" : "double",
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"description" : "Ship load distance in blocks"
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},
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"shipUnloadDistance" : {
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"type" : "number",
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"format" : "double",
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"description" : "Ship unload distance in blocks"
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},
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"udpPort" : {
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"type" : "integer",
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"format" : "int32",
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"description" : "Port to attempt to establish UDP connections on"
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},
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"$schema" : {
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"type" : "string"
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}
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},
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"additionalProperties" : false
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}
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@@ -0,0 +1,5 @@
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{
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||||
"$schema" : "https://json-schema.org/draft/2019-09/schema",
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||||
"type" : "object",
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||||
"additionalProperties" : false
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}
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@@ -0,0 +1,223 @@
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{
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"$schema" : "https://json-schema.org/draft/2019-09/schema",
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"type" : "object",
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"properties" : {
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"allowDisassembly" : {
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"type" : "boolean",
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"description" : "Whether or not disassembly is permitted"
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},
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"antiVelocityMassRelevance" : {
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"type" : "number",
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"format" : "double",
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"description" : "How much inertia affects Eureka ships. Max 10 = full inertia"
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},
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"ballastNoWeight" : {
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"type" : "number",
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"format" : "double",
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"description" : "Weight of ballast when highest redstone power"
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},
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"ballastWeight" : {
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"type" : "number",
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"format" : "double",
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"description" : "Weight of ballast when lowest redstone power"
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},
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"balloonElevationMaxSpeed" : {
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"type" : "number",
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"format" : "double",
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"description" : "The max elevation speed boost gained by having extra extra balloons"
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},
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"baseImpulseDescendRate" : {
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"type" : "number",
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"format" : "double",
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"description" : "Vertical sensitivity when descending"
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},
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"baseImpulseElevationRate" : {
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"type" : "number",
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"format" : "double",
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"description" : "Vertical sensitivity when ascending"
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},
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"baseSpeed" : {
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"type" : "number",
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"format" : "double",
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"description" : "The speed a ship with no engines can move at"
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},
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"blockBlacklist" : {
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"description" : "Blacklist of blocks that don't get assembled",
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"type" : "array",
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"items" : {
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"type" : "string",
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"description" : "Blacklist of blocks that don't get assembled"
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}
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},
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"diagonals" : {
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"type" : "boolean",
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"description" : "Whether the ship helm assembles diagonally connected blocks or not"
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},
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"doFluidDrag" : {
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"type" : "boolean",
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"description" : "Allow Eureka controlled ships to be affected by fluid drag"
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},
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"elevationSnappiness" : {
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"type" : "number",
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"format" : "double",
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"description" : "Ascend and descend acceleration"
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},
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"engineBoost" : {
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"type" : "number",
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"format" : "double",
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"description" : "Extra engine power for when having multiple engines per engine"
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},
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"engineBoostExponentialPower" : {
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"type" : "number",
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"format" : "double",
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"description" : "The final linear boost will be raised to the power of 2, and the result of the delta is multiple by this value"
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},
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"engineBoostOffset" : {
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"type" : "number",
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"format" : "double",
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"description" : "At what amount of engines the boost will start taking effect"
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},
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"engineFuelMultiplier" : {
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"type" : "number",
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"format" : "float",
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"description" : "Fuel burn time multiplier"
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},
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"engineFuelSaving" : {
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"type" : "boolean",
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"description" : "Avoids consuming fuel when heat is 100%"
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},
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"engineHeatChangeExponent" : {
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"type" : "number",
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"format" : "float",
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"description" : "Increases heat gained at low heat level, and increased heat decreases when at high heat and not consuming fuel"
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},
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"engineHeatGain" : {
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"type" : "number",
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||||
"format" : "float",
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"description" : "The amount of heat a gain per tick (when burning)"
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},
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"engineHeatLoss" : {
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"type" : "number",
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"format" : "float",
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"description" : "The amount of heat a engine loses per tick"
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},
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"engineMinCapacity" : {
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"type" : "integer",
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"format" : "int32",
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"description" : "Increasing this value will result in more items being able to converted to fuel"
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},
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"enginePowerAngular" : {
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"type" : "number",
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||||
"format" : "float",
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||||
"description" : "Turning power per engine when heated fully"
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},
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||||
"enginePowerAngularMin" : {
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||||
"type" : "number",
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||||
"format" : "float",
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||||
"description" : "Turning power per engine when minimal heat"
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||||
},
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||||
"enginePowerLinear" : {
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||||
"type" : "number",
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||||
"format" : "float",
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||||
"description" : "Movement power per engine when heated fully"
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||||
},
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||||
"enginePowerLinearMin" : {
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||||
"type" : "number",
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||||
"format" : "float",
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||||
"description" : "Movement power per engine with minimal heat"
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||||
},
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||||
"engineRedstoneBehaviorPause" : {
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"type" : "boolean",
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"description" : "Pause fuel consumption and power when block is powered"
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},
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"floaterBuoyantFactorPerKg" : {
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"type" : "number",
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"format" : "double",
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"description" : "The amount extra that each floater will make the ship float, per kg mass"
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},
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"linearBaseMass" : {
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||||
"type" : "number",
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||||
"format" : "double",
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||||
"description" : "Base mass for linear acceleration in Kg."
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||||
},
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||||
"linearMassScaling" : {
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||||
"type" : "number",
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||||
"format" : "double",
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||||
"description" : "How fast a ship will stop and accelerate."
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||||
},
|
||||
"linearMaxMass" : {
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||||
"type" : "number",
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||||
"format" : "double",
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||||
"description" : "Max smoothing value, will smooth out before reaching max value."
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||||
},
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||||
"linearMaxSpeed" : {
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||||
"type" : "number",
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||||
"format" : "double",
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||||
"description" : "Max unscaled speed in m/s."
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||||
},
|
||||
"linearStabilizeMaxAntiVelocity" : {
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||||
"type" : "number",
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||||
"format" : "double",
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||||
"description" : "How fast a ship will stop. 1 = fast stop, 0 = slow stop"
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||||
},
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||||
"massPerBalloon" : {
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||||
"type" : "number",
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||||
"format" : "double",
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||||
"description" : "Amount of mass in kg a balloon can lift"
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||||
},
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||||
"maxCasualSpeed" : {
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||||
"type" : "number",
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"format" : "double",
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||||
"description" : "Max speed of a ship without boosting"
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||||
},
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||||
"maxFloaterBuoyantFactor" : {
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||||
"type" : "number",
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||||
"format" : "double",
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||||
"description" : "The maximum amount extra each floater will multiply the buoyant force by, irrespective of mass"
|
||||
},
|
||||
"maxShipBlocks" : {
|
||||
"type" : "integer",
|
||||
"format" : "int32",
|
||||
"description" : "Maximum number of blocks allowed in a ship. Set to 0 for no limit"
|
||||
},
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||||
"maxSizeForTurnSpeedPenalty" : {
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||||
"type" : "number",
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||||
"format" : "double",
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||||
"description" : "The maximum distance from center of mass to one end of the ship considered by the turn speed. At it's default of 16, it ensures that really large ships will turn at the same speed as a ship with a center of mass only 16 blocks away from the farthest point in the ship. That way, large ships do not turn painfully slowly"
|
||||
},
|
||||
"popSideBalloonChance" : {
|
||||
"type" : "number",
|
||||
"format" : "double",
|
||||
"description" : "Chance for popped balloons to pop adjacent balloons, per side"
|
||||
},
|
||||
"speedMassScale" : {
|
||||
"type" : "number",
|
||||
"format" : "double",
|
||||
"description" : "how much the mass decreases the speed."
|
||||
},
|
||||
"stabilizationSpeed" : {
|
||||
"type" : "number",
|
||||
"format" : "double",
|
||||
"description" : "The speed at which the ship stabilizes"
|
||||
},
|
||||
"stabilizationTorqueConstant" : {
|
||||
"type" : "number",
|
||||
"format" : "double",
|
||||
"description" : "How much torque a ship will apply to try and keep level"
|
||||
},
|
||||
"turnAcceleration" : {
|
||||
"type" : "number",
|
||||
"format" : "double",
|
||||
"description" : "The maximum linear acceleration at any point on the ship caused by helm torque"
|
||||
},
|
||||
"turnSpeed" : {
|
||||
"type" : "number",
|
||||
"format" : "double",
|
||||
"description" : "The maximum linear velocity at any point on the ship caused by helm torque"
|
||||
},
|
||||
"$schema" : {
|
||||
"type" : "string"
|
||||
}
|
||||
},
|
||||
"additionalProperties" : false
|
||||
}
|
@@ -0,0 +1,73 @@
|
||||
{
|
||||
"$schema" : "https://json-schema.org/draft/2019-09/schema",
|
||||
"type" : "object",
|
||||
"properties" : {
|
||||
"ComputerCraft" : {
|
||||
"type" : "object",
|
||||
"properties" : {
|
||||
"canTurtlesLeaveScaledShips" : {
|
||||
"type" : "boolean",
|
||||
"description" : "Turtles leaving scaled up/down ship may cause issuesEnable/Disable Turtles Leaving Scaled Ships?"
|
||||
}
|
||||
},
|
||||
"additionalProperties" : false
|
||||
},
|
||||
"FTBChunks" : {
|
||||
"type" : "object",
|
||||
"properties" : {
|
||||
"shipsProtectedByClaims" : {
|
||||
"type" : "boolean",
|
||||
"description" : "Are Ships protected by FTB Chunk Claims?"
|
||||
},
|
||||
"shipsProtectionOutOfBuildHeight" : {
|
||||
"type" : "boolean",
|
||||
"description" : "Are ships protected outside of build height (max and min)?"
|
||||
}
|
||||
},
|
||||
"additionalProperties" : false
|
||||
},
|
||||
"aiOnShips" : {
|
||||
"type" : "boolean",
|
||||
"description" : "Allow rudimentary pathfinding on ships"
|
||||
},
|
||||
"allowMobSpawns" : {
|
||||
"type" : "boolean",
|
||||
"description" : "Allow natural mob spawning on ships"
|
||||
},
|
||||
"enableInteractDistanceChecks" : {
|
||||
"type" : "boolean",
|
||||
"description" : "By default, the vanilla server prevents block interacts past a certain distance to prevent cheat clients from breaking blocks halfway across the map. This approach breaks down in the face of extremely large ships, where the distance from the block origin to the nearest face is greater than the interact distance check allows."
|
||||
},
|
||||
"enableMovementChecks" : {
|
||||
"type" : "boolean",
|
||||
"description" : "By default, the server checks that player movement is legal, and if it isn't, rubber-bands the player with the infamous \"moved too quickly\" message. Since players on VS ships will move illegally, they will be affected by this check frequently. This option disables that check. (it doesn't work very well anyway, don't worry)"
|
||||
},
|
||||
"explosionBlastForce" : {
|
||||
"type" : "number",
|
||||
"format" : "double",
|
||||
"description" : "Blast force in newtons of a TNT explosion at the center of the explosion."
|
||||
},
|
||||
"minScaling" : {
|
||||
"type" : "number",
|
||||
"format" : "double",
|
||||
"description" : "Minimum scale of ships"
|
||||
},
|
||||
"miniShipSize" : {
|
||||
"type" : "number",
|
||||
"format" : "double",
|
||||
"description" : "Scale of the mini ship creator"
|
||||
},
|
||||
"preventFluidEscapingShip" : {
|
||||
"type" : "boolean",
|
||||
"description" : "If true, prevents water and other fluids from flowing out of the ship's bounding box."
|
||||
},
|
||||
"transformTeleports" : {
|
||||
"type" : "boolean",
|
||||
"description" : "If true, teleportation into the shipyard is redirected to the ship it belongs to instead."
|
||||
},
|
||||
"$schema" : {
|
||||
"type" : "string"
|
||||
}
|
||||
},
|
||||
"additionalProperties" : false
|
||||
}
|
@@ -0,0 +1,12 @@
|
||||
{
|
||||
"Tooltip" : {
|
||||
"massTooltipVisibility" : "ADVANCED",
|
||||
"useImperialUnits" : false
|
||||
},
|
||||
"BlockTinting" : {
|
||||
"fixBlockTinting" : false
|
||||
},
|
||||
"renderDebugText" : false,
|
||||
"recommendSlugsInMcCommands" : true,
|
||||
"$schema" : "schemas/vs_client.schema.json"
|
||||
}
|
@@ -0,0 +1,6 @@
|
||||
{
|
||||
"ADVANCED" : {
|
||||
"renderPathfinding" : true
|
||||
},
|
||||
"$schema" : "schemas/vs_common.schema.json"
|
||||
}
|
@@ -0,0 +1,23 @@
|
||||
{
|
||||
"pt" : {
|
||||
"synchronizePhysics" : false,
|
||||
"physicsTicksPerGameTick" : 3,
|
||||
"terrainBakingThreads" : 4,
|
||||
"terrainBakingThreadPriority" : 5,
|
||||
"terrainDeletionThreads" : 1,
|
||||
"terrainDeletionThreadPriority" : 4
|
||||
},
|
||||
"udpPort" : 25565,
|
||||
"enableUdp" : false,
|
||||
"shipLoadDistance" : 128.0,
|
||||
"shipUnloadDistance" : 196.0,
|
||||
"physics" : {
|
||||
"lodDetail" : 512,
|
||||
"subSteps" : 20,
|
||||
"iterations" : 5,
|
||||
"solver" : "GAUSS_SEIDEL",
|
||||
"maxDePenetrationSpeed" : 10.0,
|
||||
"physicsSpeed" : 1.0
|
||||
},
|
||||
"$schema" : "schemas/vs_core_server.schema.json"
|
||||
}
|
@@ -0,0 +1,3 @@
|
||||
{
|
||||
"$schema" : "schemas/vs_eureka_client.schema.json"
|
||||
}
|
@@ -0,0 +1,46 @@
|
||||
{
|
||||
"enginePowerLinear" : 500000.0,
|
||||
"enginePowerLinearMin" : 10000.0,
|
||||
"enginePowerAngular" : 1.0,
|
||||
"enginePowerAngularMin" : 0.0,
|
||||
"engineHeatLoss" : 0.01,
|
||||
"engineHeatGain" : 0.03,
|
||||
"engineHeatChangeExponent" : 0.1,
|
||||
"engineRedstoneBehaviorPause" : false,
|
||||
"engineFuelSaving" : false,
|
||||
"engineMinCapacity" : 2000,
|
||||
"engineFuelMultiplier" : 2.0,
|
||||
"engineBoost" : 0.2,
|
||||
"engineBoostOffset" : 2.5,
|
||||
"engineBoostExponentialPower" : 1.0E-6,
|
||||
"maxCasualSpeed" : 15.0,
|
||||
"stabilizationSpeed" : 10.0,
|
||||
"floaterBuoyantFactorPerKg" : 50000.0,
|
||||
"maxFloaterBuoyantFactor" : 1.0,
|
||||
"speedMassScale" : 5.0,
|
||||
"baseSpeed" : 3.0,
|
||||
"baseImpulseElevationRate" : 2.0,
|
||||
"baseImpulseDescendRate" : 4.0,
|
||||
"balloonElevationMaxSpeed" : 5.5,
|
||||
"elevationSnappiness" : 1.0,
|
||||
"doFluidDrag" : false,
|
||||
"massPerBalloon" : 5000.0,
|
||||
"turnSpeed" : 3.0,
|
||||
"turnAcceleration" : 10.0,
|
||||
"maxSizeForTurnSpeedPenalty" : 16.0,
|
||||
"stabilizationTorqueConstant" : 15.0,
|
||||
"linearStabilizeMaxAntiVelocity" : 1.0,
|
||||
"linearMassScaling" : 2.0E-4,
|
||||
"linearBaseMass" : 50.0,
|
||||
"linearMaxMass" : 10000.0,
|
||||
"linearMaxSpeed" : 15.0,
|
||||
"antiVelocityMassRelevance" : 0.8,
|
||||
"popSideBalloonChance" : 0.3,
|
||||
"blockBlacklist" : [ "vs_eureka:ship_helm", "minecraft:dirt", "minecraft:grass_block", "minecraft:grass_path", "minecraft:stone", "minecraft:bedrock", "minecraft:sand", "minecraft:gravel", "minecraft:water", "minecraft:flowing_water", "minecraft:lava", "minecraft:flowing_lava", "minecraft:lily_pad", "minecraft:coarse_dirt", "minecraft:podzol", "minecraft:granite", "minecraft:diorite", "minecraft:andesite", "minecraft:deepslate", "minecraft:tuff", "minecraft:crimson_nylium", "minecraft:warped_nylium", "minecraft:red_sand", "minecraft:sandstone", "minecraft:end_stone", "minecraft:red_sandstone", "minecraft:blackstone", "minecraft:netherrack", "minecraft:soul_sand", "minecraft:soul_soil", "minecraft:grass", "minecraft:fern", "minecraft:dead_bush", "minecraft:seagrass", "minecraft:tall_seagrass", "minecraft:sea_pickle", "minecraft:kelp", "minecraft:bamboo", "minecraft:dandelion", "minecraft:poppy", "minecraft:blue_orchid", "minecraft:allium", "minecraft:azure_bluet", "minecraft:red_tulip", "minecraft:orange_tulip", "minecraft:white_tulip", "minecraft:pink_tulip", "minecraft:oxeye_daisy", "minecraft:cornflower", "minecraft:lily_of_the_valley", "minecraft:brown_mushroom", "minecraft:red_mushroom", "minecraft:crimson_fungus", "minecraft:warped_fungus", "minecraft:crimson_roots", "minecraft:warped_roots", "minecraft:nether_sprouts", "minecraft:weeping_vines", "minecraft:twisting_vines", "minecraft:chorus_plant", "minecraft:chorus_flower", "minecraft:snow", "minecraft:snow_block", "minecraft:cactus", "minecraft:vine", "minecraft:sunflower", "minecraft:lilac", "minecraft:rose_bush", "minecraft:peony", "minecraft:tall_grass", "minecraft:large_fern", "minecraft:air", "minecraft:ice", "minecraft:packed_ice", "minecraft:blue_ice", "minecraft:portal", "minecraft:end_portal_frame", "minecraft:end_portal", "minecraft:end_gateway", "minecraft:oak_sapling", "minecraft:spruce_sapling", "minecraft:birch_sapling", "minecraft:jungle_sapling", "minecraft:acacia_sapling", "minecraft:dark_oak_sapling", "minecraft:oak_leaves", "minecraft:spruce_leaves", "minecraft:birch_leaves", "minecraft:jungle_leaves", "minecraft:acacia_leaves", "minecraft:dark_oak_leaves" ],
|
||||
"diagonals" : true,
|
||||
"ballastWeight" : 10000.0,
|
||||
"ballastNoWeight" : 1000.0,
|
||||
"allowDisassembly" : true,
|
||||
"maxShipBlocks" : 32768,
|
||||
"$schema" : "schemas/vs_eureka_server.schema.json"
|
||||
}
|
@@ -0,0 +1,19 @@
|
||||
{
|
||||
"FTBChunks" : {
|
||||
"shipsProtectedByClaims" : true,
|
||||
"shipsProtectionOutOfBuildHeight" : false
|
||||
},
|
||||
"ComputerCraft" : {
|
||||
"canTurtlesLeaveScaledShips" : false
|
||||
},
|
||||
"enableInteractDistanceChecks" : true,
|
||||
"transformTeleports" : true,
|
||||
"enableMovementChecks" : false,
|
||||
"preventFluidEscapingShip" : true,
|
||||
"explosionBlastForce" : 500000.0,
|
||||
"allowMobSpawns" : true,
|
||||
"aiOnShips" : true,
|
||||
"miniShipSize" : 0.5,
|
||||
"minScaling" : 0.25,
|
||||
"$schema" : "schemas/vs_server.schema.json"
|
||||
}
|
Reference in New Issue
Block a user