Fixed more bugs. Now it's possible to generate a world without crashing. Unfortunately, it's clear that there is a packet-sending loop going on. I'll have to add a check to prevent integrated servers from spamming themselves.
Fixed more bugs. Now it's possible to generate a world without crashing. Unfortunately, it's clear that there is a packet-sending loop going on. I'll have to add a check to prevent integrated servers from spamming themselves.