Fixed an issue. DD would crash when MC created a completely new world because onChunkLoad() would be called before onWorldLoad(). That's not the usual order. PocketManager would be unloaded at that point and would return a null dimension.
Fixed an issue. DD would crash when MC created a completely new world because onChunkLoad() would be called before onWorldLoad(). That's not the usual order. PocketManager would be unloaded at that point and would return a null dimension.