Progress on Rewrite #86

Merged
SenseiKiwi merged 6 commits from rewrite into DevBranch 2013-09-08 00:22:04 +00:00
2 changed files with 22 additions and 106 deletions
Showing only changes of commit 921b6e88af - Show all commits

View File

@@ -94,14 +94,12 @@ public class DDProperties
public final boolean LimboReturnsInventoryEnabled; public final boolean LimboReturnsInventoryEnabled;
public final boolean DoorRenderingEnabled; public final boolean DoorRenderingEnabled;
public final boolean TNFREAKINGT_Enabled; public final boolean TNFREAKINGT_Enabled;
public final boolean RiftBladeRiftCreationEnabled;
/** /**
* Other * Other
*/ */
public final int NonTntWeight; public final int NonTntWeight;
public final int RiftSpreadModifier;
public final int ClusterGenerationChance; public final int ClusterGenerationChance;
public final int GatewayGenerationChance; public final int GatewayGenerationChance;
public final int MonolithSpawningChance; public final int MonolithSpawningChance;
@@ -166,9 +164,6 @@ public class DDProperties
LimboReturnRange = config.get(Configuration.CATEGORY_GENERAL, "Limbo Return Range", 500, LimboReturnRange = config.get(Configuration.CATEGORY_GENERAL, "Limbo Return Range", 500,
"Sets the farthest distance that Limbo can send you upon returning to the Overworld").getInt(); "Sets the farthest distance that Limbo can send you upon returning to the Overworld").getInt();
DoorRenderingEnabled = config.get(Configuration.CATEGORY_GENERAL, "Enable Door Rendering", true).getBoolean(true); DoorRenderingEnabled = config.get(Configuration.CATEGORY_GENERAL, "Enable Door Rendering", true).getBoolean(true);
RiftBladeRiftCreationEnabled = config.get(Configuration.CATEGORY_GENERAL, "Enable Rift Creation with Rift Blade", true,
"Sets whether Rift Blades can create new rifts. If set to false, " +
"they will only be able to create transient doors on existing rifts.").getBoolean(true);
TNFREAKINGT_Enabled = config.get(Configuration.CATEGORY_GENERAL, "EXPLOSIONS!!???!!!?!?!!", false).getBoolean(false); TNFREAKINGT_Enabled = config.get(Configuration.CATEGORY_GENERAL, "EXPLOSIONS!!???!!!?!?!!", false).getBoolean(false);
NonTntWeight = config.get(Configuration.CATEGORY_GENERAL, "HOWMUCHTNT", 25, NonTntWeight = config.get(Configuration.CATEGORY_GENERAL, "HOWMUCHTNT", 25,
@@ -218,10 +213,6 @@ public class DDProperties
GatewayGenerationChance = config.get(Configuration.CATEGORY_GENERAL, "Gateway Generation Chance", 10, GatewayGenerationChance = config.get(Configuration.CATEGORY_GENERAL, "Gateway Generation Chance", 10,
"Sets the chance (out of " + GatewayGenerator.MAX_GATEWAY_GENERATION_CHANCE + ") that a Rift Gateway will " + "Sets the chance (out of " + GatewayGenerator.MAX_GATEWAY_GENERATION_CHANCE + ") that a Rift Gateway will " +
"generate in a given chunk. The default chance is 10.").getInt(); "generate in a given chunk. The default chance is 10.").getInt();
RiftSpreadModifier = config.get(Configuration.CATEGORY_GENERAL, "Rift Spread Modifier", 3,
"Sets the number of times a rift can spread. 0 prevents rifts from spreading at all. " +
"A value greater than 5 is not recommended as the growth is exponential.").getInt();
LimboBiomeID = config.get(CATEGORY_BIOME, "Limbo Biome ID", 251).getInt(); LimboBiomeID = config.get(CATEGORY_BIOME, "Limbo Biome ID", 251).getInt();
PocketBiomeID = config.get(CATEGORY_BIOME, "Pocket Biome ID", 250).getInt(); PocketBiomeID = config.get(CATEGORY_BIOME, "Pocket Biome ID", 250).getInt();

View File

@@ -9,7 +9,6 @@ import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLiving; import net.minecraft.entity.EntityLiving;
import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.EntityPlayerMP; import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.item.EnumAction;
import net.minecraft.item.EnumToolMaterial; import net.minecraft.item.EnumToolMaterial;
import net.minecraft.item.ItemStack; import net.minecraft.item.ItemStack;
import net.minecraft.item.ItemSword; import net.minecraft.item.ItemSword;
@@ -20,8 +19,6 @@ import net.minecraft.util.Vec3;
import net.minecraft.world.World; import net.minecraft.world.World;
import StevenDimDoors.mod_pocketDim.DDProperties; import StevenDimDoors.mod_pocketDim.DDProperties;
import StevenDimDoors.mod_pocketDim.mod_pocketDim; import StevenDimDoors.mod_pocketDim.mod_pocketDim;
import StevenDimDoors.mod_pocketDim.core.LinkTypes;
import StevenDimDoors.mod_pocketDim.core.NewDimData;
import StevenDimDoors.mod_pocketDim.core.PocketManager; import StevenDimDoors.mod_pocketDim.core.PocketManager;
import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly; import cpw.mods.fml.relauncher.SideOnly;
@@ -62,8 +59,14 @@ public class ItemRiftBlade extends ItemSword
} }
} }
@SideOnly(Side.CLIENT)
@Override @Override
public int getDamageVsEntity(Entity par1Entity)
{
return 7;
}
@Override
@SideOnly(Side.CLIENT)
public boolean hasEffect(ItemStack par1ItemStack) public boolean hasEffect(ItemStack par1ItemStack)
{ {
return true; return true;
@@ -76,12 +79,6 @@ public class ItemRiftBlade extends ItemSword
return true; return true;
} }
@Override
public int getDamageVsEntity(Entity par1Entity)
{
return 7;
}
@Override @Override
public MovingObjectPosition getMovingObjectPositionFromPlayer(World par1World, EntityPlayer par2EntityPlayer, boolean par3) public MovingObjectPosition getMovingObjectPositionFromPlayer(World par1World, EntityPlayer par2EntityPlayer, boolean par3)
{ {
@@ -139,61 +136,6 @@ public class ItemRiftBlade extends ItemSword
return true; return true;
} }
/**
* How long it takes to use or consume an item
*/
@Override
public int getMaxItemUseDuration(ItemStack par1ItemStack)
{
return 72000;
}
@Override
public EnumAction getItemUseAction(ItemStack stack)
{
return properties.RiftBladeRiftCreationEnabled ? EnumAction.bow : EnumAction.block;
}
@Override
public void onPlayerStoppedUsing(ItemStack stack, World world, EntityPlayer player, int itemInUseCount)
{
//Condition for disabling rift creation
if (!properties.RiftBladeRiftCreationEnabled)
return;
if (world.isRemote)
return;
Vec3 var2 = player.getLook(1.0F);
double cooef = -2;
var2.xCoord *= cooef;
var2.yCoord *= cooef;
var2.zCoord *= cooef;
double var5 = player.posX - var2.xCoord;
double var9 = player.posZ - var2.zCoord;
double var7 = player.posY - var2.yCoord + 2;
int x = MathHelper.floor_double(var5);
int y = MathHelper.floor_double(var7);
int z = MathHelper.floor_double(var9);
int orientation = (int) (MathHelper.floor_double((double) ((player.rotationYaw + 90) * 4.0F / 360.0F) + 0.5D) & 3);
//TODO: This looks weird. Shouldn't we aim to only create rifts on maxed-out usage time? i.e. "<= 0"
if (this.getMaxItemUseDuration(stack) - itemInUseCount > 12 &&
ItemDimensionalDoor.canPlace(world, x, y, z) && ItemDimensionalDoor.canPlace(world, x, y + 1, z))
{
NewDimData dimension = PocketManager.getDimensionData(world);
if (!dimension.isPocketDimension() && dimension.getLink(x, y + 1, z) == null)
{
dimension.createLink(x, y + 1, z, LinkTypes.POCKET);
player.worldObj.playSoundAtEntity(player,"mods.DimDoors.sfx.riftDoor", 0.6f, 1);
ItemDimensionalDoor.placeDoorBlock(world, x, y, z, orientation, mod_pocketDim.transientDoor);
}
}
}
@Override @Override
public ItemStack onItemRightClick(ItemStack stack, World world, EntityPlayer player) public ItemStack onItemRightClick(ItemStack stack, World world, EntityPlayer player)
{ {
@@ -212,7 +154,8 @@ public class ItemRiftBlade extends ItemSword
double var7 = var3.dotProduct(var4); double var7 = var3.dotProduct(var4);
if( (var7+.1) > 1.0D - 0.025D / var5 ? player.canEntityBeSeen(ent) : false) if( (var7+.1) > 1.0D - 0.025D / var5 ? player.canEntityBeSeen(ent) : false)
{ {
((ItemRiftBlade) stack.getItem()).teleportToEntity(stack, ent, player); teleportToEntity(stack, ent, player);
stack.damageItem(3, player);
return stack; return stack;
} }
} }
@@ -220,36 +163,33 @@ public class ItemRiftBlade extends ItemSword
MovingObjectPosition hit = this.getMovingObjectPositionFromPlayer(world, player, false); MovingObjectPosition hit = this.getMovingObjectPositionFromPlayer(world, player, false);
if (hit != null) if (hit != null)
{ {
if (world.getBlockId(hit.blockX, hit.blockY, hit.blockZ) == properties.RiftBlockID) int x = hit.blockX;
int y = hit.blockY;
int z = hit.blockZ;
if (world.getBlockId(x, y, z) == properties.RiftBlockID)
{ {
if (PocketManager.getLink(hit.blockX, hit.blockY, hit.blockZ, world) != null) if (PocketManager.getLink(x, y, z, world) != null)
{ {
Block block = mod_pocketDim.transientDoor; if (player.canPlayerEdit(x, y, z, hit.sideHit, stack) &&
int x = hit.blockX; player.canPlayerEdit(x, y + 1, z, hit.sideHit, stack))
int y = hit.blockY;
int z = hit.blockZ;
if (player.canPlayerEdit(x, y, z, hit.sideHit, stack) && player.canPlayerEdit(x, y + 1, z, hit.sideHit, stack) && !world.isRemote)
{ {
int orientation = MathHelper.floor_double((double)((player.rotationYaw + 180.0F) * 4.0F / 360.0F) - 0.5D) & 3; int orientation = MathHelper.floor_double((double)((player.rotationYaw + 180.0F) * 4.0F / 360.0F) - 0.5D) & 3;
if (BaseItemDoor.canPlace(world, x, y, z) && if (BaseItemDoor.canPlace(world, x, y, z) &&
BaseItemDoor.canPlace(world, x, y - 1, z)) BaseItemDoor.canPlace(world, x, y - 1, z))
{ {
ItemDimensionalDoor.placeDoorBlock(world, x, y - 1, z, orientation, block); ItemDimensionalDoor.placeDoorBlock(world, x, y - 1, z, orientation, mod_pocketDim.transientDoor);
player.worldObj.playSoundAtEntity(player,"mods.DimDoors.sfx.riftDoor", 0.6f, 1); player.worldObj.playSoundAtEntity(player,"mods.DimDoors.sfx.riftDoor", 0.6f, 1);
stack.damageItem(10, player); stack.damageItem(3, player);
return stack;
} }
} }
} }
return stack;
} }
} }
//FIXME: Should this be inside or after this IF?
player.setItemInUse(stack, this.getMaxItemUseDuration(stack)); player.setItemInUse(stack, this.getMaxItemUseDuration(stack));
} }
return stack; return stack;
} }
@@ -269,21 +209,6 @@ public class ItemRiftBlade extends ItemSword
//That would cause this sword to accept gold as a repair material (since we set material = Gold). //That would cause this sword to accept gold as a repair material (since we set material = Gold).
return mod_pocketDim.itemStableFabric.itemID == par2ItemStack.itemID ? true : false; return mod_pocketDim.itemStableFabric.itemID == par2ItemStack.itemID ? true : false;
} }
@Override
public boolean onItemUse(ItemStack stack, EntityPlayer player, World world, int x, int y,
int z, int side, float hitX, float hitY, float hitZ)
{
if (BaseItemDoor.tryItemUse(mod_pocketDim.transientDoor, stack, player, world, x, y, z, side, true, false))
{
world.playSoundAtEntity(player,"mods.DimDoors.sfx.riftDoor", 0.6f, 1);
return true;
}
else
{
return false;
}
}
/** /**
* allows items to add custom lines of information to the mouseover description * allows items to add custom lines of information to the mouseover description
@@ -292,8 +217,8 @@ public class ItemRiftBlade extends ItemSword
@SideOnly(Side.CLIENT) @SideOnly(Side.CLIENT)
public void addInformation(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, List par3List, boolean par4) public void addInformation(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, List par3List, boolean par4)
{ {
par3List.add("Opens a temporary door, has"); par3List.add("Creates temporary doors");
par3List.add("a special teleport attack,"); par3List.add("on rifts, rotates doors,");
par3List.add("and rotates existing doors."); par3List.add("and has a teleport attack.");
} }
} }