Progress to Next Update #61

Merged
SenseiKiwi merged 6 commits from master into master 2013-08-01 17:14:00 +00:00
Showing only changes of commit 5ddf2c636f - Show all commits

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@@ -60,7 +60,7 @@ public class DungeonHelper
private Random rand = new Random();
public ArrayList<DungeonGenerator> customDungeons = new ArrayList<DungeonGenerator>();
public ArrayList<DungeonGenerator> untaggedDungeons = new ArrayList<DungeonGenerator>();
public ArrayList<DungeonGenerator> registeredDungeons = new ArrayList<DungeonGenerator>();
private ArrayList<DungeonGenerator> simpleHalls = new ArrayList<DungeonGenerator>();
@@ -222,13 +222,12 @@ public class DungeonHelper
dungeonTypeMapping.get(dungeonType).add(generator);
registeredDungeons.add(generator);
customDungeons.add(generator);
System.out.println("Imported " + name);
}
else
{
System.out.println("Could not parse dungeon filename, not adding dungeon to generation lists");
customDungeons.add(new DungeonGenerator(DEFAULT_DUNGEON_WEIGHT, path, true));
untaggedDungeons.add(new DungeonGenerator(DEFAULT_DUNGEON_WEIGHT, path, true));
System.out.println("Imported " + name);
}
}
@@ -258,84 +257,7 @@ public class DungeonHelper
public void registerBaseDungeons()
{
hubs.add(new DungeonGenerator(2 * DEFAULT_DUNGEON_WEIGHT, "/schematics/4WayBasicHall.schematic", false));
hubs.add(new DungeonGenerator(2 * DEFAULT_DUNGEON_WEIGHT, "/schematics/4WayHallExit.schematic", false));
hubs.add(new DungeonGenerator(DEFAULT_DUNGEON_WEIGHT, "/schematics/doorTotemRuins.schematic", true));
hubs.add(new DungeonGenerator(DEFAULT_DUNGEON_WEIGHT, "/schematics/hallwayTrapRooms1.schematic", false));
hubs.add(new DungeonGenerator(DEFAULT_DUNGEON_WEIGHT, "/schematics/longDoorHallway.schematic", false));
hubs.add(new DungeonGenerator(DEFAULT_DUNGEON_WEIGHT, "/schematics/smallRotundaWithExit.schematic", false));
hubs.add(new DungeonGenerator(DEFAULT_DUNGEON_WEIGHT, "/schematics/fortRuins.schematic", true));
hubs.add(new DungeonGenerator(10, "/schematics/Hub_SK-Claustrophobia_Open_10.schematic", true));
hubs.add(new DungeonGenerator(50, "/schematics/Hub_SK-HeartOfDisorder_Open_50.schematic", true));
simpleHalls.add(new DungeonGenerator(DEFAULT_DUNGEON_WEIGHT, "/schematics/collapsedSingleTunnel1.schematic", false));
simpleHalls.add(new DungeonGenerator(DEFAULT_DUNGEON_WEIGHT, "/schematics/singleStraightHall1.schematic", false));
simpleHalls.add(new DungeonGenerator(DEFAULT_DUNGEON_WEIGHT, "/schematics/smallBranchWithExit.schematic", false));
simpleHalls.add(new DungeonGenerator(DEFAULT_DUNGEON_WEIGHT, "/schematics/smallSimpleLeft.schematic", false));
simpleHalls.add(new DungeonGenerator(DEFAULT_DUNGEON_WEIGHT, "/schematics/smallSimpleRight.schematic", false));
simpleHalls.add(new DungeonGenerator(DEFAULT_DUNGEON_WEIGHT, "/schematics/simpleStairsUp.schematic", false));
simpleHalls.add(new DungeonGenerator(DEFAULT_DUNGEON_WEIGHT, "/schematics/simpleStairsDown.schematic", false));
simpleHalls.add(new DungeonGenerator(DEFAULT_DUNGEON_WEIGHT, "/schematics/simpleSmallT1.schematic", false));
simpleHalls.add(new DungeonGenerator(50, "/schematics/SimpleHall_SK-LeftDownStairs_Open_50.schematic", true));
simpleHalls.add(new DungeonGenerator(50, "/schematics/SimpleHall_SK-LeftUpPath_Open_50.schematic", true));
simpleHalls.add(new DungeonGenerator(50, "/schematics/SimpleHall_SK-RightDownStairs_Open_50.schematic", true));
simpleHalls.add(new DungeonGenerator(50, "/schematics/SimpleHall_SK-RightUpPath_Open_50.schematic", true));
simpleHalls.add(new DungeonGenerator(DEFAULT_DUNGEON_WEIGHT, "/schematics/SimpleHall_SK-SpiralHallway_Open_100.schematic", true));
simpleHalls.add(new DungeonGenerator(DEFAULT_DUNGEON_WEIGHT, "/schematics/complexHall_largeBrokenHall_closed_100.schematic", false));
complexHalls.add(new DungeonGenerator(DEFAULT_DUNGEON_WEIGHT, "/schematics/tntPuzzleTrap.schematic", false));
complexHalls.add(new DungeonGenerator(DEFAULT_DUNGEON_WEIGHT, "/schematics/brokenPillarsO.schematic", true));
complexHalls.add(new DungeonGenerator(DEFAULT_DUNGEON_WEIGHT, "/schematics/buggyTopEntry1.schematic", true));
complexHalls.add(new DungeonGenerator(DEFAULT_DUNGEON_WEIGHT, "/schematics/exitRuinsWithHiddenDoor.schematic", true));
complexHalls.add(new DungeonGenerator(DEFAULT_DUNGEON_WEIGHT, "/schematics/hallwayHiddenTreasure.schematic", false));
complexHalls.add(new DungeonGenerator(DEFAULT_DUNGEON_WEIGHT, "/schematics/mediumPillarStairs.schematic", true));
complexHalls.add(new DungeonGenerator(DEFAULT_DUNGEON_WEIGHT, "/schematics/ruinsO.schematic", true));
complexHalls.add(new DungeonGenerator(DEFAULT_DUNGEON_WEIGHT, "/schematics/pitStairs.schematic", true));
complexHalls.add(new DungeonGenerator(DEFAULT_DUNGEON_WEIGHT, "/schematics/ComplexHall_SK-HiddenStairs_Open_100.schematic", true));
complexHalls.add(new DungeonGenerator(10, "/schematics/ComplexHall_SK-LostGarden_Open_10.schematic", true));
deadEnds.add(new DungeonGenerator(DEFAULT_DUNGEON_WEIGHT, "/schematics/azersDungeonO.schematic", false));
deadEnds.add(new DungeonGenerator(DEFAULT_DUNGEON_WEIGHT, "/schematics/diamondTowerTemple1.schematic", true));
deadEnds.add(new DungeonGenerator(DEFAULT_DUNGEON_WEIGHT, "/schematics/fallingTrapO.schematic", true));
deadEnds.add(new DungeonGenerator(DEFAULT_DUNGEON_WEIGHT, "/schematics/hiddenStaircaseO.schematic", true));
deadEnds.add(new DungeonGenerator(DEFAULT_DUNGEON_WEIGHT, "/schematics/lavaTrapO.schematic", true));
deadEnds.add(new DungeonGenerator(DEFAULT_DUNGEON_WEIGHT, "/schematics/randomTree.schematic", true));
deadEnds.add(new DungeonGenerator(DEFAULT_DUNGEON_WEIGHT, "/schematics/smallHiddenTowerO.schematic", true));
deadEnds.add(new DungeonGenerator(DEFAULT_DUNGEON_WEIGHT, "/schematics/smallSilverfishRoom.schematic", false));
deadEnds.add(new DungeonGenerator(DEFAULT_DUNGEON_WEIGHT, "/schematics/tntTrapO.schematic", true));
deadEnds.add(new DungeonGenerator(DEFAULT_DUNGEON_WEIGHT, "/schematics/smallDesert.schematic", true));
deadEnds.add(new DungeonGenerator(DEFAULT_DUNGEON_WEIGHT, "/schematics/smallPond.schematic", true));
deadEnds.add(new DungeonGenerator(DEFAULT_DUNGEON_WEIGHT, "/schematics/DeadEnd_SK-FarAwayInTheDark_Open_100.schematic", true));
deadEnds.add(new DungeonGenerator(50, "/schematics/DeadEnd_SK-UnstableDesert_Open_50.schematic", true));
pistonTraps.add(new DungeonGenerator(2 * DEFAULT_DUNGEON_WEIGHT, "/schematics/hallwayPitFallTrap.schematic", false));
pistonTraps.add(new DungeonGenerator(2 * DEFAULT_DUNGEON_WEIGHT, "/schematics/pistonFloorHall.schematic", false));
pistonTraps.add(new DungeonGenerator(2 * DEFAULT_DUNGEON_WEIGHT, "/schematics/wallFallcomboPistonHall.schematic", false));
pistonTraps.add(new DungeonGenerator(DEFAULT_DUNGEON_WEIGHT, "/schematics/fakeTNTTrap.schematic", false));
pistonTraps.add(new DungeonGenerator(DEFAULT_DUNGEON_WEIGHT, "/schematics/pistonFallRuins.schematic", true));
pistonTraps.add(new DungeonGenerator(DEFAULT_DUNGEON_WEIGHT, "/schematics/pistonSmasherHall.schematic", false));
pistonTraps.add(new DungeonGenerator(DEFAULT_DUNGEON_WEIGHT, "/schematics/simpleDropHall.schematic", false));
pistonTraps.add(new DungeonGenerator(DEFAULT_DUNGEON_WEIGHT, "/schematics/fallingTNThall.schematic", false));
pistonTraps.add(new DungeonGenerator(DEFAULT_DUNGEON_WEIGHT, "/schematics/lavaPyramid.schematic", true));
pistonTraps.add(new DungeonGenerator(10, "/schematics/Trap_SK-RestlessCorridor_Open_10.schematic", true));
pistonTraps.add(new DungeonGenerator(DEFAULT_DUNGEON_WEIGHT, "/schematics/trap_pistonFloorPlatform_closed_100.schematic", false));
pistonTraps.add(new DungeonGenerator(DEFAULT_DUNGEON_WEIGHT/2, "/schematics/trap_pistonFloorPlatform2_closed_100.schematic", false));
mazes.add(new DungeonGenerator(DEFAULT_DUNGEON_WEIGHT, "/schematics/smallMaze1.schematic", false));
mazes.add(new DungeonGenerator(DEFAULT_DUNGEON_WEIGHT, "/schematics/smallMultilevelMaze.schematic", false));
exits.add(new DungeonGenerator(2 * DEFAULT_DUNGEON_WEIGHT, "/schematics/lockingExitHall.schematic", false));
exits.add(new DungeonGenerator(DEFAULT_DUNGEON_WEIGHT, "/schematics/exitCube.schematic", true));
exits.add(new DungeonGenerator(DEFAULT_DUNGEON_WEIGHT, "/schematics/smallExitPrison.schematic", true));
registeredDungeons.addAll(simpleHalls);
registeredDungeons.addAll(exits);
registeredDungeons.addAll(pistonTraps);
registeredDungeons.addAll(mazes);
registeredDungeons.addAll(deadEnds);
registeredDungeons.addAll(complexHalls);
registeredDungeons.addAll(hubs);
}
public boolean exportDungeon(World world, int centerX, int centerY, int centerZ, String exportPath)
@@ -517,11 +439,11 @@ public class DungeonHelper
//but it's a fool-proof workaround.
HashSet<String> dungeonNames = new HashSet<String>();
dungeonNames.addAll( parseDungeonNames(registeredDungeons) );
dungeonNames.addAll( parseDungeonNames(customDungeons) );
dungeonNames.addAll( parseDungeonNames(untaggedDungeons) );
//Sort dungeon names alphabetically
ArrayList<String> sortedNames = new ArrayList<String>(dungeonNames);
Collections.sort(sortedNames);
Collections.sort(sortedNames, String.CASE_INSENSITIVE_ORDER);
return sortedNames;
}