Fixed NPE in RiftRegenerator #55
@@ -186,7 +186,7 @@ public class mod_pocketDim
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//MonolithSpawner should be initialized before any provider instances are created
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//Register the other regular tick receivers as well
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spawner = new MonolithSpawner(commonTickHandler, properties);
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new RiftRegenerator(commonTickHandler); //No need to store the reference
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new RiftRegenerator(commonTickHandler, properties); //No need to store the reference
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LimboDecay decay = new LimboDecay(commonTickHandler, properties);
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transientDoor = (new TransientDoor(properties.TransientDoorID, Material.iron)).setHardness(1.0F) .setUnlocalizedName("transientDoor");
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@@ -15,9 +15,10 @@ public class RiftRegenerator implements IRegularTickReceiver {
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private DDProperties properties;
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public RiftRegenerator(IRegularTickSender sender)
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public RiftRegenerator(IRegularTickSender sender, DDProperties properties)
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{
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sender.registerForTicking(this, RIFT_REGENERATION_INTERVAL, false);
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this.properties = properties;
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}
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@Override
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