Fixed NPE in yCoordHelper, Other Bugs, Reimplemented Limbo Decay #52
@@ -206,20 +206,18 @@ public class CommonTickHandler implements ITickHandler
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while (yTest > y);
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}
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}
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//replaces rifts in game that have been destroyed/have blocks placed over them.
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private void onTickInGame()
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{
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try
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{
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if(tickCount>100)
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//Replace rifts that have been replaced (not permanently removed) by players
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if (tickCount > 100)
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{
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tickCount=0;
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int i=0;
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tickCount = 0;
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int i = 0;
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while (i<15&&FMLCommonHandler.instance().getEffectiveSide()==Side.SERVER)
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while (i < 15 && FMLCommonHandler.instance().getEffectiveSide() == Side.SERVER)
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{
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i++;
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LinkData link;
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@@ -227,8 +225,6 @@ public class CommonTickHandler implements ITickHandler
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//actually gets the random rift based on the size of the list
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link = (LinkData) dimHelper.instance.getRandomLinkData(true);
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if(link!=null)
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{
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@@ -240,10 +236,7 @@ public class CommonTickHandler implements ITickHandler
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if(!mod_pocketDim.blocksImmuneToRift.contains(blocktoReplace))//makes sure the rift doesn't replace a door or something
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{
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if(dimHelper.instance.getLinkDataFromCoords(link.locXCoord, link.locYCoord, link.locZCoord, link.locDimID)==null)
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{
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}
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else
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if(dimHelper.instance.getLinkDataFromCoords(link.locXCoord, link.locYCoord, link.locZCoord, link.locDimID) != null)
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{
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dimHelper.getWorld(link.locDimID).setBlock(link.locXCoord, link.locYCoord, link.locZCoord, properties.RiftBlockID);
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TileEntityRift.class.cast(dimHelper.getWorld(link.locDimID).getBlockTileEntity(link.locXCoord, link.locYCoord, link.locZCoord)).hasGrownRifts=true;
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@@ -253,92 +246,21 @@ public class CommonTickHandler implements ITickHandler
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}
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}
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}
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}
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catch (Exception e)
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{
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tickCount++;
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System.out.println("something on tick went wrong: " + e);
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System.out.println("An exception occurred in CommonTickHandler.onGameTick():");
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e.printStackTrace();
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}
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finally
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{
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tickCount++;
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//this section regulates decay in Limbo- it records any blocks placed by the player and later progresss them through the decay cycle
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if(tickCount2>10&&dimHelper.blocksToDecay!=null)
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{
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tickCount2=0;
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if(!dimHelper.blocksToDecay.isEmpty()&&dimHelper.getWorld(properties.LimboDimensionID)!=null)
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{
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if(dimHelper.blocksToDecay.size()>rand.nextInt(400))
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{
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int index = rand.nextInt(dimHelper.blocksToDecay.size());
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Point3D point = (Point3D) dimHelper.blocksToDecay.get(index);
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int blockID = dimHelper.getWorld(properties.LimboDimensionID).getBlockId(point.getX(), point.getY(), point.getZ());
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int idToSet=Block.stone.blockID;
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if(blockID==0||blockID==properties.LimboBlockID)
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{
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dimHelper.blocksToDecay.remove(index);
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}
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else
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{
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if(Block.blocksList[idToSet] instanceof BlockContainer)
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{
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idToSet=-1;
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dimHelper.blocksToDecay.remove(index);
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}
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if(blockID==Block.cobblestone.blockID)
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{
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idToSet=Block.gravel.blockID;
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}
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if(blockID==Block.stone.blockID)
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{
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idToSet=Block.cobblestone.blockID;
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}
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if(blockID==Block.gravel.blockID&&!dimHelper.getWorld(properties.LimboDimensionID).isAirBlock(point.getX(), point.getY()-1, point.getZ()))
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{
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idToSet=properties.LimboBlockID;
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dimHelper.getWorld(properties.LimboDimensionID).scheduleBlockUpdate(point.getX(), point.getY(), point.getZ(),10, idToSet);
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}
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else if(blockID==Block.gravel.blockID)
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{
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dimHelper.blocksToDecay.remove(index);
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idToSet=-1;
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}
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if(idToSet!=-1)
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{
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dimHelper.getWorld(properties.LimboDimensionID).setBlock(point.getX(), point.getY(), point.getZ(), idToSet);
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}
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}
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}
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}
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}
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tickCount2++;
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if(mod_pocketDim.teleTimer>0)
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if (mod_pocketDim.teleTimer > 0)
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{
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mod_pocketDim.teleTimer--;
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}
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}
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}
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@@ -1,50 +1,17 @@
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package StevenDimDoors.mod_pocketDim;
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import java.io.File;
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import java.util.ArrayList;
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import java.util.Iterator;
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import java.util.List;
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import java.util.Random;
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import StevenDimDoors.mod_pocketDim.helpers.dimHelper;
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import StevenDimDoors.mod_pocketDim.items.ItemRiftBlade;
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import StevenDimDoors.mod_pocketDim.world.LimboGenerator;
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import StevenDimDoors.mod_pocketDim.world.LimboProvider;
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import StevenDimDoors.mod_pocketDim.world.PocketGenerator;
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import StevenDimDoors.mod_pocketDim.world.pocketProvider;
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import cpw.mods.fml.client.FMLClientHandler;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import net.minecraft.block.Block;
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import net.minecraft.client.Minecraft;
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import net.minecraft.entity.EntityLiving;
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import net.minecraft.entity.monster.EntityEnderman;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.EntityPlayerMP;
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import net.minecraft.item.ItemBlock;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.AxisAlignedBB;
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import net.minecraft.util.EnumMovingObjectType;
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import net.minecraft.util.MathHelper;
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import net.minecraft.util.MovingObjectPosition;
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import net.minecraft.util.Vec3;
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import net.minecraft.world.World;
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import net.minecraft.world.WorldServer;
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import net.minecraftforge.client.event.sound.SoundLoadEvent;
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import net.minecraftforge.event.Event.Result;
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import net.minecraftforge.event.ForgeSubscribe;
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import net.minecraftforge.event.entity.living.LivingFallEvent;
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import net.minecraftforge.event.entity.player.PlayerDropsEvent;
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import net.minecraftforge.event.entity.player.PlayerEvent;
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import net.minecraftforge.event.entity.player.PlayerInteractEvent;
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import net.minecraftforge.event.terraingen.PopulateChunkEvent;
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import net.minecraftforge.event.world.WorldEvent;
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import StevenDimDoors.mod_pocketDim.helpers.dimHelper;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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public class EventHookContainer
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{
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private static Random rand = new Random();
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private static DDProperties properties = null;
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public EventHookContainer()
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@@ -57,8 +24,6 @@ public class EventHookContainer
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@ForgeSubscribe
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public void onSoundLoad(SoundLoadEvent event)
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{
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File dataDir = Minecraft.getMinecraft().mcDataDir;
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event.manager.soundPoolSounds.addSound("mods/DimDoors/sfx/monk.ogg", (mod_pocketDim.class.getResource("/mods/DimDoors/sfx/monk.ogg")));
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event.manager.soundPoolSounds.addSound("mods/DimDoors/sfx/crack.ogg", (mod_pocketDim.class.getResource("/mods/DimDoors/sfx/crack.ogg")));
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event.manager.soundPoolSounds.addSound("mods/DimDoors/sfx/tearing.ogg", (mod_pocketDim.class.getResource("/mods/DimDoors/sfx/tearing.ogg")));
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@@ -67,32 +32,31 @@ public class EventHookContainer
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event.manager.soundPoolSounds.addSound("mods/DimDoors/sfx/riftEnd.ogg", (mod_pocketDim.class.getResource("/mods/DimDoors/sfx/riftEnd.ogg")));
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event.manager.soundPoolSounds.addSound("mods/DimDoors/sfx/riftClose.ogg", (mod_pocketDim.class.getResource("/mods/DimDoors/sfx/riftClose.ogg")));
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event.manager.soundPoolSounds.addSound("mods/DimDoors/sfx/riftDoor.ogg", (mod_pocketDim.class.getResource("/mods/DimDoors/sfx/riftDoor.ogg")));
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}
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@ForgeSubscribe
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public void onWorldLoad(WorldEvent.Load event)
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{
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if(!mod_pocketDim.hasInitDims&&event.world.provider.dimensionId==0&&!event.world.isRemote)
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if (!mod_pocketDim.hasInitDims && event.world.provider.dimensionId == 0 && !event.world.isRemote)
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{
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System.out.println("Registering Pocket Dims");
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mod_pocketDim.hasInitDims=true;
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mod_pocketDim.hasInitDims = true;
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dimHelper.instance.unregsisterDims();
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dimHelper.dimList.clear();
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dimHelper.instance.interDimLinkList.clear();
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dimHelper.instance.initPockets();
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}
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for(Integer ids : dimHelper.getIDs())
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for (Integer ids : dimHelper.getIDs())
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{
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World world = dimHelper.getWorld(ids);
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int linkCount=0;
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int linkCount = 0;
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if(dimHelper.dimList.containsKey(world.provider.dimensionId))
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if (dimHelper.dimList.containsKey(world.provider.dimensionId))
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{
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//TODO added temporary Try/catch block to prevent a crash here, getLinksInDim needs to be looked at
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try
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{
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for(LinkData link:dimHelper.dimList.get(world.provider.dimensionId).getLinksInDim())
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for (LinkData link:dimHelper.dimList.get(world.provider.dimensionId).getLinksInDim())
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{
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if(linkCount>100) //TODO: Wtf? wouldn't this cause some links to not load on servers with several links? Not sure what's going on here. ~SenseiKiwi
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{
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@@ -100,7 +64,7 @@ public class EventHookContainer
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}
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linkCount++;
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int blocktoReplace = world.getBlockId(link.locXCoord, link.locYCoord, link.locZCoord);
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if(!mod_pocketDim.blocksImmuneToRift.contains(blocktoReplace))
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if (!mod_pocketDim.blocksImmuneToRift.contains(blocktoReplace))
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{
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dimHelper.getWorld(link.locDimID).setBlock(link.locXCoord, link.locYCoord, link.locZCoord, properties.RiftBlockID);
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}
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@@ -114,65 +78,24 @@ public class EventHookContainer
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}
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}
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@ForgeSubscribe
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public void EntityJoinWorldEvent(net.minecraftforge.event.entity.EntityJoinWorldEvent event)
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{
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if(event.entity instanceof EntityPlayer)
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{
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// System.out.println(event.entity.worldObj.provider.dimensionId);
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// PacketDispatcher.sendPacketToPlayer(DimUpdatePacket.sendPacket(event.world.provider.dimensionId,1),(Player) event.entity);
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}
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}
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@ForgeSubscribe
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public void onPlayerFall(LivingFallEvent event)
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{
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event.setCanceled(event.entity.worldObj.provider.dimensionId==properties.LimboDimensionID);
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event.setCanceled(event.entity.worldObj.provider.dimensionId == properties.LimboDimensionID);
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}
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@ForgeSubscribe
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public void onPlayerInteract(PlayerInteractEvent event)
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{
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if(event.entityPlayer.worldObj.provider.dimensionId==properties.LimboDimensionID&&event.action==PlayerInteractEvent.Action.RIGHT_CLICK_BLOCK)
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{
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int x = event.x;
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int y = event.y;
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int z = event.z;
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if(event.entityPlayer.getHeldItem()!=null)
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{
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if(event.entityPlayer.getHeldItem().getItem() instanceof ItemBlock)
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{
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if(event.entityPlayer instanceof EntityPlayerMP)
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{
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Point3D point = new Point3D(x,y,z);
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dimHelper.blocksToDecay.add(point);
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}
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}
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}
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}
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}
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@ForgeSubscribe
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public void onPlayerDrops(PlayerDropsEvent event)
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{
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//TODO: I have some doubts. Is this triggered even if you die outside Limbo? And do you still drop items that others could pick up? We don't cancel the event. ~SenseiKiwi
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mod_pocketDim.limboSpawnInventory.put(event.entityPlayer.username, event.drops);
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}
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@ForgeSubscribe
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public void onWorldunload(WorldEvent.Unload event)
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{
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}
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@ForgeSubscribe
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public void onWorldsave(WorldEvent.Save event)
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{
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if(mod_pocketDim.hasInitDims&&event.world.provider.dimensionId==0)
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if (mod_pocketDim.hasInitDims && event.world.provider.dimensionId == 0)
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{
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dimHelper.instance.save();
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}
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@@ -1,117 +1,41 @@
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package StevenDimDoors.mod_pocketDim.blocks;
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import java.util.Random;
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import net.minecraft.block.Block;
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import net.minecraft.block.material.Material;
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import net.minecraft.client.renderer.texture.IconRegister;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.util.Icon;
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import net.minecraft.world.IBlockAccess;
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import net.minecraft.world.World;
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import StevenDimDoors.mod_pocketDim.Point3D;
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import StevenDimDoors.mod_pocketDim.mod_pocketDim;
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import StevenDimDoors.mod_pocketDim.helpers.dimHelper;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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public class BlockLimbo extends Block
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{
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Random rand= new Random();
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Icon blockIcon0;
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Icon blockIcon1;
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Icon blockIcon2;
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Icon blockIcon3;
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public BlockLimbo(int i, int j, Material par2Material)
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{
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super(i, Material.ground);
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setTickRandomly(false);
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this.setCreativeTab(mod_pocketDim.dimDoorsCreativeTab);
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}
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@SideOnly(Side.CLIENT)
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/**
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* Retrieves the block texture to use based on the display side. Args: iBlockAccess, x, y, z, side
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*/
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public Icon getBlockTexture(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5)
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@SideOnly(Side.CLIENT)
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@Override
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public Icon getBlockTexture(IBlockAccess blockAccess, int x, int y, int z, int side)
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{
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return this.getIcon(par5, par1IBlockAccess.getBlockMetadata(par2, par3, par4));
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}
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public void registerIcons(IconRegister par1IconRegister)
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{
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this.blockIcon = par1IconRegister.registerIcon(mod_pocketDim.modid + ":" + this.getUnlocalizedName2());
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this.blockIcon0 = par1IconRegister.registerIcon(mod_pocketDim.modid + ":" + this.getUnlocalizedName2()+0);
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this.blockIcon1 = par1IconRegister.registerIcon(mod_pocketDim.modid + ":" + this.getUnlocalizedName2()+1);
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this.blockIcon2 = par1IconRegister.registerIcon(mod_pocketDim.modid + ":" + this.getUnlocalizedName2()+2);
|
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this.blockIcon3 = par1IconRegister.registerIcon(mod_pocketDim.modid + ":" + this.getUnlocalizedName2()+3);
|
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return this.getIcon(side, blockAccess.getBlockMetadata(x, y, z));
|
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}
|
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|
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@Override
|
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public void registerIcons(IconRegister iconRegister)
|
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{
|
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this.blockIcon = iconRegister.registerIcon(mod_pocketDim.modid + ":" + this.getUnlocalizedName2());
|
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}
|
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|
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@Override
|
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public Icon getIcon(int par1, int par2)
|
||||
{
|
||||
/**
|
||||
switch(par2)
|
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{
|
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case 0: return this.blockIcon0;
|
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case 1: return this.blockIcon1;
|
||||
|
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case 2: return this.blockIcon2;
|
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case 3: return this.blockIcon3;
|
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}
|
||||
**/
|
||||
|
||||
|
||||
return this.blockIcon;
|
||||
}
|
||||
|
||||
public void onBlockDestroyedByPlayer(World par1World, int par2, int par3, int par4, int par5) {}
|
||||
|
||||
//part of the decay mech, if a block has fallen onto it, when it turns, it makes sure any block above it gets added too.
|
||||
@Override
|
||||
|
||||
public int quantityDropped(Random par1Random)
|
||||
{
|
||||
|
||||
|
||||
return 1;
|
||||
|
||||
}
|
||||
|
||||
public boolean onBlockActivated(World par1World, int par2, int par3, int par4, EntityPlayer entityPlayer, int par6, float par7, float par8, float par9)
|
||||
{
|
||||
|
||||
return false;
|
||||
|
||||
}
|
||||
//if a block lands on it and its gravel, adds it to the decay list
|
||||
public void onNeighborBlockChange(World par1World, int par2, int par3, int par4, int par5)
|
||||
{
|
||||
|
||||
if(par1World.getBlockId(par2, par3+1, par4)==Block.gravel.blockID)
|
||||
{
|
||||
Point3D point = new Point3D(par2,par3+1,par4);
|
||||
dimHelper.blocksToDecay.add(point);
|
||||
}
|
||||
|
||||
}
|
||||
public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random)
|
||||
{
|
||||
if(par1World.getBlockId(par2, par3+1, par4)==Block.gravel.blockID)
|
||||
{
|
||||
Point3D point = new Point3D(par2,par3+1,par4);
|
||||
dimHelper.blocksToDecay.add(point);
|
||||
}
|
||||
}
|
||||
@Override
|
||||
public void onBlockAdded(World par1World, int par2, int par3, int par4)
|
||||
{
|
||||
// par1World.setBlockMetadataWithNotify(par2, par3, par4, this.rand.nextInt(4), 0);
|
||||
}
|
||||
|
||||
|
||||
//TODO set render color!!
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user