Added New Dungeons and Fixed Various Minor Bugs #43

Merged
SenseiKiwi merged 13 commits from master into master 2013-07-17 07:02:10 +00:00
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@@ -67,7 +67,8 @@ public class BlockDimWall extends Block
@Override @Override
public int damageDropped(int metadata) public int damageDropped(int metadata)
{ {
return metadata; //Return 0 to avoid dropping Ancient Fabric even if the player somehow manages to break it
return 0;
} }
@SuppressWarnings({ "rawtypes", "unchecked" }) @SuppressWarnings({ "rawtypes", "unchecked" })
@@ -96,7 +97,8 @@ public class BlockDimWall extends Block
*/ */
public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer entityPlayer, int par6, float par7, float par8, float par9) public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer entityPlayer, int par6, float par7, float par8, float par9)
{ {
if (entityPlayer.getCurrentEquippedItem() != null) //Check if the metadata value is 0 -- we don't want the user to replace Ancient Fabric
if (entityPlayer.getCurrentEquippedItem() != null && world.getBlockMetadata(x, y, z) == 0)
{ {
Item playerEquip = entityPlayer.getCurrentEquippedItem().getItem(); Item playerEquip = entityPlayer.getCurrentEquippedItem().getItem();