Implemented Importing and Exporting Tile Entities; Additional Improvements #41
@@ -77,8 +77,6 @@ public class Point3D implements Serializable {
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//For instance, points that are within the same chunk or within a few neighboring chunks. Only the low-order
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//For instance, points that are within the same chunk or within a few neighboring chunks. Only the low-order
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//bits of each component would differ. I'll use 8 bits from Y and the 12 bits from X and Z. ~SenseiKiwi
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//bits of each component would differ. I'll use 8 bits from Y and the 12 bits from X and Z. ~SenseiKiwi
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//The result of this could be cached but that would break serialization for this class! >_<
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int bit;
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int bit;
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int hash;
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int hash;
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int index;
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int index;
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