Actually log the error in onTickInGame, instead of printing a not-very-descriptive message. #36

Merged
LunNova merged 1 commits from patch-1 into master 2013-07-05 01:47:39 +00:00

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@@ -106,7 +106,8 @@ public class CommonTickHandler implements ITickHandler
catch (Exception e) catch (Exception e)
{ {
tickCount++; tickCount++;
System.out.println("something on tick went wrong"); System.out.println("something on tick went wrong: " + e);
e.printStackTrace();
} }
tickCount++; tickCount++;