Fixed Compiler Unhappiness #34

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SenseiKiwi merged 1 commits from master into master 2013-06-26 05:21:45 +00:00
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@@ -733,7 +733,6 @@ public class SchematicLoader
public void generateSchematic(int riftX, int riftY, int riftZ, int orientation, int destDimID, int originDimID, String schematicPath)
{
short width=0;
short height=0;
short length=0;
@@ -857,7 +856,9 @@ public class SchematicLoader
int x, y, z;
//relative offset between the schematic coords and world coords
int offsetX, offsetY, offsetZ;
int offsetX = 0;
int offsetY = 0;
int offsetZ = 0;
//first loop through the .schematic to load in all rift locations, and monolith spawn locations.
//also finds the incomingLink location, which determines the final position of the generated .schematic