Fixed Bugs in DungeonHelper #31

Merged
SenseiKiwi merged 10 commits from master into master 2013-06-24 00:56:05 +00:00
4 changed files with 148 additions and 180 deletions

View File

@@ -31,7 +31,7 @@ public class DungeonHelper
{
private static DungeonHelper instance = null;
private static DDProperties properties = null;
public static final Pattern NamePattern = Pattern.compile("[A-Za-z0-9_]+");
public static final Pattern NamePattern = Pattern.compile("[A-Za-z0-9_\\-]+");
private static final String SCHEMATIC_FILE_EXTENSION = ".schematic";
private static final int DEFAULT_DUNGEON_WEIGHT = 100;
@@ -91,14 +91,15 @@ public class DungeonHelper
}
//Add all the basic dungeon types to dungeonTypeMapping
//Dungeon type names must be passed in lowercase to make matching easier.
dungeonTypeMapping = new HashMap<String, ArrayList<DungeonGenerator>>();
dungeonTypeMapping.put(SIMPLE_HALL_DUNGEON_TYPE, simpleHalls);
dungeonTypeMapping.put(COMPLEX_HALL_DUNGEON_TYPE, complexHalls);
dungeonTypeMapping.put(HUB_DUNGEON_TYPE, hubs);
dungeonTypeMapping.put(EXIT_DUNGEON_TYPE, exits);
dungeonTypeMapping.put(DEAD_END_DUNGEON_TYPE, deadEnds);
dungeonTypeMapping.put(MAZE_DUNGEON_TYPE, mazes);
dungeonTypeMapping.put(TRAP_DUNGEON_TYPE, pistonTraps);
dungeonTypeMapping.put(SIMPLE_HALL_DUNGEON_TYPE.toLowerCase(), simpleHalls);
dungeonTypeMapping.put(COMPLEX_HALL_DUNGEON_TYPE.toLowerCase(), complexHalls);
dungeonTypeMapping.put(HUB_DUNGEON_TYPE.toLowerCase(), hubs);
dungeonTypeMapping.put(EXIT_DUNGEON_TYPE.toLowerCase(), exits);
dungeonTypeMapping.put(DEAD_END_DUNGEON_TYPE.toLowerCase(), deadEnds);
dungeonTypeMapping.put(MAZE_DUNGEON_TYPE.toLowerCase(), mazes);
dungeonTypeMapping.put(TRAP_DUNGEON_TYPE.toLowerCase(), pistonTraps);
//Load our reference to the DDProperties singleton
if (properties == null)
@@ -162,13 +163,17 @@ public class DungeonHelper
public boolean isCustomDungeon(int dimensionID)
{
//TODO: Should we simply treat all pocket dimensions as valid custom dungeons? ~SenseiKiwi
return customDungeonStatus.containsKey(dimensionID);
}
public boolean validateSchematicName(String name)
{
String[] dungeonData = name.split("_");
String[] dungeonData;
if (!name.endsWith(SCHEMATIC_FILE_EXTENSION))
return false;
dungeonData = name.substring(0, name.length() - SCHEMATIC_FILE_EXTENSION.length()).split("_");
//Check for a valid number of parts
if (dungeonData.length < 3 || dungeonData.length > 4)
@@ -210,17 +215,17 @@ public class DungeonHelper
String path = schematicFile.getAbsolutePath();
try
{
if (name.endsWith(SCHEMATIC_FILE_EXTENSION) && validateSchematicName(name))
if (validateSchematicName(name))
{
//Strip off the file extension while splitting the file name
String[] dungeonData = name.substring(0, name.length() - SCHEMATIC_FILE_EXTENSION.length()).split("_");
String dungeonType = dungeonData[0].toLowerCase();
boolean open = dungeonData[2].equals("open");
boolean isOpen = dungeonData[2].equalsIgnoreCase("open");
int weight = (dungeonData.length == 4) ? Integer.parseInt(dungeonData[3]) : DEFAULT_DUNGEON_WEIGHT;
//Add this custom dungeon to the list corresponding to its type
DungeonGenerator generator = new DungeonGenerator(weight, path, open);
DungeonGenerator generator = new DungeonGenerator(weight, path, isOpen);
dungeonTypeMapping.get(dungeonType).add(generator);
registeredDungeons.add(generator);

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@@ -0,0 +1,129 @@
package StevenDimDoors.mod_pocketDim.world;
import java.util.List;
import java.util.Random;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EnumCreatureType;
import net.minecraft.world.ChunkPosition;
import net.minecraft.world.World;
import net.minecraft.world.chunk.Chunk;
import net.minecraft.world.chunk.IChunkProvider;
import net.minecraft.world.gen.ChunkProviderGenerate;
import StevenDimDoors.mod_pocketDim.DimData;
import StevenDimDoors.mod_pocketDim.mod_pocketDim;
import StevenDimDoors.mod_pocketDim.helpers.dimHelper;
import StevenDimDoors.mod_pocketDim.helpers.yCoordHelper;
import StevenDimDoors.mod_pocketDim.ticking.MobObelisk;
public class PocketGenerator extends ChunkProviderGenerate implements IChunkProvider
{
private World worldObj;
private static final int MAX_MONOLITH_SPAWN_Y = 245;
private static final int CHUNK_SIZE = 16;
public PocketGenerator(World par1World, long par2, boolean par4)
{
super(par1World, par2, par4);
this.worldObj = par1World;
}
@Override
public void generateTerrain(int par1, int par2, byte[] par3ArrayOfByte)
{
}
public boolean unloadQueuedChunks()
{
return true;
}
@Override
public Chunk provideChunk(int chunkX, int chunkZ)
{
byte[] var3 = new byte[32768];
Chunk chunk = new Chunk(worldObj, var3, chunkX, chunkZ);
return chunk;
}
@Override
public Chunk loadChunk(int var1, int var2)
{
return super.loadChunk(var1, var2);
}
@Override
public void populate(IChunkProvider chunkProvider, int chunkX, int chunkZ)
{
//Check whether we want to populate this chunk with Monoliths.
DimData dimData = dimHelper.dimList.get(worldObj.provider.dimensionId);
if (dimData == null ||
dimData.dungeonGenerator == null ||
dimData.dungeonGenerator.isOpen)
{
return;
}
//The following initialization code is based on code from ChunkProviderGenerate.
//It makes our generation depend on the world seed.
Random random = new Random(worldObj.getSeed());
long factorA = random.nextLong() / 2L * 2L + 1L;
long factorB = random.nextLong() / 2L * 2L + 1L;
random.setSeed((long)chunkX * factorA + (long)chunkZ * factorB ^ worldObj.getSeed());
int x, y, z;
do
{
//Select a random column within the chunk
x = chunkX * CHUNK_SIZE + random.nextInt(CHUNK_SIZE);
z = chunkZ * CHUNK_SIZE + random.nextInt(CHUNK_SIZE);
y = 0;
while (worldObj.getBlockId(x, y, z) == 0 && y < 255)
{
y++;
}
y = yCoordHelper.getFirstUncovered(worldObj,x , y + 2, z);
if (worldObj.getBlockId(x, y - 1, z) != mod_pocketDim.blockDimWall.blockID)
{
y += random.nextInt(4) + 2;
}
if (y <= MAX_MONOLITH_SPAWN_Y)
{
Entity mob = new MobObelisk(worldObj);
mob.setLocationAndAngles(x, y, z, 1, 1);
worldObj.spawnEntityInWorld(mob);
}
}
while (yCoordHelper.getFirstUncovered(worldObj, x , y, z) > y || random.nextBoolean());
}
@Override
public List getPossibleCreatures(EnumCreatureType var1, int var2, int var3, int var4)
{
DimData data = dimHelper.dimList.get(this.worldObj.provider.dimensionId);
if (data != null)
{
if (data.dungeonGenerator != null)
{
if (data.isDimRandomRift && data.isPocket && !data.dungeonGenerator.isOpen)
{
return this.worldObj.getBiomeGenForCoords(var2, var3).getSpawnableList(var1);
}
}
}
return null;
}
@Override
public ChunkPosition findClosestStructure(World var1, String var2, int var3, int var4, int var5)
{
return null;
}
}

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@@ -1,166 +0,0 @@
package StevenDimDoors.mod_pocketDim.world;
import java.util.ArrayList;
import java.util.List;
import java.util.Random;
import StevenDimDoors.mod_pocketDim.DimData;
import StevenDimDoors.mod_pocketDim.mod_pocketDim;
import StevenDimDoors.mod_pocketDim.helpers.dimHelper;
import StevenDimDoors.mod_pocketDim.helpers.yCoordHelper;
import StevenDimDoors.mod_pocketDim.ticking.MobObelisk;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EnumCreatureType;
import net.minecraft.world.ChunkPosition;
import net.minecraft.world.World;
import net.minecraft.world.chunk.Chunk;
import net.minecraft.world.chunk.IChunkProvider;
import net.minecraft.world.gen.ChunkProviderGenerate;
public class pocketGenerator extends ChunkProviderGenerate implements IChunkProvider
{
private World worldObj;
private Random rand = new Random();
public pocketGenerator(World par1World, long par2, boolean par4)
{
super(par1World, par2, par4);
// TODO Auto-generated constructor stub
this.worldObj=par1World;
}
@Override
public void generateTerrain(int par1, int par2, byte[] par3ArrayOfByte)
{
}
public boolean unloadQueuedChunks()
{
return true;
}
@Override
public Chunk provideChunk(int par1, int par2)
{
byte[] var3 = new byte[32768];
Chunk var4 = new Chunk(this.worldObj, var3, par1, par2);
return var4;
}
@Override
public Chunk loadChunk(int var1, int var2)
{
// TODO Auto-generated method stub
return super.loadChunk(var1, var2);
}
@Override
public void populate(IChunkProvider var1, int var2, int var3)
{
if(dimHelper.dimList.containsKey(worldObj.provider.dimensionId))
{
if(dimHelper.dimList.get(worldObj.provider.dimensionId).dungeonGenerator==null)
{
return;
}
else
{
if(dimHelper.dimList.get(worldObj.provider.dimensionId).dungeonGenerator.isOpen)
{
return;
}
}
}
int y =0;
int x = var2*16 + rand.nextInt(16);
int z = var3*16 + rand.nextInt(16);
int yTest;
do
{
x = var2*16 + rand.nextInt(32)-8;
z = var3*16 + rand.nextInt(32)-8;
while(this.worldObj.getBlockId(x, y, z)==0&&y<255)
{
y++;
}
y = yCoordHelper.getFirstUncovered(this.worldObj,x , y+2, z);
if(this.worldObj.getBlockId(x, y-1, z)!=mod_pocketDim.blockDimWall.blockID)
{
y= y+rand.nextInt(4)+2;
}
if(y>245)
{
return;
}
Entity mob = new MobObelisk(this.worldObj);
mob.setLocationAndAngles(x, y, z, 1, 1);
this.worldObj.spawnEntityInWorld(mob);
}
while( yCoordHelper.getFirstUncovered(this.worldObj,x , y, z)>y);
if(rand.nextBoolean())
{
this.populate(var1, var2, var3);
}
// TODO Auto-generated method stub
}
@Override
public List getPossibleCreatures(EnumCreatureType var1, int var2, int var3,
int var4)
{
DimData data = dimHelper.dimList.get(this.worldObj.provider.dimensionId);
if(data!=null)
{
if(data.dungeonGenerator!=null)
{
if(data.isDimRandomRift&&data.isPocket&&!data.dungeonGenerator.isOpen)
{
ArrayList list = new ArrayList();
return this.worldObj.getBiomeGenForCoords(var2, var3).getSpawnableList(var1);
}
}
}
// TODO Auto-generated method stub
return null;
}
@Override
public ChunkPosition findClosestStructure(World var1, String var2,
int var3, int var4, int var5) {
// TODO Auto-generated method stub
return null;
}
}

View File

@@ -79,7 +79,7 @@ public class pocketProvider extends WorldProvider
@Override
public IChunkProvider createChunkGenerator()
{
return new pocketGenerator(worldObj, dimensionId, false);
return new PocketGenerator(worldObj, dimensionId, false);
}
@Override