Fixed Bugs in DungeonHelper #31
@@ -31,7 +31,7 @@ public class DungeonHelper
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{
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private static DungeonHelper instance = null;
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private static DDProperties properties = null;
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public static final Pattern NamePattern = Pattern.compile("[A-Za-z0-9_]+");
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public static final Pattern NamePattern = Pattern.compile("[A-Za-z0-9_\\-]+");
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private static final String SCHEMATIC_FILE_EXTENSION = ".schematic";
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private static final int DEFAULT_DUNGEON_WEIGHT = 100;
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@@ -91,14 +91,15 @@ public class DungeonHelper
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}
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//Add all the basic dungeon types to dungeonTypeMapping
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//Dungeon type names must be passed in lowercase to make matching easier.
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dungeonTypeMapping = new HashMap<String, ArrayList<DungeonGenerator>>();
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dungeonTypeMapping.put(SIMPLE_HALL_DUNGEON_TYPE, simpleHalls);
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dungeonTypeMapping.put(COMPLEX_HALL_DUNGEON_TYPE, complexHalls);
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dungeonTypeMapping.put(HUB_DUNGEON_TYPE, hubs);
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dungeonTypeMapping.put(EXIT_DUNGEON_TYPE, exits);
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dungeonTypeMapping.put(DEAD_END_DUNGEON_TYPE, deadEnds);
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dungeonTypeMapping.put(MAZE_DUNGEON_TYPE, mazes);
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dungeonTypeMapping.put(TRAP_DUNGEON_TYPE, pistonTraps);
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dungeonTypeMapping.put(SIMPLE_HALL_DUNGEON_TYPE.toLowerCase(), simpleHalls);
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dungeonTypeMapping.put(COMPLEX_HALL_DUNGEON_TYPE.toLowerCase(), complexHalls);
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dungeonTypeMapping.put(HUB_DUNGEON_TYPE.toLowerCase(), hubs);
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dungeonTypeMapping.put(EXIT_DUNGEON_TYPE.toLowerCase(), exits);
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dungeonTypeMapping.put(DEAD_END_DUNGEON_TYPE.toLowerCase(), deadEnds);
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dungeonTypeMapping.put(MAZE_DUNGEON_TYPE.toLowerCase(), mazes);
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dungeonTypeMapping.put(TRAP_DUNGEON_TYPE.toLowerCase(), pistonTraps);
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//Load our reference to the DDProperties singleton
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if (properties == null)
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@@ -162,13 +163,17 @@ public class DungeonHelper
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public boolean isCustomDungeon(int dimensionID)
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{
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//TODO: Should we simply treat all pocket dimensions as valid custom dungeons? ~SenseiKiwi
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return customDungeonStatus.containsKey(dimensionID);
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}
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public boolean validateSchematicName(String name)
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{
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String[] dungeonData = name.split("_");
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String[] dungeonData;
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if (!name.endsWith(SCHEMATIC_FILE_EXTENSION))
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return false;
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dungeonData = name.substring(0, name.length() - SCHEMATIC_FILE_EXTENSION.length()).split("_");
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//Check for a valid number of parts
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if (dungeonData.length < 3 || dungeonData.length > 4)
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@@ -210,17 +215,17 @@ public class DungeonHelper
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String path = schematicFile.getAbsolutePath();
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try
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{
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if (name.endsWith(SCHEMATIC_FILE_EXTENSION) && validateSchematicName(name))
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if (validateSchematicName(name))
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{
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//Strip off the file extension while splitting the file name
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String[] dungeonData = name.substring(0, name.length() - SCHEMATIC_FILE_EXTENSION.length()).split("_");
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String dungeonType = dungeonData[0].toLowerCase();
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boolean open = dungeonData[2].equals("open");
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boolean isOpen = dungeonData[2].equalsIgnoreCase("open");
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int weight = (dungeonData.length == 4) ? Integer.parseInt(dungeonData[3]) : DEFAULT_DUNGEON_WEIGHT;
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//Add this custom dungeon to the list corresponding to its type
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DungeonGenerator generator = new DungeonGenerator(weight, path, open);
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DungeonGenerator generator = new DungeonGenerator(weight, path, isOpen);
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dungeonTypeMapping.get(dungeonType).add(generator);
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registeredDungeons.add(generator);
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129
StevenDimDoors/mod_pocketDim/world/PocketGenerator.java
Normal file
129
StevenDimDoors/mod_pocketDim/world/PocketGenerator.java
Normal file
@@ -0,0 +1,129 @@
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package StevenDimDoors.mod_pocketDim.world;
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import java.util.List;
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import java.util.Random;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EnumCreatureType;
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import net.minecraft.world.ChunkPosition;
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import net.minecraft.world.World;
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import net.minecraft.world.chunk.Chunk;
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import net.minecraft.world.chunk.IChunkProvider;
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import net.minecraft.world.gen.ChunkProviderGenerate;
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import StevenDimDoors.mod_pocketDim.DimData;
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import StevenDimDoors.mod_pocketDim.mod_pocketDim;
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import StevenDimDoors.mod_pocketDim.helpers.dimHelper;
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import StevenDimDoors.mod_pocketDim.helpers.yCoordHelper;
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import StevenDimDoors.mod_pocketDim.ticking.MobObelisk;
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public class PocketGenerator extends ChunkProviderGenerate implements IChunkProvider
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{
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private World worldObj;
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private static final int MAX_MONOLITH_SPAWN_Y = 245;
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private static final int CHUNK_SIZE = 16;
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public PocketGenerator(World par1World, long par2, boolean par4)
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{
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super(par1World, par2, par4);
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this.worldObj = par1World;
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}
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@Override
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public void generateTerrain(int par1, int par2, byte[] par3ArrayOfByte)
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{
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}
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public boolean unloadQueuedChunks()
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{
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return true;
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}
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@Override
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public Chunk provideChunk(int chunkX, int chunkZ)
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{
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byte[] var3 = new byte[32768];
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Chunk chunk = new Chunk(worldObj, var3, chunkX, chunkZ);
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return chunk;
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}
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@Override
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public Chunk loadChunk(int var1, int var2)
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{
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return super.loadChunk(var1, var2);
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}
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@Override
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public void populate(IChunkProvider chunkProvider, int chunkX, int chunkZ)
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{
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//Check whether we want to populate this chunk with Monoliths.
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DimData dimData = dimHelper.dimList.get(worldObj.provider.dimensionId);
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if (dimData == null ||
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dimData.dungeonGenerator == null ||
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dimData.dungeonGenerator.isOpen)
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{
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return;
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}
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//The following initialization code is based on code from ChunkProviderGenerate.
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//It makes our generation depend on the world seed.
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Random random = new Random(worldObj.getSeed());
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long factorA = random.nextLong() / 2L * 2L + 1L;
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long factorB = random.nextLong() / 2L * 2L + 1L;
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random.setSeed((long)chunkX * factorA + (long)chunkZ * factorB ^ worldObj.getSeed());
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int x, y, z;
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do
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{
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//Select a random column within the chunk
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x = chunkX * CHUNK_SIZE + random.nextInt(CHUNK_SIZE);
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z = chunkZ * CHUNK_SIZE + random.nextInt(CHUNK_SIZE);
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y = 0;
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while (worldObj.getBlockId(x, y, z) == 0 && y < 255)
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{
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y++;
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}
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y = yCoordHelper.getFirstUncovered(worldObj,x , y + 2, z);
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if (worldObj.getBlockId(x, y - 1, z) != mod_pocketDim.blockDimWall.blockID)
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{
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y += random.nextInt(4) + 2;
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}
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if (y <= MAX_MONOLITH_SPAWN_Y)
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{
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Entity mob = new MobObelisk(worldObj);
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mob.setLocationAndAngles(x, y, z, 1, 1);
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worldObj.spawnEntityInWorld(mob);
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}
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}
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while (yCoordHelper.getFirstUncovered(worldObj, x , y, z) > y || random.nextBoolean());
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}
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@Override
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public List getPossibleCreatures(EnumCreatureType var1, int var2, int var3, int var4)
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{
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DimData data = dimHelper.dimList.get(this.worldObj.provider.dimensionId);
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if (data != null)
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{
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if (data.dungeonGenerator != null)
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{
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if (data.isDimRandomRift && data.isPocket && !data.dungeonGenerator.isOpen)
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{
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return this.worldObj.getBiomeGenForCoords(var2, var3).getSpawnableList(var1);
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}
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}
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}
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return null;
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}
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@Override
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public ChunkPosition findClosestStructure(World var1, String var2, int var3, int var4, int var5)
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{
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return null;
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}
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}
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@@ -1,166 +0,0 @@
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package StevenDimDoors.mod_pocketDim.world;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.Random;
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import StevenDimDoors.mod_pocketDim.DimData;
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import StevenDimDoors.mod_pocketDim.mod_pocketDim;
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import StevenDimDoors.mod_pocketDim.helpers.dimHelper;
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import StevenDimDoors.mod_pocketDim.helpers.yCoordHelper;
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import StevenDimDoors.mod_pocketDim.ticking.MobObelisk;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EnumCreatureType;
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import net.minecraft.world.ChunkPosition;
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import net.minecraft.world.World;
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import net.minecraft.world.chunk.Chunk;
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import net.minecraft.world.chunk.IChunkProvider;
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import net.minecraft.world.gen.ChunkProviderGenerate;
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public class pocketGenerator extends ChunkProviderGenerate implements IChunkProvider
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{
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private World worldObj;
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private Random rand = new Random();
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public pocketGenerator(World par1World, long par2, boolean par4)
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{
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super(par1World, par2, par4);
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// TODO Auto-generated constructor stub
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this.worldObj=par1World;
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}
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@Override
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public void generateTerrain(int par1, int par2, byte[] par3ArrayOfByte)
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{
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}
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public boolean unloadQueuedChunks()
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{
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return true;
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}
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@Override
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public Chunk provideChunk(int par1, int par2)
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{
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byte[] var3 = new byte[32768];
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Chunk var4 = new Chunk(this.worldObj, var3, par1, par2);
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return var4;
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}
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@Override
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public Chunk loadChunk(int var1, int var2)
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{
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// TODO Auto-generated method stub
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return super.loadChunk(var1, var2);
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}
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@Override
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public void populate(IChunkProvider var1, int var2, int var3)
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{
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if(dimHelper.dimList.containsKey(worldObj.provider.dimensionId))
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{
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if(dimHelper.dimList.get(worldObj.provider.dimensionId).dungeonGenerator==null)
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{
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return;
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}
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else
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{
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if(dimHelper.dimList.get(worldObj.provider.dimensionId).dungeonGenerator.isOpen)
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{
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return;
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}
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}
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}
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int y =0;
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int x = var2*16 + rand.nextInt(16);
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int z = var3*16 + rand.nextInt(16);
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int yTest;
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do
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{
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x = var2*16 + rand.nextInt(32)-8;
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z = var3*16 + rand.nextInt(32)-8;
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while(this.worldObj.getBlockId(x, y, z)==0&&y<255)
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{
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y++;
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}
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y = yCoordHelper.getFirstUncovered(this.worldObj,x , y+2, z);
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if(this.worldObj.getBlockId(x, y-1, z)!=mod_pocketDim.blockDimWall.blockID)
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{
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y= y+rand.nextInt(4)+2;
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}
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if(y>245)
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{
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return;
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}
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Entity mob = new MobObelisk(this.worldObj);
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mob.setLocationAndAngles(x, y, z, 1, 1);
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this.worldObj.spawnEntityInWorld(mob);
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}
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while( yCoordHelper.getFirstUncovered(this.worldObj,x , y, z)>y);
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if(rand.nextBoolean())
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{
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this.populate(var1, var2, var3);
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}
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// TODO Auto-generated method stub
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}
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@Override
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public List getPossibleCreatures(EnumCreatureType var1, int var2, int var3,
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int var4)
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{
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DimData data = dimHelper.dimList.get(this.worldObj.provider.dimensionId);
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if(data!=null)
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{
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if(data.dungeonGenerator!=null)
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{
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if(data.isDimRandomRift&&data.isPocket&&!data.dungeonGenerator.isOpen)
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{
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ArrayList list = new ArrayList();
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return this.worldObj.getBiomeGenForCoords(var2, var3).getSpawnableList(var1);
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}
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}
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}
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// TODO Auto-generated method stub
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return null;
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}
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@Override
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public ChunkPosition findClosestStructure(World var1, String var2,
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int var3, int var4, int var5) {
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// TODO Auto-generated method stub
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return null;
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}
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}
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@@ -79,7 +79,7 @@ public class pocketProvider extends WorldProvider
|
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@Override
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public IChunkProvider createChunkGenerator()
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{
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return new pocketGenerator(worldObj, dimensionId, false);
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return new PocketGenerator(worldObj, dimensionId, false);
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}
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@Override
|
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Reference in New Issue
Block a user