Fix crash on exiting personal pocket dimension #185

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notabadminer wants to merge 67 commits from master into master
8 changed files with 4 additions and 4 deletions
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@@ -191,7 +191,7 @@ public class mod_pocketDim
// Initialize blocks and items // Initialize blocks and items
transientDoor = new TransientDoor(Material.iron, properties).setHardness(1.0F) .setBlockName("transientDoor"); transientDoor = new TransientDoor(Material.iron, properties).setHardness(1.0F) .setBlockName("transientDoor");
goldenDimensionalDoor = new BlockGoldDimDoor(Material.iron, properties).setHardness(1.0F) .setBlockName("dimDoorGold"); goldenDimensionalDoor = new BlockGoldDimDoor(Material.iron, properties).setHardness(1.0F).setBlockName("dimDoorGold");
quartzDoor = new BlockDoorQuartz(Material.rock).setHardness(0.1F).setBlockName("doorQuartz"); quartzDoor = new BlockDoorQuartz(Material.rock).setHardness(0.1F).setBlockName("doorQuartz");
personalDimDoor = new PersonalDimDoor(Material.rock,properties).setHardness(0.1F).setBlockName("dimDoorPersonal"); personalDimDoor = new PersonalDimDoor(Material.rock,properties).setHardness(0.1F).setBlockName("dimDoorPersonal");

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@@ -49,8 +49,8 @@ public class RenderDimDoor extends TileEntitySpecialRenderer
{ {
private FloatBuffer buffer = GLAllocation.createDirectFloatBuffer(16); private FloatBuffer buffer = GLAllocation.createDirectFloatBuffer(16);
private ResourceLocation warpPath= new ResourceLocation(mod_pocketDim.modid + ":textures/other/WARP.png"); private ResourceLocation warpPath= new ResourceLocation(mod_pocketDim.modid + ":textures/other/WARP.png");
private ResourceLocation keyPath= new ResourceLocation(mod_pocketDim.modid + ":textures/other/Keyhole.png"); private ResourceLocation keyPath= new ResourceLocation(mod_pocketDim.modid + ":textures/other/keyhole.png");
private ResourceLocation KeyholeLight= new ResourceLocation(mod_pocketDim.modid + ":textures/other/KeyholeLight.png"); private ResourceLocation KeyholeLight= new ResourceLocation(mod_pocketDim.modid + ":textures/other/keyholeLight.png");
private ResourceLocation keyOutline= new ResourceLocation(mod_pocketDim.modid + ":textures/other/keyOutline.png"); private ResourceLocation keyOutline= new ResourceLocation(mod_pocketDim.modid + ":textures/other/keyOutline.png");
private ResourceLocation keyOutlineLight= new ResourceLocation(mod_pocketDim.modid + ":textures/other/keyOutlineLight.png"); private ResourceLocation keyOutlineLight= new ResourceLocation(mod_pocketDim.modid + ":textures/other/keyOutlineLight.png");

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@@ -2,7 +2,7 @@ itemGroup.dimDoorsCreativeTab=Dimensional Doors Items
tile.doorGold.name=Golden Door tile.doorGold.name=Golden Door
tile.transientDoor.name=Transient Door tile.transientDoor.name=Transient Door
tile.dimDoorGold.name=Golden Dimensional Door tile.dimDoorGold.name=Golden Dimensional Door
tile.quartzDoor.name=Quartz Door tile.doorQuartz.name=Quartz Door
tile.dimDoorPersonal.name=Personal Dimensional Door tile.dimDoorPersonal.name=Personal Dimensional Door
tile.blockDimWall.name=Fabric of Reality tile.blockDimWall.name=Fabric of Reality
tile.blockAlteredWall.name=Altered Fabric tile.blockAlteredWall.name=Altered Fabric

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