Updated DDTeleporter #131

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SenseiKiwi merged 5 commits from master into master 2014-01-22 10:00:31 +00:00
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@@ -318,10 +318,13 @@ public class DDTeleporter
{
// We need to do all this special stuff to move a player between dimensions.
//Give the client the dimensionData for the destination
// FIXME: This violates the way we assume PocketManager works. DimWatcher should not be exposed
// to prevent us from doing bad things. Moreover, no dimension is being created, so if we ever
// tie code to that, it could cause confusing bugs.
// No hacky for you! ~SenseiKiwi
PocketManager.getDimwatcher().onCreated(new ClientDimData(PocketManager.getDimensionData(destination.getDimension())));
// Set the new dimension and inform the client that it's moving to a new world.
player.dimension = destination.getDimension();
player.playerNetServerHandler.sendPacketToPlayer(new Packet9Respawn(player.dimension, (byte)player.worldObj.difficultySetting, newWorld.getWorldInfo().getTerrainType(), newWorld.getHeight(), player.theItemInWorldManager.getGameType()));