Mazes #117
@@ -1,212 +0,0 @@
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package StevenDimDoors.mod_pocketDim;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.Random;
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import net.minecraft.inventory.IInventory;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.WeightedRandom;
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import net.minecraft.util.WeightedRandomChestContent;
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import net.minecraftforge.common.ChestGenHooks;
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/*
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* Registers a category of loot chests for Dimensional Doors in Forge.
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*/
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public class DDLoot {
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//These are the categories of loot to be merged into our chests
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static final String[] chestSources = new String[] {
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ChestGenHooks.MINESHAFT_CORRIDOR,
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ChestGenHooks.PYRAMID_DESERT_CHEST,
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ChestGenHooks.PYRAMID_JUNGLE_CHEST,
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ChestGenHooks.STRONGHOLD_CORRIDOR,
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ChestGenHooks.STRONGHOLD_CROSSING,
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ChestGenHooks.VILLAGE_BLACKSMITH,
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ChestGenHooks.DUNGEON_CHEST
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};
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public static final String DIMENSIONAL_DUNGEON_CHEST = "dimensionalDungeonChest";
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public static ChestGenHooks DungeonChestInfo = null;
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private static final int CHEST_SIZE = 5;
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private static final int COMMON_LOOT_WEIGHT = 9; //1 less than weight of iron ingots
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private static final int UNCOMMON_LOOT_WEIGHT = 4; //1 less than weight of iron armor
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private static final int RARE_LOOT_WEIGHT = 1; //Same weight as music discs, golden apple
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private static final int DUNGEON_CHEST_WEIGHT_INFLATION = 10; // (weight of iron ingots in dungeon) / (weight of iron ingots in other chests)
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private DDLoot() { }
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public static void registerInfo()
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{
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DDProperties properties = DDProperties.instance();
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//Register the dimensional dungeon chest with ChestGenHooks. This isn't necessary, but allows
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//other mods to add their own loot to our chests if they know our loot category, without having
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//to interface with our code.
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DungeonChestInfo = ChestGenHooks.getInfo(DIMENSIONAL_DUNGEON_CHEST);
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DungeonChestInfo.setMin(CHEST_SIZE);
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DungeonChestInfo.setMax(CHEST_SIZE);
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//Merge the item lists from source chests
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//This means chests will include future loot as Minecraft updates! ^_^
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ArrayList<WeightedRandomChestContent> items = mergeCategories(chestSources);
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//Add any enabled DD loot to the list of items
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addContent(properties.FabricOfRealityLootEnabled, items, mod_pocketDim.blockDimWall.blockID, 8, 32, COMMON_LOOT_WEIGHT);
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addContent(properties.DimensionalDoorLootEnabled, items, mod_pocketDim.itemDimDoor.itemID, UNCOMMON_LOOT_WEIGHT);
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addContent(properties.WarpDoorLootEnabled, items, mod_pocketDim.itemExitDoor.itemID, UNCOMMON_LOOT_WEIGHT);
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addContent(properties.TransTrapdoorLootEnabled, items, mod_pocketDim.transTrapdoor.blockID, UNCOMMON_LOOT_WEIGHT);
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addContent(properties.RiftSignatureLootEnabled, items, mod_pocketDim.itemLinkSignature.itemID, UNCOMMON_LOOT_WEIGHT);
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addContent(properties.StableFabricLootEnabled, items, mod_pocketDim.itemStableFabric.itemID, UNCOMMON_LOOT_WEIGHT);
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addContent(properties.RiftRemoverLootEnabled, items, mod_pocketDim.itemRiftRemover.itemID, UNCOMMON_LOOT_WEIGHT);
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addContent(properties.UnstableDoorLootEnabled, items, mod_pocketDim.itemChaosDoor.itemID, RARE_LOOT_WEIGHT);
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addContent(properties.StabilizedRiftSignatureLootEnabled, items, mod_pocketDim.itemStabilizedLinkSignature.itemID, RARE_LOOT_WEIGHT);
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addContent(properties.RiftBladeLootEnabled, items, mod_pocketDim.itemRiftBlade.itemID, RARE_LOOT_WEIGHT);
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//Add all the items to our dungeon chest
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addItemsToContainer(DungeonChestInfo, items);
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}
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private static ArrayList<WeightedRandomChestContent> mergeCategories(String[] categories)
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{
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//Retrieve the items of each container category and merge the lists together. If two matching items
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//are found, choose the item with the minimum weight. Special checks are included for DUNGEON_CHEST
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//because the items in that category have strange weights that are incompatible with all other
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//chest categories.
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Random random = new Random();
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HashMap<Integer, WeightedRandomChestContent> container = new HashMap<Integer, WeightedRandomChestContent>();
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for (String category : categories)
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{
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WeightedRandomChestContent[] items = ChestGenHooks.getItems(category, random);
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for (WeightedRandomChestContent item : items)
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{
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ItemStack stack = item.theItemId;
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int id = stack.itemID;
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int subtype = stack.getItem().getHasSubtypes() ? stack.getItemDamage() : 0;
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//Correct the weights of Vanilla dungeon chests (DUNGEON_CHEST)
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//Comparing by String references is valid here since they should match!
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if (category == ChestGenHooks.DUNGEON_CHEST)
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{
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//It's okay to modify the weights directly. These are copies of instances,
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//not direct references. It won't affect Vanilla chests.
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item.itemWeight /= DUNGEON_CHEST_WEIGHT_INFLATION;
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if (item.itemWeight == 0)
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item.itemWeight = 1;
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}
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//Generate an identifier for this item using its item ID and damage value,
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//if it has subtypes. This solves the issue of matching items that have
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//the same item ID but different subtypes (e.g. wood planks, dyes).
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int key = ((subtype & 0xFFFF) << 16) + ((id & 0xFFFF) << 16);
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WeightedRandomChestContent other = container.get(key);
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if (other == null)
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{
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//This item has not been seen before. Simply add it to the container.
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container.put(key, item);
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}
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else
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{
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//This item conflicts with an existing entry. Replace that entry
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//if our current item has a lower weight.
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if (item.itemWeight < other.itemWeight)
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{
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container.put(key, item);
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}
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}
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}
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}
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//I've added a minor hack here to make enchanted books more common
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//If this is necessary for more items, create an override table and use that
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//rather than hardcoding the changes below
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final int enchantedBookID = Item.enchantedBook.itemID;
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for (WeightedRandomChestContent item : container.values())
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{
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if (item.theItemId.itemID == enchantedBookID)
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{
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item.itemWeight = 4;
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break;
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}
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}
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//Return merged list
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return new ArrayList<WeightedRandomChestContent>( container.values() );
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}
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private static void addContent(boolean include, ArrayList<WeightedRandomChestContent> items,
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int itemID, int weight)
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{
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if (include)
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items.add(new WeightedRandomChestContent(itemID, 0, 1, 1, weight));
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}
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private static void addContent(boolean include, ArrayList<WeightedRandomChestContent> items,
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int itemID, int minAmount, int maxAmount, int weight)
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{
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if (include)
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items.add(new WeightedRandomChestContent(itemID, 0, minAmount, maxAmount, weight));
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}
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private static void addItemsToContainer(ChestGenHooks container, ArrayList<WeightedRandomChestContent> items)
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{
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//System.out.println("Preparing Chest Stuff");
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for (WeightedRandomChestContent item : items)
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{
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container.addItem(item);
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//Uncomment this code to print out loot and weight pairs
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//System.out.println(item.theItemId.getDisplayName() + "\t" + item.itemWeight);
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}
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}
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public static void generateChestContents(ChestGenHooks chestInfo, IInventory inventory, Random random)
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{
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//This is a custom version of net.minecraft.util.WeightedRandomChestContent.generateChestContents()
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//It's designed to avoid the following bugs in MC 1.5:
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//1. The randomized filling algorithm will sometimes overwrite item stacks with other stacks
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//2. If multiple enchanted books appear, then they will have the same enchantment
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//The prime number below is used for choosing chest slots in a seemingly-random pattern. Its value
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//was selected specifically to achieve a spread-out distribution for chests with up to 104 slots.
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//Choosing a prime number ensures that our increments are relatively-prime to the chest size, which
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//means we'll cover all the slots before repeating any. This is mathematically guaranteed.
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final int primeOffset = 239333;
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int count = chestInfo.getCount(random);
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int size = inventory.getSizeInventory();
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WeightedRandomChestContent[] content = chestInfo.getItems(random);
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for (int k = 0; k < count; k++)
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{
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WeightedRandomChestContent selection = (WeightedRandomChestContent)WeightedRandom.getRandomItem(random, content);
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//Call getChestGenBase() to make sure we generate a different enchantment for books.
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//Don't just use a condition to check if the item is an instance of ItemEnchantedBook because
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//we don't know if other mods might add items that also need to be regenerated.
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selection = selection.theItemId.getItem().getChestGenBase(chestInfo, random, selection);
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ItemStack[] stacks = ChestGenHooks.generateStacks(random, selection.theItemId, selection.theMinimumChanceToGenerateItem, selection.theMaximumChanceToGenerateItem);
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for (ItemStack item : stacks)
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{
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int limit = size;
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int index = random.nextInt(size);
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while (limit > 0 && inventory.getStackInSlot(index) != null)
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{
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limit--;
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index = (index + primeOffset) % size;
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}
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inventory.setInventorySlotContents(index, item);
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}
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}
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}
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}
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@@ -1,32 +0,0 @@
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package StevenDimDoors.mod_pocketDim.helpers;
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import java.util.List;
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import net.minecraft.world.World;
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import net.minecraftforge.common.ForgeChunkManager;
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import net.minecraftforge.common.ForgeChunkManager.LoadingCallback;
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import net.minecraftforge.common.ForgeChunkManager.Ticket;
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import StevenDimDoors.mod_pocketDim.IChunkLoader;
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import StevenDimDoors.mod_pocketDim.mod_pocketDim;
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import StevenDimDoors.mod_pocketDim.tileentities.TileEntityDimDoorGold;
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import com.google.common.collect.Lists;
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public class ChunkLoaderHelper implements LoadingCallback
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{
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@Override
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public void ticketsLoaded(List<Ticket> tickets, World world)
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{
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for (Ticket ticket : tickets)
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{
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int goldDimDoorX = ticket.getModData().getInteger("goldDimDoorX");
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int goldDimDoorY = ticket.getModData().getInteger("goldDimDoorY");
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int goldDimDoorZ = ticket.getModData().getInteger("goldDimDoorZ");
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IChunkLoader tile = (IChunkLoader) world.getBlockTileEntity(goldDimDoorX, goldDimDoorY, goldDimDoorZ);
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tile.forceChunkLoading(ticket,goldDimDoorX,goldDimDoorZ);
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}
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}
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}
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@@ -1,64 +0,0 @@
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package StevenDimDoors.mod_pocketDim.items;
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import StevenDimDoors.mod_pocketDim.mod_pocketDim;
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import net.minecraft.block.Block;
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import net.minecraft.block.material.Material;
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import net.minecraft.client.renderer.texture.IconRegister;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.ItemDoor;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.MathHelper;
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import net.minecraft.world.World;
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public class ItemGoldDoor extends ItemDoor
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{
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public ItemGoldDoor(int par1, Material par2Material)
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{
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super(par1, par2Material);
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// TODO Auto-generated constructor stub
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}
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public void registerIcons(IconRegister par1IconRegister)
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{
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this.itemIcon = par1IconRegister.registerIcon(mod_pocketDim.modid + ":" + this.getUnlocalizedName().replace("item.", ""));
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}
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public boolean onItemUse(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, World par3World, int par4, int par5, int par6, int par7, float par8, float par9, float par10)
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{
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if (par7 != 1)
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{
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return false;
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}
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else
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{
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++par5;
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Block block = mod_pocketDim.goldDoor;
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if (par2EntityPlayer.canPlayerEdit(par4, par5, par6, par7, par1ItemStack) && par2EntityPlayer.canPlayerEdit(par4, par5 + 1, par6, par7, par1ItemStack))
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{
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if (!block.canPlaceBlockAt(par3World, par4, par5, par6))
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{
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return false;
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}
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else
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{
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int i1 = MathHelper.floor_double((double)((par2EntityPlayer.rotationYaw + 180.0F) * 4.0F / 360.0F) - 0.5D) & 3;
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placeDoorBlock(par3World, par4, par5, par6, i1, block);
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--par1ItemStack.stackSize;
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return true;
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}
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}
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else
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{
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return false;
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}
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}
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}
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}
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@@ -1,78 +0,0 @@
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package StevenDimDoors.mod_pocketDim.tileentities;
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import StevenDimDoors.mod_pocketDim.mod_pocketDim;
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import StevenDimDoors.mod_pocketDim.core.PocketManager;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.world.World;
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public class TileEntityDimDoor extends TileEntity
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{
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public boolean openOrClosed;
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public int orientation;
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public boolean hasExit;
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public boolean isDungeonChainLink;
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public boolean hasGennedPair=false;
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public boolean canUpdate()
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{
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return false;
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}
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public void updateEntity()
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{
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}
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@Override
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public void readFromNBT(NBTTagCompound nbt)
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{
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super.readFromNBT(nbt);
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int i = nbt.getInteger(("Size"));
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try
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{
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this.openOrClosed = nbt.getBoolean("openOrClosed");
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this.orientation = nbt.getInteger("orientation");
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this.hasExit = nbt.getBoolean("hasExit");
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this.isDungeonChainLink = nbt.getBoolean("isDungeonChainLink");
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this.hasGennedPair = nbt.getBoolean("hasGennedPair");
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}
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catch (Exception e)
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{
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}
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}
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@Override
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public void writeToNBT(NBTTagCompound nbt)
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{
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int i = 0;
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super.writeToNBT(nbt);
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nbt.setBoolean("openOrClosed", this.openOrClosed);
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nbt.setBoolean("hasExit", this.hasExit);
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nbt.setInteger("orientation", this.orientation);
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nbt.setBoolean("isDungeonChainLink", isDungeonChainLink);
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nbt.setBoolean("hasGennedPair", hasGennedPair);
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}
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}
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@@ -1,110 +0,0 @@
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package StevenDimDoors.mod_pocketDim.tileentities;
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import StevenDimDoors.mod_pocketDim.IChunkLoader;
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import StevenDimDoors.mod_pocketDim.mod_pocketDim;
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import StevenDimDoors.mod_pocketDim.core.PocketManager;
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import StevenDimDoors.mod_pocketDim.world.PocketBuilder;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.world.ChunkCoordIntPair;
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import net.minecraftforge.common.ForgeChunkManager;
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import net.minecraftforge.common.ForgeChunkManager.Ticket;
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import net.minecraftforge.common.ForgeChunkManager.Type;
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public class TileEntityDimDoorGold extends TileEntityDimDoor implements IChunkLoader
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{
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private Ticket chunkTicket;
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public boolean canUpdate()
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{
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return true;
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}
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public void updateEntity()
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{
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if(PocketManager.getDimensionData(this.worldObj)!=null&&PocketManager.getDimensionData(this.worldObj).isPocketDimension()&&!this.worldObj.isRemote)
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{
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if(this.chunkTicket==null)
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{
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chunkTicket = ForgeChunkManager.requestTicket(mod_pocketDim.instance, worldObj, Type.NORMAL);
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}
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chunkTicket.getModData().setInteger("goldDimDoorX", xCoord);
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chunkTicket.getModData().setInteger("goldDimDoorY", yCoord);
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chunkTicket.getModData().setInteger("goldDimDoorZ", zCoord);
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ForgeChunkManager.forceChunk(chunkTicket, new ChunkCoordIntPair(xCoord >> 4, zCoord >> 4));
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forceChunkLoading(chunkTicket,this.xCoord,this.zCoord);
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}
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}
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public void forceChunkLoading(Ticket chunkTicket,int x,int z)
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{
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if(PocketManager.getDimensionData(chunkTicket.world)==null)
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{
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return;
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}
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if(!PocketManager.getDimensionData(chunkTicket.world).isPocketDimension())
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{
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return;
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}
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for(int chunks = (PocketBuilder.DEFAULT_POCKET_SIZE/16)+1;chunks>0;chunks--)
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{
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ForgeChunkManager.forceChunk(chunkTicket, new ChunkCoordIntPair((xCoord >> 4)+chunks, (zCoord >> 4)+chunks));
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}
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}
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@Override
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public void invalidate()
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{
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ForgeChunkManager.releaseTicket(chunkTicket);
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super.invalidate();
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}
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@Override
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public void readFromNBT(NBTTagCompound nbt)
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{
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super.readFromNBT(nbt);
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int i = nbt.getInteger(("Size"));
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try
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{
|
||||
this.openOrClosed = nbt.getBoolean("openOrClosed");
|
||||
|
||||
this.orientation = nbt.getInteger("orientation");
|
||||
|
||||
this.hasExit = nbt.getBoolean("hasExit");
|
||||
|
||||
this.isDungeonChainLink = nbt.getBoolean("isDungeonChainLink");
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void writeToNBT(NBTTagCompound nbt)
|
||||
{
|
||||
int i = 0;
|
||||
super.writeToNBT(nbt);
|
||||
nbt.setBoolean("openOrClosed", this.openOrClosed);
|
||||
|
||||
nbt.setBoolean("hasExit", this.hasExit);
|
||||
|
||||
nbt.setInteger("orientation", this.orientation);
|
||||
|
||||
nbt.setBoolean("isDungeonChainLink", isDungeonChainLink);
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
Binary file not shown.
Binary file not shown.
@@ -1,232 +0,0 @@
|
||||
package StevenDimDoors.mod_pocketDim.world;
|
||||
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.multiplayer.WorldClient;
|
||||
import net.minecraft.client.renderer.GLAllocation;
|
||||
import net.minecraft.client.renderer.RenderHelper;
|
||||
import net.minecraft.client.renderer.Tessellator;
|
||||
import net.minecraft.util.MathHelper;
|
||||
import net.minecraft.util.Vec3;
|
||||
import net.minecraftforge.client.IRenderHandler;
|
||||
|
||||
public class CustomSkyProvider extends IRenderHandler
|
||||
{
|
||||
|
||||
int starGLCallList;
|
||||
int glSkyList;
|
||||
int glSkyList2;
|
||||
|
||||
|
||||
public String getMoonRenderPath()
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
public String getSunRenderPath()
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public void render(float par1, WorldClient world, Minecraft mc)
|
||||
{
|
||||
|
||||
starGLCallList = GLAllocation.generateDisplayLists(3);
|
||||
glSkyList = this.starGLCallList + 1;
|
||||
glSkyList2 = this.starGLCallList + 2;
|
||||
GL11.glDisable(GL11.GL_FOG);
|
||||
GL11.glDisable(GL11.GL_ALPHA_TEST);
|
||||
GL11.glEnable(GL11.GL_BLEND);
|
||||
GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
|
||||
RenderHelper.disableStandardItemLighting();
|
||||
GL11.glDepthMask(false);
|
||||
mc.renderEngine.bindTexture("/misc/tunnel.png");
|
||||
Tessellator tessellator = Tessellator.instance;
|
||||
|
||||
if (mc.theWorld.provider.isSurfaceWorld())
|
||||
{
|
||||
GL11.glDisable(GL11.GL_TEXTURE_2D);
|
||||
Vec3 vec3 = world.getSkyColor(mc.renderViewEntity, par1);
|
||||
float f1 = (float)vec3.xCoord;
|
||||
float f2 = (float)vec3.yCoord;
|
||||
float f3 = (float)vec3.zCoord;
|
||||
float f4;
|
||||
|
||||
if (mc.gameSettings.anaglyph)
|
||||
{
|
||||
float f5 = (f1 * 30.0F + f2 * 59.0F + f3 * 11.0F) / 100.0F;
|
||||
float f6 = (f1 * 30.0F + f2 * 70.0F) / 100.0F;
|
||||
f4 = (f1 * 30.0F + f3 * 70.0F) / 100.0F;
|
||||
f1 = f5;
|
||||
f2 = f6;
|
||||
f3 = f4;
|
||||
}
|
||||
|
||||
GL11.glColor3f(f1, f2, f3);
|
||||
Tessellator tessellator1 = Tessellator.instance;
|
||||
GL11.glDepthMask(false);
|
||||
GL11.glEnable(GL11.GL_FOG);
|
||||
GL11.glColor3f(f1, f2, f3);
|
||||
GL11.glCallList(this.glSkyList);
|
||||
GL11.glDisable(GL11.GL_FOG);
|
||||
GL11.glDisable(GL11.GL_ALPHA_TEST);
|
||||
GL11.glEnable(GL11.GL_BLEND);
|
||||
GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
|
||||
RenderHelper.disableStandardItemLighting();
|
||||
float[] afloat = world.provider.calcSunriseSunsetColors(world.getCelestialAngle(par1), par1);
|
||||
float f7;
|
||||
float f8;
|
||||
float f9;
|
||||
float f10;
|
||||
|
||||
if (afloat != null)
|
||||
{
|
||||
GL11.glDisable(GL11.GL_TEXTURE_2D);
|
||||
GL11.glShadeModel(GL11.GL_SMOOTH);
|
||||
GL11.glPushMatrix();
|
||||
GL11.glRotatef(90.0F, 1.0F, 0.0F, 0.0F);
|
||||
GL11.glRotatef(MathHelper.sin(world.getCelestialAngleRadians(par1)) < 0.0F ? 180.0F : 0.0F, 0.0F, 0.0F, 1.0F);
|
||||
GL11.glRotatef(90.0F, 0.0F, 0.0F, 1.0F);
|
||||
f4 = afloat[0];
|
||||
f7 = afloat[1];
|
||||
f8 = afloat[2];
|
||||
float f11;
|
||||
|
||||
if (mc.gameSettings.anaglyph)
|
||||
{
|
||||
f9 = (f4 * 30.0F + f7 * 59.0F + f8 * 11.0F) / 100.0F;
|
||||
f10 = (f4 * 30.0F + f7 * 70.0F) / 100.0F;
|
||||
f11 = (f4 * 30.0F + f8 * 70.0F) / 100.0F;
|
||||
f4 = f9;
|
||||
f7 = f10;
|
||||
f8 = f11;
|
||||
}
|
||||
|
||||
tessellator1.startDrawing(6);
|
||||
tessellator1.setColorRGBA_F(f4, f7, f8, afloat[3]);
|
||||
tessellator1.addVertex(0.0D, 100.0D, 0.0D);
|
||||
byte b0 = 16;
|
||||
tessellator1.setColorRGBA_F(afloat[0], afloat[1], afloat[2], 0.0F);
|
||||
|
||||
for (int j = 0; j <= b0; ++j)
|
||||
{
|
||||
f11 = (float)j * (float)Math.PI * 2.0F / (float)b0;
|
||||
float f12 = MathHelper.sin(f11);
|
||||
float f13 = MathHelper.cos(f11);
|
||||
tessellator1.addVertex((double)(f12 * 120.0F), (double)(f13 * 120.0F), (double)(-f13 * 40.0F * afloat[3]));
|
||||
}
|
||||
|
||||
tessellator1.draw();
|
||||
GL11.glPopMatrix();
|
||||
GL11.glShadeModel(GL11.GL_FLAT);
|
||||
}
|
||||
|
||||
GL11.glEnable(GL11.GL_TEXTURE_2D);
|
||||
GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE);
|
||||
GL11.glPushMatrix();
|
||||
f4 = 1.0F - world.getRainStrength(par1);
|
||||
f7 = 0.0F;
|
||||
f8 = 0.0F;
|
||||
f9 = 0.0F;
|
||||
GL11.glColor4f(1.0F, 1.0F, 1.0F, f4);
|
||||
GL11.glTranslatef(f7, f8, f9);
|
||||
GL11.glRotatef(-90.0F, 0.0F, 1.0F, 0.0F);
|
||||
GL11.glRotatef(world.getCelestialAngle(par1) * 360.0F, 1.0F, 0.0F, 0.0F);
|
||||
f10 = 30.0F;
|
||||
mc.renderEngine.bindTexture(this.getSunRenderPath());
|
||||
tessellator1.startDrawingQuads();
|
||||
tessellator1.addVertexWithUV((double)(-f10), 100.0D, (double)(-f10), 0.0D, 0.0D);
|
||||
tessellator1.addVertexWithUV((double)f10, 100.0D, (double)(-f10), 1.0D, 0.0D);
|
||||
tessellator1.addVertexWithUV((double)f10, 100.0D, (double)f10, 1.0D, 1.0D);
|
||||
tessellator1.addVertexWithUV((double)(-f10), 100.0D, (double)f10, 0.0D, 1.0D);
|
||||
tessellator1.draw();
|
||||
f10 = 20.0F;
|
||||
mc.renderEngine.bindTexture(this.getMoonRenderPath());
|
||||
int k = world.getMoonPhase();
|
||||
int l = k % 4;
|
||||
int i1 = k / 4 % 2;
|
||||
float f14 = (float)(l + 0) ;
|
||||
float f15 = (float)(i1 + 0);
|
||||
float f16 = (float)(l + 1) ;
|
||||
float f17 = (float)(i1 + 1);
|
||||
tessellator1.startDrawingQuads();
|
||||
tessellator1.addVertexWithUV((double)(-f10), -100.0D, (double)f10, (double)f16, (double)f17);
|
||||
tessellator1.addVertexWithUV((double)f10, -100.0D, (double)f10, (double)f14, (double)f17);
|
||||
tessellator1.addVertexWithUV((double)f10, -100.0D, (double)(-f10), (double)f14, (double)f15);
|
||||
tessellator1.addVertexWithUV((double)(-f10), -100.0D, (double)(-f10), (double)f16, (double)f15);
|
||||
tessellator1.draw();
|
||||
GL11.glDisable(GL11.GL_TEXTURE_2D);
|
||||
float f18 = world.getStarBrightness(par1) * f4;
|
||||
|
||||
if (f18 > 0.0F)
|
||||
{
|
||||
GL11.glColor4f(f18, f18, f18, f18);
|
||||
GL11.glCallList(this.starGLCallList);
|
||||
}
|
||||
|
||||
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
|
||||
GL11.glDisable(GL11.GL_BLEND);
|
||||
GL11.glEnable(GL11.GL_ALPHA_TEST);
|
||||
GL11.glEnable(GL11.GL_FOG);
|
||||
GL11.glPopMatrix();
|
||||
GL11.glDisable(GL11.GL_TEXTURE_2D);
|
||||
GL11.glColor3f(0.0F, 0.0F, 0.0F);
|
||||
double d0 = mc.thePlayer.getPosition(par1).yCoord - world.getHorizon();
|
||||
|
||||
if (d0 < 0.0D)
|
||||
{
|
||||
GL11.glPushMatrix();
|
||||
GL11.glTranslatef(0.0F, 12.0F, 0.0F);
|
||||
GL11.glCallList(this.glSkyList2);
|
||||
GL11.glPopMatrix();
|
||||
f8 = 1.0F;
|
||||
f9 = -((float)(d0 + 65.0D));
|
||||
f10 = -f8;
|
||||
tessellator1.startDrawingQuads();
|
||||
tessellator1.setColorRGBA_I(0, 255);
|
||||
tessellator1.addVertex((double)(-f8), (double)f9, (double)f8);
|
||||
tessellator1.addVertex((double)f8, (double)f9, (double)f8);
|
||||
tessellator1.addVertex((double)f8, (double)f10, (double)f8);
|
||||
tessellator1.addVertex((double)(-f8), (double)f10, (double)f8);
|
||||
tessellator1.addVertex((double)(-f8), (double)f10, (double)(-f8));
|
||||
tessellator1.addVertex((double)f8, (double)f10, (double)(-f8));
|
||||
tessellator1.addVertex((double)f8, (double)f9, (double)(-f8));
|
||||
tessellator1.addVertex((double)(-f8), (double)f9, (double)(-f8));
|
||||
tessellator1.addVertex((double)f8, (double)f10, (double)(-f8));
|
||||
tessellator1.addVertex((double)f8, (double)f10, (double)f8);
|
||||
tessellator1.addVertex((double)f8, (double)f9, (double)f8);
|
||||
tessellator1.addVertex((double)f8, (double)f9, (double)(-f8));
|
||||
tessellator1.addVertex((double)(-f8), (double)f9, (double)(-f8));
|
||||
tessellator1.addVertex((double)(-f8), (double)f9, (double)f8);
|
||||
tessellator1.addVertex((double)(-f8), (double)f10, (double)f8);
|
||||
tessellator1.addVertex((double)(-f8), (double)f10, (double)(-f8));
|
||||
tessellator1.addVertex((double)(-f8), (double)f10, (double)(-f8));
|
||||
tessellator1.addVertex((double)(-f8), (double)f10, (double)f8);
|
||||
tessellator1.addVertex((double)f8, (double)f10, (double)f8);
|
||||
tessellator1.addVertex((double)f8, (double)f10, (double)(-f8));
|
||||
tessellator1.draw();
|
||||
}
|
||||
|
||||
if (world.provider.isSkyColored())
|
||||
{
|
||||
GL11.glColor3f(f1 * 0.2F + 0.04F, f2 * 0.2F + 0.04F, f3 * 0.6F + 0.1F);
|
||||
}
|
||||
else
|
||||
{
|
||||
GL11.glColor3f(f1, f2, f3);
|
||||
}
|
||||
|
||||
GL11.glPushMatrix();
|
||||
GL11.glTranslatef(0.0F, -((float)(d0 - 16.0D)), 0.0F);
|
||||
GL11.glCallList(this.glSkyList2);
|
||||
GL11.glPopMatrix();
|
||||
GL11.glEnable(GL11.GL_TEXTURE_2D);
|
||||
GL11.glDepthMask(true);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1,27 +0,0 @@
|
||||
package StevenDimDoors.mod_pocketDim.world;
|
||||
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.multiplayer.WorldClient;
|
||||
import net.minecraft.client.renderer.GLAllocation;
|
||||
import net.minecraft.client.renderer.RenderHelper;
|
||||
import net.minecraft.client.renderer.Tessellator;
|
||||
import net.minecraft.util.MathHelper;
|
||||
import net.minecraft.util.Vec3;
|
||||
import net.minecraftforge.client.IRenderHandler;
|
||||
|
||||
public class LimboSkyProvider extends CustomSkyProvider
|
||||
{
|
||||
@Override
|
||||
public String getMoonRenderPath()
|
||||
{
|
||||
return "/mods/DimDoors/textures/other/limboMoon.png";
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getSunRenderPath()
|
||||
{
|
||||
return "/mods/DimDoors/textures/other/limboSun.png";
|
||||
}
|
||||
}
|
||||
@@ -1,31 +0,0 @@
|
||||
package StevenDimDoors.mod_pocketDim.world;
|
||||
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.multiplayer.WorldClient;
|
||||
import net.minecraft.client.renderer.GLAllocation;
|
||||
import net.minecraft.client.renderer.RenderHelper;
|
||||
import net.minecraft.client.renderer.Tessellator;
|
||||
import net.minecraft.util.MathHelper;
|
||||
import net.minecraft.util.Vec3;
|
||||
import net.minecraftforge.client.IRenderHandler;
|
||||
|
||||
public class PocketSkyProvider extends CustomSkyProvider
|
||||
{
|
||||
|
||||
public class LimboSkyProvider extends CustomSkyProvider
|
||||
{
|
||||
@Override
|
||||
public String getMoonRenderPath()
|
||||
{
|
||||
return "/mods/DimDoors/textures/other/pocketMoon.png";
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getSunRenderPath()
|
||||
{
|
||||
return "/mods/DimDoors/textures/other/pocketSun.png";
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,21 +0,0 @@
|
||||
package StevenDimDoors.mod_pocketDimClient;
|
||||
|
||||
import net.minecraft.client.renderer.entity.RenderLiving;
|
||||
import cpw.mods.fml.relauncher.Side;
|
||||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
|
||||
@SideOnly(Side.CLIENT)
|
||||
public class RenderMobObelisk extends RenderLiving
|
||||
{
|
||||
protected ModelMobObelisk obeliskModel;
|
||||
|
||||
public RenderMobObelisk(float f)
|
||||
{
|
||||
super(new ModelMobObelisk(), f);
|
||||
this.obeliskModel = (ModelMobObelisk)this.mainModel;
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
48
build.gradle
Normal file
48
build.gradle
Normal file
@@ -0,0 +1,48 @@
|
||||
buildscript {
|
||||
repositories {
|
||||
mavenCentral()
|
||||
maven {
|
||||
name = "forge"
|
||||
url = "http://files.minecraftforge.net/maven"
|
||||
}
|
||||
}
|
||||
dependencies {
|
||||
classpath 'net.minecraftforge.gradle:ForgeGradle:1.0-SNAPSHOT'
|
||||
}
|
||||
}
|
||||
|
||||
apply plugin: 'forge'
|
||||
|
||||
|
||||
|
||||
version = "2.2.1RC1-" + System.getenv("BUILD_NUMBER")
|
||||
group= "com.stevenrs11.dimdoors" // http://maven.apache.org/guides/mini/guide-naming-conventions.html
|
||||
archivesBaseName = "DimensionalDoors"
|
||||
|
||||
minecraft {
|
||||
version = "1.6.4-9.11.1.964"
|
||||
}
|
||||
|
||||
targetCompatibility = '1.6'
|
||||
sourceCompatibility = '1.6'
|
||||
|
||||
processResources
|
||||
{
|
||||
// replace stuff in mcmod.info, nothing else
|
||||
from(sourceSets.main.resources.srcDirs) {
|
||||
include 'mcmod.info'
|
||||
|
||||
// replace version and mcversion
|
||||
expand 'version':project.version, 'mcversion':project.minecraft.version
|
||||
}
|
||||
|
||||
// copy everything else, thats not the mcmod.info
|
||||
from(sourceSets.main.resources.srcDirs) {
|
||||
exclude 'mcmod.info'
|
||||
}
|
||||
}
|
||||
|
||||
jar
|
||||
{
|
||||
destinationDir = new File("build/dist/")
|
||||
}
|
||||
@@ -1,62 +1,93 @@
|
||||
|
||||
|
||||
<project name="DimensionalDoors" default="install" basedir=".">
|
||||
|
||||
<property environment="env" />
|
||||
|
||||
<property name="project.name" value="DimDoors" />
|
||||
<property name="src.dir" value="StevenDimDoors" />
|
||||
<property name="resources.dir" value="resources" />
|
||||
<property name="schematics.dir" value="schematics" />
|
||||
<property name="versionclass.dir" value="mod_pocketDim" />
|
||||
<property name="versionclass.file" value="mod_pocketDim.java"/>
|
||||
|
||||
<property name="minecraft.version" value="1.6.4" />
|
||||
<property name="forge.forgeversion" value="9.11.1" />
|
||||
<property name="forge.buildnum" value="953" />
|
||||
|
||||
<property name="build.dir" value="build" />
|
||||
<property name="classes.dir" value="${build.dir}/packaging" />
|
||||
<property name="src.dir" value="src" />
|
||||
<property name="forge.version" value="1.5.2-7.8.0.691" />
|
||||
<property name="resourcePack.dir" value="${classes.dir}" />
|
||||
<property name="schematicPack.dir" value="${classes.dir}/schematics/" />
|
||||
<property name="apiclasses.dir" value="${build.dir}/api-packaging" />
|
||||
<property name="forge.version" value="${minecraft.version}-${forge.forgeversion}.${forge.buildnum}" />
|
||||
<property name="forge.url" value="http://files.minecraftforge.net/minecraftforge/minecraftforge-src-${forge.version}.zip" />
|
||||
<property name="mcp.version" value="751" />
|
||||
<property name="forge.dir" value="${build.dir}/forge" />
|
||||
<property name="mcp.dir" value="${forge.dir}/mcp" />
|
||||
<property name="mcpsrc.dir" value="${mcp.dir}/src/minecraft" />
|
||||
<property name="resources.dir" value="resources" />
|
||||
<property name="mcpsrc.dir" value="${mcp.dir}/src/minecraft/StevenDimDoors" />
|
||||
|
||||
<property name="package.meta-inf" value="META-INF" />
|
||||
<property name="build.ver" value="1.5.2" />
|
||||
<property name="dist.dir" value="${build.dir}/dist" />
|
||||
|
||||
<property name="download.dir" value="downloads" />
|
||||
<property name="download.dir" value="${build.dir}/downloads" />
|
||||
|
||||
<property name="lib.dir" value="${mcp.dir}/lib" />
|
||||
|
||||
<property file="${forge.dir}/forgeversion.properties" />
|
||||
<condition property="forge.already.installed">
|
||||
<equals arg1="${forge.build.number}" arg2="691" />
|
||||
<equals arg1="${forge.build.number}" arg2="${forge.buildnum}" />
|
||||
</condition>
|
||||
|
||||
<property name="verclass.dir" value="${mcpsrc.dir}/StevenDimDoors/mod_pocketDim/" />
|
||||
<property name="verclass.name" value="mod_pocketDim.java"/>
|
||||
|
||||
|
||||
<mkdir dir="${download.dir}"/>
|
||||
<mkdir dir="${build.dir}" />
|
||||
|
||||
<target name="get-version" depends="setup-forge">
|
||||
<mkdir dir="${mcpsrc.dir}/StevenDimDoors" />
|
||||
<copy todir="${mcpsrc.dir}/StevenDimDoors" overwrite="true">
|
||||
<fileset dir="StevenDimDoors" />
|
||||
<!-- Copy source -->
|
||||
<copy todir="${mcpsrc.dir}" overwrite="true">
|
||||
<fileset dir="${src.dir}"/>
|
||||
</copy>
|
||||
|
||||
<!-- Get the version from the mcmod.info -->
|
||||
<script language="javascript">
|
||||
importClass(java.io.File);
|
||||
importClass(java.nio.file.Files)
|
||||
importClass(java.io.FileReader);
|
||||
importClass(java.io.BufferedReader);
|
||||
importClass(java.io.FileWriter);
|
||||
importClass(java.io.BufferedWriter);
|
||||
|
||||
echo = project.createTask("echo");
|
||||
echo.setMessage("Parsing mcmod.info...");
|
||||
echo.perform();
|
||||
|
||||
<exec dir="${verclass.dir}" executable="sh" osfamily="unix" outputproperty="grep.out">
|
||||
<arg value="-c"/>
|
||||
<arg value="grep -o -P '[0-9.]+R[0-9.]+(RC[0-9]+)?(B[0-9]+)?' ${verclass.name}"/>
|
||||
</exec>
|
||||
<exec executable="python" osfamily="unix">
|
||||
<arg value="versionscript.py" />
|
||||
<arg value="${grep.out}" />
|
||||
</exec>
|
||||
<echo message="Grepped version: ${grep.out}"/>
|
||||
<copy todir="${classes.dir}" file="mcmod.info" overwrite="true"/>
|
||||
var file = new File("./mcmod.info");
|
||||
|
||||
fr = new FileReader(file);
|
||||
br = new BufferedReader(fr);
|
||||
|
||||
// Read the file.
|
||||
// This assumes the file has no line
|
||||
var line;
|
||||
var json = "";
|
||||
while ((line = br.readLine()) != null) {
|
||||
json += line;
|
||||
}
|
||||
|
||||
var struct = JSON.parse(json);
|
||||
var version = struct["modlist"][0].version;
|
||||
|
||||
echo = project.createTask("echo");
|
||||
echo.setMessage("Parsed version: " + version);
|
||||
echo.perform();
|
||||
|
||||
project.setProperty("mod.version", version);
|
||||
</script>
|
||||
|
||||
<!-- Replace the version information in the mod class -->
|
||||
<replace file="${mcpsrc.dir}/${versionclass.dir}/${versionclass.file}">
|
||||
<replacefilter token="$VERSION$" value="${mod.version}"/>
|
||||
</replace>
|
||||
</target>
|
||||
|
||||
<available property="forge-exists" file="${download.dir}/minecraftforge-src-${forge.version}.zip" />
|
||||
<available property="already-compiled" file="${classes.dir}/deathrat" />
|
||||
<available property="already-compiled" file="${classes.dir}/${src.dir}" />
|
||||
<condition property="should-download-ant-contrib">
|
||||
<or>
|
||||
<available file="${download.dir}/ant-contrib/ant-contrib-1.0b3.jar"/>
|
||||
@@ -65,14 +96,13 @@
|
||||
</condition>
|
||||
|
||||
<target name="install" depends="build">
|
||||
<copy todir="${classes.dir}/schematics" overwrite="true">
|
||||
<fileset dir="schematics" />
|
||||
</copy>
|
||||
<zip destfile="${dist.dir}/DimensionalDoors-${grep.out}-${build.number}.zip" basedir="${classes.dir}"/>
|
||||
<delete dir="${mcpsrc.dir}/${src.dir}" />
|
||||
<delete dir="${dist.dir}" />
|
||||
<jar destfile="${dist.dir}/${project.name}-${mod.version}-${build.number}.jar" basedir="${classes.dir}"/>
|
||||
<delete dir="${classes.dir}" />
|
||||
<delete dir="${mcp.dir}/reobf"/>
|
||||
<delete dir="${mcpsrc}/StevenDimDoors" />
|
||||
<delete dir="${mcpsrc}/Steven" />
|
||||
<delete dir="{$apiclasses.dir}" />
|
||||
<delete dir="${mcpsrc.dir}/${src.dir}" />
|
||||
</target>
|
||||
|
||||
<target name="build" depends="get-version" unless="already-compiled">
|
||||
@@ -87,19 +117,36 @@
|
||||
|
||||
<!-- Reobf -->
|
||||
<exec dir="${mcp.dir}" executable="cmd" osfamily="windows">
|
||||
<arg line="/c reobfuscate_srg.bat"/>
|
||||
<arg line="/c reobfuscate.bat --srgnames"/>
|
||||
</exec>
|
||||
|
||||
<exec dir="${mcp.dir}" executable="sh" osfamily="unix">
|
||||
<arg value="reobfuscate_srg.sh" />
|
||||
<arg value="reobfuscate.sh" />
|
||||
</exec>
|
||||
|
||||
<copy todir="${classes.dir}">
|
||||
<fileset dir="${mcp.dir}/reobf/minecraft"/>
|
||||
</copy>
|
||||
<copy todir="${classes.dir}">
|
||||
<fileset dir="${resources.dir}"/>
|
||||
|
||||
<copy todir="${resourcePack.dir}">
|
||||
<fileset dir="${resources.dir}" />
|
||||
</copy>
|
||||
|
||||
<copy todir="${schematicPack.dir}">
|
||||
<fileset dir="${schematics.dir}" />
|
||||
</copy>
|
||||
|
||||
<copy todir="${classes.dir}">
|
||||
<fileset file="mcmod.info" />
|
||||
</copy>
|
||||
|
||||
<copy todir="${classes.dir}">
|
||||
<fileset file="${resources.dir}/pack.mcmeta" />
|
||||
</copy>
|
||||
|
||||
<delete file="${resourcePack.dir}/mcmod.info" />
|
||||
|
||||
<delete file="${resourcePack.dir}/pack.mcmeta" />
|
||||
</target>
|
||||
|
||||
<target name="build-number-there" if="env.BUILD_NUMBER" >
|
||||
@@ -109,7 +156,7 @@
|
||||
|
||||
<target name="build-number-not-there" unless="env.BUILD_NUMBER" >
|
||||
<echo message="!! No build number set !!" />
|
||||
<property name="build.number" value="CUSTOM_BUILD" />
|
||||
<property name="build.number" value="0" />
|
||||
</target>
|
||||
|
||||
<target name="setup-forge" depends="download-forge,build-number-there,build-number-not-there" unless="forge.already.installed">
|
||||
@@ -121,15 +168,9 @@
|
||||
</fileset>
|
||||
</unzip>
|
||||
|
||||
|
||||
<!-- Change executables' permitions -->
|
||||
|
||||
<chmod file="${forge.dir}/install.sh" perm="+x"/>
|
||||
|
||||
<!-- if your building on OSX these 2 should be executable -->
|
||||
|
||||
|
||||
|
||||
<!-- Install forge -->
|
||||
<delete dir="${mcp.dir}" failonerror="no"/>
|
||||
<exec dir="${forge.dir}" executable="cmd" osfamily="windows" inputstring="Yes\n">
|
||||
@@ -138,21 +179,13 @@
|
||||
|
||||
<exec dir="${forge.dir}" executable="sh" osfamily="unix" inputstring="Yes\n">
|
||||
<arg value="install.sh" />
|
||||
|
||||
</exec>
|
||||
|
||||
|
||||
<chmod file="${mcp.dir}/updatemd5.sh" perm="+x"/>
|
||||
<chmod file="${mcp.dir}/recompile.sh" perm="+x"/>
|
||||
<chmod file="${mcp.dir}/reobfuscate_srg.sh" perm="+x"/>
|
||||
<chmod file="${mcp.dir}/reobfuscate.sh" perm="+x"/>
|
||||
<chmod file="${mcp.dir}/runtime/bin/astyle-osx" perm="+x" />
|
||||
<chmod file="${mcp.dir}/runtime/bin/jad-osx" perm="+x" />
|
||||
<!-- Copy libraries -->
|
||||
<!-- <copy todir="${mcp.dir}/lib" >
|
||||
<fileset dir="lib" >
|
||||
<patternset includes="*.jar" />
|
||||
</fileset>
|
||||
</copy> -->
|
||||
</target>
|
||||
|
||||
<target name="download-forge" depends="download-ant-contrib" unless="forge-exists">
|
||||
@@ -165,11 +198,10 @@
|
||||
</classpath>
|
||||
</taskdef>
|
||||
<echo message="Downloading forge... " />
|
||||
<get src="${forge.url}" dest="${download.dir}/minecraftforge-src-${forge.version}.zip" />
|
||||
<get src="http://files.minecraftforge.net/minecraftforge-src-${forge.version}.zip"
|
||||
dest="${download.dir}/minecraftforge-src-${forge.version}.zip" />
|
||||
</target>
|
||||
|
||||
|
||||
|
||||
<target name="download-ant-contrib" unless="should-download-ant-contrib">
|
||||
<echo message="Getting: ant-contrib"/>
|
||||
<mkdir dir="${download.dir}/tmp"/>
|
||||
@@ -196,4 +228,3 @@
|
||||
|
||||
|
||||
</project>
|
||||
|
||||
BIN
gradle/wrapper/gradle-wrapper.jar
vendored
Normal file
BIN
gradle/wrapper/gradle-wrapper.jar
vendored
Normal file
Binary file not shown.
6
gradle/wrapper/gradle-wrapper.properties
vendored
Normal file
6
gradle/wrapper/gradle-wrapper.properties
vendored
Normal file
@@ -0,0 +1,6 @@
|
||||
#Tue Oct 29 18:00:54 CDT 2013
|
||||
distributionBase=GRADLE_USER_HOME
|
||||
distributionPath=wrapper/dists
|
||||
zipStoreBase=GRADLE_USER_HOME
|
||||
zipStorePath=wrapper/dists
|
||||
distributionUrl=http\://services.gradle.org/distributions/gradle-1.8-bin.zip
|
||||
164
gradlew
vendored
Executable file
164
gradlew
vendored
Executable file
@@ -0,0 +1,164 @@
|
||||
#!/usr/bin/env bash
|
||||
|
||||
##############################################################################
|
||||
##
|
||||
## Gradle start up script for UN*X
|
||||
##
|
||||
##############################################################################
|
||||
|
||||
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
|
||||
DEFAULT_JVM_OPTS=""
|
||||
|
||||
APP_NAME="Gradle"
|
||||
APP_BASE_NAME=`basename "$0"`
|
||||
|
||||
# Use the maximum available, or set MAX_FD != -1 to use that value.
|
||||
MAX_FD="maximum"
|
||||
|
||||
warn ( ) {
|
||||
echo "$*"
|
||||
}
|
||||
|
||||
die ( ) {
|
||||
echo
|
||||
echo "$*"
|
||||
echo
|
||||
exit 1
|
||||
}
|
||||
|
||||
# OS specific support (must be 'true' or 'false').
|
||||
cygwin=false
|
||||
msys=false
|
||||
darwin=false
|
||||
case "`uname`" in
|
||||
CYGWIN* )
|
||||
cygwin=true
|
||||
;;
|
||||
Darwin* )
|
||||
darwin=true
|
||||
;;
|
||||
MINGW* )
|
||||
msys=true
|
||||
;;
|
||||
esac
|
||||
|
||||
# For Cygwin, ensure paths are in UNIX format before anything is touched.
|
||||
if $cygwin ; then
|
||||
[ -n "$JAVA_HOME" ] && JAVA_HOME=`cygpath --unix "$JAVA_HOME"`
|
||||
fi
|
||||
|
||||
# Attempt to set APP_HOME
|
||||
# Resolve links: $0 may be a link
|
||||
PRG="$0"
|
||||
# Need this for relative symlinks.
|
||||
while [ -h "$PRG" ] ; do
|
||||
ls=`ls -ld "$PRG"`
|
||||
link=`expr "$ls" : '.*-> \(.*\)$'`
|
||||
if expr "$link" : '/.*' > /dev/null; then
|
||||
PRG="$link"
|
||||
else
|
||||
PRG=`dirname "$PRG"`"/$link"
|
||||
fi
|
||||
done
|
||||
SAVED="`pwd`"
|
||||
cd "`dirname \"$PRG\"`/" >&-
|
||||
APP_HOME="`pwd -P`"
|
||||
cd "$SAVED" >&-
|
||||
|
||||
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
|
||||
|
||||
# Determine the Java command to use to start the JVM.
|
||||
if [ -n "$JAVA_HOME" ] ; then
|
||||
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
|
||||
# IBM's JDK on AIX uses strange locations for the executables
|
||||
JAVACMD="$JAVA_HOME/jre/sh/java"
|
||||
else
|
||||
JAVACMD="$JAVA_HOME/bin/java"
|
||||
fi
|
||||
if [ ! -x "$JAVACMD" ] ; then
|
||||
die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
|
||||
|
||||
Please set the JAVA_HOME variable in your environment to match the
|
||||
location of your Java installation."
|
||||
fi
|
||||
else
|
||||
JAVACMD="java"
|
||||
which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
|
||||
|
||||
Please set the JAVA_HOME variable in your environment to match the
|
||||
location of your Java installation."
|
||||
fi
|
||||
|
||||
# Increase the maximum file descriptors if we can.
|
||||
if [ "$cygwin" = "false" -a "$darwin" = "false" ] ; then
|
||||
MAX_FD_LIMIT=`ulimit -H -n`
|
||||
if [ $? -eq 0 ] ; then
|
||||
if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then
|
||||
MAX_FD="$MAX_FD_LIMIT"
|
||||
fi
|
||||
ulimit -n $MAX_FD
|
||||
if [ $? -ne 0 ] ; then
|
||||
warn "Could not set maximum file descriptor limit: $MAX_FD"
|
||||
fi
|
||||
else
|
||||
warn "Could not query maximum file descriptor limit: $MAX_FD_LIMIT"
|
||||
fi
|
||||
fi
|
||||
|
||||
# For Darwin, add options to specify how the application appears in the dock
|
||||
if $darwin; then
|
||||
GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\""
|
||||
fi
|
||||
|
||||
# For Cygwin, switch paths to Windows format before running java
|
||||
if $cygwin ; then
|
||||
APP_HOME=`cygpath --path --mixed "$APP_HOME"`
|
||||
CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
|
||||
|
||||
# We build the pattern for arguments to be converted via cygpath
|
||||
ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null`
|
||||
SEP=""
|
||||
for dir in $ROOTDIRSRAW ; do
|
||||
ROOTDIRS="$ROOTDIRS$SEP$dir"
|
||||
SEP="|"
|
||||
done
|
||||
OURCYGPATTERN="(^($ROOTDIRS))"
|
||||
# Add a user-defined pattern to the cygpath arguments
|
||||
if [ "$GRADLE_CYGPATTERN" != "" ] ; then
|
||||
OURCYGPATTERN="$OURCYGPATTERN|($GRADLE_CYGPATTERN)"
|
||||
fi
|
||||
# Now convert the arguments - kludge to limit ourselves to /bin/sh
|
||||
i=0
|
||||
for arg in "$@" ; do
|
||||
CHECK=`echo "$arg"|egrep -c "$OURCYGPATTERN" -`
|
||||
CHECK2=`echo "$arg"|egrep -c "^-"` ### Determine if an option
|
||||
|
||||
if [ $CHECK -ne 0 ] && [ $CHECK2 -eq 0 ] ; then ### Added a condition
|
||||
eval `echo args$i`=`cygpath --path --ignore --mixed "$arg"`
|
||||
else
|
||||
eval `echo args$i`="\"$arg\""
|
||||
fi
|
||||
i=$((i+1))
|
||||
done
|
||||
case $i in
|
||||
(0) set -- ;;
|
||||
(1) set -- "$args0" ;;
|
||||
(2) set -- "$args0" "$args1" ;;
|
||||
(3) set -- "$args0" "$args1" "$args2" ;;
|
||||
(4) set -- "$args0" "$args1" "$args2" "$args3" ;;
|
||||
(5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
|
||||
(6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
|
||||
(7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
|
||||
(8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
|
||||
(9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
|
||||
esac
|
||||
fi
|
||||
|
||||
# Split up the JVM_OPTS And GRADLE_OPTS values into an array, following the shell quoting and substitution rules
|
||||
function splitJvmOpts() {
|
||||
JVM_OPTS=("$@")
|
||||
}
|
||||
eval splitJvmOpts $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS
|
||||
JVM_OPTS[${#JVM_OPTS[*]}]="-Dorg.gradle.appname=$APP_BASE_NAME"
|
||||
|
||||
exec "$JAVACMD" "${JVM_OPTS[@]}" -classpath "$CLASSPATH" org.gradle.wrapper.GradleWrapperMain "$@"
|
||||
90
gradlew.bat
vendored
Normal file
90
gradlew.bat
vendored
Normal file
@@ -0,0 +1,90 @@
|
||||
@if "%DEBUG%" == "" @echo off
|
||||
@rem ##########################################################################
|
||||
@rem
|
||||
@rem Gradle startup script for Windows
|
||||
@rem
|
||||
@rem ##########################################################################
|
||||
|
||||
@rem Set local scope for the variables with windows NT shell
|
||||
if "%OS%"=="Windows_NT" setlocal
|
||||
|
||||
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
|
||||
set DEFAULT_JVM_OPTS=
|
||||
|
||||
set DIRNAME=%~dp0
|
||||
if "%DIRNAME%" == "" set DIRNAME=.
|
||||
set APP_BASE_NAME=%~n0
|
||||
set APP_HOME=%DIRNAME%
|
||||
|
||||
@rem Find java.exe
|
||||
if defined JAVA_HOME goto findJavaFromJavaHome
|
||||
|
||||
set JAVA_EXE=java.exe
|
||||
%JAVA_EXE% -version >NUL 2>&1
|
||||
if "%ERRORLEVEL%" == "0" goto init
|
||||
|
||||
echo.
|
||||
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
|
||||
echo.
|
||||
echo Please set the JAVA_HOME variable in your environment to match the
|
||||
echo location of your Java installation.
|
||||
|
||||
goto fail
|
||||
|
||||
:findJavaFromJavaHome
|
||||
set JAVA_HOME=%JAVA_HOME:"=%
|
||||
set JAVA_EXE=%JAVA_HOME%/bin/java.exe
|
||||
|
||||
if exist "%JAVA_EXE%" goto init
|
||||
|
||||
echo.
|
||||
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
|
||||
echo.
|
||||
echo Please set the JAVA_HOME variable in your environment to match the
|
||||
echo location of your Java installation.
|
||||
|
||||
goto fail
|
||||
|
||||
:init
|
||||
@rem Get command-line arguments, handling Windowz variants
|
||||
|
||||
if not "%OS%" == "Windows_NT" goto win9xME_args
|
||||
if "%@eval[2+2]" == "4" goto 4NT_args
|
||||
|
||||
:win9xME_args
|
||||
@rem Slurp the command line arguments.
|
||||
set CMD_LINE_ARGS=
|
||||
set _SKIP=2
|
||||
|
||||
:win9xME_args_slurp
|
||||
if "x%~1" == "x" goto execute
|
||||
|
||||
set CMD_LINE_ARGS=%*
|
||||
goto execute
|
||||
|
||||
:4NT_args
|
||||
@rem Get arguments from the 4NT Shell from JP Software
|
||||
set CMD_LINE_ARGS=%$
|
||||
|
||||
:execute
|
||||
@rem Setup the command line
|
||||
|
||||
set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
|
||||
|
||||
@rem Execute Gradle
|
||||
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS%
|
||||
|
||||
:end
|
||||
@rem End local scope for the variables with windows NT shell
|
||||
if "%ERRORLEVEL%"=="0" goto mainEnd
|
||||
|
||||
:fail
|
||||
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
|
||||
rem the _cmd.exe /c_ return code!
|
||||
if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
|
||||
exit /b 1
|
||||
|
||||
:mainEnd
|
||||
if "%OS%"=="Windows_NT" endlocal
|
||||
|
||||
:omega
|
||||
Binary file not shown.
|
Before Width: | Height: | Size: 1.0 KiB |
@@ -1 +0,0 @@
|
||||
0*7,1*7,2*7,3*7,4*7,5*7,6*7,5*7,4*7,3*7,2*7,1*7
|
||||
225
src/main/java/StevenDimDoors/experimental/DirectedGraph.java
Normal file
225
src/main/java/StevenDimDoors/experimental/DirectedGraph.java
Normal file
@@ -0,0 +1,225 @@
|
||||
package StevenDimDoors.experimental;
|
||||
|
||||
/**
|
||||
* Provides a complete implementation of a directed graph.
|
||||
* @author SenseiKiwi
|
||||
*
|
||||
* @param <U> The type of data to store in the graph's nodes
|
||||
* @param <V> The type of data to store in the graph's edges
|
||||
*/
|
||||
public class DirectedGraph<U, V>
|
||||
{
|
||||
private static class GraphNode<P, Q> implements IGraphNode<P, Q>
|
||||
{
|
||||
private LinkedList<Edge<P, Q>> inbound;
|
||||
private LinkedList<Edge<P, Q>> outbound;
|
||||
private ILinkedListNode<GraphNode<P, Q>> graphEntry;
|
||||
private P data;
|
||||
|
||||
public GraphNode(P data, LinkedList<GraphNode<P, Q>> graphList)
|
||||
{
|
||||
this.data = data;
|
||||
this.inbound = new LinkedList<Edge<P, Q>>();
|
||||
this.outbound = new LinkedList<Edge<P, Q>>();
|
||||
this.graphEntry = graphList.addLast(this);
|
||||
}
|
||||
|
||||
public int indegree()
|
||||
{
|
||||
return inbound.size();
|
||||
}
|
||||
|
||||
public int outdegree()
|
||||
{
|
||||
return outbound.size();
|
||||
}
|
||||
|
||||
public Iterable<Edge<P, Q>> inbound()
|
||||
{
|
||||
return inbound;
|
||||
}
|
||||
|
||||
public Iterable<Edge<P, Q>> outbound()
|
||||
{
|
||||
return outbound;
|
||||
}
|
||||
|
||||
public P data()
|
||||
{
|
||||
return data;
|
||||
}
|
||||
|
||||
public void remove()
|
||||
{
|
||||
graphEntry.remove();
|
||||
graphEntry = null;
|
||||
|
||||
for (Edge<P, Q> edge : inbound)
|
||||
edge.remove();
|
||||
|
||||
for (Edge<P, Q> edge : outbound)
|
||||
edge.remove();
|
||||
|
||||
inbound = null;
|
||||
outbound = null;
|
||||
data = null;
|
||||
}
|
||||
}
|
||||
|
||||
private static class Edge<P, Q> implements IEdge<P, Q>
|
||||
{
|
||||
private GraphNode<P, Q> head;
|
||||
private GraphNode<P, Q> tail;
|
||||
private ILinkedListNode<Edge<P, Q>> headEntry;
|
||||
private ILinkedListNode<Edge<P, Q>> tailEntry;
|
||||
private ILinkedListNode<Edge<P, Q>> graphEntry;
|
||||
private Q data;
|
||||
|
||||
public Edge(GraphNode<P, Q> head, GraphNode<P, Q> tail, Q data, LinkedList<Edge<P, Q>> graphList)
|
||||
{
|
||||
this.head = head;
|
||||
this.tail = tail;
|
||||
this.data = data;
|
||||
this.graphEntry = graphList.addLast(this);
|
||||
this.headEntry = head.outbound.addLast(this);
|
||||
this.tailEntry = tail.inbound.addLast(this);
|
||||
}
|
||||
|
||||
public IGraphNode<P, Q> head()
|
||||
{
|
||||
return head;
|
||||
}
|
||||
|
||||
public IGraphNode<P, Q> tail()
|
||||
{
|
||||
return tail;
|
||||
}
|
||||
|
||||
public Q data()
|
||||
{
|
||||
return data;
|
||||
}
|
||||
|
||||
public void remove()
|
||||
{
|
||||
headEntry.remove();
|
||||
tailEntry.remove();
|
||||
graphEntry.remove();
|
||||
headEntry = null;
|
||||
tailEntry = null;
|
||||
graphEntry = null;
|
||||
head = null;
|
||||
tail = null;
|
||||
data = null;
|
||||
}
|
||||
}
|
||||
|
||||
private LinkedList<GraphNode<U, V>> nodes;
|
||||
private LinkedList<Edge<U, V>> edges;
|
||||
|
||||
public DirectedGraph()
|
||||
{
|
||||
nodes = new LinkedList<GraphNode<U, V>>();
|
||||
edges = new LinkedList<Edge<U, V>>();
|
||||
}
|
||||
|
||||
public int nodeCount()
|
||||
{
|
||||
return nodes.size();
|
||||
}
|
||||
|
||||
public int edgeCount()
|
||||
{
|
||||
return edges.size();
|
||||
}
|
||||
|
||||
public boolean isEmpty()
|
||||
{
|
||||
return nodes.isEmpty();
|
||||
}
|
||||
|
||||
public Iterable<? extends IGraphNode<U, V>> nodes()
|
||||
{
|
||||
return nodes;
|
||||
}
|
||||
|
||||
public Iterable<? extends IEdge<U, V>> edges()
|
||||
{
|
||||
return edges;
|
||||
}
|
||||
|
||||
private GraphNode<U, V> checkNode(IGraphNode<U, V> node)
|
||||
{
|
||||
GraphNode<U, V> innerNode = (GraphNode<U, V>) node;
|
||||
|
||||
// Check that this node actually belongs to this graph instance.
|
||||
// Accepting foreign nodes could corrupt the graph's internal state.
|
||||
if (innerNode.graphEntry.owner() != nodes)
|
||||
{
|
||||
throw new IllegalArgumentException("The specified node does not belong to this graph.");
|
||||
}
|
||||
return innerNode;
|
||||
}
|
||||
|
||||
private Edge<U, V> checkEdge(IEdge<U, V> edge)
|
||||
{
|
||||
Edge<U, V> innerEdge = (Edge<U, V>) edge;
|
||||
|
||||
// Check that this node actually belongs to this graph instance.
|
||||
// Accepting foreign nodes could corrupt the graph's internal state.
|
||||
if (innerEdge.graphEntry.owner() != edges)
|
||||
{
|
||||
throw new IllegalArgumentException("The specified edge does not belong to this graph.");
|
||||
}
|
||||
return innerEdge;
|
||||
}
|
||||
|
||||
public IGraphNode<U, V> addNode(U data)
|
||||
{
|
||||
return new GraphNode<U, V>(data, nodes);
|
||||
}
|
||||
|
||||
public IEdge<U, V> addEdge(IGraphNode<U, V> head, IGraphNode<U, V> tail, V data)
|
||||
{
|
||||
GraphNode<U, V> innerHead = checkNode(head);
|
||||
GraphNode<U, V> innerTail = checkNode(tail);
|
||||
return new Edge<U, V>(innerHead, innerTail, data, edges);
|
||||
}
|
||||
|
||||
public U removeNode(IGraphNode<U, V> node)
|
||||
{
|
||||
GraphNode<U, V> innerNode = checkNode(node);
|
||||
U data = innerNode.data();
|
||||
innerNode.remove();
|
||||
return data;
|
||||
}
|
||||
|
||||
public V removeEdge(IEdge<U, V> edge)
|
||||
{
|
||||
Edge<U, V> innerEdge = checkEdge(edge);
|
||||
V data = innerEdge.data();
|
||||
innerEdge.remove();
|
||||
return data;
|
||||
}
|
||||
|
||||
public IEdge<U, V> findEdge(IGraphNode<U, V> head, IGraphNode<U, V> tail)
|
||||
{
|
||||
for (IEdge<U, V> edge : head.outbound())
|
||||
{
|
||||
if (edge.tail() == tail)
|
||||
return edge;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
public void clear()
|
||||
{
|
||||
// Remove each node individually to guarantee that all external
|
||||
// references are invalidated. That'll prevent memory leaks and
|
||||
// keep external code from using removed nodes or edges.
|
||||
for (GraphNode<U, V> node : nodes)
|
||||
{
|
||||
node.remove();
|
||||
}
|
||||
}
|
||||
}
|
||||
36
src/main/java/StevenDimDoors/experimental/DoorwayData.java
Normal file
36
src/main/java/StevenDimDoors/experimental/DoorwayData.java
Normal file
@@ -0,0 +1,36 @@
|
||||
package StevenDimDoors.experimental;
|
||||
|
||||
import StevenDimDoors.mod_pocketDim.Point3D;
|
||||
|
||||
public class DoorwayData
|
||||
{
|
||||
public static final char X_AXIS = 'X';
|
||||
public static final char Y_AXIS = 'Y';
|
||||
public static final char Z_AXIS = 'Z';
|
||||
|
||||
private Point3D minCorner;
|
||||
private Point3D maxCorner;
|
||||
private char axis;
|
||||
|
||||
public DoorwayData(Point3D minCorner, Point3D maxCorner, char axis)
|
||||
{
|
||||
this.minCorner = minCorner;
|
||||
this.maxCorner = maxCorner;
|
||||
this.axis = axis;
|
||||
}
|
||||
|
||||
public Point3D minCorner()
|
||||
{
|
||||
return minCorner;
|
||||
}
|
||||
|
||||
public Point3D maxCorner()
|
||||
{
|
||||
return maxCorner;
|
||||
}
|
||||
|
||||
public char axis()
|
||||
{
|
||||
return axis;
|
||||
}
|
||||
}
|
||||
8
src/main/java/StevenDimDoors/experimental/IEdge.java
Normal file
8
src/main/java/StevenDimDoors/experimental/IEdge.java
Normal file
@@ -0,0 +1,8 @@
|
||||
package StevenDimDoors.experimental;
|
||||
|
||||
public interface IEdge<U, V>
|
||||
{
|
||||
public IGraphNode<U, V> head();
|
||||
public IGraphNode<U, V> tail();
|
||||
public V data();
|
||||
}
|
||||
10
src/main/java/StevenDimDoors/experimental/IGraphNode.java
Normal file
10
src/main/java/StevenDimDoors/experimental/IGraphNode.java
Normal file
@@ -0,0 +1,10 @@
|
||||
package StevenDimDoors.experimental;
|
||||
|
||||
public interface IGraphNode<U, V>
|
||||
{
|
||||
public Iterable<? extends IEdge<U, V>> inbound();
|
||||
public Iterable<? extends IEdge<U, V>> outbound();
|
||||
public int indegree();
|
||||
public int outdegree();
|
||||
public U data();
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
package StevenDimDoors.experimental;
|
||||
|
||||
public interface ILinkedListNode<T>
|
||||
{
|
||||
public ILinkedListNode<T> next();
|
||||
public ILinkedListNode<T> prev();
|
||||
public T data();
|
||||
public void setData(T data);
|
||||
public LinkedList<T> owner();
|
||||
public T remove();
|
||||
}
|
||||
236
src/main/java/StevenDimDoors/experimental/LinkedList.java
Normal file
236
src/main/java/StevenDimDoors/experimental/LinkedList.java
Normal file
@@ -0,0 +1,236 @@
|
||||
package StevenDimDoors.experimental;
|
||||
|
||||
import java.util.Iterator;
|
||||
import java.util.NoSuchElementException;
|
||||
|
||||
/**
|
||||
* Provides an implementation of a linked list that exposes its internal nodes.
|
||||
* This differs from Java's implementation, which does not expose nodes. Access
|
||||
* to the nodes allows certain operations to be implemented more efficiently.
|
||||
* Not all operations are supported, but we can add them as the need arises.
|
||||
* @author SenseiKiwi
|
||||
*
|
||||
* @param <T> The type of data to be stored in the LinkedList
|
||||
*/
|
||||
public class LinkedList<T> implements Iterable<T>
|
||||
{
|
||||
private static class Node<P> implements ILinkedListNode<P>
|
||||
{
|
||||
private Node<P> next;
|
||||
private Node<P> prev;
|
||||
private P data;
|
||||
private LinkedList<P> owner;
|
||||
|
||||
public Node(Node<P> prev, Node<P> next, P data, LinkedList<P> owner)
|
||||
{
|
||||
this.prev = prev;
|
||||
this.next = next;
|
||||
this.data = data;
|
||||
this.owner = owner;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ILinkedListNode<P> next()
|
||||
{
|
||||
return next;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ILinkedListNode<P> prev()
|
||||
{
|
||||
return prev;
|
||||
}
|
||||
|
||||
@Override
|
||||
public P data()
|
||||
{
|
||||
return data;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setData(P data)
|
||||
{
|
||||
if (this == owner.header || this == owner.trailer)
|
||||
{
|
||||
throw new IllegalStateException("Cannot set data for the header and trailer nodes of a list.");
|
||||
}
|
||||
|
||||
this.data = data;
|
||||
}
|
||||
|
||||
@Override
|
||||
public LinkedList<P> owner()
|
||||
{
|
||||
return owner;
|
||||
}
|
||||
|
||||
@Override
|
||||
public P remove()
|
||||
{
|
||||
if (this == owner.header || this == owner.trailer)
|
||||
{
|
||||
throw new IllegalStateException("Cannot remove the header and trailer nodes of a list.");
|
||||
}
|
||||
|
||||
P data = this.data;
|
||||
this.prev.next = this.next;
|
||||
this.next.prev = this.prev;
|
||||
this.owner.size--;
|
||||
|
||||
this.clear();
|
||||
return data;
|
||||
}
|
||||
|
||||
public void clear()
|
||||
{
|
||||
this.data = null;
|
||||
this.prev = null;
|
||||
this.next = null;
|
||||
this.owner = null;
|
||||
}
|
||||
}
|
||||
|
||||
private static class LinkedListIterator<P> implements Iterator<P>
|
||||
{
|
||||
private Node<P> current;
|
||||
private Node<P> trailer;
|
||||
|
||||
public LinkedListIterator(LinkedList<P> list)
|
||||
{
|
||||
current = list.header.next;
|
||||
trailer = list.trailer;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean hasNext()
|
||||
{
|
||||
return (current != trailer);
|
||||
}
|
||||
|
||||
@Override
|
||||
public P next()
|
||||
{
|
||||
if (current == trailer)
|
||||
{
|
||||
throw new NoSuchElementException();
|
||||
}
|
||||
else
|
||||
{
|
||||
P result = current.data;
|
||||
current = current.next;
|
||||
return result;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void remove()
|
||||
{
|
||||
throw new UnsupportedOperationException();
|
||||
}
|
||||
}
|
||||
|
||||
private Node<T> header; // Sentinel node
|
||||
private Node<T> trailer; // Sentinel node
|
||||
private int size;
|
||||
|
||||
public LinkedList()
|
||||
{
|
||||
size = 0;
|
||||
header = new Node<T>(null, null, null, this);
|
||||
trailer = new Node<T>(null, null, null, this);
|
||||
header.next = trailer;
|
||||
trailer.prev = header;
|
||||
}
|
||||
|
||||
public ILinkedListNode<T> header()
|
||||
{
|
||||
return header;
|
||||
}
|
||||
|
||||
public ILinkedListNode<T> trailer()
|
||||
{
|
||||
return trailer;
|
||||
}
|
||||
|
||||
public int size()
|
||||
{
|
||||
return size;
|
||||
}
|
||||
|
||||
public boolean isEmpty()
|
||||
{
|
||||
return (size == 0);
|
||||
}
|
||||
|
||||
public void clear()
|
||||
{
|
||||
// Go through the list and wipe everything out
|
||||
Node<T> current;
|
||||
Node<T> next;
|
||||
|
||||
size = 0;
|
||||
current = header.next;
|
||||
while (current != trailer)
|
||||
{
|
||||
next = current.next;
|
||||
current.clear();
|
||||
current = next;
|
||||
}
|
||||
header.next = trailer;
|
||||
trailer.prev = header;
|
||||
}
|
||||
|
||||
private Node<T> checkNode(ILinkedListNode<T> node)
|
||||
{
|
||||
Node<T> innerNode = (Node<T>) node;
|
||||
|
||||
// Check that this node actually belongs to this list instance.
|
||||
// Accepting foreign nodes could corrupt the list's internal state.
|
||||
if (innerNode.owner() != this)
|
||||
{
|
||||
throw new IllegalArgumentException("The specified node does not belong to this list.");
|
||||
}
|
||||
return innerNode;
|
||||
}
|
||||
|
||||
public ILinkedListNode<T> addFirst(T data)
|
||||
{
|
||||
return addAfter(header, data);
|
||||
}
|
||||
|
||||
public ILinkedListNode<T> addLast(T data)
|
||||
{
|
||||
return addBefore(trailer, data);
|
||||
}
|
||||
|
||||
public ILinkedListNode<T> addBefore(ILinkedListNode<T> node, T data)
|
||||
{
|
||||
if (node == header)
|
||||
{
|
||||
throw new IllegalArgumentException("Cannot add a node before the header node.");
|
||||
}
|
||||
return addAfter( checkNode(node).prev, data );
|
||||
}
|
||||
|
||||
public ILinkedListNode<T> addAfter(ILinkedListNode<T> node, T data)
|
||||
{
|
||||
if (node == trailer)
|
||||
{
|
||||
throw new IllegalArgumentException("Cannot add a node after the trailer node.");
|
||||
}
|
||||
return addAfter( checkNode(node), data );
|
||||
}
|
||||
|
||||
private Node<T> addAfter(Node<T> node, T data)
|
||||
{
|
||||
Node<T> addition = new Node(node, node.next, data, this);
|
||||
node.next = addition;
|
||||
addition.next.prev = addition;
|
||||
return addition;
|
||||
}
|
||||
|
||||
public Iterator<T> iterator()
|
||||
{
|
||||
return new LinkedListIterator<T>(this);
|
||||
}
|
||||
}
|
||||
561
src/main/java/StevenDimDoors/experimental/MazeGenerator.java
Normal file
561
src/main/java/StevenDimDoors/experimental/MazeGenerator.java
Normal file
@@ -0,0 +1,561 @@
|
||||
package StevenDimDoors.experimental;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Collections;
|
||||
import java.util.HashMap;
|
||||
import java.util.LinkedList;
|
||||
import java.util.Queue;
|
||||
import java.util.Random;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.util.MathHelper;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraft.world.chunk.Chunk;
|
||||
import net.minecraft.world.chunk.storage.ExtendedBlockStorage;
|
||||
import StevenDimDoors.mod_pocketDim.Point3D;
|
||||
|
||||
public class MazeGenerator
|
||||
{
|
||||
public static final int ROOT_WIDTH = 40;
|
||||
public static final int ROOT_LENGTH = 40;
|
||||
public static final int ROOT_HEIGHT = 20;
|
||||
private static final int MIN_HEIGHT = 4;
|
||||
private static final int MIN_SIDE = 3;
|
||||
private static final int SPLIT_COUNT = 9;
|
||||
|
||||
private MazeGenerator() { }
|
||||
|
||||
public static void generate(World world, int x, int y, int z, Random random)
|
||||
{
|
||||
// Construct a random binary space partitioning of our maze volume
|
||||
PartitionNode root = partitionRooms(ROOT_WIDTH, ROOT_HEIGHT, ROOT_LENGTH, SPLIT_COUNT, random);
|
||||
|
||||
// List all the leaf nodes of the partition tree, which denote individual rooms
|
||||
ArrayList<PartitionNode> partitions = new ArrayList<PartitionNode>(1 << SPLIT_COUNT);
|
||||
listRoomPartitions(root, partitions);
|
||||
|
||||
// Construct an adjacency graph of the rooms we've carved out. Two rooms are
|
||||
// considered adjacent if and only if a doorway could connect them. Their
|
||||
// common boundary must be large enough for a doorway.
|
||||
DirectedGraph<PartitionNode, DoorwayData> rooms = createRoomGraph(root, partitions, random);
|
||||
|
||||
// Cut out random subgraphs from the adjacency graph
|
||||
ArrayList<IGraphNode<PartitionNode, DoorwayData>> cores = createMazeSections(rooms, random);
|
||||
|
||||
|
||||
buildRooms(rooms, world, new Point3D(x - ROOT_WIDTH / 2, y - ROOT_HEIGHT - 1, z - ROOT_WIDTH / 2));
|
||||
}
|
||||
|
||||
private static void listRoomPartitions(PartitionNode node, ArrayList<PartitionNode> partitions)
|
||||
{
|
||||
if (node.isLeaf())
|
||||
{
|
||||
partitions.add(node);
|
||||
}
|
||||
else
|
||||
{
|
||||
listRoomPartitions(node.leftChild(), partitions);
|
||||
listRoomPartitions(node.rightChild(), partitions);
|
||||
}
|
||||
}
|
||||
|
||||
private static void removeRandomRooms(ArrayList<PartitionNode> rooms, Random random)
|
||||
{
|
||||
// Randomly remove a fraction of the rooms
|
||||
Collections.shuffle(rooms, random);
|
||||
int remaining = rooms.size() / 2;
|
||||
for (int k = rooms.size() - 1; k >= remaining; k--)
|
||||
{
|
||||
removeRoom(rooms.remove(k));
|
||||
}
|
||||
}
|
||||
|
||||
private static void removeRoom(PartitionNode node)
|
||||
{
|
||||
// Remove a node and any of its ancestors that become leaf nodes
|
||||
PartitionNode parent;
|
||||
PartitionNode current;
|
||||
|
||||
current = node;
|
||||
while (current != null && current.isLeaf())
|
||||
{
|
||||
parent = current.parent();
|
||||
current.remove();
|
||||
current = parent;
|
||||
}
|
||||
}
|
||||
|
||||
private static PartitionNode partitionRooms(int width, int height, int length, int maxLevels, Random random)
|
||||
{
|
||||
PartitionNode root = new PartitionNode(width, height, length);
|
||||
splitByRandomX(root, maxLevels, random);
|
||||
return root;
|
||||
}
|
||||
|
||||
private static void splitByRandomX(PartitionNode node, int levels, Random random)
|
||||
{
|
||||
if (node.width() >= 2 * MIN_SIDE)
|
||||
{
|
||||
node.splitByX(MathHelper.getRandomIntegerInRange(random,
|
||||
node.minCorner().getX() + MIN_SIDE, node.maxCorner().getX() - MIN_SIDE + 1));
|
||||
|
||||
if (levels > 1)
|
||||
{
|
||||
splitByRandomZ(node.leftChild(), levels - 1, random);
|
||||
splitByRandomZ(node.rightChild(), levels - 1, random);
|
||||
}
|
||||
}
|
||||
else if (levels > 1)
|
||||
{
|
||||
splitByRandomZ(node, levels - 1, random);
|
||||
}
|
||||
}
|
||||
|
||||
private static void splitByRandomZ(PartitionNode node, int levels, Random random)
|
||||
{
|
||||
if (node.length() >= 2 * MIN_SIDE)
|
||||
{
|
||||
node.splitByZ(MathHelper.getRandomIntegerInRange(random,
|
||||
node.minCorner().getZ() + MIN_SIDE, node.maxCorner().getZ() - MIN_SIDE + 1));
|
||||
|
||||
if (levels > 1)
|
||||
{
|
||||
splitByRandomY(node.leftChild(), levels - 1, random);
|
||||
splitByRandomY(node.rightChild(), levels - 1, random);
|
||||
}
|
||||
}
|
||||
else if (levels > 1)
|
||||
{
|
||||
splitByRandomY(node, levels - 1, random);
|
||||
}
|
||||
}
|
||||
|
||||
private static void splitByRandomY(PartitionNode node, int levels, Random random)
|
||||
{
|
||||
if (node.height() >= 2 * MIN_HEIGHT)
|
||||
{
|
||||
node.splitByY(MathHelper.getRandomIntegerInRange(random,
|
||||
node.minCorner().getY() + MIN_HEIGHT, node.maxCorner().getY() - MIN_HEIGHT + 1));
|
||||
|
||||
if (levels > 1)
|
||||
{
|
||||
splitByRandomX(node.leftChild(), levels - 1, random);
|
||||
splitByRandomX(node.rightChild(), levels - 1, random);
|
||||
}
|
||||
}
|
||||
else if (levels > 1)
|
||||
{
|
||||
splitByRandomX(node, levels - 1, random);
|
||||
}
|
||||
}
|
||||
|
||||
private static DirectedGraph<PartitionNode, DoorwayData> createRoomGraph(PartitionNode root, ArrayList<PartitionNode> partitions, Random random)
|
||||
{
|
||||
DirectedGraph<PartitionNode, DoorwayData> roomGraph = new DirectedGraph<PartitionNode, DoorwayData>();
|
||||
HashMap<PartitionNode, IGraphNode<PartitionNode, DoorwayData>> roomsToGraph = new HashMap<PartitionNode, IGraphNode<PartitionNode, DoorwayData>>(2 * partitions.size());
|
||||
|
||||
// Shuffle the list of rooms so that they're not listed in any ordered way in the room graph
|
||||
// This is the only convenient way of randomizing the maze sections generated later
|
||||
Collections.shuffle(partitions, random);
|
||||
|
||||
// Add all rooms to a graph
|
||||
// Also add them to a map so we can associate rooms with their graph nodes
|
||||
// The map is needed for linking graph nodes based on adjacent partitions
|
||||
for (PartitionNode partition : partitions)
|
||||
{
|
||||
roomsToGraph.put(partition, roomGraph.addNode(partition));
|
||||
}
|
||||
|
||||
// Add edges for each room
|
||||
for (IGraphNode<PartitionNode, DoorwayData> node : roomGraph.nodes())
|
||||
{
|
||||
findDoorways(node, root, roomsToGraph, roomGraph);
|
||||
}
|
||||
|
||||
return roomGraph;
|
||||
}
|
||||
|
||||
private static void findDoorways(IGraphNode<PartitionNode, DoorwayData> roomNode, PartitionNode root,
|
||||
HashMap<PartitionNode, IGraphNode<PartitionNode, DoorwayData>> roomsToGraph,
|
||||
DirectedGraph<PartitionNode, DoorwayData> roomGraph)
|
||||
{
|
||||
// This function finds rooms adjacent to a specified room that could be connected
|
||||
// to it through a doorway. Edges are added to the room graph to denote rooms that
|
||||
// could be connected. The areas of their common bounds that could be carved
|
||||
// out for a passage are stored in the edges.
|
||||
|
||||
// Three directions have to be checked: up, forward, and right. The other three
|
||||
// directions (down, back, left) aren't checked because other nodes will cover them.
|
||||
// That is, down for this room is up for some other room, if it exists. Also, rooms
|
||||
// are guaranteed to have at least one doorway to another room, because the minimum
|
||||
// dimensions to which a room can be partitioned still allow passages along all
|
||||
// its sides. A room's sibling in the partition tree is guaranteed to share a side
|
||||
// through which a doorway could exist. Similar arguments guarantee the existence
|
||||
// of passages such that the whole set of rooms is a connected graph - in other words,
|
||||
// there will always be a way to walk from any room to any other room.
|
||||
|
||||
boolean[][] detected;
|
||||
PartitionNode adjacent;
|
||||
|
||||
int a, b, c;
|
||||
int p, q, r;
|
||||
int minXI, minYI, minZI;
|
||||
int maxXI, maxYI, maxZI;
|
||||
Point3D otherMin;
|
||||
Point3D otherMax;
|
||||
DoorwayData doorway;
|
||||
IGraphNode<PartitionNode, DoorwayData> adjacentNode;
|
||||
|
||||
PartitionNode room = roomNode.data();
|
||||
Point3D minCorner = room.minCorner();
|
||||
Point3D maxCorner = room.maxCorner();
|
||||
|
||||
int minX = minCorner.getX();
|
||||
int minY = minCorner.getY();
|
||||
int minZ = minCorner.getZ();
|
||||
|
||||
int maxX = maxCorner.getX();
|
||||
int maxY = maxCorner.getY();
|
||||
int maxZ = maxCorner.getZ();
|
||||
|
||||
int width = room.width();
|
||||
int height = room.height();
|
||||
int length = room.length();
|
||||
|
||||
if (maxZ < root.maxCorner().getZ())
|
||||
{
|
||||
// Check for adjacent rooms along the XY plane
|
||||
detected = new boolean[width][height];
|
||||
for (a = 0; a < width; a++)
|
||||
{
|
||||
for (b = 0; b < height; b++)
|
||||
{
|
||||
if (!detected[a][b])
|
||||
{
|
||||
adjacent = root.findPoint(minX + a, minY + b, maxZ + 1);
|
||||
if (adjacent != null)
|
||||
{
|
||||
// Compute the dimensions available for a doorway
|
||||
otherMin = adjacent.minCorner();
|
||||
otherMax = adjacent.maxCorner();
|
||||
minXI = Math.max(minX, otherMin.getX());
|
||||
maxXI = Math.min(maxX, otherMax.getX());
|
||||
minYI = Math.max(minY, otherMin.getY());
|
||||
maxYI = Math.min(maxY, otherMax.getY());
|
||||
|
||||
for (p = a; p <= maxXI - minXI; p++)
|
||||
{
|
||||
for (q = b; q <= maxYI - minYI; q++)
|
||||
{
|
||||
detected[p][q] = true;
|
||||
}
|
||||
}
|
||||
// Check if we meet the minimum dimensions needed for a doorway
|
||||
if (maxXI - minXI + 1 >= MIN_SIDE && maxYI - minYI + 1 >= MIN_HEIGHT)
|
||||
{
|
||||
otherMin = new Point3D(minXI, minYI, maxZ);
|
||||
otherMax = new Point3D(maxXI, maxYI, maxZ + 1);
|
||||
doorway = new DoorwayData(otherMin, otherMax, DoorwayData.Z_AXIS);
|
||||
adjacentNode = roomsToGraph.get(adjacent);
|
||||
roomGraph.addEdge(roomNode, adjacentNode, doorway);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
detected[a][b] = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
if (maxX < root.maxCorner().getX())
|
||||
{
|
||||
// Check for adjacent rooms along the YZ plane
|
||||
detected = new boolean[height][length];
|
||||
for (b = 0; b < height; b++)
|
||||
{
|
||||
for (c = 0; c < length; c++)
|
||||
{
|
||||
if (!detected[b][c])
|
||||
{
|
||||
adjacent = root.findPoint(maxX + 1, minY + b, minZ + c);
|
||||
if (adjacent != null)
|
||||
{
|
||||
// Compute the dimensions available for a doorway
|
||||
otherMin = adjacent.minCorner();
|
||||
otherMax = adjacent.maxCorner();
|
||||
minYI = Math.max(minY, otherMin.getY());
|
||||
maxYI = Math.min(maxY, otherMax.getY());
|
||||
minZI = Math.max(minZ, otherMin.getZ());
|
||||
maxZI = Math.min(maxZ, otherMax.getZ());
|
||||
|
||||
for (q = b; q <= maxYI - minYI; q++)
|
||||
{
|
||||
for (r = c; r <= maxZI - minZI; r++)
|
||||
{
|
||||
detected[q][r] = true;
|
||||
}
|
||||
}
|
||||
// Check if we meet the minimum dimensions needed for a doorway
|
||||
if (maxYI - minYI + 1 >= MIN_HEIGHT && maxZI - minZI + 1 >= MIN_SIDE)
|
||||
{
|
||||
otherMin = new Point3D(maxX, minYI, minZI);
|
||||
otherMax = new Point3D(maxX + 1, maxYI, maxZI);
|
||||
doorway = new DoorwayData(otherMin, otherMax, DoorwayData.X_AXIS);
|
||||
adjacentNode = roomsToGraph.get(adjacent);
|
||||
roomGraph.addEdge(roomNode, adjacentNode, doorway);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
detected[b][c] = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
if (maxY < root.maxCorner().getY())
|
||||
{
|
||||
// Check for adjacent rooms along the XZ plane
|
||||
detected = new boolean[width][length];
|
||||
for (a = 0; a < width; a++)
|
||||
{
|
||||
for (c = 0; c < length; c++)
|
||||
{
|
||||
if (!detected[a][c])
|
||||
{
|
||||
adjacent = root.findPoint(minX + a, maxY + 1, minZ + c);
|
||||
if (adjacent != null)
|
||||
{
|
||||
// Compute the dimensions available for a doorway
|
||||
otherMin = adjacent.minCorner();
|
||||
otherMax = adjacent.maxCorner();
|
||||
minXI = Math.max(minX, otherMin.getX());
|
||||
maxXI = Math.min(maxX, otherMax.getX());
|
||||
minZI = Math.max(minZ, otherMin.getZ());
|
||||
maxZI = Math.min(maxZ, otherMax.getZ());
|
||||
|
||||
for (p = a; p <= maxXI - minXI; p++)
|
||||
{
|
||||
for (r = c; r <= maxZI - minZI; r++)
|
||||
{
|
||||
detected[p][r] = true;
|
||||
}
|
||||
}
|
||||
// Check if we meet the minimum dimensions needed for a doorway
|
||||
if (maxXI - minXI + 1 >= MIN_SIDE && maxZI - minZI + 1 >= MIN_SIDE)
|
||||
{
|
||||
otherMin = new Point3D(minXI, maxY, minZI);
|
||||
otherMax = new Point3D(maxXI, maxY + 1, maxZI);
|
||||
doorway = new DoorwayData(otherMin, otherMax, DoorwayData.Y_AXIS);
|
||||
adjacentNode = roomsToGraph.get(adjacent);
|
||||
roomGraph.addEdge(roomNode, adjacentNode, doorway);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
detected[a][c] = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//Done!
|
||||
}
|
||||
|
||||
private static ArrayList<IGraphNode<PartitionNode, DoorwayData>> createMazeSections(DirectedGraph<PartitionNode, DoorwayData> roomGraph, Random random)
|
||||
{
|
||||
// The randomness of the sections generated here hinges on
|
||||
// the nodes in the graph being in a random order. We assume
|
||||
// that was handled in a previous step!
|
||||
|
||||
final int MAX_DISTANCE = 2;
|
||||
|
||||
int distance;
|
||||
IGraphNode<PartitionNode, DoorwayData> current;
|
||||
IGraphNode<PartitionNode, DoorwayData> neighbor;
|
||||
|
||||
ArrayList<IGraphNode<PartitionNode, DoorwayData>> cores = new ArrayList<IGraphNode<PartitionNode, DoorwayData>>();
|
||||
Queue<IGraphNode<PartitionNode, DoorwayData>> ordering = new LinkedList<IGraphNode<PartitionNode, DoorwayData>>();
|
||||
HashMap<IGraphNode<PartitionNode, DoorwayData>, Integer> distances = new HashMap<IGraphNode<PartitionNode, DoorwayData>, Integer>();
|
||||
|
||||
// Repeatedly generate sections until all nodes have been visited
|
||||
for (IGraphNode<PartitionNode, DoorwayData> node : roomGraph.nodes())
|
||||
{
|
||||
// If this node has an indegree and outdegree of 0, then it has no neighbors,
|
||||
// which means it could not have been visited. This could happen if its neighbors
|
||||
// were pruned away before. Single rooms look weird, so remove it.
|
||||
if (node.indegree() == 0 && node.outdegree() == 0)
|
||||
{
|
||||
roomGraph.removeNode(node);
|
||||
}
|
||||
|
||||
// If this node hasn't been visited, then use it as the core of a new section
|
||||
// Otherwise, ignore it, since it already belongs to a section
|
||||
else if (!distances.containsKey(node))
|
||||
{
|
||||
cores.add(node);
|
||||
|
||||
// Perform a breadth-first search to tag surrounding nodes with distances
|
||||
distances.put(node, 0);
|
||||
ordering.add(node);
|
||||
while (!ordering.isEmpty())
|
||||
{
|
||||
current = ordering.remove();
|
||||
distance = distances.get(current) + 1;
|
||||
|
||||
if (distance <= MAX_DISTANCE + 1)
|
||||
{
|
||||
// Visit neighboring nodes and assign them distances, if they don't
|
||||
// have a distance assigned already
|
||||
for (IEdge<PartitionNode, DoorwayData> edge : current.inbound())
|
||||
{
|
||||
neighbor = edge.head();
|
||||
if (!distances.containsKey(neighbor))
|
||||
{
|
||||
distances.put(neighbor, distance);
|
||||
ordering.add(neighbor);
|
||||
}
|
||||
}
|
||||
for (IEdge<PartitionNode, DoorwayData> edge : current.outbound())
|
||||
{
|
||||
neighbor = edge.tail();
|
||||
if (!distances.containsKey(neighbor))
|
||||
{
|
||||
distances.put(neighbor, distance);
|
||||
ordering.add(neighbor);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
roomGraph.removeNode(current);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// Remove all nodes that have a distance of exactly MAX_DISTANCE + 1
|
||||
// Those are precisely the nodes that remain in the queue
|
||||
while (!ordering.isEmpty())
|
||||
{
|
||||
roomGraph.removeNode( ordering.remove() );
|
||||
}
|
||||
}
|
||||
}
|
||||
return cores;
|
||||
}
|
||||
|
||||
private static void buildRooms(DirectedGraph<PartitionNode, DoorwayData> roomGraph, World world, Point3D offset)
|
||||
{
|
||||
for (IGraphNode<PartitionNode, DoorwayData> node : roomGraph.nodes())
|
||||
{
|
||||
PartitionNode room = node.data();
|
||||
buildBox(world, offset, room.minCorner(), room.maxCorner(), Block.stoneBrick.blockID, 0);
|
||||
}
|
||||
|
||||
// TESTING!!!
|
||||
// This code carves out cheap doorways
|
||||
// The final system will be better
|
||||
// This has to happen after all the rooms have been built or the passages will be overwritten sometimes
|
||||
for (IGraphNode<PartitionNode, DoorwayData> node : roomGraph.nodes())
|
||||
{
|
||||
for (IEdge<PartitionNode, DoorwayData> doorway : node.outbound())
|
||||
{
|
||||
char axis = doorway.data().axis();
|
||||
Point3D lower = doorway.data().minCorner();
|
||||
|
||||
if (axis == DoorwayData.Z_AXIS)
|
||||
{
|
||||
setBlockDirectly(world, offset.getX() + lower.getX() + 1, offset.getY() + lower.getY() + 1, offset.getZ() + lower.getZ(), 0, 0);
|
||||
setBlockDirectly(world, offset.getX() + lower.getX() + 1, offset.getY() + lower.getY() + 2, offset.getZ() + lower.getZ(), 0, 0);
|
||||
setBlockDirectly(world, offset.getX() + lower.getX() + 1, offset.getY() + lower.getY() + 1, offset.getZ() + lower.getZ() + 1, 0, 0);
|
||||
setBlockDirectly(world, offset.getX() + lower.getX() + 1, offset.getY() + lower.getY() + 2, offset.getZ() + lower.getZ() + 1, 0, 0);
|
||||
}
|
||||
else if (axis == DoorwayData.X_AXIS)
|
||||
{
|
||||
setBlockDirectly(world, offset.getX() + lower.getX(), offset.getY() + lower.getY() + 1, offset.getZ() + lower.getZ() + 1, 0, 0);
|
||||
setBlockDirectly(world, offset.getX() + lower.getX(), offset.getY() + lower.getY() + 2, offset.getZ() + lower.getZ() + 1, 0, 0);
|
||||
setBlockDirectly(world, offset.getX() + lower.getX() + 1, offset.getY() + lower.getY() + 1, offset.getZ() + lower.getZ() + 1, 0, 0);
|
||||
setBlockDirectly(world, offset.getX() + lower.getX() + 1, offset.getY() + lower.getY() + 2, offset.getZ() + lower.getZ() + 1, 0, 0);
|
||||
}
|
||||
else
|
||||
{
|
||||
setBlockDirectly(world, offset.getX() + lower.getX() + 1, offset.getY() + lower.getY(), offset.getZ() + lower.getZ() + 1, 0, 0);
|
||||
setBlockDirectly(world, offset.getX() + lower.getX() + 1, offset.getY() + lower.getY(), offset.getZ() + lower.getZ() + 1, 0, 0);
|
||||
setBlockDirectly(world, offset.getX() + lower.getX() + 1, offset.getY() + lower.getY() + 1, offset.getZ() + lower.getZ() + 1, 0, 0);
|
||||
setBlockDirectly(world, offset.getX() + lower.getX() + 1, offset.getY() + lower.getY() + 1, offset.getZ() + lower.getZ() + 1, 0, 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static void buildBox(World world, Point3D offset, Point3D minCorner, Point3D maxCorner, int blockID, int metadata)
|
||||
{
|
||||
int minX = minCorner.getX() + offset.getX();
|
||||
int minY = minCorner.getY() + offset.getY();
|
||||
int minZ = minCorner.getZ() + offset.getZ();
|
||||
|
||||
int maxX = maxCorner.getX() + offset.getX();
|
||||
int maxY = maxCorner.getY() + offset.getY();
|
||||
int maxZ = maxCorner.getZ() + offset.getZ();
|
||||
|
||||
int x, y, z;
|
||||
|
||||
for (x = minX; x <= maxX; x++)
|
||||
{
|
||||
for (z = minZ; z <= maxZ; z++)
|
||||
{
|
||||
setBlockDirectly(world, x, minY, z, blockID, metadata);
|
||||
setBlockDirectly(world, x, maxY, z, blockID, metadata);
|
||||
}
|
||||
}
|
||||
for (x = minX; x <= maxX; x++)
|
||||
{
|
||||
for (y = minY; y <= maxY; y++)
|
||||
{
|
||||
setBlockDirectly(world, x, y, minZ, blockID, metadata);
|
||||
setBlockDirectly(world, x, y, maxZ, blockID, metadata);
|
||||
}
|
||||
}
|
||||
for (z = minZ; z <= maxZ; z++)
|
||||
{
|
||||
for (y = minY; y <= maxY; y++)
|
||||
{
|
||||
setBlockDirectly(world, minX, y, z, blockID, metadata);
|
||||
setBlockDirectly(world, maxX, y, z, blockID, metadata);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static void setBlockDirectly(World world, int x, int y, int z, int blockID, int metadata)
|
||||
{
|
||||
if (blockID != 0 && Block.blocksList[blockID] == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
int cX = x >> 4;
|
||||
int cZ = z >> 4;
|
||||
int cY = y >> 4;
|
||||
Chunk chunk;
|
||||
|
||||
int localX = (x % 16) < 0 ? (x % 16) + 16 : (x % 16);
|
||||
int localZ = (z % 16) < 0 ? (z % 16) + 16 : (z % 16);
|
||||
ExtendedBlockStorage extBlockStorage;
|
||||
|
||||
chunk = world.getChunkFromChunkCoords(cX, cZ);
|
||||
extBlockStorage = chunk.getBlockStorageArray()[cY];
|
||||
if (extBlockStorage == null)
|
||||
{
|
||||
extBlockStorage = new ExtendedBlockStorage(cY << 4, !world.provider.hasNoSky);
|
||||
chunk.getBlockStorageArray()[cY] = extBlockStorage;
|
||||
}
|
||||
extBlockStorage.setExtBlockID(localX, y & 15, localZ, blockID);
|
||||
extBlockStorage.setExtBlockMetadata(localX, y & 15, localZ, metadata);
|
||||
}
|
||||
}
|
||||
161
src/main/java/StevenDimDoors/experimental/PartitionNode.java
Normal file
161
src/main/java/StevenDimDoors/experimental/PartitionNode.java
Normal file
@@ -0,0 +1,161 @@
|
||||
package StevenDimDoors.experimental;
|
||||
|
||||
import StevenDimDoors.mod_pocketDim.Point3D;
|
||||
|
||||
public class PartitionNode
|
||||
{
|
||||
private Point3D minCorner;
|
||||
private Point3D maxCorner;
|
||||
private PartitionNode parent;
|
||||
private PartitionNode leftChild = null;
|
||||
private PartitionNode rightChild = null;
|
||||
|
||||
public PartitionNode(int width, int height, int length)
|
||||
{
|
||||
parent = null;
|
||||
minCorner = new Point3D(0, 0, 0);
|
||||
maxCorner = new Point3D(width - 1, height - 1, length - 1);
|
||||
}
|
||||
|
||||
private PartitionNode(PartitionNode parent, Point3D minCorner, Point3D maxCorner)
|
||||
{
|
||||
this.parent = parent;
|
||||
this.minCorner = minCorner;
|
||||
this.maxCorner = maxCorner;
|
||||
}
|
||||
|
||||
public int width()
|
||||
{
|
||||
return (maxCorner.getX() - minCorner.getX() + 1);
|
||||
}
|
||||
|
||||
public int height()
|
||||
{
|
||||
return (maxCorner.getY() - minCorner.getY() + 1);
|
||||
}
|
||||
|
||||
public int length()
|
||||
{
|
||||
return (maxCorner.getZ() - minCorner.getZ() + 1);
|
||||
}
|
||||
|
||||
public boolean isLeaf()
|
||||
{
|
||||
return (leftChild == null && rightChild == null);
|
||||
}
|
||||
|
||||
public PartitionNode leftChild()
|
||||
{
|
||||
return leftChild;
|
||||
}
|
||||
|
||||
public PartitionNode rightChild()
|
||||
{
|
||||
return rightChild;
|
||||
}
|
||||
|
||||
public Point3D minCorner()
|
||||
{
|
||||
return minCorner;
|
||||
}
|
||||
|
||||
public Point3D maxCorner()
|
||||
{
|
||||
return maxCorner;
|
||||
}
|
||||
|
||||
public PartitionNode parent()
|
||||
{
|
||||
return parent;
|
||||
}
|
||||
|
||||
public void splitByX(int rightStart)
|
||||
{
|
||||
if (!this.isLeaf())
|
||||
{
|
||||
throw new IllegalStateException("This node has already been split.");
|
||||
}
|
||||
if (rightStart <= minCorner.getX() || rightStart > maxCorner.getX())
|
||||
{
|
||||
throw new IllegalArgumentException("The specified cutting plane is invalid.");
|
||||
}
|
||||
leftChild = new PartitionNode(this, minCorner, new Point3D(rightStart - 1, maxCorner.getY(), maxCorner.getZ()));
|
||||
rightChild = new PartitionNode(this, new Point3D(rightStart, minCorner.getY(), minCorner.getZ()), maxCorner);
|
||||
}
|
||||
|
||||
public void splitByY(int rightStart)
|
||||
{
|
||||
if (!this.isLeaf())
|
||||
{
|
||||
throw new IllegalStateException("This node has already been split.");
|
||||
}
|
||||
if (rightStart <= minCorner.getY() || rightStart > maxCorner.getY())
|
||||
{
|
||||
throw new IllegalArgumentException("The specified cutting plane is invalid.");
|
||||
}
|
||||
leftChild = new PartitionNode(this, minCorner, new Point3D(maxCorner.getX(), rightStart - 1, maxCorner.getZ()));
|
||||
rightChild = new PartitionNode(this, new Point3D(minCorner.getX(), rightStart, minCorner.getZ()), maxCorner);
|
||||
}
|
||||
|
||||
public void splitByZ(int rightStart)
|
||||
{
|
||||
if (!this.isLeaf())
|
||||
{
|
||||
throw new IllegalStateException("This node has already been split.");
|
||||
}
|
||||
if (rightStart <= minCorner.getZ() || rightStart > maxCorner.getZ())
|
||||
{
|
||||
throw new IllegalArgumentException("The specified cutting plane is invalid.");
|
||||
}
|
||||
leftChild = new PartitionNode(this, minCorner, new Point3D(maxCorner.getX(), maxCorner.getY(), rightStart - 1));
|
||||
rightChild = new PartitionNode(this, new Point3D(minCorner.getX(), minCorner.getY(), rightStart), maxCorner);
|
||||
}
|
||||
|
||||
public void remove()
|
||||
{
|
||||
if (parent != null)
|
||||
{
|
||||
if (parent.leftChild == this)
|
||||
parent.leftChild = null;
|
||||
else
|
||||
parent.rightChild = null;
|
||||
parent = null;
|
||||
}
|
||||
}
|
||||
|
||||
public boolean contains(int x, int y, int z)
|
||||
{
|
||||
return ((minCorner.getX() <= x && x <= maxCorner.getX()) &&
|
||||
(minCorner.getY() <= y && y <= maxCorner.getY()) &&
|
||||
(minCorner.getZ() <= z && z <= maxCorner.getZ()));
|
||||
}
|
||||
|
||||
public PartitionNode findPoint(int x, int y, int z)
|
||||
{
|
||||
// Find the lowest node that contains the specified point or return null
|
||||
if (this.contains(x, y, z))
|
||||
{
|
||||
return this.findPointInternal(x, y, z);
|
||||
}
|
||||
else
|
||||
{
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
private PartitionNode findPointInternal(int x, int y, int z)
|
||||
{
|
||||
if (leftChild != null && leftChild.contains(x, y, z))
|
||||
{
|
||||
return leftChild.findPointInternal(x, y, z);
|
||||
}
|
||||
else if (rightChild != null && rightChild.contains(x, y, z))
|
||||
{
|
||||
return rightChild.findPointInternal(x, y, z);
|
||||
}
|
||||
else
|
||||
{
|
||||
return this;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -29,7 +29,7 @@ public class BlankTeleporter extends Teleporter
|
||||
public void setEntityPosition(Entity entity, double x, double y, double z)
|
||||
{
|
||||
entity.lastTickPosX = entity.prevPosX = entity.posX = x;
|
||||
entity.lastTickPosY = entity.prevPosY = entity.posY = y + (double)entity.yOffset;
|
||||
entity.lastTickPosY = entity.prevPosY = entity.posY = y + entity.yOffset;
|
||||
entity.lastTickPosZ = entity.prevPosZ = entity.posZ = z;
|
||||
entity.setPosition(x, y, z);
|
||||
}
|
||||
@@ -8,6 +8,7 @@ import cpw.mods.fml.relauncher.SideOnly;
|
||||
|
||||
public class CloudRenderBlank extends IRenderHandler
|
||||
{
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public void render(float partialTicks, WorldClient world, Minecraft mc)
|
||||
{
|
||||
@@ -4,12 +4,18 @@ import java.io.ByteArrayOutputStream;
|
||||
import java.io.DataOutputStream;
|
||||
import java.io.IOException;
|
||||
|
||||
import net.minecraft.entity.player.EntityPlayerMP;
|
||||
import net.minecraft.network.INetworkManager;
|
||||
import net.minecraft.network.NetLoginHandler;
|
||||
import net.minecraft.network.packet.NetHandler;
|
||||
import net.minecraft.network.packet.Packet1Login;
|
||||
import net.minecraft.network.packet.Packet250CustomPayload;
|
||||
import net.minecraft.server.MinecraftServer;
|
||||
import net.minecraft.server.integrated.IntegratedServer;
|
||||
import net.minecraftforge.common.DimensionManager;
|
||||
import net.minecraftforge.common.network.ForgePacket;
|
||||
import net.minecraftforge.common.network.packet.DimensionRegisterPacket;
|
||||
import StevenDimDoors.mod_pocketDim.core.NewDimData;
|
||||
import StevenDimDoors.mod_pocketDim.core.PocketManager;
|
||||
import cpw.mods.fml.common.network.IConnectionHandler;
|
||||
import cpw.mods.fml.common.network.Player;
|
||||
@@ -19,7 +25,22 @@ public class ConnectionHandler implements IConnectionHandler
|
||||
@Override
|
||||
public String connectionReceived(NetLoginHandler netHandler, INetworkManager manager)
|
||||
{
|
||||
for(NewDimData data : PocketManager.getDimensions())
|
||||
{
|
||||
try
|
||||
{
|
||||
Packet250CustomPayload[] pkt = ForgePacket.makePacketSet(new DimensionRegisterPacket(data.id(), DimensionManager.getProviderType(data.id())));
|
||||
manager.addToSendQueue(pkt[0]);
|
||||
}
|
||||
catch(Exception E)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
return null;
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -29,7 +50,13 @@ public class ConnectionHandler implements IConnectionHandler
|
||||
public void connectionOpened(NetHandler netClientHandler,MinecraftServer server, INetworkManager manager) { }
|
||||
|
||||
@Override
|
||||
public void connectionClosed(INetworkManager manager) { }
|
||||
public void connectionClosed(INetworkManager manager)
|
||||
{
|
||||
if(PocketManager.isConnected)
|
||||
{
|
||||
PocketManager.unload();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void clientLoggedIn(NetHandler clientHandler, INetworkManager manager, Packet1Login login) { }
|
||||
@@ -38,23 +65,6 @@ public class ConnectionHandler implements IConnectionHandler
|
||||
public void playerLoggedIn(Player player, NetHandler netHandler, INetworkManager manager)
|
||||
{
|
||||
//Send information about all the registered dimensions and links to the client
|
||||
try
|
||||
{
|
||||
Packet250CustomPayload packet = new Packet250CustomPayload();
|
||||
ByteArrayOutputStream buffer = new ByteArrayOutputStream();
|
||||
DataOutputStream writer = new DataOutputStream(buffer);
|
||||
writer.writeByte(PacketConstants.CLIENT_JOIN_PACKET_ID);
|
||||
PocketManager.writePacket(writer);
|
||||
writer.close();
|
||||
packet.channel = PacketConstants.CHANNEL_NAME;
|
||||
packet.data = buffer.toByteArray();
|
||||
packet.length = packet.data.length;
|
||||
manager.addToSendQueue(packet);
|
||||
}
|
||||
catch (IOException e)
|
||||
{
|
||||
//This shouldn't happen...
|
||||
e.printStackTrace();
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
135
src/main/java/StevenDimDoors/mod_pocketDim/CraftingManager.java
Normal file
135
src/main/java/StevenDimDoors/mod_pocketDim/CraftingManager.java
Normal file
@@ -0,0 +1,135 @@
|
||||
package StevenDimDoors.mod_pocketDim;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import cpw.mods.fml.common.registry.GameRegistry;
|
||||
import static StevenDimDoors.mod_pocketDim.mod_pocketDim.*;
|
||||
|
||||
public class CraftingManager
|
||||
{
|
||||
|
||||
public static void registerRecipies()
|
||||
{
|
||||
Item coreCraftingItem = Item.enderPearl;
|
||||
|
||||
if(properties.enableServerMode)
|
||||
{
|
||||
coreCraftingItem = itemWorldThread;
|
||||
}
|
||||
if (properties.CraftingDimensionalDoorAllowed)
|
||||
{
|
||||
GameRegistry.addRecipe(new ItemStack(itemDimDoor, 1), new Object[]
|
||||
{
|
||||
" ", "yxy", " ", 'x', coreCraftingItem, 'y', Item.doorIron
|
||||
});
|
||||
|
||||
GameRegistry.addRecipe(new ItemStack(itemDimDoor, 1), new Object[]
|
||||
{
|
||||
" ", "yxy", " ", 'x', mod_pocketDim.itemStableFabric, 'y', Item.doorIron
|
||||
});
|
||||
}
|
||||
if(properties.CraftingUnstableDoorAllowed)
|
||||
{
|
||||
GameRegistry.addRecipe(new ItemStack(itemChaosDoor, 1), new Object[]
|
||||
{
|
||||
" ", "yxy", " ", 'x', Item.eyeOfEnder, 'y', mod_pocketDim.itemDimDoor
|
||||
});
|
||||
}
|
||||
if(properties.CraftingWarpDoorAllowed)
|
||||
{
|
||||
GameRegistry.addRecipe(new ItemStack(itemExitDoor, 1), new Object[]
|
||||
{
|
||||
" ", "yxy", " ", 'x', coreCraftingItem, 'y', Item.doorWood
|
||||
});
|
||||
|
||||
GameRegistry.addRecipe(new ItemStack(itemExitDoor, 1), new Object[]
|
||||
{
|
||||
" ", "yxy", " ", 'x', mod_pocketDim.itemStableFabric, 'y', Item.doorWood
|
||||
});
|
||||
}
|
||||
if(properties.CraftingTransTrapdoorAllowed)
|
||||
{
|
||||
GameRegistry.addRecipe(new ItemStack(transTrapdoor, 1), new Object[]
|
||||
{
|
||||
" y ", " x ", " y ", 'x', coreCraftingItem, 'y', Block.trapdoor
|
||||
});
|
||||
|
||||
GameRegistry.addRecipe(new ItemStack(transTrapdoor, 1), new Object[]
|
||||
{
|
||||
" y ", " x ", " y ", 'x', mod_pocketDim.itemStableFabric, 'y', Block.trapdoor
|
||||
});
|
||||
}
|
||||
if(properties.CraftingRiftSignatureAllowed)
|
||||
{
|
||||
GameRegistry.addRecipe(new ItemStack(itemLinkSignature, 1), new Object[]
|
||||
{
|
||||
" y ", "yxy", " y ", 'x', coreCraftingItem, 'y', Item.ingotIron
|
||||
});
|
||||
|
||||
GameRegistry.addRecipe(new ItemStack(itemLinkSignature, 1), new Object[]
|
||||
{
|
||||
" y ", "yxy", " y ", 'x', mod_pocketDim.itemStableFabric, 'y', Item.ingotIron
|
||||
});
|
||||
}
|
||||
|
||||
if(properties.CraftingRiftRemoverAllowed)
|
||||
{
|
||||
GameRegistry.addRecipe(new ItemStack(itemRiftRemover, 1), new Object[]
|
||||
{
|
||||
" y ", "yxy", " y ", 'x', coreCraftingItem, 'y', Item.ingotGold
|
||||
});
|
||||
GameRegistry.addRecipe(new ItemStack(itemRiftRemover, 1), new Object[]
|
||||
{
|
||||
"yyy", "yxy", "yyy", 'x', mod_pocketDim.itemStableFabric, 'y', Item.ingotGold
|
||||
});
|
||||
}
|
||||
|
||||
if (properties.CraftingRiftBladeAllowed)
|
||||
{
|
||||
|
||||
GameRegistry.addRecipe(new ItemStack(itemRiftBlade, 1), new Object[]
|
||||
{
|
||||
" x ", " x ", " y ", 'x', coreCraftingItem, 'y',mod_pocketDim.itemRiftRemover
|
||||
});
|
||||
}
|
||||
|
||||
if (properties.CraftingStableFabricAllowed)
|
||||
{
|
||||
GameRegistry.addRecipe(new ItemStack(itemStableFabric, 1), new Object[]
|
||||
{
|
||||
"yyy", "yxy", "yyy", 'x', coreCraftingItem, 'y', mod_pocketDim.itemWorldThread
|
||||
});
|
||||
}
|
||||
|
||||
if (properties.CraftingStabilizedRiftSignatureAllowed)
|
||||
{
|
||||
GameRegistry.addRecipe(new ItemStack(mod_pocketDim.itemStabilizedLinkSignature,1), new Object[]
|
||||
{
|
||||
" y ", "yxy", " y ", 'x', mod_pocketDim.itemLinkSignature, 'y', mod_pocketDim.itemStableFabric
|
||||
});
|
||||
}
|
||||
if (properties.CraftingGoldDimDoorAllowed)
|
||||
{
|
||||
GameRegistry.addRecipe(new ItemStack(mod_pocketDim.itemGoldDimDoor,1), new Object[]
|
||||
{
|
||||
" x ", " y ", " x ", 'x', mod_pocketDim.itemGoldDoor, 'y', Item.eyeOfEnder
|
||||
});
|
||||
}
|
||||
if (properties.CraftingGoldDoorAllowed)
|
||||
{
|
||||
GameRegistry.addRecipe(new ItemStack(mod_pocketDim.itemGoldDoor,1), new Object[]
|
||||
{
|
||||
"yy ", "yy ", "yy ", 'y', Item.ingotGold
|
||||
});
|
||||
|
||||
GameRegistry.addRecipe(new ItemStack(mod_pocketDim.itemGoldDoor,1), new Object[]
|
||||
{
|
||||
" yy", " yy", " yy", 'y', Item.ingotGold
|
||||
});
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
262
src/main/java/StevenDimDoors/mod_pocketDim/DDLoot.java
Normal file
262
src/main/java/StevenDimDoors/mod_pocketDim/DDLoot.java
Normal file
@@ -0,0 +1,262 @@
|
||||
package StevenDimDoors.mod_pocketDim;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Random;
|
||||
|
||||
import net.minecraft.enchantment.Enchantment;
|
||||
import net.minecraft.inventory.IInventory;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.MathHelper;
|
||||
import net.minecraft.util.WeightedRandom;
|
||||
import net.minecraft.util.WeightedRandomChestContent;
|
||||
import net.minecraftforge.common.ChestGenHooks;
|
||||
import StevenDimDoors.mod_pocketDim.util.WeightedContainer;
|
||||
|
||||
/*
|
||||
* Registers a category of loot chests for Dimensional Doors in Forge.
|
||||
*/
|
||||
public class DDLoot {
|
||||
|
||||
private static final double MIN_ITEM_DAMAGE = 0.3;
|
||||
private static final double MAX_ITEM_DAMAGE = 0.9;
|
||||
private static final int ITEM_ENCHANTMENT_CHANCE = 50;
|
||||
private static final int MAX_ITEM_ENCHANTMENT_CHANCE = 100;
|
||||
|
||||
public static final String DIMENSIONAL_DUNGEON_CHEST = "dimensionalDungeonChest";
|
||||
public static ChestGenHooks DungeonChestInfo = null;
|
||||
private static final int CHEST_SIZE = 5;
|
||||
|
||||
private DDLoot() { }
|
||||
|
||||
public static void registerInfo(DDProperties properties)
|
||||
{
|
||||
// Register the dimensional dungeon chest with ChestGenHooks. This isn't necessary, but allows
|
||||
// other mods to add their own loot to our chests if they know our loot category, without having
|
||||
// to interface with our code.
|
||||
DungeonChestInfo = ChestGenHooks.getInfo(DIMENSIONAL_DUNGEON_CHEST);
|
||||
DungeonChestInfo.setMin(CHEST_SIZE);
|
||||
DungeonChestInfo.setMax(CHEST_SIZE);
|
||||
|
||||
ArrayList<WeightedRandomChestContent> items = new ArrayList<WeightedRandomChestContent>();
|
||||
|
||||
addContent(true, items, Item.ingotIron.itemID, 160, 1, 3);
|
||||
addContent(true, items, Item.coal.itemID, 120, 1, 3);
|
||||
addContent(true, items, Item.netherQuartz.itemID, 120, 1, 3);
|
||||
addContent(true, items, Item.enchantedBook.itemID, 100);
|
||||
addContent(true, items, Item.ingotGold.itemID, 80, 1, 3);
|
||||
addContent(true, items, Item.diamond.itemID, 40, 1, 2);
|
||||
addContent(true, items, Item.emerald.itemID, 20, 1, 2);
|
||||
addContent(true, items, Item.appleGold.itemID, 10);
|
||||
|
||||
addContent(properties.FabricOfRealityLootEnabled, items, mod_pocketDim.blockDimWall.blockID, 80, 4, 16);
|
||||
addContent(properties.StableFabricLootEnabled, items, mod_pocketDim.itemStableFabric.itemID, 40);
|
||||
|
||||
// Add all the items to our dungeon chest
|
||||
addItemsToContainer(DungeonChestInfo, items);
|
||||
}
|
||||
|
||||
private static void addContent(boolean include, ArrayList<WeightedRandomChestContent> items,
|
||||
int itemID, int weight)
|
||||
{
|
||||
if (include)
|
||||
items.add(new WeightedRandomChestContent(itemID, 0, 1, 1, weight));
|
||||
}
|
||||
|
||||
private static void addContent(boolean include, ArrayList<WeightedRandomChestContent> items,
|
||||
int itemID, int weight, int minAmount, int maxAmount)
|
||||
{
|
||||
if (include)
|
||||
items.add(new WeightedRandomChestContent(itemID, 0, minAmount, maxAmount, weight));
|
||||
}
|
||||
|
||||
private static void addItemsToContainer(ChestGenHooks container, ArrayList<WeightedRandomChestContent> items)
|
||||
{
|
||||
for (WeightedRandomChestContent item : items)
|
||||
{
|
||||
container.addItem(item);
|
||||
}
|
||||
}
|
||||
|
||||
private static void fillChest(ArrayList<ItemStack> stacks, IInventory inventory, Random random)
|
||||
{
|
||||
// This custom chest-filling function avoids overwriting item stacks
|
||||
|
||||
// The prime number below is used for choosing chest slots in a seemingly-random pattern. Its value
|
||||
// was selected specifically to achieve a spread-out distribution for chests with up to 104 slots.
|
||||
// Choosing a prime number ensures that our increments are relatively-prime to the chest size, which
|
||||
// means we'll cover all the slots before repeating any. This is mathematically guaranteed.
|
||||
final int primeOffset = 239333;
|
||||
|
||||
int size = inventory.getSizeInventory();
|
||||
for (ItemStack item : stacks)
|
||||
{
|
||||
int limit = size;
|
||||
int index = random.nextInt(size);
|
||||
|
||||
while (limit > 0 && inventory.getStackInSlot(index) != null)
|
||||
{
|
||||
limit--;
|
||||
index = (index + primeOffset) % size;
|
||||
}
|
||||
|
||||
inventory.setInventorySlotContents(index, item);
|
||||
}
|
||||
}
|
||||
|
||||
public static void generateChestContents(ChestGenHooks chestInfo, IInventory inventory, Random random)
|
||||
{
|
||||
// This is a custom version of net.minecraft.util.WeightedRandomChestContent.generateChestContents()
|
||||
// It's designed to avoid the following bugs in MC 1.5:
|
||||
// 1. If multiple enchanted books appear, then they will have the same enchantment
|
||||
// 2. The randomized filling algorithm will sometimes overwrite item stacks with other stacks
|
||||
|
||||
int count = chestInfo.getCount(random);
|
||||
WeightedRandomChestContent[] content = chestInfo.getItems(random);
|
||||
ArrayList<ItemStack> allStacks = new ArrayList<ItemStack>();
|
||||
|
||||
for (int k = 0; k < count; k++)
|
||||
{
|
||||
WeightedRandomChestContent selection = (WeightedRandomChestContent)WeightedRandom.getRandomItem(random, content);
|
||||
|
||||
// Call getChestGenBase() to make sure we generate a different enchantment for books.
|
||||
// Don't just use a condition to check if the item is an instance of ItemEnchantedBook because
|
||||
// we don't know if other mods might add items that also need to be regenerated.
|
||||
selection = selection.theItemId.getItem().getChestGenBase(chestInfo, random, selection);
|
||||
|
||||
ItemStack[] stacks = ChestGenHooks.generateStacks(random, selection.theItemId, selection.theMinimumChanceToGenerateItem, selection.theMaximumChanceToGenerateItem);
|
||||
for (int h = 0; h < stacks.length; h++)
|
||||
{
|
||||
allStacks.add(stacks[h]);
|
||||
}
|
||||
}
|
||||
|
||||
fillChest(allStacks, inventory, random);
|
||||
}
|
||||
|
||||
public static void fillGraveChest(IInventory inventory, Random random, DDProperties properties)
|
||||
{
|
||||
// This function fills "grave chests", which are chests for dungeons that
|
||||
// look like a player died in the area and his remains were gathered in
|
||||
// a chest. Doing this properly requires fine control of loot generation,
|
||||
// so we use our own function rather than Minecraft's functions.
|
||||
int k;
|
||||
int count;
|
||||
ArrayList<ItemStack> stacks = new ArrayList<ItemStack>();
|
||||
ArrayList<WeightedContainer<Item>> selection = new ArrayList<WeightedContainer<Item>>();
|
||||
|
||||
// Insert bones and rotten flesh
|
||||
// Make stacks of single items to spread them out
|
||||
count = MathHelper.getRandomIntegerInRange(random, 2, 5);
|
||||
for (k = 0; k < count; k++)
|
||||
{
|
||||
stacks.add( new ItemStack(Item.bone, 1) );
|
||||
}
|
||||
count = MathHelper.getRandomIntegerInRange(random, 2, 4);
|
||||
for (k = 0; k < count; k++)
|
||||
{
|
||||
stacks.add( new ItemStack(Item.rottenFlesh, 1) );
|
||||
}
|
||||
|
||||
// Insert tools
|
||||
// 30% chance of adding a pickaxe
|
||||
if (random.nextInt(100) < 30)
|
||||
{
|
||||
addModifiedTool(Item.pickaxeIron, stacks, random);
|
||||
}
|
||||
// 30% chance of adding a bow and some arrows
|
||||
if (random.nextInt(100) < 30)
|
||||
{
|
||||
addModifiedBow(stacks, random);
|
||||
stacks.add( new ItemStack(Item.arrow, MathHelper.getRandomIntegerInRange(random, 8, 32)) );
|
||||
}
|
||||
// 10% chance of adding a Rift Blade (no enchants)
|
||||
if (properties.RiftBladeLootEnabled && random.nextInt(100) < 10)
|
||||
{
|
||||
stacks.add( new ItemStack(mod_pocketDim.itemRiftBlade, 1) );
|
||||
}
|
||||
else
|
||||
{
|
||||
// 20% of adding an iron sword, 10% of adding a stone sword
|
||||
addModifiedSword( getRandomItem(Item.swordIron, Item.swordStone, null, 20, 10, random) , stacks, random);
|
||||
}
|
||||
|
||||
// Insert equipment
|
||||
// For each piece, 25% of an iron piece, 10% of a chainmail piece
|
||||
addModifiedEquipment( getRandomItem(Item.helmetIron, Item.helmetChain, null, 25, 10, random) , stacks, random);
|
||||
addModifiedEquipment( getRandomItem(Item.plateIron, Item.plateChain, null, 25, 10, random) , stacks, random);
|
||||
addModifiedEquipment( getRandomItem(Item.legsIron, Item.legsChain, null, 25, 10, random) , stacks, random);
|
||||
addModifiedEquipment( getRandomItem(Item.bootsIron, Item.bootsChain, null, 25, 10, random) , stacks, random);
|
||||
|
||||
// Insert other random stuff
|
||||
// 40% chance for a name tag, 35% chance for a glass bottle, and 5% chance for record 11
|
||||
addItemWithChance(stacks, random, 40, Item.nameTag, 1);
|
||||
addItemWithChance(stacks, random, 35, Item.glassBottle, 1);
|
||||
addItemWithChance(stacks, random, 5, Item.record11, 1);
|
||||
|
||||
fillChest(stacks, inventory, random);
|
||||
}
|
||||
|
||||
private static void addModifiedEquipment(Item item, ArrayList<ItemStack> stacks, Random random)
|
||||
{
|
||||
if (item == null)
|
||||
return;
|
||||
|
||||
stacks.add( getModifiedItem(item, random, new Enchantment[] { Enchantment.blastProtection, Enchantment.fireProtection, Enchantment.protection, Enchantment.projectileProtection }) );
|
||||
}
|
||||
|
||||
private static void addModifiedSword(Item item, ArrayList<ItemStack> stacks, Random random)
|
||||
{
|
||||
if (item == null)
|
||||
return;
|
||||
|
||||
stacks.add( getModifiedItem(item, random, new Enchantment[] { Enchantment.fireAspect, Enchantment.knockback, Enchantment.sharpness }) );
|
||||
}
|
||||
|
||||
private static void addModifiedTool(Item tool, ArrayList<ItemStack> stacks, Random random)
|
||||
{
|
||||
if (tool == null)
|
||||
return;
|
||||
|
||||
stacks.add( getModifiedItem(tool, random, new Enchantment[] { Enchantment.efficiency, Enchantment.unbreaking }) );
|
||||
}
|
||||
|
||||
private static void addModifiedBow(ArrayList<ItemStack> stacks, Random random)
|
||||
{
|
||||
stacks.add( getModifiedItem(Item.bow, random, new Enchantment[] { Enchantment.flame, Enchantment.power, Enchantment.punch }) );
|
||||
}
|
||||
|
||||
private static ItemStack getModifiedItem(Item item, Random random, Enchantment[] enchantments)
|
||||
{
|
||||
ItemStack result = applyRandomDamage(item, random);
|
||||
if (enchantments.length > 0 && random.nextInt(MAX_ITEM_ENCHANTMENT_CHANCE) < ITEM_ENCHANTMENT_CHANCE)
|
||||
{
|
||||
result.addEnchantment(enchantments[ random.nextInt(enchantments.length) ], 1);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
private static Item getRandomItem(Item a, Item b, Item c, int weightA, int weightB, Random random)
|
||||
{
|
||||
int roll = random.nextInt(100);
|
||||
if (roll < weightA)
|
||||
return a;
|
||||
if (roll < weightA + weightB)
|
||||
return b;
|
||||
return c;
|
||||
}
|
||||
|
||||
private static void addItemWithChance(ArrayList<ItemStack> stacks, Random random, int chance, Item item, int count)
|
||||
{
|
||||
if (random.nextInt(100) < chance)
|
||||
{
|
||||
stacks.add(new ItemStack(item, count));
|
||||
}
|
||||
}
|
||||
|
||||
private static ItemStack applyRandomDamage(Item item, Random random)
|
||||
{
|
||||
int damage = (int) (item.getMaxDamage() * MathHelper.getRandomDoubleInRange(random, MIN_ITEM_DAMAGE, MAX_ITEM_DAMAGE));
|
||||
return new ItemStack(item, 1, damage);
|
||||
}
|
||||
}
|
||||
@@ -43,6 +43,8 @@ public class DDProperties
|
||||
public final int DimensionalDoorItemID;
|
||||
public final int UnstableDoorItemID;
|
||||
public final int WarpDoorItemID;
|
||||
public final int ItemWorldThreadID;
|
||||
|
||||
|
||||
/**
|
||||
* Other IDs
|
||||
@@ -91,6 +93,7 @@ public class DDProperties
|
||||
* Other Flags
|
||||
*/
|
||||
|
||||
public final boolean enableServerMode;
|
||||
public final boolean WorldRiftGenerationEnabled;
|
||||
public final boolean RiftSpreadEnabled;
|
||||
public final boolean RiftGriefingEnabled;
|
||||
@@ -101,6 +104,7 @@ public class DDProperties
|
||||
public final boolean DoorRenderingEnabled;
|
||||
public final boolean TNFREAKINGT_Enabled;
|
||||
|
||||
|
||||
/**
|
||||
* Other
|
||||
*/
|
||||
@@ -112,11 +116,13 @@ public class DDProperties
|
||||
public final int LimboReturnRange;
|
||||
public final String CustomSchematicDirectory;
|
||||
|
||||
|
||||
//Singleton instance
|
||||
private static DDProperties instance = null;
|
||||
//Path for custom dungeons within configuration directory
|
||||
private final String CUSTOM_SCHEMATIC_SUBDIRECTORY = "/DimDoors_Custom_schematics";
|
||||
//Names of categories
|
||||
private final String CATEGORY_SERVERMODE = "server mode";
|
||||
private final String CATEGORY_CRAFTING = "crafting";
|
||||
private final String CATEGORY_ENTITY = "entity";
|
||||
private final String CATEGORY_DIMENSION = "dimension";
|
||||
@@ -178,6 +184,11 @@ public class DDProperties
|
||||
"Weighs the chance that a block will not be TNT. Must be greater than or equal to 0. " +
|
||||
"EXPLOSIONS must be set to true for this to have any effect.").getInt();
|
||||
|
||||
enableServerMode = config.get(CATEGORY_SERVERMODE, "Server Mode", false,
|
||||
"Enables servermode, changing all crafting recipies to require stabilized fabric. " +
|
||||
"Stabilized fabric, in turn, requires the item World Thread, which is not craftable or obtainable at all. "+
|
||||
"It is up to the server manager on how to distribute it.").getBoolean(false);
|
||||
|
||||
DoorRenderEntityID=config.get(CATEGORY_ENTITY, "Door Render Entity ID", 89).getInt();
|
||||
MonolithEntityID = config.get(CATEGORY_ENTITY, "Monolith Entity ID", 125).getInt();
|
||||
|
||||
@@ -201,6 +212,7 @@ public class DDProperties
|
||||
StabilizedRiftSignatureItemID = config.getItem("Stabilized Rift Signature Item ID", 5677).getInt();
|
||||
GoldDoorItemID = config.getItem("Gold Door Item ID", 5678).getInt();
|
||||
GoldDimDoorItemID = config.getItem("Gold Dim Door Item ID", 5679).getInt();
|
||||
ItemWorldThreadID = config.getItem("World Thread Item ID", 5680).getInt();
|
||||
|
||||
LimboBlockID = config.getTerrainBlock("World Generation Block IDs - must be less than 256", "Limbo Block ID", 217,
|
||||
"Blocks used for the terrain in Limbo").getInt();
|
||||
@@ -218,13 +230,13 @@ public class DDProperties
|
||||
"Sets the chance (out of " + MonolithSpawner.MAX_MONOLITH_SPAWNING_CHANCE + ") that Monoliths will " +
|
||||
"spawn in a given Limbo chunk. The default chance is 28.").getInt();
|
||||
|
||||
ClusterGenerationChance = config.get(Configuration.CATEGORY_GENERAL, "Cluster Generation Chance", 3,
|
||||
ClusterGenerationChance = config.get(Configuration.CATEGORY_GENERAL, "Cluster Generation Chance", 2,
|
||||
"Sets the chance (out of " + GatewayGenerator.MAX_CLUSTER_GENERATION_CHANCE + ") that a cluster of rifts will " +
|
||||
"generate in a given chunk. The default chance is 3.").getInt();
|
||||
"generate in a given chunk. The default chance is 2.").getInt();
|
||||
|
||||
GatewayGenerationChance = config.get(Configuration.CATEGORY_GENERAL, "Gateway Generation Chance", 10,
|
||||
GatewayGenerationChance = config.get(Configuration.CATEGORY_GENERAL, "Gateway Generation Chance", 15,
|
||||
"Sets the chance (out of " + GatewayGenerator.MAX_GATEWAY_GENERATION_CHANCE + ") that a Rift Gateway will " +
|
||||
"generate in a given chunk. The default chance is 10.").getInt();
|
||||
"generate in a given chunk. The default chance is 15.").getInt();
|
||||
|
||||
LimboBiomeID = config.get(CATEGORY_BIOME, "Limbo Biome ID", 251).getInt();
|
||||
PocketBiomeID = config.get(CATEGORY_BIOME, "Pocket Biome ID", 250).getInt();
|
||||
@@ -10,7 +10,7 @@ import java.util.Iterator;
|
||||
|
||||
import net.minecraft.util.MathHelper;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
@Deprecated
|
||||
public class DimData implements Serializable
|
||||
{
|
||||
public int dimID;
|
||||
@@ -9,6 +9,7 @@ import StevenDimDoors.mod_pocketDim.dungeon.pack.DungeonPack;
|
||||
import StevenDimDoors.mod_pocketDim.dungeon.pack.DungeonType;
|
||||
import StevenDimDoors.mod_pocketDim.helpers.DungeonHelper;
|
||||
|
||||
@Deprecated
|
||||
public class DungeonGenerator implements Serializable
|
||||
{
|
||||
//This static field is hax so that I don't have to add an instance field to DungeonGenerator to support DungeonType.
|
||||
@@ -1,6 +1,7 @@
|
||||
package StevenDimDoors.mod_pocketDim;
|
||||
|
||||
import paulscode.sound.SoundSystem;
|
||||
import net.minecraft.client.audio.SoundManager;
|
||||
import net.minecraft.client.audio.SoundPool;
|
||||
import net.minecraft.client.audio.SoundPoolEntry;
|
||||
import net.minecraft.entity.Entity;
|
||||
@@ -8,7 +9,6 @@ import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.util.ChunkCoordinates;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.client.event.sound.PlayBackgroundMusicEvent;
|
||||
import net.minecraftforge.client.event.sound.PlaySoundEffectEvent;
|
||||
import net.minecraftforge.client.event.sound.SoundLoadEvent;
|
||||
import net.minecraftforge.event.EventPriority;
|
||||
import net.minecraftforge.event.ForgeSubscribe;
|
||||
@@ -38,15 +38,15 @@ public class EventHookContainer
|
||||
@ForgeSubscribe
|
||||
public void onSoundLoad(SoundLoadEvent event)
|
||||
{
|
||||
event.manager.soundPoolSounds.addSound("mods/DimDoors/sfx/monk.ogg", (mod_pocketDim.class.getResource("/mods/DimDoors/sfx/monk.ogg")));
|
||||
event.manager.soundPoolSounds.addSound("mods/DimDoors/sfx/crack.ogg", (mod_pocketDim.class.getResource("/mods/DimDoors/sfx/crack.ogg")));
|
||||
event.manager.soundPoolSounds.addSound("mods/DimDoors/sfx/tearing.ogg", (mod_pocketDim.class.getResource("/mods/DimDoors/sfx/tearing.ogg")));
|
||||
event.manager.soundPoolSounds.addSound("mods/DimDoors/sfx/rift.ogg", (mod_pocketDim.class.getResource("/mods/DimDoors/sfx/rift.ogg")));
|
||||
event.manager.soundPoolSounds.addSound("mods/DimDoors/sfx/riftStart.ogg", (mod_pocketDim.class.getResource("/mods/DimDoors/sfx/riftStart.ogg")));
|
||||
event.manager.soundPoolSounds.addSound("mods/DimDoors/sfx/riftEnd.ogg", (mod_pocketDim.class.getResource("/mods/DimDoors/sfx/riftEnd.ogg")));
|
||||
event.manager.soundPoolSounds.addSound("mods/DimDoors/sfx/riftClose.ogg", (mod_pocketDim.class.getResource("/mods/DimDoors/sfx/riftClose.ogg")));
|
||||
event.manager.soundPoolSounds.addSound("mods/DimDoors/sfx/riftDoor.ogg", (mod_pocketDim.class.getResource("/mods/DimDoors/sfx/riftDoor.ogg")));
|
||||
event.manager.soundPoolMusic.addSound("mods/DimDoors/sfx/creepy.ogg", (mod_pocketDim.class.getResource("/mods/DimDoors/sfx/creepy.ogg")));
|
||||
event.manager.addSound(mod_pocketDim.modid+":monk.ogg");
|
||||
event.manager.addSound(mod_pocketDim.modid+":crack.ogg");
|
||||
event.manager.addSound(mod_pocketDim.modid+":tearing.ogg");
|
||||
event.manager.addSound(mod_pocketDim.modid+":rift.ogg");
|
||||
event.manager.addSound(mod_pocketDim.modid+":riftStart.ogg");
|
||||
event.manager.addSound(mod_pocketDim.modid+":riftEnd.ogg");
|
||||
event.manager.addSound(mod_pocketDim.modid+":riftClose.ogg");
|
||||
event.manager.addSound(mod_pocketDim.modid+":riftDoor.ogg");
|
||||
event.manager.addMusic(mod_pocketDim.modid+":creepy.ogg");
|
||||
|
||||
}
|
||||
@SideOnly(Side.CLIENT)
|
||||
@@ -95,10 +95,11 @@ public class EventHookContainer
|
||||
{
|
||||
player.inventory.clearInventory(-1, -1);
|
||||
}
|
||||
|
||||
ChunkCoordinates coords = LimboProvider.getLimboSkySpawn(player.worldObj.rand);
|
||||
Point4D destination = new Point4D((int) (coords.posX+entity.posX), coords.posY, (int) (coords.posZ+entity.posZ ), mod_pocketDim.properties.LimboDimensionID);
|
||||
DDTeleporter.teleportEntity(player, destination, false);
|
||||
player.setEntityHealth(player.getMaxHealth());
|
||||
player.setHealth(player.getMaxHealth());
|
||||
event.setCanceled(true);
|
||||
return false;
|
||||
}
|
||||
@@ -116,17 +117,24 @@ public class EventHookContainer
|
||||
|
||||
public void playMusicForDim(World world)
|
||||
{
|
||||
if(world.isRemote&&world.provider instanceof LimboProvider)
|
||||
if(world.isRemote)
|
||||
{
|
||||
SoundSystem sndSystem = FMLClientHandler.instance().getClient().sndManager.sndSystem;
|
||||
sndSystem.stop("BgMusic");
|
||||
SoundPoolEntry soundPoolEntry = FMLClientHandler.instance().getClient().sndManager.soundPoolMusic.getRandomSoundFromSoundPool("mods.DimDoors.sfx.creepy");
|
||||
sndSystem.backgroundMusic("LimboMusic", soundPoolEntry.soundUrl, soundPoolEntry.soundName, false);
|
||||
sndSystem.play("LimboMusic");
|
||||
SoundManager sndManager = FMLClientHandler.instance().getClient().sndManager;
|
||||
|
||||
if(world.provider instanceof LimboProvider)
|
||||
{
|
||||
sndManager.sndSystem.stop("BgMusic");
|
||||
SoundPoolEntry soundPoolEntry = sndManager.soundPoolMusic.getRandomSoundFromSoundPool(mod_pocketDim.modid+":creepy");
|
||||
if(soundPoolEntry!=null)
|
||||
{
|
||||
sndManager.sndSystem.backgroundMusic("LimboMusic", soundPoolEntry.getSoundUrl(), soundPoolEntry.getSoundName(), false);
|
||||
sndManager.sndSystem.play("LimboMusic");
|
||||
}
|
||||
else if(world.isRemote && !(world.provider instanceof LimboProvider))
|
||||
}
|
||||
else if(!(world.provider instanceof LimboProvider))
|
||||
{
|
||||
FMLClientHandler.instance().getClient().sndManager.sndSystem.stop("LimboMusic");
|
||||
sndManager.sndSystem.stop("LimboMusic");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,7 +1,7 @@
|
||||
package StevenDimDoors.mod_pocketDim;
|
||||
|
||||
import java.io.Serializable;
|
||||
|
||||
@Deprecated
|
||||
public class LinkData implements Serializable
|
||||
{
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
package StevenDimDoors.mod_pocketDim;
|
||||
|
||||
import java.io.IOException;
|
||||
import java.io.InputStream;
|
||||
import java.io.InvalidClassException;
|
||||
@@ -6,7 +7,7 @@ import java.io.ObjectInputStream;
|
||||
import java.io.ObjectStreamClass;
|
||||
import java.util.logging.Logger;
|
||||
|
||||
|
||||
@SuppressWarnings("unused")
|
||||
public class ObjectSaveInputStream extends ObjectInputStream {
|
||||
|
||||
// private static Logger logger = LoggerFactory.getLogger(ObjectSaveInputStream.class);
|
||||
@@ -18,7 +19,7 @@ public class ObjectSaveInputStream extends ObjectInputStream {
|
||||
@Override
|
||||
protected ObjectStreamClass readClassDescriptor() throws IOException, ClassNotFoundException {
|
||||
ObjectStreamClass resultClassDescriptor = super.readClassDescriptor(); // initially streams descriptor
|
||||
Class localClass; // the class in the local JVM that this descriptor represents.
|
||||
Class<?> localClass; // the class in the local JVM that this descriptor represents.
|
||||
try {
|
||||
localClass = Class.forName(resultClassDescriptor.getName());
|
||||
} catch (ClassNotFoundException e) {
|
||||
@@ -11,4 +11,6 @@ public class PacketConstants
|
||||
public static final byte DELETE_DIM_PACKET_ID = 3;
|
||||
public static final byte CREATE_LINK_PACKET_ID = 4;
|
||||
public static final byte DELETE_LINK_PACKET_ID = 5;
|
||||
public static final byte CLIENT_LOGIN_DIM_REGISTER = 6;
|
||||
|
||||
}
|
||||
@@ -0,0 +1,39 @@
|
||||
package StevenDimDoors.mod_pocketDim;
|
||||
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.entity.player.EntityPlayerMP;
|
||||
import net.minecraft.network.packet.Packet250CustomPayload;
|
||||
import net.minecraftforge.common.DimensionManager;
|
||||
import net.minecraftforge.common.network.ForgePacket;
|
||||
import net.minecraftforge.common.network.packet.DimensionRegisterPacket;
|
||||
import cpw.mods.fml.common.IPlayerTracker;
|
||||
|
||||
public class PlayerTracker implements IPlayerTracker
|
||||
{
|
||||
|
||||
@Override
|
||||
public void onPlayerLogin(EntityPlayer player)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onPlayerLogout(EntityPlayer player) {
|
||||
// TODO Auto-generated method stub
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onPlayerChangedDimension(EntityPlayer player) {
|
||||
// TODO Auto-generated method stub
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onPlayerRespawn(EntityPlayer player)
|
||||
{
|
||||
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
@@ -56,14 +56,17 @@ public class Point3D implements Serializable {
|
||||
return this.z = z;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Point3D clone()
|
||||
{
|
||||
return new Point3D(x, y, z);
|
||||
}
|
||||
|
||||
public int[] toIntArray()
|
||||
{
|
||||
return new int[]{x,y,z};
|
||||
}
|
||||
|
||||
public boolean equals(Point3D other)
|
||||
{
|
||||
if (other == null)
|
||||
@@ -75,6 +78,7 @@ public class Point3D implements Serializable {
|
||||
return (this.x == other.x && this.y == other.y && this.z == other.z);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean equals(Object other)
|
||||
{
|
||||
return equals((Point3D) other);
|
||||
@@ -4,6 +4,7 @@ import java.io.ByteArrayOutputStream;
|
||||
import java.io.DataOutputStream;
|
||||
import java.io.IOException;
|
||||
|
||||
import StevenDimDoors.mod_pocketDim.watcher.ClientLinkData;
|
||||
import net.minecraft.network.INetworkManager;
|
||||
import net.minecraft.network.packet.Packet250CustomPayload;
|
||||
import StevenDimDoors.mod_pocketDim.core.PocketManager;
|
||||
@@ -40,21 +41,47 @@ public class ServerPacketHandler implements IPacketHandler
|
||||
}
|
||||
}
|
||||
|
||||
private static class LinkWatcher implements IUpdateWatcher<Point4D>
|
||||
private static class LinkWatcher implements IUpdateWatcher<ClientLinkData>
|
||||
{
|
||||
@Override
|
||||
public void onCreated(Point4D message)
|
||||
public void onCreated(ClientLinkData message)
|
||||
{
|
||||
sendLinkPacket(PacketConstants.CREATE_LINK_PACKET_ID, message);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onDeleted(Point4D message)
|
||||
public void onDeleted(ClientLinkData message)
|
||||
{
|
||||
sendLinkPacket(PacketConstants.DELETE_LINK_PACKET_ID, message);
|
||||
}
|
||||
}
|
||||
|
||||
public static Packet250CustomPayload createLinkPacket(ClientLinkData data)
|
||||
{
|
||||
try
|
||||
{
|
||||
Packet250CustomPayload packet = new Packet250CustomPayload();
|
||||
ByteArrayOutputStream buffer = new ByteArrayOutputStream();
|
||||
DataOutputStream writer = new DataOutputStream(buffer);
|
||||
writer.writeByte(PacketConstants.CREATE_LINK_PACKET_ID);
|
||||
data.write(writer);
|
||||
writer.close();
|
||||
packet.channel = PacketConstants.CHANNEL_NAME;
|
||||
packet.data = buffer.toByteArray();
|
||||
packet.length = packet.data.length;
|
||||
return packet;
|
||||
}
|
||||
catch (IOException e)
|
||||
{
|
||||
//This shouldn't happen...
|
||||
e.printStackTrace();
|
||||
return null;
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
private static void sendDimPacket(byte id, ClientDimData data)
|
||||
{
|
||||
try
|
||||
@@ -77,7 +104,7 @@ public class ServerPacketHandler implements IPacketHandler
|
||||
}
|
||||
}
|
||||
|
||||
private static void sendLinkPacket(byte id, Point4D data)
|
||||
private static void sendLinkPacket(byte id, ClientLinkData message)
|
||||
{
|
||||
try
|
||||
{
|
||||
@@ -85,7 +112,7 @@ public class ServerPacketHandler implements IPacketHandler
|
||||
ByteArrayOutputStream buffer = new ByteArrayOutputStream();
|
||||
DataOutputStream writer = new DataOutputStream(buffer);
|
||||
writer.writeByte(id);
|
||||
Point4D.write(data, writer);
|
||||
message.write(writer);
|
||||
writer.close();
|
||||
packet.channel = PacketConstants.CHANNEL_NAME;
|
||||
packet.data = buffer.toByteArray();
|
||||
@@ -6,12 +6,10 @@ import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockDoor;
|
||||
import net.minecraft.block.ITileEntityProvider;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.client.particle.EntityFX;
|
||||
import net.minecraft.client.renderer.texture.IconRegister;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityLiving;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.ItemDoor;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.Icon;
|
||||
import net.minecraft.util.MathHelper;
|
||||
@@ -22,12 +20,12 @@ import StevenDimDoors.mod_pocketDim.mod_pocketDim;
|
||||
import StevenDimDoors.mod_pocketDim.core.DDTeleporter;
|
||||
import StevenDimDoors.mod_pocketDim.core.DimLink;
|
||||
import StevenDimDoors.mod_pocketDim.core.PocketManager;
|
||||
import StevenDimDoors.mod_pocketDim.items.BaseItemDoor;
|
||||
import StevenDimDoors.mod_pocketDim.schematic.BlockRotator;
|
||||
import StevenDimDoors.mod_pocketDim.tileentities.TileEntityDimDoor;
|
||||
import cpw.mods.fml.relauncher.Side;
|
||||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
|
||||
@SuppressWarnings("deprecation")
|
||||
public abstract class BaseDimDoor extends BlockDoor implements IDimDoor, ITileEntityProvider
|
||||
{
|
||||
protected final DDProperties properties;
|
||||
@@ -40,12 +38,14 @@ public abstract class BaseDimDoor extends BlockDoor implements IDimDoor, ITileEn
|
||||
this.properties = properties;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void registerIcons(IconRegister par1IconRegister)
|
||||
{
|
||||
this.blockIcon = par1IconRegister.registerIcon(mod_pocketDim.modid + ":" + this.getUnlocalizedName2()+"_top");
|
||||
this.blockIconBottom = par1IconRegister.registerIcon(mod_pocketDim.modid + ":" + this.getUnlocalizedName2()+"_bottom");
|
||||
this.blockIcon = par1IconRegister.registerIcon(mod_pocketDim.modid + ":" + this.getUnlocalizedName()+"_top");
|
||||
this.blockIconBottom = par1IconRegister.registerIcon(mod_pocketDim.modid + ":" + this.getUnlocalizedName()+"_bottom");
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
|
||||
/**
|
||||
@@ -64,6 +64,7 @@ public abstract class BaseDimDoor extends BlockDoor implements IDimDoor, ITileEn
|
||||
this.enterDimDoor(world, x, y, z, entity);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int side, float hitX, float hitY, float hitZ)
|
||||
{
|
||||
|
||||
@@ -77,7 +78,7 @@ public abstract class BaseDimDoor extends BlockDoor implements IDimDoor, ITileEn
|
||||
shouldOpen = false;
|
||||
if (!world.isRemote && world.getBlockId(x, y-1, z) == this.blockID)
|
||||
{
|
||||
int var12 = (int) (MathHelper.floor_double((double)((player.rotationYaw+90) * 4.0F / 360.0F) + 0.5D) & 3);
|
||||
int var12 = MathHelper.floor_double((player.rotationYaw+90) * 4.0F / 360.0F + 0.5D) & 3;
|
||||
|
||||
if (world.getBlockMetadata(x, y-1, z) == var12)
|
||||
{
|
||||
@@ -87,7 +88,7 @@ public abstract class BaseDimDoor extends BlockDoor implements IDimDoor, ITileEn
|
||||
}
|
||||
if (!world.isRemote && world.getBlockId(x, y+1, z) == this.blockID)
|
||||
{
|
||||
int var12 = (int) (MathHelper.floor_double((double)((player.rotationYaw+90) * 4.0F / 360.0F) + 0.5D) & 3);
|
||||
int var12 = MathHelper.floor_double((player.rotationYaw+90) * 4.0F / 360.0F + 0.5D) & 3;
|
||||
if(world.getBlockMetadata(x, y, z)==var12)
|
||||
{
|
||||
var12 = BlockRotator.transformMetadata(var12, 1, this.blockID);
|
||||
@@ -144,6 +145,7 @@ public abstract class BaseDimDoor extends BlockDoor implements IDimDoor, ITileEn
|
||||
/**
|
||||
* Retrieves the block texture to use based on the display side. Args: iBlockAccess, x, y, z, side
|
||||
*/
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public Icon getBlockTexture(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5)
|
||||
{
|
||||
@@ -175,6 +177,7 @@ public abstract class BaseDimDoor extends BlockDoor implements IDimDoor, ITileEn
|
||||
* Is this block (a) opaque and (b) a full 1m cube? This determines whether or not to render the shared face of two
|
||||
* adjacent blocks and also whether the player can attach torches, redstone wire, etc to this block.
|
||||
*/
|
||||
@Override
|
||||
public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random)
|
||||
{
|
||||
TileEntityDimDoor tile = (TileEntityDimDoor) par1World.getBlockTileEntity(par2, par3, par4);
|
||||
@@ -386,7 +389,7 @@ public abstract class BaseDimDoor extends BlockDoor implements IDimDoor, ITileEn
|
||||
if (canUse && entity instanceof EntityPlayer)
|
||||
{
|
||||
// Dont check for non-player entites
|
||||
canUse = isEntityFacingDoor(metadata, (EntityLiving) entity);
|
||||
canUse = isEntityFacingDoor(metadata, (EntityLivingBase) entity);
|
||||
}
|
||||
if (canUse)
|
||||
{
|
||||
@@ -418,12 +421,12 @@ public abstract class BaseDimDoor extends BlockDoor implements IDimDoor, ITileEn
|
||||
return (metadata & 4) != 0;
|
||||
}
|
||||
|
||||
protected static boolean isEntityFacingDoor(int metadata, EntityLiving entity)
|
||||
protected static boolean isEntityFacingDoor(int metadata, EntityLivingBase entity)
|
||||
{
|
||||
// Although any entity has the proper fields for this check,
|
||||
// we should only apply it to living entities since things
|
||||
// like Minecarts might come in backwards.
|
||||
int direction = (int) (MathHelper.floor_double((double) ((entity.rotationYaw + 90) * 4.0F / 360.0F) + 0.5D) & 3);
|
||||
int direction = MathHelper.floor_double((entity.rotationYaw + 90) * 4.0F / 360.0F + 0.5D) & 3;
|
||||
return ((metadata & 3) == direction);
|
||||
}
|
||||
}
|
||||
@@ -57,10 +57,11 @@ public class BlockDimWall extends Block
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void registerIcons(IconRegister par1IconRegister)
|
||||
{
|
||||
this.blockIcon[0] = par1IconRegister.registerIcon(mod_pocketDim.modid + ":" + this.getUnlocalizedName2());
|
||||
this.blockIcon[1] = par1IconRegister.registerIcon(mod_pocketDim.modid + ":" + this.getUnlocalizedName2() + "Perm");
|
||||
this.blockIcon[0] = par1IconRegister.registerIcon(mod_pocketDim.modid + ":" + this.getUnlocalizedName());
|
||||
this.blockIcon[1] = par1IconRegister.registerIcon(mod_pocketDim.modid + ":" + this.getUnlocalizedName() + "Perm");
|
||||
}
|
||||
|
||||
@SideOnly(Side.CLIENT)
|
||||
@@ -77,6 +78,7 @@ public class BlockDimWall extends Block
|
||||
return 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
@SuppressWarnings({ "rawtypes", "unchecked" })
|
||||
@SideOnly(Side.CLIENT)
|
||||
public void getSubBlocks(int unknown, CreativeTabs tab, List subItems)
|
||||
@@ -86,13 +88,16 @@ public class BlockDimWall extends Block
|
||||
subItems.add(new ItemStack(this, 1, ix));
|
||||
}
|
||||
}
|
||||
@Override
|
||||
public void onBlockDestroyedByPlayer(World par1World, int par2, int par3, int par4, int par5) {}
|
||||
|
||||
@Override
|
||||
protected boolean canSilkHarvest()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int quantityDropped(Random par1Random)
|
||||
{
|
||||
return 0;
|
||||
@@ -101,6 +106,7 @@ public class BlockDimWall extends Block
|
||||
/**
|
||||
* replaces the block clicked with the held block, instead of placing the block on top of it. Shift click to disable.
|
||||
*/
|
||||
@Override
|
||||
public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer entityPlayer, int par6, float par7, float par8, float par9)
|
||||
{
|
||||
//Check if the metadata value is 0 -- we don't want the user to replace Ancient Fabric
|
||||
@@ -30,21 +30,25 @@ public class BlockDimWallPerm extends Block
|
||||
properties = DDProperties.instance();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void registerIcons(IconRegister par1IconRegister)
|
||||
{
|
||||
this.blockIcon = par1IconRegister.registerIcon(mod_pocketDim.modid + ":" + this.getUnlocalizedName2());
|
||||
this.blockIcon = par1IconRegister.registerIcon(mod_pocketDim.modid + ":" + this.getUnlocalizedName());
|
||||
}
|
||||
|
||||
@Override
|
||||
public int quantityDropped(Random par1Random)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onBlockDestroyedByPlayer(World par1World, int par2, int par3, int par4, int par5) {}
|
||||
|
||||
/**
|
||||
* Only matters if the player is in limbo, acts to teleport the player from limbo back to dim 0
|
||||
*/
|
||||
@Override
|
||||
public void onEntityWalking(World world, int x, int y, int z, Entity entity)
|
||||
{
|
||||
if (!world.isRemote && world.provider.dimensionId == properties.LimboDimensionID)
|
||||
@@ -1,5 +1,7 @@
|
||||
package StevenDimDoors.mod_pocketDim.blocks;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
import cpw.mods.fml.relauncher.Side;
|
||||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
import StevenDimDoors.mod_pocketDim.DDProperties;
|
||||
@@ -7,6 +9,7 @@ import StevenDimDoors.mod_pocketDim.mod_pocketDim;
|
||||
import net.minecraft.block.BlockDoor;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.client.renderer.texture.IconRegister;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.util.Icon;
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
|
||||
@@ -14,6 +17,7 @@ public class BlockDoorGold extends BlockDoor
|
||||
{
|
||||
|
||||
private Icon blockIconBottom;
|
||||
@SuppressWarnings("unused") // ??
|
||||
private DDProperties properties;
|
||||
|
||||
public BlockDoorGold(int par1, Material par2Material,DDProperties properties)
|
||||
@@ -23,17 +27,25 @@ public class BlockDoorGold extends BlockDoor
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void registerIcons(IconRegister par1IconRegister)
|
||||
{
|
||||
this.blockIcon = par1IconRegister.registerIcon(mod_pocketDim.modid + ":" + this.getUnlocalizedName2()+"_top");
|
||||
this.blockIconBottom = par1IconRegister.registerIcon(mod_pocketDim.modid + ":" + this.getUnlocalizedName2()+"_bottom");
|
||||
this.blockIcon = par1IconRegister.registerIcon(mod_pocketDim.modid + ":" + this.getUnlocalizedName()+"_top");
|
||||
this.blockIconBottom = par1IconRegister.registerIcon(mod_pocketDim.modid + ":" + this.getUnlocalizedName()+"_bottom");
|
||||
}
|
||||
|
||||
public int idDropped(int par1, Random par2Random, int par3)
|
||||
{
|
||||
return mod_pocketDim.itemGoldDoor.itemID;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Icon getIcon(int par1, int par2)
|
||||
{
|
||||
return this.blockIcon;
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public Icon getBlockTexture(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5)
|
||||
{
|
||||
@@ -1,24 +1,24 @@
|
||||
package StevenDimDoors.mod_pocketDim.blocks;
|
||||
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.world.World;
|
||||
import StevenDimDoors.mod_pocketDim.DDProperties;
|
||||
import StevenDimDoors.mod_pocketDim.mod_pocketDim;
|
||||
import StevenDimDoors.mod_pocketDim.core.DimLink;
|
||||
import StevenDimDoors.mod_pocketDim.core.LinkTypes;
|
||||
import StevenDimDoors.mod_pocketDim.core.NewDimData;
|
||||
import StevenDimDoors.mod_pocketDim.core.PocketManager;
|
||||
import StevenDimDoors.mod_pocketDim.tileentities.TileEntityDimDoor;
|
||||
import StevenDimDoors.mod_pocketDim.tileentities.TileEntityDimDoorGold;
|
||||
|
||||
public class BlockGoldDimDoor extends BaseDimDoor implements IDimDoor
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
@SuppressWarnings("deprecation")
|
||||
public class BlockGoldDimDoor extends BaseDimDoor
|
||||
{
|
||||
|
||||
public BlockGoldDimDoor(int blockID, Material material,
|
||||
DDProperties properties) {
|
||||
super(blockID, material, properties);
|
||||
// TODO Auto-generated constructor stub
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -38,7 +38,7 @@ public class BlockGoldDimDoor extends BaseDimDoor implements IDimDoor
|
||||
@Override
|
||||
public int getDrops()
|
||||
{
|
||||
return this.properties.GoldDoorItemID;
|
||||
return mod_pocketDim.itemGoldDoor.itemID;
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -40,7 +40,7 @@ public class BlockLimbo extends Block
|
||||
@Override
|
||||
public void registerIcons(IconRegister iconRegister)
|
||||
{
|
||||
this.blockIcon = iconRegister.registerIcon(mod_pocketDim.modid + ":" + this.getUnlocalizedName2());
|
||||
this.blockIcon = iconRegister.registerIcon(mod_pocketDim.modid + ":" + this.getUnlocalizedName());
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -17,6 +17,8 @@ import net.minecraft.world.World;
|
||||
import StevenDimDoors.mod_pocketDim.DDProperties;
|
||||
import StevenDimDoors.mod_pocketDim.Point3D;
|
||||
import StevenDimDoors.mod_pocketDim.mod_pocketDim;
|
||||
import StevenDimDoors.mod_pocketDim.core.DimLink;
|
||||
import StevenDimDoors.mod_pocketDim.core.NewDimData;
|
||||
import StevenDimDoors.mod_pocketDim.core.PocketManager;
|
||||
import StevenDimDoors.mod_pocketDim.tileentities.TileEntityRift;
|
||||
import StevenDimDoors.mod_pocketDimClient.ClosingRiftFX;
|
||||
@@ -66,7 +68,7 @@ public class BlockRift extends BlockContainer
|
||||
@Override
|
||||
public void registerIcons(IconRegister par1IconRegister)
|
||||
{
|
||||
this.blockIcon = par1IconRegister.registerIcon(mod_pocketDim.modid + ":" + this.getUnlocalizedName2());
|
||||
this.blockIcon = par1IconRegister.registerIcon(mod_pocketDim.modid + ":" + this.getUnlocalizedName());
|
||||
}
|
||||
|
||||
//sends a packet informing the client that there is a link present so it renders properly. (when placed)
|
||||
@@ -152,6 +154,8 @@ public class BlockRift extends BlockContainer
|
||||
return null;
|
||||
}
|
||||
|
||||
|
||||
|
||||
//function that regulates how many blocks it eats/ how fast it eats them.
|
||||
@Override
|
||||
public void updateTick(World world, int x, int y, int z, Random random)
|
||||
@@ -162,11 +166,12 @@ public class BlockRift extends BlockContainer
|
||||
//Randomly decide whether to search for blocks to destroy. This reduces the frequency of search operations,
|
||||
//moderates performance impact, and controls the apparent speed of block destruction.
|
||||
if (random.nextInt(MAX_BLOCK_SEARCH_CHANCE) < BLOCK_SEARCH_CHANCE &&
|
||||
((TileEntityRift) world.getBlockTileEntity(x, y, z)).isNearRift )
|
||||
((TileEntityRift) world.getBlockTileEntity(x, y, z)).isNearRift() )
|
||||
{
|
||||
destroyNearbyBlocks(world, x, y, z, random);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private void destroyNearbyBlocks(World world, int x, int y, int z, Random random)
|
||||
@@ -313,10 +318,10 @@ public class BlockRift extends BlockContainer
|
||||
yChange=(float) ((yGrowth+yGrowthn)+rand.nextGaussian()*.05F);
|
||||
zChange=(float) ((zGrowth+zGrowthn)+rand.nextGaussian()*.05F);
|
||||
|
||||
Xoffset= (float) ((0.25F/(1+Math.abs(xChange))));
|
||||
Xoffset= ((0.25F/(1+Math.abs(xChange))));
|
||||
|
||||
Yoffset= (float) ((0.25F/(1+Math.abs(yChange))));
|
||||
Zoffset= (float) ((0.25F/(1+Math.abs(zChange))));
|
||||
Yoffset= ((0.25F/(1+Math.abs(yChange))));
|
||||
Zoffset= ((0.25F/(1+Math.abs(zChange))));
|
||||
|
||||
|
||||
|
||||
@@ -9,6 +9,7 @@ import StevenDimDoors.mod_pocketDim.core.LinkTypes;
|
||||
import StevenDimDoors.mod_pocketDim.core.NewDimData;
|
||||
import StevenDimDoors.mod_pocketDim.core.PocketManager;
|
||||
|
||||
@SuppressWarnings("deprecation")
|
||||
public class DimensionalDoor extends BaseDimDoor
|
||||
{
|
||||
|
||||
@@ -8,7 +8,6 @@ import net.minecraft.block.ITileEntityProvider;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.client.renderer.texture.IconRegister;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.item.ItemDoor;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.world.World;
|
||||
import StevenDimDoors.mod_pocketDim.mod_pocketDim;
|
||||
@@ -17,9 +16,9 @@ import StevenDimDoors.mod_pocketDim.core.DimLink;
|
||||
import StevenDimDoors.mod_pocketDim.core.LinkTypes;
|
||||
import StevenDimDoors.mod_pocketDim.core.NewDimData;
|
||||
import StevenDimDoors.mod_pocketDim.core.PocketManager;
|
||||
import StevenDimDoors.mod_pocketDim.items.BaseItemDoor;
|
||||
import StevenDimDoors.mod_pocketDim.tileentities.TileEntityTransTrapdoor;
|
||||
|
||||
@SuppressWarnings("deprecation")
|
||||
public class TransTrapdoor extends BlockTrapDoor implements IDimDoor, ITileEntityProvider
|
||||
{
|
||||
|
||||
@@ -32,7 +31,7 @@ public class TransTrapdoor extends BlockTrapDoor implements IDimDoor, ITileEntit
|
||||
@Override
|
||||
public void registerIcons(IconRegister par1IconRegister)
|
||||
{
|
||||
this.blockIcon = par1IconRegister.registerIcon(mod_pocketDim.modid + ":" + this.getUnlocalizedName2());
|
||||
this.blockIcon = par1IconRegister.registerIcon(mod_pocketDim.modid + ":" + this.getUnlocalizedName());
|
||||
}
|
||||
|
||||
//Teleports the player to the exit link of that dimension, assuming it is a pocket
|
||||
@@ -65,6 +64,7 @@ public class TransTrapdoor extends BlockTrapDoor implements IDimDoor, ITileEntit
|
||||
this.updateAttachedTile(world, x, y, z);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void updateTick(World world, int x, int y, int z, Random random)
|
||||
{
|
||||
TileEntityTransTrapdoor tile = (TileEntityTransTrapdoor) world.getBlockTileEntity(x, y, z);
|
||||
@@ -96,7 +96,7 @@ public class TransTrapdoor extends BlockTrapDoor implements IDimDoor, ITileEntit
|
||||
DimLink link = dimension.getLink(x, y, z);
|
||||
if (link == null && dimension.isPocketDimension())
|
||||
{
|
||||
dimension.createLink(x, y, z, LinkTypes.UNSAFE_EXIT);
|
||||
dimension.createLink(x, y, z, LinkTypes.UNSAFE_EXIT,0);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,21 +1,21 @@
|
||||
package StevenDimDoors.mod_pocketDim.blocks;
|
||||
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.client.particle.EntityFX;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityLiving;
|
||||
import net.minecraft.item.ItemDoor;
|
||||
import net.minecraft.util.AxisAlignedBB;
|
||||
import net.minecraft.world.World;
|
||||
import StevenDimDoors.mod_pocketDim.DDProperties;
|
||||
import StevenDimDoors.mod_pocketDim.mod_pocketDim;
|
||||
import StevenDimDoors.mod_pocketDim.core.DDTeleporter;
|
||||
import StevenDimDoors.mod_pocketDim.core.DimLink;
|
||||
import StevenDimDoors.mod_pocketDim.core.LinkTypes;
|
||||
import StevenDimDoors.mod_pocketDim.core.NewDimData;
|
||||
import StevenDimDoors.mod_pocketDim.core.PocketManager;
|
||||
import StevenDimDoors.mod_pocketDim.items.BaseItemDoor;
|
||||
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.client.particle.EntityFX;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.util.AxisAlignedBB;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
@SuppressWarnings("deprecation")
|
||||
public class TransientDoor extends BaseDimDoor
|
||||
{
|
||||
public TransientDoor(int blockID, Material material, DDProperties properties)
|
||||
@@ -27,7 +27,7 @@ public class TransientDoor extends BaseDimDoor
|
||||
public void enterDimDoor(World world, int x, int y, int z, Entity entity)
|
||||
{
|
||||
// We need to ignore particle entities
|
||||
if (world.isRemote || entity instanceof EntityFX)
|
||||
if (world.isRemote)
|
||||
{
|
||||
return;
|
||||
}
|
||||
@@ -37,10 +37,10 @@ public class TransientDoor extends BaseDimDoor
|
||||
{
|
||||
boolean canUse = true;
|
||||
int metadata = world.getBlockMetadata(x, y - 1, z);
|
||||
if (canUse && entity instanceof EntityLiving)
|
||||
if (canUse && entity instanceof EntityPlayer)
|
||||
{
|
||||
// Don't check for non-living entities since it might not work right
|
||||
canUse = BaseDimDoor.isEntityFacingDoor(metadata, (EntityLiving) entity);
|
||||
canUse = BaseDimDoor.isEntityFacingDoor(metadata, (EntityLivingBase) entity);
|
||||
}
|
||||
if (canUse)
|
||||
{
|
||||
@@ -9,6 +9,7 @@ import StevenDimDoors.mod_pocketDim.core.LinkTypes;
|
||||
import StevenDimDoors.mod_pocketDim.core.NewDimData;
|
||||
import StevenDimDoors.mod_pocketDim.core.PocketManager;
|
||||
|
||||
@SuppressWarnings("deprecation")
|
||||
public class WarpDoor extends BaseDimDoor
|
||||
{
|
||||
public WarpDoor(int blockID, Material material, DDProperties properties)
|
||||
@@ -1,9 +1,5 @@
|
||||
package StevenDimDoors.mod_pocketDim.commands;
|
||||
|
||||
import java.util.Collection;
|
||||
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.util.MathHelper;
|
||||
import StevenDimDoors.mod_pocketDim.mod_pocketDim;
|
||||
import StevenDimDoors.mod_pocketDim.core.DimLink;
|
||||
import StevenDimDoors.mod_pocketDim.core.LinkTypes;
|
||||
@@ -11,7 +7,15 @@ import StevenDimDoors.mod_pocketDim.core.NewDimData;
|
||||
import StevenDimDoors.mod_pocketDim.core.PocketManager;
|
||||
import StevenDimDoors.mod_pocketDim.dungeon.DungeonData;
|
||||
import StevenDimDoors.mod_pocketDim.helpers.DungeonHelper;
|
||||
import StevenDimDoors.mod_pocketDim.world.PocketBuilder;
|
||||
|
||||
import java.util.Collection;
|
||||
|
||||
import net.minecraft.command.ICommandSender;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.util.MathHelper;
|
||||
|
||||
@SuppressWarnings("deprecation")
|
||||
public class CommandCreateDungeonRift extends DDCommandBase
|
||||
{
|
||||
private static CommandCreateDungeonRift instance = null;
|
||||
@@ -29,6 +33,13 @@ public class CommandCreateDungeonRift extends DDCommandBase
|
||||
return instance;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getCommandUsage(ICommandSender sender) {
|
||||
return "Usage: /dd-rift <dungeon name>\r\n" +
|
||||
" /dd-rift list\r\n" +
|
||||
" /dd-rift random";
|
||||
}
|
||||
|
||||
@Override
|
||||
protected DDCommandResult processCommand(EntityPlayer sender, String[] command)
|
||||
{
|
||||
@@ -53,9 +64,9 @@ public class CommandCreateDungeonRift extends DDCommandBase
|
||||
Collection<String> dungeonNames = dungeonHelper.getDungeonNames();
|
||||
for (String name : dungeonNames)
|
||||
{
|
||||
sender.sendChatToPlayer(name);
|
||||
sendChat(sender,(name));
|
||||
}
|
||||
sender.sendChatToPlayer("");
|
||||
sendChat(sender,(""));
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -64,16 +75,16 @@ public class CommandCreateDungeonRift extends DDCommandBase
|
||||
int x = MathHelper.floor_double(sender.posX);
|
||||
int y = MathHelper.floor_double(sender.posY);
|
||||
int z = MathHelper.floor_double (sender.posZ);
|
||||
int orientation = MathHelper.floor_double((double) ((sender.rotationYaw + 180.0F) * 4.0F / 360.0F) - 0.5D) & 3;
|
||||
int orientation = MathHelper.floor_double((sender.rotationYaw + 180.0F) * 4.0F / 360.0F - 0.5D) & 3;
|
||||
|
||||
if (command[0].equals("random"))
|
||||
{
|
||||
|
||||
dimension = PocketManager.getDimensionData(sender.worldObj);
|
||||
link = dimension.createLink(x, y + 1, z, LinkTypes.DUNGEON);
|
||||
link = dimension.createLink(x, y + 1, z, LinkTypes.DUNGEON,orientation);
|
||||
sender.worldObj.setBlock(x, y + 1, z,mod_pocketDim.blockRift.blockID,0,3);
|
||||
|
||||
sender.sendChatToPlayer("Created a rift to a random dungeon.");
|
||||
sendChat(sender,("Created a rift to a random dungeon."));
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -88,10 +99,11 @@ public class CommandCreateDungeonRift extends DDCommandBase
|
||||
//Create a rift to our selected dungeon and notify the player
|
||||
//TODO currently crashes, need to create the dimension first
|
||||
dimension = PocketManager.getDimensionData(sender.worldObj);
|
||||
link = dimension.createLink(x, y + 1, z, LinkTypes.DUNGEON);
|
||||
PocketManager.getDimensionData(link.destination().getDimension()).initializeDungeon(x, y + 1, z, orientation,link, result);
|
||||
link = dimension.createLink(x, y + 1, z, LinkTypes.DUNGEON,orientation);
|
||||
PocketBuilder.generateSelectedDungeonPocket(link, mod_pocketDim.properties, result);
|
||||
|
||||
sender.worldObj.setBlock(x, y + 1, z,mod_pocketDim.blockRift.blockID,0,3);
|
||||
sender.sendChatToPlayer("Created a rift to \"" + result.schematicName() + "\" dungeon (Dimension ID = " + link.destination().getDimension() + ").");
|
||||
sendChat(sender,("Created a rift to \"" + result.schematicName() + "\" dungeon (Dimension ID = " + link.destination().getDimension() + ")."));
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -1,5 +1,6 @@
|
||||
package StevenDimDoors.mod_pocketDim.commands;
|
||||
|
||||
import net.minecraft.command.ICommandSender;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import StevenDimDoors.mod_pocketDim.helpers.DungeonHelper;
|
||||
|
||||
@@ -20,6 +21,11 @@ public class CommandCreatePocket extends DDCommandBase
|
||||
return instance;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getCommandUsage(ICommandSender sender) {
|
||||
return "Usage: /dd-create";
|
||||
}
|
||||
|
||||
@Override
|
||||
protected DDCommandResult processCommand(EntityPlayer sender, String[] command)
|
||||
{
|
||||
@@ -41,7 +47,7 @@ public class CommandCreatePocket extends DDCommandBase
|
||||
DungeonHelper.instance().createCustomDungeonDoor(sender.worldObj, x, y, z);
|
||||
|
||||
//Notify the player
|
||||
sender.sendChatToPlayer("Created a door to a pocket dimension. Please build your dungeon there.");
|
||||
sendChat(sender,("Created a door to a pocket dimension. Please build your dungeon there."));
|
||||
}
|
||||
return DDCommandResult.SUCCESS;
|
||||
}
|
||||
@@ -1,14 +1,16 @@
|
||||
package StevenDimDoors.mod_pocketDim.commands;
|
||||
|
||||
import java.util.ArrayList;
|
||||
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.common.DimensionManager;
|
||||
import StevenDimDoors.mod_pocketDim.core.DimLink;
|
||||
import StevenDimDoors.mod_pocketDim.core.NewDimData;
|
||||
import StevenDimDoors.mod_pocketDim.core.PocketManager;
|
||||
|
||||
import java.util.ArrayList;
|
||||
|
||||
import net.minecraft.command.ICommandSender;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
@SuppressWarnings("deprecation")
|
||||
public class CommandDeleteAllLinks extends DDCommandBase
|
||||
{
|
||||
private static CommandDeleteAllLinks instance = null;
|
||||
@@ -26,6 +28,11 @@ public class CommandDeleteAllLinks extends DDCommandBase
|
||||
return instance;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getCommandUsage(ICommandSender sender) {
|
||||
return "Usage: /dd-deletelinks <targetDimensionID>";
|
||||
}
|
||||
|
||||
@Override
|
||||
protected DDCommandResult processCommand(EntityPlayer sender, String[] command)
|
||||
{
|
||||
@@ -41,7 +48,7 @@ public class CommandDeleteAllLinks extends DDCommandBase
|
||||
{
|
||||
targetDim=0;
|
||||
shouldGo=false;
|
||||
sender.sendChatToPlayer("Error-Invalid argument, delete_all_links <targetDimID>");
|
||||
sendChat(sender, ("Error-Invalid argument, delete_all_links <targetDimID>"));
|
||||
}
|
||||
|
||||
if(shouldGo)
|
||||
@@ -59,7 +66,7 @@ public class CommandDeleteAllLinks extends DDCommandBase
|
||||
|
||||
linksRemoved++;
|
||||
}
|
||||
sender.sendChatToPlayer("Removed " + linksRemoved + " links.");
|
||||
sendChat(sender,("Removed " + linksRemoved + " links."));
|
||||
|
||||
}
|
||||
return DDCommandResult.SUCCESS; //TEMPORARY HACK
|
||||
@@ -2,6 +2,7 @@ package StevenDimDoors.mod_pocketDim.commands;
|
||||
|
||||
import java.util.ArrayList;
|
||||
|
||||
import net.minecraft.command.ICommandSender;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.world.World;
|
||||
import StevenDimDoors.mod_pocketDim.mod_pocketDim;
|
||||
@@ -9,6 +10,7 @@ import StevenDimDoors.mod_pocketDim.core.DimLink;
|
||||
import StevenDimDoors.mod_pocketDim.core.NewDimData;
|
||||
import StevenDimDoors.mod_pocketDim.core.PocketManager;
|
||||
|
||||
@SuppressWarnings("deprecation")
|
||||
public class CommandDeleteRifts extends DDCommandBase
|
||||
{
|
||||
private static CommandDeleteRifts instance = null;
|
||||
@@ -26,6 +28,11 @@ public class CommandDeleteRifts extends DDCommandBase
|
||||
return instance;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getCommandUsage(ICommandSender sender) {
|
||||
return "Usage: /dd-??? <dimension ID>";
|
||||
}
|
||||
|
||||
@Override
|
||||
protected DDCommandResult processCommand(EntityPlayer sender, String[] command)
|
||||
{
|
||||
@@ -41,7 +48,7 @@ public class CommandDeleteRifts extends DDCommandBase
|
||||
{
|
||||
targetDim=0;
|
||||
shouldGo=false;
|
||||
sender.sendChatToPlayer("Error-Invalid argument, delete_all_links <targetDimID>");
|
||||
sendChat(sender,("Error-Invalid argument, delete_all_links <targetDimID>"));
|
||||
}
|
||||
|
||||
if(shouldGo)
|
||||
@@ -54,14 +61,20 @@ public class CommandDeleteRifts extends DDCommandBase
|
||||
{
|
||||
World targetWorld = PocketManager.loadDimension(targetDim);
|
||||
|
||||
if(sender.worldObj.getBlockId(link.source().getX(), link.source().getY(), link.source().getZ())==mod_pocketDim.blockRift.blockID)
|
||||
if(!mod_pocketDim.blockRift.isBlockImmune(sender.worldObj,link.source().getX(), link.source().getY(), link.source().getZ())||
|
||||
(targetWorld.getBlockId(link.source().getX(), link.source().getY(), link.source().getZ())==mod_pocketDim.blockRift.blockID))
|
||||
{
|
||||
targetWorld.setBlock(link.source().getX(), link.source().getY(), link.source().getZ(), 0);
|
||||
linksRemoved++;
|
||||
targetWorld.setBlock(link.source().getX(), link.source().getY(), link.source().getZ(), 0);
|
||||
dim.deleteLink(link);
|
||||
|
||||
|
||||
}
|
||||
//TODO Probably should check what the block is, but thats annoying so Ill do it later.
|
||||
|
||||
|
||||
}
|
||||
sender.sendChatToPlayer("Removed " + linksRemoved + " rifts.");
|
||||
sendChat(sender,("Removed " + linksRemoved + " links."));
|
||||
|
||||
}
|
||||
return DDCommandResult.SUCCESS; //TEMPORARY HACK
|
||||
@@ -2,6 +2,7 @@ package StevenDimDoors.mod_pocketDim.commands;
|
||||
|
||||
import java.io.File;
|
||||
|
||||
import net.minecraft.command.ICommandSender;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import StevenDimDoors.mod_pocketDim.DDProperties;
|
||||
import StevenDimDoors.mod_pocketDim.helpers.DungeonHelper;
|
||||
@@ -25,6 +26,13 @@ public class CommandExportDungeon extends DDCommandBase
|
||||
return instance;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getCommandUsage(ICommandSender sender) {
|
||||
return "Usage: /dd-export <dungeon type> <dungeon name> open <weight>\r\n" +
|
||||
" /dd-export <dungeon type> <dungeon name> closed <weight>\r\n" +
|
||||
" /dd-export <schematic name> override";
|
||||
}
|
||||
|
||||
@Override
|
||||
protected DDCommandResult processCommand(EntityPlayer sender, String[] command)
|
||||
{
|
||||
@@ -132,7 +140,7 @@ public class CommandExportDungeon extends DDCommandBase
|
||||
String exportPath = properties.CustomSchematicDirectory + File.separator + name + ".schematic";
|
||||
if (dungeonHelper.exportDungeon(player.worldObj, x, y, z, exportPath))
|
||||
{
|
||||
player.sendChatToPlayer("Saved dungeon schematic in " + exportPath);
|
||||
sendChat(player,("Saved dungeon schematic in " + exportPath));
|
||||
dungeonHelper.registerDungeon(exportPath, dungeonHelper.getDungeonPack("ruins"), false, true);
|
||||
return DDCommandResult.SUCCESS;
|
||||
}
|
||||
@@ -2,6 +2,7 @@ package StevenDimDoors.mod_pocketDim.commands;
|
||||
|
||||
import java.util.ArrayList;
|
||||
|
||||
import net.minecraft.command.ICommandSender;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraftforge.common.DimensionManager;
|
||||
import StevenDimDoors.mod_pocketDim.core.DimLink;
|
||||
@@ -9,6 +10,7 @@ import StevenDimDoors.mod_pocketDim.core.LinkTypes;
|
||||
import StevenDimDoors.mod_pocketDim.core.NewDimData;
|
||||
import StevenDimDoors.mod_pocketDim.core.PocketManager;
|
||||
|
||||
@SuppressWarnings("deprecation")
|
||||
public class CommandResetDungeons extends DDCommandBase
|
||||
{
|
||||
private static CommandResetDungeons instance = null;
|
||||
@@ -26,6 +28,11 @@ public class CommandResetDungeons extends DDCommandBase
|
||||
return instance;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getCommandUsage(ICommandSender sender) {
|
||||
return "/dd-resetdungeons";
|
||||
}
|
||||
|
||||
@Override
|
||||
protected DDCommandResult processCommand(EntityPlayer sender, String[] command)
|
||||
{
|
||||
@@ -84,7 +91,7 @@ public class CommandResetDungeons extends DDCommandBase
|
||||
//TODO- for some reason the parent field of loaded dimenions get reset to null if I call .setParentToRoot() before I delete the pockets.
|
||||
//TODO implement blackList
|
||||
//Notify the user of the results
|
||||
sender.sendChatToPlayer("Reset complete. " + resetCount + " out of " + dungeonCount + " dungeons were reset.");
|
||||
sendChat(sender,("Reset complete. " + resetCount + " out of " + dungeonCount + " dungeons were reset."));
|
||||
return DDCommandResult.SUCCESS;
|
||||
}
|
||||
}
|
||||
@@ -1,30 +1,23 @@
|
||||
package StevenDimDoors.mod_pocketDim.commands;
|
||||
import java.util.ArrayList;
|
||||
|
||||
import StevenDimDoors.mod_pocketDim.core.DDTeleporter;
|
||||
import StevenDimDoors.mod_pocketDim.core.PocketManager;
|
||||
import StevenDimDoors.mod_pocketDim.util.Point4D;
|
||||
|
||||
import java.util.Arrays;
|
||||
import java.util.List;
|
||||
|
||||
import cpw.mods.fml.common.FMLCommonHandler;
|
||||
|
||||
import StevenDimDoors.mod_pocketDim.BlankTeleporter;
|
||||
import StevenDimDoors.mod_pocketDim.core.DDTeleporter;
|
||||
import StevenDimDoors.mod_pocketDim.core.PocketManager;
|
||||
import StevenDimDoors.mod_pocketDim.helpers.yCoordHelper;
|
||||
import StevenDimDoors.mod_pocketDim.util.Point4D;
|
||||
|
||||
import net.minecraft.command.ICommandSender;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.entity.player.EntityPlayerMP;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraft.world.WorldServer;
|
||||
import net.minecraftforge.common.DimensionManager;
|
||||
|
||||
|
||||
public class CommandTeleportPlayer extends DDCommandBase
|
||||
{
|
||||
private static CommandTeleportPlayer instance = null;
|
||||
|
||||
private CommandTeleportPlayer()
|
||||
{
|
||||
super("dd-tp", new String[] {"<Player Name> <Dimension ID> <X Coord> <Y Coord> <Z Coord>"} );
|
||||
super("dd-tp", new String[] {"<Player Name> <Dimension ID> <X Coord> <Y Coord> <Z Coord>","<Player Name> <Dimension ID>"} );
|
||||
}
|
||||
|
||||
public static CommandTeleportPlayer instance()
|
||||
@@ -36,13 +29,17 @@ public class CommandTeleportPlayer extends DDCommandBase
|
||||
return instance;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getCommandUsage(ICommandSender sender) {
|
||||
return "Usage: /dd-tp <player name> <dimension id> <x> <y> <z>";
|
||||
}
|
||||
|
||||
/**
|
||||
* TODO- Change to accept variety of input, like just coords, just dim ID, or two player names.
|
||||
*/
|
||||
@Override
|
||||
protected DDCommandResult processCommand(EntityPlayer sender, String[] command)
|
||||
{
|
||||
List dimensionIDs = Arrays.asList(DimensionManager.getStaticDimensionIDs()); //Gets list of all registered dimensions, regardless if loaded or not
|
||||
EntityPlayer targetPlayer = sender;
|
||||
int dimDestinationID = sender.worldObj.provider.dimensionId;
|
||||
|
||||
@@ -65,7 +62,7 @@ public class CommandTeleportPlayer extends DDCommandBase
|
||||
}
|
||||
dimDestinationID=Integer.parseInt(command[1]);//gets the target dim ID from the command string
|
||||
|
||||
if(!dimensionIDs.contains(dimDestinationID))
|
||||
if(!DimensionManager.isDimensionRegistered(dimDestinationID))
|
||||
{
|
||||
return DDCommandResult.INVALID_DIMENSION_ID;
|
||||
}
|
||||
@@ -74,6 +71,55 @@ public class CommandTeleportPlayer extends DDCommandBase
|
||||
Point4D destination = new Point4D(Integer.parseInt(command[2]),Integer.parseInt(command[3]),Integer.parseInt(command[4]),dimDestinationID);
|
||||
DDTeleporter.teleportEntity(targetPlayer, destination, false);
|
||||
}
|
||||
else if(command.length == 2 && isInteger(command[1]))
|
||||
{
|
||||
if(sender.worldObj.getPlayerEntityByName(command[0])!=null) //Gets the targeted player
|
||||
{
|
||||
targetPlayer = sender.worldObj.getPlayerEntityByName(command[0]);
|
||||
}
|
||||
else
|
||||
{
|
||||
return DDCommandResult.INVALID_ARGUMENTS;
|
||||
}
|
||||
dimDestinationID=Integer.parseInt(command[1]);//gets the target dim ID from the command string
|
||||
|
||||
if(!DimensionManager.isDimensionRegistered(dimDestinationID))
|
||||
{
|
||||
return DDCommandResult.INVALID_DIMENSION_ID;
|
||||
}
|
||||
|
||||
|
||||
Point4D destination = PocketManager.getDimensionData(dimDestinationID).origin();
|
||||
if(!PocketManager.getDimensionData(dimDestinationID).isPocketDimension())
|
||||
{
|
||||
destination = new Point4D(destination.getX(),PocketManager.loadDimension(dimDestinationID).getTopSolidOrLiquidBlock(
|
||||
destination.getX(), destination.getZ()),
|
||||
destination.getZ(),destination.getDimension());
|
||||
}
|
||||
DDTeleporter.teleportEntity(targetPlayer, destination, false);
|
||||
}
|
||||
else if(command.length == 1 && isInteger(command[0]))
|
||||
{
|
||||
|
||||
targetPlayer = sender;
|
||||
|
||||
dimDestinationID=Integer.parseInt(command[0]);//gets the target dim ID from the command string
|
||||
|
||||
if(!DimensionManager.isDimensionRegistered(dimDestinationID))
|
||||
{
|
||||
return DDCommandResult.INVALID_DIMENSION_ID;
|
||||
}
|
||||
|
||||
|
||||
Point4D destination = PocketManager.getDimensionData(dimDestinationID).origin();
|
||||
if(!PocketManager.getDimensionData(dimDestinationID).isPocketDimension())
|
||||
{
|
||||
destination = new Point4D(destination.getX(),PocketManager.loadDimension(dimDestinationID).getTopSolidOrLiquidBlock(
|
||||
destination.getX(), destination.getZ()),
|
||||
destination.getZ(),destination.getDimension());
|
||||
}
|
||||
DDTeleporter.teleportEntity(targetPlayer, destination, false);
|
||||
}
|
||||
else
|
||||
{
|
||||
return DDCommandResult.INVALID_ARGUMENTS;
|
||||
@@ -3,6 +3,7 @@ package StevenDimDoors.mod_pocketDim.commands;
|
||||
import net.minecraft.command.CommandBase;
|
||||
import net.minecraft.command.ICommandSender;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.util.ChatMessageComponent;
|
||||
import cpw.mods.fml.common.event.FMLServerStartingEvent;
|
||||
|
||||
/*
|
||||
@@ -32,6 +33,7 @@ public abstract class DDCommandBase extends CommandBase
|
||||
*/
|
||||
protected abstract DDCommandResult processCommand(EntityPlayer sender, String[] command);
|
||||
|
||||
@Override
|
||||
public final String getCommandName()
|
||||
{
|
||||
return name;
|
||||
@@ -49,6 +51,7 @@ public abstract class DDCommandBase extends CommandBase
|
||||
* Method invoked by the server to execute a command. The call is forwarded to a derived class
|
||||
* to provide the sending player directly.
|
||||
*/
|
||||
@Override
|
||||
public final void processCommand(ICommandSender sender, String[] command)
|
||||
{
|
||||
//Forward the command
|
||||
@@ -63,10 +66,24 @@ public abstract class DDCommandBase extends CommandBase
|
||||
//Send the argument formats for this command
|
||||
for (String format : formats)
|
||||
{
|
||||
player.sendChatToPlayer("Usage: " + name + " " + format);
|
||||
sendChat(player,("Usage: " + name + " " + format));
|
||||
}
|
||||
}
|
||||
player.sendChatToPlayer(result.getMessage());
|
||||
sendChat(player,(result.getMessage()));
|
||||
}
|
||||
}
|
||||
|
||||
public static void sendChat(EntityPlayer player, String message)
|
||||
{
|
||||
ChatMessageComponent cmp = new ChatMessageComponent();
|
||||
cmp.addText(message);
|
||||
player.sendChatToPlayer(cmp);
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public int compareTo(Object par1Obj)
|
||||
{
|
||||
return this.getCommandName().compareTo(((CommandBase)par1Obj).getCommandName());
|
||||
}
|
||||
}
|
||||
@@ -9,8 +9,8 @@ import net.minecraft.entity.EntityList;
|
||||
import net.minecraft.entity.item.EntityMinecart;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.entity.player.EntityPlayerMP;
|
||||
import net.minecraft.item.ItemDoor;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.network.packet.Packet250CustomPayload;
|
||||
import net.minecraft.network.packet.Packet41EntityEffect;
|
||||
import net.minecraft.network.packet.Packet43Experience;
|
||||
import net.minecraft.network.packet.Packet9Respawn;
|
||||
@@ -20,20 +20,22 @@ import net.minecraft.util.MathHelper;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraft.world.WorldServer;
|
||||
import net.minecraftforge.common.DimensionManager;
|
||||
import net.minecraftforge.common.network.ForgePacket;
|
||||
import net.minecraftforge.common.network.packet.DimensionRegisterPacket;
|
||||
import StevenDimDoors.mod_pocketDim.DDProperties;
|
||||
import StevenDimDoors.mod_pocketDim.Point3D;
|
||||
import StevenDimDoors.mod_pocketDim.mod_pocketDim;
|
||||
import StevenDimDoors.mod_pocketDim.blocks.BlockRift;
|
||||
import StevenDimDoors.mod_pocketDim.blocks.IDimDoor;
|
||||
import StevenDimDoors.mod_pocketDim.helpers.yCoordHelper;
|
||||
import StevenDimDoors.mod_pocketDim.items.BaseItemDoor;
|
||||
import StevenDimDoors.mod_pocketDim.items.ItemDimensionalDoor;
|
||||
import StevenDimDoors.mod_pocketDim.schematic.BlockRotator;
|
||||
import StevenDimDoors.mod_pocketDim.tileentities.TileEntityDimDoor;
|
||||
import StevenDimDoors.mod_pocketDim.util.Point4D;
|
||||
import StevenDimDoors.mod_pocketDim.watcher.ClientDimData;
|
||||
import StevenDimDoors.mod_pocketDim.world.PocketBuilder;
|
||||
import cpw.mods.fml.common.registry.GameRegistry;
|
||||
|
||||
@SuppressWarnings("deprecation")
|
||||
public class DDTeleporter
|
||||
{
|
||||
private static final Random random = new Random();
|
||||
@@ -235,7 +237,7 @@ public class DDTeleporter
|
||||
private static void setEntityPosition(Entity entity, double x, double y, double z)
|
||||
{
|
||||
entity.lastTickPosX = entity.prevPosX = entity.posX = x;
|
||||
entity.lastTickPosY = entity.prevPosY = entity.posY = y + (double)entity.yOffset;
|
||||
entity.lastTickPosY = entity.prevPosY = entity.posY = y + entity.yOffset;
|
||||
entity.lastTickPosZ = entity.prevPosZ = entity.posZ = z;
|
||||
entity.setPosition(x, y, z);
|
||||
}
|
||||
@@ -273,6 +275,7 @@ public class DDTeleporter
|
||||
throw new IllegalArgumentException("destination cannot be null.");
|
||||
}
|
||||
|
||||
|
||||
//This beautiful teleport method is based off of xCompWiz's teleport function.
|
||||
|
||||
WorldServer oldWorld = (WorldServer) entity.worldObj;
|
||||
@@ -304,7 +307,7 @@ public class DDTeleporter
|
||||
}
|
||||
else
|
||||
{
|
||||
newWorld = (WorldServer) oldWorld;
|
||||
newWorld = oldWorld;
|
||||
}
|
||||
|
||||
|
||||
@@ -317,6 +320,10 @@ public class DDTeleporter
|
||||
if(player != null) // Are we working with a player?
|
||||
{
|
||||
// We need to do all this special stuff to move a player between dimensions.
|
||||
//Give the client the dimensionData for the destination
|
||||
PocketManager.dimWatcher.onCreated(new ClientDimData(PocketManager.getDimensionData(destination.getDimension())));
|
||||
|
||||
|
||||
|
||||
// Set the new dimension and inform the client that it's moving to a new world.
|
||||
player.dimension = destination.getDimension();
|
||||
@@ -327,6 +334,7 @@ public class DDTeleporter
|
||||
// the last non-sleeping player leaves the Overworld
|
||||
// for a pocket dimension, causing all sleeping players
|
||||
// to remain asleep instead of progressing to day.
|
||||
((WorldServer)entity.worldObj).getPlayerManager().removePlayer(player);
|
||||
oldWorld.removePlayerEntityDangerously(player);
|
||||
player.isDead = false;
|
||||
|
||||
@@ -357,13 +365,13 @@ public class DDTeleporter
|
||||
oldWorld.getChunkFromChunkCoords(entX, entZ).isModified = true;
|
||||
}
|
||||
// Memory concerns.
|
||||
oldWorld.releaseEntitySkin(entity);
|
||||
oldWorld.onEntityRemoved(entity);
|
||||
|
||||
if (player == null) // Are we NOT working with a player?
|
||||
{
|
||||
NBTTagCompound entityNBT = new NBTTagCompound();
|
||||
entity.isDead = false;
|
||||
entity.addEntityID(entityNBT);
|
||||
entity.writeMountToNBT(entityNBT);
|
||||
entity.isDead = true;
|
||||
entity = EntityList.createEntityFromNBT(entityNBT, newWorld);
|
||||
|
||||
@@ -399,7 +407,6 @@ public class DDTeleporter
|
||||
if (player != null)
|
||||
{
|
||||
newWorld.getChunkProvider().loadChunk(MathHelper.floor_double(entity.posX) >> 4, MathHelper.floor_double(entity.posZ) >> 4);
|
||||
|
||||
// Tell Forge we're moving its players so everyone else knows.
|
||||
// Let's try doing this down here in case this is what's killing NEI.
|
||||
GameRegistry.onPlayerChangedDimension((EntityPlayer)entity);
|
||||
@@ -471,7 +478,7 @@ public class DDTeleporter
|
||||
{
|
||||
if(PocketManager.isBlackListed(link.destination().getDimension()))
|
||||
{
|
||||
link=PocketManager.getDimensionData(link.source().getDimension()).createLink(link.source,LinkTypes.SAFE_EXIT,link.orientation);
|
||||
link=PocketManager.getDimensionData(link.source().getDimension()).createLink(link.link.point,LinkTypes.SAFE_EXIT,link.link.orientation);
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -547,7 +554,7 @@ public class DDTeleporter
|
||||
// To avoid loops, don't generate a destination if the player is
|
||||
// already in a non-pocket dimension.
|
||||
|
||||
NewDimData current = PocketManager.getDimensionData(link.source.getDimension());
|
||||
NewDimData current = PocketManager.getDimensionData(link.link.point.getDimension());
|
||||
if (current.isPocketDimension())
|
||||
{
|
||||
Point4D source = link.source();
|
||||
@@ -571,7 +578,7 @@ public class DDTeleporter
|
||||
{
|
||||
World startWorld = PocketManager.loadDimension(link.source().getDimension());
|
||||
World destWorld = PocketManager.loadDimension(link.destination().getDimension());
|
||||
TileEntity doorTE = startWorld.getBlockTileEntity(link.source().getX(), link.source().getY(), link.source.getZ());
|
||||
TileEntity doorTE = startWorld.getBlockTileEntity(link.source().getX(), link.source().getY(), link.link.point.getZ());
|
||||
if(doorTE instanceof TileEntityDimDoor)
|
||||
{
|
||||
if((TileEntityDimDoor.class.cast(doorTE).hasGennedPair))
|
||||
@@ -601,7 +608,7 @@ public class DDTeleporter
|
||||
}
|
||||
private static boolean generateSafeExit(DimLink link, DDProperties properties)
|
||||
{
|
||||
NewDimData current = PocketManager.getDimensionData(link.source.getDimension());
|
||||
NewDimData current = PocketManager.getDimensionData(link.link.point.getDimension());
|
||||
return generateSafeExit(current.root(), link, properties);
|
||||
}
|
||||
|
||||
@@ -610,7 +617,7 @@ public class DDTeleporter
|
||||
// A dungeon exit acts the same as a safe exit, but has the chance of
|
||||
// taking the user to any non-pocket dimension, excluding Limbo and The End.
|
||||
|
||||
NewDimData current = PocketManager.getDimensionData(link.source.getDimension());
|
||||
NewDimData current = PocketManager.getDimensionData(link.link.point.getDimension());
|
||||
ArrayList<NewDimData> roots = PocketManager.getRootDimensions();
|
||||
int shiftChance = START_ROOT_SHIFT_CHANCE + ROOT_SHIFT_CHANCE_PER_LEVEL * (current.packDepth() - 1);
|
||||
|
||||
@@ -4,47 +4,56 @@ import java.util.LinkedList;
|
||||
import java.util.List;
|
||||
|
||||
import StevenDimDoors.mod_pocketDim.util.Point4D;
|
||||
import StevenDimDoors.mod_pocketDim.watcher.ClientLinkData;
|
||||
|
||||
public abstract class DimLink
|
||||
{
|
||||
protected Point4D source;
|
||||
protected ClientLinkData link;
|
||||
protected DimLink parent;
|
||||
protected LinkTail tail;
|
||||
protected int orientation;
|
||||
protected List<DimLink> children;
|
||||
|
||||
protected DimLink(Point4D source, DimLink parent, int orientation)
|
||||
protected DimLink(ClientLinkData link, DimLink parent)
|
||||
{
|
||||
|
||||
if (parent.source.getDimension() != source.getDimension())
|
||||
if (parent.link.point.getDimension() != link.point.getDimension())
|
||||
{
|
||||
// Ban having children in other dimensions to avoid serialization issues with cross-dimensional tails
|
||||
throw new IllegalArgumentException("source and parent.source must have the same dimension.");
|
||||
}
|
||||
this.orientation=orientation;
|
||||
this.parent = parent;
|
||||
this.source = source;
|
||||
this.link = link;
|
||||
this.tail = parent.tail;
|
||||
this.children = new LinkedList<DimLink>();
|
||||
parent.children.add(this);
|
||||
}
|
||||
|
||||
protected DimLink(Point4D source, int linkType, int orientation)
|
||||
protected DimLink(ClientLinkData link, int linkType)
|
||||
{
|
||||
if ((linkType < LinkTypes.ENUM_MIN || linkType > LinkTypes.ENUM_MAX) && linkType != LinkTypes.CLIENT_SIDE)
|
||||
{
|
||||
throw new IllegalArgumentException("The specified link type is invalid.");
|
||||
}
|
||||
this.orientation = orientation;
|
||||
|
||||
this.parent = null;
|
||||
this.source = source;
|
||||
this.link = link;
|
||||
this.tail = new LinkTail(linkType, null);
|
||||
this.children = new LinkedList<DimLink>();
|
||||
}
|
||||
|
||||
public Point4D source()
|
||||
{
|
||||
return source;
|
||||
return link.point;
|
||||
}
|
||||
|
||||
public int orientation()
|
||||
{
|
||||
return link.orientation;
|
||||
}
|
||||
|
||||
public ClientLinkData link()
|
||||
{
|
||||
return link;
|
||||
}
|
||||
|
||||
public Point4D destination()
|
||||
@@ -53,7 +62,7 @@ public abstract class DimLink
|
||||
}
|
||||
public int getDestinationOrientation()
|
||||
{
|
||||
return PocketManager.getLink(source.getX(), source.getY(), source.getZ(), source.getDimension()).orientation();
|
||||
return PocketManager.getLink(link.point.getX(), link.point.getY(), link.point.getZ(), link.point.getDimension()).link().orientation;
|
||||
}
|
||||
public boolean hasDestination()
|
||||
{
|
||||
@@ -79,13 +88,9 @@ public abstract class DimLink
|
||||
{
|
||||
return tail.getLinkType();
|
||||
}
|
||||
public int orientation()
|
||||
{
|
||||
return orientation;
|
||||
}
|
||||
|
||||
public String toString()
|
||||
{
|
||||
return source + " -> " + (hasDestination() ? destination() : "");
|
||||
return link.point + " -> " + (hasDestination() ? destination() : "");
|
||||
}
|
||||
}
|
||||
@@ -6,6 +6,7 @@ import java.util.Map;
|
||||
import java.util.Random;
|
||||
import java.util.TreeMap;
|
||||
|
||||
import StevenDimDoors.mod_pocketDim.watcher.ClientLinkData;
|
||||
import net.minecraft.world.World;
|
||||
import StevenDimDoors.mod_pocketDim.DDProperties;
|
||||
import StevenDimDoors.mod_pocketDim.Point3D;
|
||||
@@ -14,18 +15,19 @@ import StevenDimDoors.mod_pocketDim.dungeon.pack.DungeonPack;
|
||||
import StevenDimDoors.mod_pocketDim.util.Point4D;
|
||||
import StevenDimDoors.mod_pocketDim.watcher.IUpdateWatcher;
|
||||
|
||||
@SuppressWarnings("deprecation")
|
||||
public abstract class NewDimData
|
||||
{
|
||||
private static class InnerDimLink extends DimLink
|
||||
{
|
||||
public InnerDimLink(Point4D source, DimLink parent,int orientation)
|
||||
{
|
||||
super(source, parent,orientation);
|
||||
super(new ClientLinkData(source, orientation), parent);
|
||||
}
|
||||
|
||||
public InnerDimLink(Point4D source, int linkType, int orientation)
|
||||
{
|
||||
super(source, linkType,orientation);
|
||||
super(new ClientLinkData(source, orientation), linkType);
|
||||
}
|
||||
|
||||
public void setDestination(int x, int y, int z, NewDimData dimension)
|
||||
@@ -49,7 +51,7 @@ public abstract class NewDimData
|
||||
}
|
||||
|
||||
parent = null;
|
||||
source = null;
|
||||
link = null;
|
||||
tail = new LinkTail(0, null);
|
||||
}
|
||||
|
||||
@@ -64,7 +66,7 @@ public abstract class NewDimData
|
||||
//Ignore this request silently
|
||||
return false;
|
||||
}
|
||||
if (nextParent.source.getDimension() != source.getDimension())
|
||||
if (nextParent.link.point.getDimension() != link.point.getDimension())
|
||||
{
|
||||
// Ban having children in other dimensions to avoid serialization issues with cross-dimensional tails
|
||||
throw new IllegalArgumentException("source and parent.source must have the same dimension.");
|
||||
@@ -87,7 +89,7 @@ public abstract class NewDimData
|
||||
parent = nextParent;
|
||||
tail = nextParent.tail;
|
||||
nextParent.children.add(this);
|
||||
this.orientation=orientation;
|
||||
this.link.orientation=orientation;
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -110,7 +112,7 @@ public abstract class NewDimData
|
||||
parent = null;
|
||||
tail = new LinkTail(linkType, null);
|
||||
//Set new orientation
|
||||
this.orientation=orientation;
|
||||
this.link.orientation=orientation;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -129,10 +131,10 @@ public abstract class NewDimData
|
||||
protected Point4D origin;
|
||||
protected int orientation;
|
||||
protected DungeonData dungeon;
|
||||
protected IUpdateWatcher<Point4D> linkWatcher;
|
||||
public IUpdateWatcher<ClientLinkData> linkWatcher;
|
||||
|
||||
protected NewDimData(int id, NewDimData parent, boolean isPocket, boolean isDungeon,
|
||||
IUpdateWatcher<Point4D> linkWatcher)
|
||||
IUpdateWatcher<ClientLinkData> linkWatcher)
|
||||
{
|
||||
// The isPocket flag is redundant. It's meant as an integrity safeguard.
|
||||
if (isPocket && (parent == null))
|
||||
@@ -196,6 +198,7 @@ public abstract class NewDimData
|
||||
this.root = root;
|
||||
}
|
||||
|
||||
|
||||
public DimLink findNearestRift(World world, int range, int x, int y, int z)
|
||||
{
|
||||
//TODO: Rewrite this later to use an octtree
|
||||
@@ -224,7 +227,7 @@ public abstract class NewDimData
|
||||
for (k = -range; k <= range; k++)
|
||||
{
|
||||
distance = getAbsoluteSum(i, j, k);
|
||||
if (distance > 1 && distance < minDistance && world.getBlockId(x + i, y + j, z + k) == properties.RiftBlockID)
|
||||
if (distance > 0 && distance < minDistance && world.getBlockId(x + i, y + j, z + k) == properties.RiftBlockID)
|
||||
{
|
||||
link = getLink(x+i, y+j, z+k);
|
||||
if (link != null)
|
||||
@@ -240,14 +243,52 @@ public abstract class NewDimData
|
||||
return nearest;
|
||||
}
|
||||
|
||||
public ArrayList<DimLink> findRiftsInRange(World world, int range, int x, int y, int z)
|
||||
{
|
||||
ArrayList<DimLink> links = new ArrayList<DimLink>();
|
||||
//TODO: Rewrite this later to use an octtree
|
||||
|
||||
//Sanity check...
|
||||
if (world.provider.dimensionId != id)
|
||||
{
|
||||
throw new IllegalArgumentException("Attempted to search for links in a World instance for a different dimension!");
|
||||
}
|
||||
|
||||
//Note: Only detect rifts at a distance > 1, so we ignore the rift
|
||||
//that called this function and any adjacent rifts.
|
||||
|
||||
DimLink link;
|
||||
|
||||
int distance;
|
||||
int i, j, k;
|
||||
DDProperties properties = DDProperties.instance();
|
||||
|
||||
for (i = -range; i <= range; i++)
|
||||
{
|
||||
for (j = -range; j <= range; j++)
|
||||
{
|
||||
for (k = -range; k <= range; k++)
|
||||
{
|
||||
distance = getAbsoluteSum(i, j, k);
|
||||
if (distance > 0 && world.getBlockId(x + i, y + j, z + k) == properties.RiftBlockID)
|
||||
{
|
||||
link = getLink(x+i, y+j, z+k);
|
||||
if (link != null)
|
||||
{
|
||||
links.add(link);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return links;
|
||||
}
|
||||
|
||||
private static int getAbsoluteSum(int i, int j, int k)
|
||||
{
|
||||
return Math.abs(i) + Math.abs(j) + Math.abs(k);
|
||||
}
|
||||
public DimLink createLink(int x, int y, int z, int linkType)
|
||||
{
|
||||
return createLink(new Point4D(x, y, z, id), linkType,0);
|
||||
}
|
||||
public DimLink createLink(int x, int y, int z, int linkType,int orientation)
|
||||
{
|
||||
return createLink(new Point4D(x, y, z, id), linkType,orientation);
|
||||
@@ -270,7 +311,7 @@ public abstract class NewDimData
|
||||
//Link created!
|
||||
if(linkType!=LinkTypes.CLIENT_SIDE)
|
||||
{
|
||||
linkWatcher.onCreated(link.source);
|
||||
linkWatcher.onCreated(link.link);
|
||||
}
|
||||
return link;
|
||||
}
|
||||
@@ -293,19 +334,19 @@ public abstract class NewDimData
|
||||
InnerDimLink link = linkMapping.get(source);
|
||||
if (link == null)
|
||||
{
|
||||
link = new InnerDimLink(source, parent, parent.orientation);
|
||||
link = new InnerDimLink(source, parent, parent.link.orientation);
|
||||
linkMapping.put(source, link);
|
||||
linkList.add(link);
|
||||
|
||||
//Link created!
|
||||
linkWatcher.onCreated(link.source);
|
||||
linkWatcher.onCreated(link.link);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (link.overwrite(parent, parent.orientation))
|
||||
if (link.overwrite(parent, parent.link.orientation))
|
||||
{
|
||||
//Link created!
|
||||
linkWatcher.onCreated(link.source);
|
||||
linkWatcher.onCreated(link.link);
|
||||
}
|
||||
}
|
||||
return link;
|
||||
@@ -322,7 +363,7 @@ public abstract class NewDimData
|
||||
{
|
||||
linkList.remove(target);
|
||||
//Raise deletion event
|
||||
linkWatcher.onDeleted(target.source);
|
||||
linkWatcher.onDeleted(target.link);
|
||||
target.clear();
|
||||
}
|
||||
return (target != null);
|
||||
@@ -336,7 +377,11 @@ public abstract class NewDimData
|
||||
{
|
||||
linkList.remove(target);
|
||||
//Raise deletion event
|
||||
linkWatcher.onDeleted(target.source);
|
||||
//TODO why is source null here?
|
||||
if(target.link!=null)
|
||||
{
|
||||
linkWatcher.onDeleted(target.link);
|
||||
}
|
||||
target.clear();
|
||||
}
|
||||
return (target != null);
|
||||
@@ -9,6 +9,8 @@ import java.util.HashMap;
|
||||
import java.util.List;
|
||||
|
||||
import cpw.mods.fml.common.FMLCommonHandler;
|
||||
import cpw.mods.fml.relauncher.Side;
|
||||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraft.world.WorldServer;
|
||||
@@ -27,6 +29,7 @@ import StevenDimDoors.mod_pocketDim.saving.PackedLinkData;
|
||||
import StevenDimDoors.mod_pocketDim.saving.PackedLinkTail;
|
||||
import StevenDimDoors.mod_pocketDim.util.Point4D;
|
||||
import StevenDimDoors.mod_pocketDim.watcher.ClientDimData;
|
||||
import StevenDimDoors.mod_pocketDim.watcher.ClientLinkData;
|
||||
import StevenDimDoors.mod_pocketDim.watcher.IUpdateSource;
|
||||
import StevenDimDoors.mod_pocketDim.watcher.IUpdateWatcher;
|
||||
import StevenDimDoors.mod_pocketDim.watcher.UpdateWatcherProxy;
|
||||
@@ -35,6 +38,7 @@ import StevenDimDoors.mod_pocketDim.watcher.UpdateWatcherProxy;
|
||||
* This class regulates all the operations involving the storage and manipulation of dimensions. It handles saving dim data, teleporting the player, and
|
||||
* creating/registering new dimensions as well as loading old dimensions on startup
|
||||
*/
|
||||
@SuppressWarnings("deprecation")
|
||||
public class PocketManager
|
||||
{
|
||||
private static class InnerDimData extends NewDimData implements IPackable<PackedDimData>
|
||||
@@ -45,7 +49,7 @@ public class PocketManager
|
||||
// that any link destinations must be real dimensions controlled by PocketManager.
|
||||
|
||||
public InnerDimData(int id, InnerDimData parent, boolean isPocket, boolean isDungeon,
|
||||
IUpdateWatcher<Point4D> linkWatcher)
|
||||
IUpdateWatcher<ClientLinkData> linkWatcher)
|
||||
{
|
||||
super(id, parent, isPocket, isDungeon, linkWatcher);
|
||||
}
|
||||
@@ -117,7 +121,7 @@ public class PocketManager
|
||||
Point3D parentPoint = new Point3D(-1,-1,-1);
|
||||
if(link.parent!=null)
|
||||
{
|
||||
parentPoint=link.parent.source.toPoint3D();
|
||||
parentPoint=link.parent.link.point.toPoint3D();
|
||||
}
|
||||
|
||||
for(DimLink childLink : link.children)
|
||||
@@ -125,7 +129,7 @@ public class PocketManager
|
||||
children.add(childLink.source().toPoint3D());
|
||||
}
|
||||
PackedLinkTail tail = new PackedLinkTail(link.tail.getDestination(),link.tail.getLinkType());
|
||||
Links.add(new PackedLinkData(link.source,parentPoint,tail,link.orientation,children));
|
||||
Links.add(new PackedLinkData(link.link.point,parentPoint,tail,link.link.orientation,children));
|
||||
|
||||
PackedLinkTail tempTail = new PackedLinkTail(link.tail.getDestination(),link.tail.getLinkType());
|
||||
if(Tails.contains(tempTail))
|
||||
@@ -153,18 +157,20 @@ public class PocketManager
|
||||
}
|
||||
}
|
||||
|
||||
private static class ClientLinkWatcher implements IUpdateWatcher<Point4D>
|
||||
private static class ClientLinkWatcher implements IUpdateWatcher<ClientLinkData>
|
||||
{
|
||||
@Override
|
||||
public void onCreated(Point4D source)
|
||||
public void onCreated(ClientLinkData link)
|
||||
{
|
||||
Point4D source = link.point;
|
||||
NewDimData dimension = getDimensionData(source.getDimension());
|
||||
dimension.createLink(source.getX(), source.getY(), source.getZ(), LinkTypes.CLIENT_SIDE);
|
||||
dimension.createLink(source.getX(), source.getY(), source.getZ(), LinkTypes.CLIENT_SIDE,link.orientation);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onDeleted(Point4D source)
|
||||
public void onDeleted(ClientLinkData link)
|
||||
{
|
||||
Point4D source = link.point;
|
||||
NewDimData dimension = getDimensionData(source.getDimension());
|
||||
dimension.deleteLink(source.getX(), source.getY(), source.getZ());
|
||||
}
|
||||
@@ -204,8 +210,12 @@ public class PocketManager
|
||||
private static volatile boolean isLoading = false;
|
||||
private static volatile boolean isLoaded = false;
|
||||
private static volatile boolean isSaving = false;
|
||||
private static final UpdateWatcherProxy<Point4D> linkWatcher = new UpdateWatcherProxy<Point4D>();
|
||||
private static final UpdateWatcherProxy<ClientDimData> dimWatcher = new UpdateWatcherProxy<ClientDimData>();
|
||||
/**
|
||||
* Set as true if we are a client that has connected to a dedicated server
|
||||
*/
|
||||
public static volatile boolean isConnected = false;
|
||||
public static final UpdateWatcherProxy<ClientLinkData> linkWatcher = new UpdateWatcherProxy<ClientLinkData>();
|
||||
static final UpdateWatcherProxy<ClientDimData> dimWatcher = new UpdateWatcherProxy<ClientDimData>();
|
||||
private static ArrayList<NewDimData> rootDimensions = null;
|
||||
|
||||
//HashMap that maps all the dimension IDs registered with DimDoors to their DD data.
|
||||
@@ -268,6 +278,7 @@ public class PocketManager
|
||||
dimData.root=dimData;
|
||||
dimData.parent=dimData;
|
||||
dimData.isFilled=packedData.IsFilled;
|
||||
dimData.origin = new Point4D(packedData.Origin.getX(),packedData.Origin.getY(),packedData.Origin.getZ(),packedData.ID);
|
||||
|
||||
PocketManager.rootDimensions.add(dimData);
|
||||
}
|
||||
@@ -276,6 +287,7 @@ public class PocketManager
|
||||
InnerDimData test = PocketManager.dimensionData.get(packedData.ParentID);
|
||||
dimData = new InnerDimData(packedData.ID, test,true, packedData.IsDungeon, linkWatcher);
|
||||
dimData.isFilled=packedData.IsFilled;
|
||||
dimData.origin = new Point4D(packedData.Origin.getX(),packedData.Origin.getY(),packedData.Origin.getZ(),packedData.ID);
|
||||
|
||||
dimData.root=PocketManager.getDimensionData(packedData.RootID);
|
||||
|
||||
@@ -372,6 +384,18 @@ public class PocketManager
|
||||
}
|
||||
}
|
||||
}
|
||||
for(Integer dimID : dimensionIDBlackList)
|
||||
{
|
||||
try
|
||||
{
|
||||
DimensionManager.unregisterDimension(dimID);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
System.err.println("An unexpected error occurred while unregistering blacklisted dim #" + dimID + ":");
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -384,7 +408,8 @@ public class PocketManager
|
||||
File saveDir = DimensionManager.getCurrentSaveRootDirectory();
|
||||
if (saveDir != null)
|
||||
{
|
||||
// Load and register blacklisted dimension IDs
|
||||
//Try to import data from old DD versions
|
||||
//TODO - remove this code in a few versions
|
||||
File oldSaveData = new File(saveDir+"/DimensionalDoorsData");
|
||||
if(oldSaveData.exists())
|
||||
{
|
||||
@@ -395,7 +420,6 @@ public class PocketManager
|
||||
oldSaveData.delete();
|
||||
|
||||
System.out.println("Import Succesful!");
|
||||
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
@@ -435,11 +459,7 @@ public class PocketManager
|
||||
|
||||
try
|
||||
{
|
||||
System.out.println("Writing Dimensional Doors save data...");
|
||||
if ( DDSaveHandler.saveAll(dimensionData.values()) )
|
||||
{
|
||||
System.out.println("Saved successfully!");
|
||||
}
|
||||
DDSaveHandler.saveAll(dimensionData.values(), dimensionIDBlackList);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
@@ -506,6 +526,7 @@ public class PocketManager
|
||||
return dimension;
|
||||
}
|
||||
|
||||
@SideOnly(Side.CLIENT)
|
||||
private static NewDimData registerClientDimension(int dimensionID, int rootID)
|
||||
{
|
||||
// No need to raise events heres since this code should only run on the client side
|
||||
@@ -530,10 +551,13 @@ public class PocketManager
|
||||
{
|
||||
dimension = root;
|
||||
}
|
||||
if(dimension.isPocketDimension())
|
||||
if(dimension.isPocketDimension()&&!DimensionManager.isDimensionRegistered(dimension.id()))
|
||||
{
|
||||
//Im registering pocket dims here. I *think* we can assume that if its a pocket and we are
|
||||
//registering its dim data, we also need to register it with forge.
|
||||
|
||||
//New packet stuff prevents this from always being true, unfortuantly. I send the dimdata to the client when they teleport.
|
||||
//Steven
|
||||
DimensionManager.registerDimension(dimensionID, mod_pocketDim.properties.PocketProviderID);
|
||||
}
|
||||
return dimension;
|
||||
@@ -552,6 +576,10 @@ public class PocketManager
|
||||
//Any pocket dimension must be listed with PocketManager to have a dimension ID
|
||||
//assigned, so it's safe to assume that any unknown dimensions don't belong to us.
|
||||
|
||||
if(PocketManager.dimensionData == null)
|
||||
{
|
||||
System.out.println("Something odd happend during shutdown");
|
||||
}
|
||||
NewDimData dimension = PocketManager.dimensionData.get(dimensionID);
|
||||
if (dimension == null)
|
||||
{
|
||||
@@ -573,6 +601,7 @@ public class PocketManager
|
||||
|
||||
public static void unload()
|
||||
{
|
||||
System.out.println("Unloading Pocket Dimensions...");
|
||||
if (!isLoaded)
|
||||
{
|
||||
throw new IllegalStateException("Pocket dimensions have already been unloaded!");
|
||||
@@ -583,6 +612,7 @@ public class PocketManager
|
||||
dimensionData = null;
|
||||
rootDimensions = null;
|
||||
isLoaded = false;
|
||||
isConnected = false;
|
||||
}
|
||||
|
||||
public static DimLink getLink(int x, int y, int z, World world)
|
||||
@@ -622,12 +652,12 @@ public class PocketManager
|
||||
return dimWatcher.unregisterReceiver(watcher);
|
||||
}
|
||||
|
||||
public static void registerLinkWatcher(IUpdateWatcher<Point4D> watcher)
|
||||
public static void registerLinkWatcher(IUpdateWatcher<ClientLinkData> watcher)
|
||||
{
|
||||
linkWatcher.registerReceiver(watcher);
|
||||
}
|
||||
|
||||
public static boolean unregisterLinkWatcher(IUpdateWatcher<Point4D> watcher)
|
||||
public static boolean unregisterLinkWatcher(IUpdateWatcher<ClientLinkData> watcher)
|
||||
{
|
||||
return linkWatcher.unregisterReceiver(watcher);
|
||||
}
|
||||
@@ -648,24 +678,35 @@ public class PocketManager
|
||||
return dimensionData.containsKey(dimensionID);
|
||||
}
|
||||
|
||||
public static void createAndRegisterBlacklist(List<Integer> blacklist)
|
||||
{
|
||||
//TODO - create a special blacklist provider
|
||||
for(Integer dimID : blacklist)
|
||||
{
|
||||
PocketManager.dimensionIDBlackList.add(dimID);
|
||||
DimensionManager.registerDimension(dimID, DDProperties.instance().PocketProviderID);
|
||||
}
|
||||
}
|
||||
public static void readPacket(DataInputStream input) throws IOException
|
||||
{
|
||||
//TODO- figure out why this is getting called so frequently
|
||||
if (isLoaded)
|
||||
{
|
||||
throw new IllegalStateException("Pocket dimensions have already been loaded!");
|
||||
return;
|
||||
}
|
||||
if (isLoading)
|
||||
{
|
||||
throw new IllegalStateException("Pocket dimensions are already loading!");
|
||||
}
|
||||
// Load compacted client-side dimension data
|
||||
load();
|
||||
Compactor.readDimensions(input, new DimRegistrationCallback());
|
||||
|
||||
// Register pocket dimensions
|
||||
DDProperties properties = DDProperties.instance();
|
||||
registerPockets(properties);
|
||||
|
||||
isLoaded = true;
|
||||
isLoading = false;
|
||||
isConnected = true;
|
||||
}
|
||||
}
|
||||
@@ -81,6 +81,7 @@ public class DungeonSchematic extends Schematic {
|
||||
|
||||
public static DungeonSchematic readFromFile(File schematicFile) throws FileNotFoundException, InvalidSchematicException
|
||||
{
|
||||
// TODO: fix resource leak
|
||||
return readFromStream(new FileInputStream(schematicFile));
|
||||
}
|
||||
|
||||
@@ -169,7 +170,7 @@ public class DungeonSchematic extends Schematic {
|
||||
return new DungeonSchematic(Schematic.copyFromWorld(world, x, y, z, width, height, length, doCompactBounds));
|
||||
}
|
||||
|
||||
public void copyToWorld(World world, Point3D pocketCenter, int targetOrientation, DimLink entryLink, Random random)
|
||||
public void copyToWorld(World world, Point3D pocketCenter, int targetOrientation, DimLink entryLink, Random random, DDProperties properties)
|
||||
{
|
||||
//TODO: This function is an improvised solution so we can get the release moving. In the future,
|
||||
//we should generalize block transformations and implement support for them at the level of Schematic,
|
||||
@@ -223,10 +224,10 @@ public class DungeonSchematic extends Schematic {
|
||||
world.setBlockTileEntity(pocketPoint.getX(), pocketPoint.getY(), pocketPoint.getZ(), TileEntity.createAndLoadEntity(tileTag));
|
||||
}
|
||||
|
||||
setUpDungeon(PocketManager.getDimensionData(world), world, pocketCenter, turnAngle, entryLink, random);
|
||||
setUpDungeon(PocketManager.getDimensionData(world), world, pocketCenter, turnAngle, entryLink, random, properties);
|
||||
}
|
||||
|
||||
private void setUpDungeon(NewDimData dimension, World world, Point3D pocketCenter, int turnAngle, DimLink entryLink, Random random)
|
||||
private void setUpDungeon(NewDimData dimension, World world, Point3D pocketCenter, int turnAngle, DimLink entryLink, Random random, DDProperties properties)
|
||||
{
|
||||
//Transform dungeon corners
|
||||
Point3D minCorner = new Point3D(0, 0, 0);
|
||||
@@ -234,7 +235,7 @@ public class DungeonSchematic extends Schematic {
|
||||
transformCorners(entranceDoorLocation, pocketCenter, turnAngle, minCorner, maxCorner);
|
||||
|
||||
//Fill empty chests and dispensers
|
||||
FillContainersOperation filler = new FillContainersOperation(random);
|
||||
FillContainersOperation filler = new FillContainersOperation(random, properties);
|
||||
filler.apply(world, minCorner, maxCorner);
|
||||
|
||||
//Set up entrance door rift
|
||||
@@ -301,7 +302,7 @@ public class DungeonSchematic extends Schematic {
|
||||
Point3D location = point.clone();
|
||||
BlockRotator.transformPoint(location, entrance, rotation, pocketCenter);
|
||||
int orientation = world.getBlockMetadata(location.getX(), location.getY()-1, location.getZ());
|
||||
dimension.createLink(location.getX(), location.getY(), location.getZ(), LinkTypes.DUNGEON_EXIT,orientation);
|
||||
dimension.createLink(location.getX(), location.getY(), location.getZ(), LinkTypes.DUNGEON_EXIT, orientation);
|
||||
//Replace the sandstone block under the exit door with the same block as the one underneath it
|
||||
int x = location.getX();
|
||||
int y = location.getY() - 3;
|
||||
@@ -321,7 +322,7 @@ public class DungeonSchematic extends Schematic {
|
||||
BlockRotator.transformPoint(location, entrance, rotation, pocketCenter);
|
||||
int orientation = world.getBlockMetadata(location.getX(), location.getY()-1, location.getZ());
|
||||
|
||||
dimension.createLink(location.getX(), location.getY(), location.getZ(), LinkTypes.DUNGEON,orientation);
|
||||
dimension.createLink(location.getX(), location.getY(), location.getZ(), LinkTypes.DUNGEON, orientation);
|
||||
}
|
||||
|
||||
private static void spawnMonolith(World world, Point3D point, Point3D entrance, int rotation, Point3D pocketCenter, boolean canSpawn)
|
||||
@@ -12,16 +12,22 @@ import net.minecraft.tileentity.TileEntityChest;
|
||||
import net.minecraft.tileentity.TileEntityDispenser;
|
||||
import net.minecraft.world.World;
|
||||
import StevenDimDoors.mod_pocketDim.DDLoot;
|
||||
import StevenDimDoors.mod_pocketDim.DDProperties;
|
||||
import StevenDimDoors.mod_pocketDim.schematic.WorldOperation;
|
||||
|
||||
public class FillContainersOperation extends WorldOperation
|
||||
{
|
||||
private Random random;
|
||||
private DDProperties properties;
|
||||
|
||||
public FillContainersOperation(Random random)
|
||||
private static final int GRAVE_CHEST_CHANCE = 100;
|
||||
private static final int MAX_GRAVE_CHEST_CHANCE = 700;
|
||||
|
||||
public FillContainersOperation(Random random, DDProperties properties)
|
||||
{
|
||||
super("FillContainersOperation");
|
||||
this.random = random;
|
||||
this.properties = properties;
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -29,22 +35,30 @@ public class FillContainersOperation extends WorldOperation
|
||||
{
|
||||
int blockID = world.getBlockId(x, y, z);
|
||||
|
||||
//Fill empty chests and dispensers
|
||||
// Fill empty chests and dispensers
|
||||
if (Block.blocksList[blockID] instanceof BlockContainer)
|
||||
{
|
||||
TileEntity tileEntity = world.getBlockTileEntity(x, y, z);
|
||||
|
||||
//Fill chests
|
||||
// Fill chests
|
||||
if (tileEntity instanceof TileEntityChest)
|
||||
{
|
||||
TileEntityChest chest = (TileEntityChest) tileEntity;
|
||||
if (isInventoryEmpty(chest))
|
||||
{
|
||||
// Randomly choose whether this will be a regular dungeon chest or a grave chest
|
||||
if (random.nextInt(MAX_GRAVE_CHEST_CHANCE) < GRAVE_CHEST_CHANCE)
|
||||
{
|
||||
DDLoot.fillGraveChest(chest, random, properties);
|
||||
}
|
||||
else
|
||||
{
|
||||
DDLoot.generateChestContents(DDLoot.DungeonChestInfo, chest, random);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//Fill dispensers
|
||||
// Fill dispensers
|
||||
if (tileEntity instanceof TileEntityDispenser)
|
||||
{
|
||||
TileEntityDispenser dispenser = (TileEntityDispenser) tileEntity;
|
||||
@@ -191,7 +191,14 @@ public class DungeonPack
|
||||
return getRandomDungeon(random, candidates);
|
||||
}
|
||||
//If we've reached this point, then a dungeon was not selected. Discard the type and try again.
|
||||
products.remove(nextType);
|
||||
for (index = 0; index < products.size(); index++)
|
||||
{
|
||||
if (products.get(index).getData().equals(nextType))
|
||||
{
|
||||
products.remove(index);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
while (nextType != null);
|
||||
@@ -206,6 +206,7 @@ public class DungeonPackConfigReader extends BaseConfigurationProcessor<DungeonP
|
||||
|
||||
private class DungeonTypeProcessor implements ILineProcessor
|
||||
{
|
||||
@Override
|
||||
public void process(String line, DungeonPackConfig config) throws ConfigurationProcessingException
|
||||
{
|
||||
List<String> typeNames = config.getTypeNames();
|
||||
@@ -229,6 +230,7 @@ public class DungeonPackConfigReader extends BaseConfigurationProcessor<DungeonP
|
||||
|
||||
private class DungeonSettingsParser implements ILineProcessor
|
||||
{
|
||||
@Override
|
||||
public void process(String line, DungeonPackConfig config) throws ConfigurationProcessingException
|
||||
{
|
||||
//The various settings that we support will be hardcoded here.
|
||||
@@ -295,6 +297,7 @@ public class DungeonPackConfigReader extends BaseConfigurationProcessor<DungeonP
|
||||
|
||||
private class RuleDefinitionParser implements ILineProcessor
|
||||
{
|
||||
@Override
|
||||
public void process(String definition, DungeonPackConfig config) throws ConfigurationProcessingException
|
||||
{
|
||||
String[] ruleParts;
|
||||
@@ -17,7 +17,7 @@ public class BlockRotationHelper
|
||||
{
|
||||
HashMap<Integer,HashMap<Integer, Integer>> orientation0 = new HashMap<Integer,HashMap<Integer, Integer>>();
|
||||
|
||||
HashMap<Integer,Integer> stairs0 = new HashMap();
|
||||
HashMap<Integer,Integer> stairs0 = new HashMap<Integer,Integer>();
|
||||
|
||||
stairs0.put(0, 2);
|
||||
stairs0.put(1, 3);
|
||||
@@ -0,0 +1,62 @@
|
||||
package StevenDimDoors.mod_pocketDim.helpers;
|
||||
|
||||
import StevenDimDoors.mod_pocketDim.IChunkLoader;
|
||||
import StevenDimDoors.mod_pocketDim.mod_pocketDim;
|
||||
import StevenDimDoors.mod_pocketDim.core.NewDimData;
|
||||
import StevenDimDoors.mod_pocketDim.core.PocketManager;
|
||||
|
||||
import cpw.mods.fml.common.event.FMLServerStartingEvent;
|
||||
|
||||
import java.io.File;
|
||||
import java.util.List;
|
||||
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.common.DimensionManager;
|
||||
import net.minecraftforge.common.ForgeChunkManager;
|
||||
import net.minecraftforge.common.ForgeChunkManager.LoadingCallback;
|
||||
import net.minecraftforge.common.ForgeChunkManager.Ticket;
|
||||
|
||||
public class ChunkLoaderHelper implements LoadingCallback
|
||||
{
|
||||
|
||||
@Override
|
||||
public void ticketsLoaded(List<Ticket> tickets, World world)
|
||||
{
|
||||
for (Ticket ticket : tickets)
|
||||
{
|
||||
int goldDimDoorX = ticket.getModData().getInteger("goldDimDoorX");
|
||||
int goldDimDoorY = ticket.getModData().getInteger("goldDimDoorY");
|
||||
int goldDimDoorZ = ticket.getModData().getInteger("goldDimDoorZ");
|
||||
if(world.getBlockId(goldDimDoorX, goldDimDoorY, goldDimDoorZ)!=mod_pocketDim.properties.GoldDimDoorID)
|
||||
{
|
||||
ForgeChunkManager.releaseTicket(ticket);
|
||||
}
|
||||
else
|
||||
{
|
||||
IChunkLoader tile = (IChunkLoader) world.getBlockTileEntity(goldDimDoorX, goldDimDoorY, goldDimDoorZ);
|
||||
tile.forceChunkLoading(ticket,goldDimDoorX,goldDimDoorZ);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void loadChunkForcedWorlds(FMLServerStartingEvent event)
|
||||
{
|
||||
for(NewDimData data : PocketManager.getDimensions())
|
||||
{
|
||||
if(data.isPocketDimension())
|
||||
{
|
||||
String chunkDir = DimensionManager.getCurrentSaveRootDirectory()+"/DimensionalDoors/pocketDimID" + data.id();
|
||||
|
||||
File file = new File(chunkDir);
|
||||
|
||||
if(file.exists())
|
||||
{
|
||||
if(ForgeChunkManager.savedWorldHasForcedChunkTickets(file))
|
||||
{
|
||||
PocketManager.loadDimension(data.id());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -12,10 +12,12 @@ import StevenDimDoors.mod_pocketDim.core.IDimRegistrationCallback;
|
||||
import StevenDimDoors.mod_pocketDim.core.LinkTypes;
|
||||
import StevenDimDoors.mod_pocketDim.core.NewDimData;
|
||||
import StevenDimDoors.mod_pocketDim.util.Point4D;
|
||||
import StevenDimDoors.mod_pocketDim.watcher.ClientLinkData;
|
||||
|
||||
public class Compactor
|
||||
{
|
||||
|
||||
@SuppressWarnings("unused") // ?
|
||||
private static class DimComparator implements Comparator<NewDimData>
|
||||
{
|
||||
@Override
|
||||
@@ -37,6 +39,7 @@ public class Compactor
|
||||
for (DimLink link : dimension.links())
|
||||
{
|
||||
Point4D.write(link.source(), output);
|
||||
output.writeInt(link.orientation());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -75,8 +78,9 @@ public class Compactor
|
||||
int linkCount = input.readInt();
|
||||
for (int h = 0; h < linkCount; h++)
|
||||
{
|
||||
Point4D source = Point4D.read(input);
|
||||
dimension.createLink(source.getX(), source.getY(), source.getZ(), LinkTypes.CLIENT_SIDE);
|
||||
ClientLinkData link = ClientLinkData.read(input);
|
||||
Point4D source = link.point;
|
||||
dimension.createLink(source.getX(), source.getY(), source.getZ(), LinkTypes.CLIENT_SIDE,link.orientation);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -140,7 +140,11 @@ public class DungeonHelper
|
||||
config.setName(name);
|
||||
return config;
|
||||
}
|
||||
catch (ConfigurationProcessingException e)
|
||||
catch (FileNotFoundException e)
|
||||
{
|
||||
System.err.println("Could not find a dungeon pack config file: " + configPath);
|
||||
}
|
||||
catch (Exception e) // handles IOException and ConfigurationProcessingException
|
||||
{
|
||||
System.err.println(e.getMessage());
|
||||
if (e.getCause() != null)
|
||||
@@ -148,10 +152,6 @@ public class DungeonHelper
|
||||
System.err.println(e.getCause());
|
||||
}
|
||||
}
|
||||
catch (FileNotFoundException e)
|
||||
{
|
||||
System.err.println("Could not find a dungeon pack config file: " + configPath);
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
@@ -442,6 +442,7 @@ public class DungeonHelper
|
||||
System.out.println("Registering bundled dungeon pack: " + name);
|
||||
|
||||
InputStream listStream = this.getClass().getResourceAsStream(listPath);
|
||||
// chance of leak?
|
||||
if (listStream == null)
|
||||
{
|
||||
System.err.println("Unable to open list of bundled dungeon schematics for " + name);
|
||||
@@ -29,6 +29,7 @@ public abstract class BaseItemDoor extends ItemDoor
|
||||
properties = DDProperties.instance();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void registerIcons(IconRegister par1IconRegister)
|
||||
{
|
||||
this.itemIcon = par1IconRegister.registerIcon(mod_pocketDim.modid + ":" + this.getUnlocalizedName().replace("item.", ""));
|
||||
@@ -59,7 +60,7 @@ public abstract class BaseItemDoor extends ItemDoor
|
||||
player.canPlayerEdit(x, y, z, side, stack) && player.canPlayerEdit(x, y + 1, z, side, stack) &&
|
||||
(!requireLink || PocketManager.getLink(x, y + 1, z, world) != null)&&stack.stackSize>0)
|
||||
{
|
||||
int orientation = MathHelper.floor_double((double) ((player.rotationYaw + 180.0F) * 4.0F / 360.0F) - 0.5D) & 3;
|
||||
int orientation = MathHelper.floor_double((player.rotationYaw + 180.0F) * 4.0F / 360.0F - 0.5D) & 3;
|
||||
placeDoorBlock(world, x, y, z, orientation, doorBlock);
|
||||
|
||||
if (!player.capabilities.isCreativeMode && reduceStack)
|
||||
@@ -15,6 +15,7 @@ public class ItemBlockDimWall extends ItemBlock
|
||||
this.setCreativeTab(mod_pocketDim.dimDoorsCreativeTab);
|
||||
setHasSubtypes(true);
|
||||
}
|
||||
@Override
|
||||
public void registerIcons(IconRegister par1IconRegister)
|
||||
{
|
||||
this.itemIcon = par1IconRegister.registerIcon(mod_pocketDim.modid + ":" + this.getUnlocalizedName().replace("tile.", ""));
|
||||
@@ -28,6 +29,6 @@ public class ItemBlockDimWall extends ItemBlock
|
||||
|
||||
public String getUnlocalizedName(ItemStack par1ItemStack)
|
||||
{
|
||||
return subNames[getItemDamageFromStack(par1ItemStack)];
|
||||
return subNames[this.getDamage(par1ItemStack)];
|
||||
}
|
||||
}
|
||||
@@ -2,7 +2,6 @@ package StevenDimDoors.mod_pocketDim.items;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.ItemStack;
|
||||
@@ -0,0 +1,58 @@
|
||||
package StevenDimDoors.mod_pocketDim.items;
|
||||
|
||||
import StevenDimDoors.mod_pocketDim.mod_pocketDim;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.client.renderer.texture.IconRegister;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.ItemDoor;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.MathHelper;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
public class ItemGoldDoor extends ItemDoor
|
||||
{
|
||||
public ItemGoldDoor(int par1, Material par2Material)
|
||||
{
|
||||
super(par1, par2Material);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void registerIcons(IconRegister par1IconRegister)
|
||||
{
|
||||
this.itemIcon = par1IconRegister.registerIcon(mod_pocketDim.modid + ":" + this.getUnlocalizedName().replace("item.", ""));
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean onItemUse(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, World par3World, int par4, int par5, int par6, int par7, float par8, float par9, float par10)
|
||||
{
|
||||
if (par7 != 1)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
++par5;
|
||||
Block block = mod_pocketDim.goldDoor;
|
||||
|
||||
if (par2EntityPlayer.canPlayerEdit(par4, par5, par6, par7, par1ItemStack) && par2EntityPlayer.canPlayerEdit(par4, par5 + 1, par6, par7, par1ItemStack))
|
||||
{
|
||||
if (!block.canPlaceBlockAt(par3World, par4, par5, par6))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
int i1 = MathHelper.floor_double((par2EntityPlayer.rotationYaw + 180.0F) * 4.0F / 360.0F - 0.5D) & 3;
|
||||
placeDoorBlock(par3World, par4, par5, par6, i1, block);
|
||||
--par1ItemStack.stackSize;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -7,6 +7,9 @@ import net.minecraft.block.material.Material;
|
||||
import net.minecraft.client.renderer.texture.IconRegister;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityLiving;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.SharedMonsterAttributes;
|
||||
import net.minecraft.entity.ai.attributes.AttributeModifier;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.entity.player.EntityPlayerMP;
|
||||
import net.minecraft.item.EnumToolMaterial;
|
||||
@@ -20,6 +23,7 @@ import net.minecraft.world.World;
|
||||
import StevenDimDoors.mod_pocketDim.DDProperties;
|
||||
import StevenDimDoors.mod_pocketDim.mod_pocketDim;
|
||||
import StevenDimDoors.mod_pocketDim.core.PocketManager;
|
||||
import com.google.common.collect.Multimap;
|
||||
import cpw.mods.fml.relauncher.Side;
|
||||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
|
||||
@@ -60,9 +64,11 @@ public class ItemRiftBlade extends ItemSword
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getDamageVsEntity(Entity par1Entity)
|
||||
public Multimap getItemAttributeModifiers()
|
||||
{
|
||||
return 7;
|
||||
Multimap multimap = super.getItemAttributeModifiers();
|
||||
multimap.put(SharedMonsterAttributes.attackDamage.getAttributeUnlocalizedName(), new AttributeModifier(field_111210_e, "Weapon modifier", (double)7, 0));
|
||||
return multimap;
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -73,7 +79,7 @@ public class ItemRiftBlade extends ItemSword
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean hitEntity(ItemStack par1ItemStack, EntityLiving par2EntityLiving, EntityLiving par3EntityLiving)
|
||||
public boolean hitEntity(ItemStack par1ItemStack, EntityLivingBase par2EntityLiving, EntityLivingBase par3EntityLiving)
|
||||
{
|
||||
par1ItemStack.damageItem(1, par3EntityLiving);
|
||||
return true;
|
||||
@@ -85,9 +91,9 @@ public class ItemRiftBlade extends ItemSword
|
||||
float var4 = 1.0F;
|
||||
float var5 = par2EntityPlayer.prevRotationPitch + (par2EntityPlayer.rotationPitch - par2EntityPlayer.prevRotationPitch) * var4;
|
||||
float var6 = par2EntityPlayer.prevRotationYaw + (par2EntityPlayer.rotationYaw - par2EntityPlayer.prevRotationYaw) * var4;
|
||||
double var7 = par2EntityPlayer.prevPosX + (par2EntityPlayer.posX - par2EntityPlayer.prevPosX) * (double)var4;
|
||||
double var9 = par2EntityPlayer.prevPosY + (par2EntityPlayer.posY - par2EntityPlayer.prevPosY) * (double)var4 + 1.62D - (double)par2EntityPlayer.yOffset;
|
||||
double var11 = par2EntityPlayer.prevPosZ + (par2EntityPlayer.posZ - par2EntityPlayer.prevPosZ) * (double)var4;
|
||||
double var7 = par2EntityPlayer.prevPosX + (par2EntityPlayer.posX - par2EntityPlayer.prevPosX) * var4;
|
||||
double var9 = par2EntityPlayer.prevPosY + (par2EntityPlayer.posY - par2EntityPlayer.prevPosY) * var4 + 1.62D - par2EntityPlayer.yOffset;
|
||||
double var11 = par2EntityPlayer.prevPosZ + (par2EntityPlayer.posZ - par2EntityPlayer.prevPosZ) * var4;
|
||||
Vec3 var13 = par1World.getWorldVec3Pool().getVecFromPool(var7, var9, var11);
|
||||
float var14 = MathHelper.cos(-var6 * 0.017453292F - (float)Math.PI);
|
||||
float var15 = MathHelper.sin(-var6 * 0.017453292F - (float)Math.PI);
|
||||
@@ -100,13 +106,13 @@ public class ItemRiftBlade extends ItemSword
|
||||
{
|
||||
var21 = 7;
|
||||
}
|
||||
Vec3 var23 = var13.addVector((double)var18 * var21, (double)var17 * var21, (double)var20 * var21);
|
||||
Vec3 var23 = var13.addVector(var18 * var21, var17 * var21, var20 * var21);
|
||||
return par1World.rayTraceBlocks_do_do(var13, var23, true, false);
|
||||
}
|
||||
|
||||
private boolean teleportToEntity(ItemStack item, Entity par1Entity, EntityPlayer holder)
|
||||
{
|
||||
Vec3 var2 = holder.worldObj.getWorldVec3Pool().getVecFromPool(holder.posX - par1Entity.posX, holder.boundingBox.minY + (double)(holder.height / 2.0F) - par1Entity.posY + (double)par1Entity.getEyeHeight(), holder.posZ - par1Entity.posZ);
|
||||
Vec3 var2 = holder.worldObj.getWorldVec3Pool().getVecFromPool(holder.posX - par1Entity.posX, holder.boundingBox.minY + holder.height / 2.0F - par1Entity.posY + par1Entity.getEyeHeight(), holder.posZ - par1Entity.posZ);
|
||||
|
||||
double cooef =( var2.lengthVector()-2.5)/var2.lengthVector();
|
||||
var2.xCoord*=cooef;
|
||||
@@ -141,13 +147,13 @@ public class ItemRiftBlade extends ItemSword
|
||||
if (!world.isRemote)
|
||||
{
|
||||
@SuppressWarnings("unchecked")
|
||||
List<EntityLiving> list = (List<EntityLiving>) world.getEntitiesWithinAABB(EntityLiving.class, AxisAlignedBB.getBoundingBox(player.posX-8,player.posY-8, player.posZ-8, player.posX+8,player.posY+8, player.posZ+8));
|
||||
List<EntityLiving> list = world.getEntitiesWithinAABB(EntityLiving.class, AxisAlignedBB.getBoundingBox(player.posX-8,player.posY-8, player.posZ-8, player.posX+8,player.posY+8, player.posZ+8));
|
||||
list.remove(player);
|
||||
|
||||
for (EntityLiving ent : list)
|
||||
{
|
||||
Vec3 var3 = player.getLook(1.0F).normalize();
|
||||
Vec3 var4 = player.worldObj.getWorldVec3Pool().getVecFromPool(ent.posX - player.posX, ent.boundingBox.minY + (double)((ent.height) / 2.0F) - ( player.posY + (double) player.getEyeHeight()), ent.posZ - player.posZ);
|
||||
Vec3 var4 = player.worldObj.getWorldVec3Pool().getVecFromPool(ent.posX - player.posX, ent.boundingBox.minY + (ent.height) / 2.0F - ( player.posY + player.getEyeHeight()), ent.posZ - player.posZ);
|
||||
double var5 = var4.lengthVector();
|
||||
var4 = var4.normalize();
|
||||
double var7 = var3.dotProduct(var4);
|
||||
@@ -172,13 +178,13 @@ public class ItemRiftBlade extends ItemSword
|
||||
if (player.canPlayerEdit(x, y, z, hit.sideHit, stack) &&
|
||||
player.canPlayerEdit(x, y + 1, z, hit.sideHit, stack))
|
||||
{
|
||||
int orientation = MathHelper.floor_double((double)((player.rotationYaw + 180.0F) * 4.0F / 360.0F) - 0.5D) & 3;
|
||||
int orientation = MathHelper.floor_double((player.rotationYaw + 180.0F) * 4.0F / 360.0F - 0.5D) & 3;
|
||||
|
||||
if (BaseItemDoor.canPlace(world, x, y, z) &&
|
||||
BaseItemDoor.canPlace(world, x, y - 1, z))
|
||||
{
|
||||
ItemDimensionalDoor.placeDoorBlock(world, x, y - 1, z, orientation, mod_pocketDim.transientDoor);
|
||||
player.worldObj.playSoundAtEntity(player,"mods.DimDoors.sfx.riftDoor", 0.6f, 1);
|
||||
player.worldObj.playSoundAtEntity(player,mod_pocketDim.modid+":riftDoor", 0.6f, 1);
|
||||
stack.damageItem(3, player);
|
||||
return stack;
|
||||
}
|
||||
@@ -212,6 +218,7 @@ public class ItemRiftBlade extends ItemSword
|
||||
/**
|
||||
* allows items to add custom lines of information to the mouseover description
|
||||
*/
|
||||
@Override
|
||||
@SuppressWarnings({ "unchecked", "rawtypes" })
|
||||
@SideOnly(Side.CLIENT)
|
||||
public void addInformation(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, List par3List, boolean par4)
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user