SchematicLoader causes me enormous frustration whenever I look at it and keeps me from wanting to further the development of Dimensional Doors. The following related issues remain:
Why do the standard rotation formulas not apply to orienting rooms toward the East or West? We currently have those formulas swapped. One theory is that schematics are stored reflected relative to their original orientation.
Some dungeons still don't load properly. We suspect it's because their schematics don't follow the usual reference orientation (enter facing North), but it's unclear if that's really the cause.
Entrance-relative rotations don't work. This might be caused by the workaround we used for [1].
SchematicLoader causes me enormous frustration whenever I look at it and keeps me from wanting to further the development of Dimensional Doors. The following related issues remain:
1. Why do the standard rotation formulas not apply to orienting rooms toward the East or West? We currently have those formulas swapped. One theory is that schematics are stored reflected relative to their original orientation.
2. Some dungeons still don't load properly. We suspect it's because their schematics don't follow the usual reference orientation (enter facing North), but it's unclear if that's really the cause.
3. Entrance-relative rotations don't work. This might be caused by the workaround we used for [1].
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SchematicLoader causes me enormous frustration whenever I look at it and keeps me from wanting to further the development of Dimensional Doors. The following related issues remain:
This issue should be considered solved after our recent updates.